Remove unused patch

This commit is contained in:
TuanAnh2901 2025-07-31 20:42:30 +07:00
parent 7be9b8c514
commit 561bc81478
3 changed files with 1 additions and 43 deletions

1
.gitignore vendored
View file

@ -9,3 +9,4 @@
/MelonLoader/obj
/BepInEx/obj/Debug/net6.0
/BepInEx/obj
/BepInEx/bin/ReleaseMulti/net6.0

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@ -1,42 +0,0 @@
using HarmonyLib;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
[HarmonyPatch(typeof(EveBtn))]
public static class EveBtn_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(EveBtn.OnMouseUp))]
private static void OnMouseUp(EveBtn __instance)
{
Transform sceneText = __instance.transform.FindChild("text");
if(sceneText != null)
{
TextMeshProUGUI sceneTextTMP = sceneText.transform.GetComponent<TextMeshProUGUI>();
if(sceneTextTMP != null)
{
sceneTextTMP.text = StringStore.TranslateText(sceneTextTMP.text);
}
}
Transform sceneTextShadow = sceneText.transform.FindChild("text2");
if(sceneTextShadow != null)
{
TextMeshProUGUI sceneTextShadowTMP = sceneTextShadow.transform.GetComponent<TextMeshProUGUI>();
if (sceneTextShadowTMP != null)
{
sceneTextShadowTMP.text = StringStore.TranslateText(sceneTextShadowTMP.text);
}
}
if (__instance.name.Equals("Balanced"))
{
__instance.gameObject.SetActive(false);
__instance.gameObject.SetActive(true);
}
}
}
}

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@ -149,7 +149,6 @@
<Compile Include="Patches\Managers\AlmanacPlantBank_Patch.cs" />
<Compile Include="Patches\Managers\DifficultyMgr_Patch.cs" />
<Compile Include="Patches\Managers\EndlessMgr_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\EveBtn_Patch.cs" />
<Compile Include="Patches\GameObjects\GardenPlant_Patch.cs" />
<Compile Include="Patches\GameObjects\Close_Patch.cs" />
<Compile Include="Patches\GameObjects\CustomSettings_Patch.cs" />