more shovel

This commit is contained in:
SillyStar-Github 2025-10-20 16:28:59 -04:00
parent 204f45b629
commit 26490c8243
2 changed files with 79 additions and 27 deletions

View file

@ -47,5 +47,31 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
} }
} }
} }
[HarmonyPatch(nameof(InGameUI.Update))]
[HarmonyPostfix]
private static void Update(InGameUI __instance)
{
foreach(TextMeshProUGUI txt in __instance.ShovelBank.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}
[HarmonyPatch(typeof(InGameUI_IZ))]
public static class InGameUI_IZ_Patch
{
[HarmonyPatch(nameof(InGameUI_IZ.Update))]
[HarmonyPostfix]
private static void Update(InGameUI_IZ __instance)
{
foreach (TextMeshProUGUI txt in __instance.shovel.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
} }
} }

View file

@ -8,45 +8,71 @@ using Unity.Collections;
namespace PvZ_Fusion_Translator.Patches.Managers namespace PvZ_Fusion_Translator.Patches.Managers
{ {
[HarmonyPatch(typeof(InGameUI))] [HarmonyPatch(typeof(InGameUI))]
public static class InGameUI_Patch public static class InGameUI_Patch
{ {
[HarmonyPatch(nameof(InGameUI.Start))] [HarmonyPatch(nameof(InGameUI.Start))]
[HarmonyPostfix] [HarmonyPostfix]
private static void Start(InGameUI __instance) private static void Start(InGameUI __instance)
{ {
TextMeshProUGUI[] array = new TextMeshProUGUI[] TextMeshProUGUI[] array = new TextMeshProUGUI[]
{ {
__instance.transform.GetChild(4).GetComponent<TextMeshProUGUI>(), __instance.transform.GetChild(4).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(4).GetChild(0).GetComponent<TextMeshProUGUI>(), __instance.transform.GetChild(4).GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(5).GetComponent<TextMeshProUGUI>(), __instance.transform.GetChild(5).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(5).GetChild(0).GetComponent<TextMeshProUGUI>(), __instance.transform.GetChild(5).GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(6).GetComponent<TextMeshProUGUI>(), __instance.transform.GetChild(6).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(6).GetChild(0).GetComponent<TextMeshProUGUI>()}; __instance.transform.GetChild(6).GetChild(0).GetComponent<TextMeshProUGUI>()};
TextMeshProUGUI[] array2 = array; TextMeshProUGUI[] array2 = array;
for (int i = 0; i < array2.Length; i++) for (int i = 0; i < array2.Length; i++)
{ {
array2[i].text = array2[i].text.Replace("\n", " "); array2[i].text = array2[i].text.Replace("\n", " ");
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)"); Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
if (array2[i].text.Contains("配方:") && !checkFusionChallenge.IsMatch(array2[i].text)) if (array2[i].text.Contains("配方:") && !checkFusionChallenge.IsMatch(array2[i].text))
{ {
string[] lines = array2[i].text.Split(":"); string[] lines = array2[i].text.Split(":");
lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]); lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]);
if (lines[1] == "") if (lines[1] == "")
{ {
Log.LogError("Couldn't find plant! (Fusion Showcase)"); Log.LogError("Couldn't find plant! (Fusion Showcase)");
lines[1] = StringStore.TranslateText(lines[1]); lines[1] = StringStore.TranslateText(lines[1]);
} }
array2[i].text = StringStore.TranslateText("配方:") + lines[1]; array2[i].text = StringStore.TranslateText("配方:") + lines[1];
array2[i].autoSizeTextContainer = true; array2[i].autoSizeTextContainer = true;
} }
else else
{ {
array2[i] = StringStore.TranslateText(array2[i]); array2[i] = StringStore.TranslateText(array2[i]);
array2[i].text = array2[i].text.Replace("\n", " "); array2[i].text = array2[i].text.Replace("\n", " ");
} }
} }
} }
}
[HarmonyPatch(nameof(InGameUI.Update))]
[HarmonyPostfix]
private static void Update(InGameUI __instance)
{
foreach (TextMeshProUGUI txt in __instance.ShovelBank.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}
[HarmonyPatch(typeof(InGameUI_IZ))]
public static class InGameUI_IZ_Patch
{
[HarmonyPatch(nameof(InGameUI_IZ.Update))]
[HarmonyPostfix]
private static void Update(InGameUI_IZ __instance)
{
foreach (TextMeshProUGUI txt in __instance.shovel.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
txt.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}
} }