Sync MelonLoader from origin/main (keep BepInEx changes)

This commit is contained in:
TuanAnh2901 2025-12-27 16:34:10 +07:00
parent e36fad45ca
commit 25621b7df0
20 changed files with 395 additions and 210 deletions

View file

@ -114,6 +114,14 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
StringStore.TranslateTextTransform(pageEndlessLevelTransform.Find("LastPage")); StringStore.TranslateTextTransform(pageEndlessLevelTransform.Find("LastPage"));
} }
Transform pageNewAdvantureLevelTransform = levelsTransform.transform.Find("PageNewAdvantureLevel");
if (pageNewAdvantureLevelTransform != null)
{
StringStore.TranslateTextTransform(pageNewAdvantureLevelTransform.Find("BackToIndex"));
StringStore.TranslateTextTransform(pageNewAdvantureLevelTransform.Find("Nextpage"));
StringStore.TranslateTextTransform(pageNewAdvantureLevelTransform.Find("LastPage"));
}
foreach (TextMeshProUGUI txt in mainTransform.GetComponentsInChildren<TextMeshProUGUI>()) foreach (TextMeshProUGUI txt in mainTransform.GetComponentsInChildren<TextMeshProUGUI>())
{ {
// Still dump untranslated strings for modded plants and zombies // Still dump untranslated strings for modded plants and zombies

View file

@ -12,6 +12,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
[HarmonyPostfix] [HarmonyPostfix]
[HarmonyPatch(nameof(NormalBtn.OnMouseUpAsButton))] [HarmonyPatch(nameof(NormalBtn.OnMouseUpAsButton))]
public static void OnMouseUpAsButton(NormalBtn __instance) public static void OnMouseUpAsButton(NormalBtn __instance)
{
if (__instance.transform.childCount > 0)
{ {
Transform banTransform = __instance.transform.GetChild(0); Transform banTransform = __instance.transform.GetChild(0);
if (banTransform != null) if (banTransform != null)
@ -21,3 +23,4 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
} }
} }
} }
}

View file

@ -3,6 +3,7 @@ using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore; using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch; using static PvZ_Fusion_Translator__BepInEx_.Patches.Managers.TravelMgr_Patch;
using UnityEngine; using UnityEngine;
using System.Collections.Generic;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{ {
@ -16,6 +17,9 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
foreach (TravelBuffOptionButton button in __instance.options) foreach (TravelBuffOptionButton button in __instance.options)
{ {
button.introduce.text = translatedTravelBuffs[buffLinks[button.buffType]][button.buffIndex]; button.introduce.text = translatedTravelBuffs[buffLinks[button.buffType]][button.buffIndex];
List<string> buffSet = translatedTravelBuffs[buffLinks[button.buffType]];
string buffText = (button.buffIndex < buffSet.Count && button.show != null) ? buffSet[button.buffIndex] : StringStore.TranslateText(button.introduce.text);
button.introduce.text = buffText;
} }
} }
} }

View file

@ -16,7 +16,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
private static void SetBuff(TravelBuffOptionButton __instance) private static void SetBuff(TravelBuffOptionButton __instance)
{ {
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]]; List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text); string buffText = (__instance.buffIndex < buffSet.Count && __instance.show != null) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.text = buffText;
} }
[HarmonyPatch(nameof(TravelBuffOptionButton.Awake))] [HarmonyPatch(nameof(TravelBuffOptionButton.Awake))]
@ -24,7 +25,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
private static void Awake(TravelBuffOptionButton __instance) private static void Awake(TravelBuffOptionButton __instance)
{ {
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]]; List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text); string buffText = (__instance.buffIndex < buffSet.Count && __instance.show != null) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.text = buffText;
} }
[HarmonyPatch(nameof(TravelBuffOptionButton.OnAnimOver))] [HarmonyPatch(nameof(TravelBuffOptionButton.OnAnimOver))]
@ -32,7 +34,8 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
private static void OnAnimOver(TravelBuffOptionButton __instance) private static void OnAnimOver(TravelBuffOptionButton __instance)
{ {
List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]]; List<string> buffSet = translatedTravelBuffs[buffLinks[__instance.buffType]];
string buffText = (__instance.buffIndex < buffSet.Count) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text); string buffText = (__instance.buffIndex < buffSet.Count && __instance.show != null) ? buffSet[__instance.buffIndex] : StringStore.TranslateText(__instance.introduce.text);
__instance.introduce.text = buffText;
} }
} }
} }

View file

@ -8,7 +8,6 @@ using System.Linq;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{ {
[HarmonyPatch(typeof(TravelStore))]
public static class TravelStore_Patch public static class TravelStore_Patch
{ {
[HarmonyPatch(nameof(TravelStore.Update))] [HarmonyPatch(nameof(TravelStore.Update))]
@ -20,7 +19,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
if (__instance.currentSelect != null) if (__instance.currentSelect != null)
{ {
var buffList = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]]; var buffList = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]];
if(__instance.currentSelect.theBuffNumber < buffList.Count) if (__instance.currentSelect.theBuffNumber < buffList.Count && __instance.currentSelect.theBuffNumber > -1)
{ {
text.text = buffList[__instance.currentSelect.theBuffNumber]; text.text = buffList[__instance.currentSelect.theBuffNumber];
} }
@ -45,13 +44,21 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
TextMeshProUGUI cost = buff.transform.GetChild(1).GetComponent<TextMeshProUGUI>(); TextMeshProUGUI cost = buff.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
cost.text = StringStore.TranslateText(cost.text); cost.text = StringStore.TranslateText(cost.text);
cost.font = FontStore.LoadTMPFont(Utils.Language.ToString()); cost.font = FontStore.LoadTMPFont(Utils.Language.ToString());
//FileLoader.DumpUntranslatedStrings(cost.text);
} }
foreach (TextMeshProUGUI text in __instance.introduces) foreach (TextMeshProUGUI text in __instance.introduces)
{ {
if (__instance.currentSelect != null) if (__instance.currentSelect != null)
{ {
text.text = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]][__instance.currentSelect.theBuffNumber]; var buffList = translatedTravelBuffs[buffLinks[(BuffType)__instance.currentSelect.theBuffType]];
if (__instance.currentSelect.theBuffNumber < buffList.Count && __instance.currentSelect.theBuffNumber > -1)
{
text.text = buffList[__instance.currentSelect.theBuffNumber];
}
else
{
text.text = StringStore.TranslateText(text.text);
}
} }
} }
foreach (var textMesh in __instance.points) foreach (var textMesh in __instance.points)

View file

@ -204,5 +204,23 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
banText.text = StringStore.TranslateText(banText.text); banText.text = StringStore.TranslateText(banText.text);
} }
} }
[HarmonyPatch(nameof(AlmanacPlantBank.Start))]
[HarmonyPostfix]
public static void Post_Start(AlmanacPlantBank __instance)
{
GameObject skinTextObj = __instance.skinButton.transform.GetChild(0).gameObject;
GameObject skinShadowTextObj = UnityEngine.Object.Instantiate(skinTextObj, parent: __instance.skinButton.transform);
TextMeshPro skinShadowText = skinShadowTextObj.GetComponent<TextMeshPro>();
skinShadowText.text = StringStore.TranslateText("换肤_S");
skinShadowText.sortingOrder -= 2;
skinShadowTextObj.transform.Translate(new Vector3(0.015f, -0.015f, 0));
skinTextObj.transform.Translate(new Vector3(-0.022f, 0));
skinShadowTextObj.transform.Translate(new Vector3(-0.022f, 0));
__instance.skinButton.transform.localScale /= 1.75f;
__instance.skinButton.transform.Translate(new Vector3(-0.075f, -0.15f, 0));
__instance.skinButton.transform.GetChild(1).Translate(new Vector3(0.35f, 0));
__instance.skinButton.transform.GetChild(2).Translate(new Vector3(-0.35f, 0));
}
} }
} }

View file

@ -1,89 +1,48 @@
using HarmonyLib; using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore; using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using TMPro;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{ {
[HarmonyPatch(typeof(OppositeBuffManager))] [HarmonyPatch(typeof(OppositeBuffManager))]
public static class OppositeBuffManager_Patch public static class OppositeBuffManager_Patch
{ {
#if TESTING public static Dictionary<BuffType, string> buffLinks = TravelMgr_Patch.buffLinks;
[HarmonyPatch(nameof(OppositeBuffManager.InitBuffPool))] public static Dictionary<string, List<string>> translatedTravelBuffs = TravelMgr_Patch.translatedTravelBuffs;
[HarmonyPostfix] public static string badPattern = @"^但(.*)";
private static void InitBuffPool(OppositeBuffManager __instance) public static string badFormat = StringStore.translationStringRegex.ContainsKey(badPattern) ? StringStore.translationStringRegex[badPattern] : "But, {0}";
{ public static TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI text in __instance.textA_bad)
{
string stripText = text.text.Replace("但", "");
string translatedText = StringStore.TranslateText(stripText);
string replacementText = StringStore.translationString["但"] + translatedText;
text.text = replacementText;
}
foreach(TextMeshProUGUI text in __instance.textA_good)
{
text.text = StringStore.TranslateText(text.text);
}
foreach(TextMeshProUGUI text in __instance.textB_bad)
{
string stripText = text.text.Replace("但", "");
string translatedText = StringStore.TranslateText(stripText);
string replacementText = StringStore.translationString["但"] + translatedText;
text.text = replacementText;
}
foreach(TextMeshProUGUI text in __instance.textB_good)
{
text.text = StringStore.TranslateText(text.text);
}
}
[HarmonyPatch(nameof(OppositeBuffManager.SetText), new Type[] { typeof(TextMeshProUGUI), typeof(BuffType), typeof(int)})]
[HarmonyPostfix]
private static void SetText(OppositeBuffManager __instance)
{
foreach(TextMeshProUGUI text in __instance.textA_bad)
{
string stripText = text.text.Replace("?", "");
string translatedText = StringStore.TranslateText(stripText);
string replacementText = StringStore.translationString["但"] + translatedText;
text.text = replacementText;
}
foreach(TextMeshProUGUI text in __instance.textA_good)
{
text.text = StringStore.TranslateText(text.text);
}
foreach(TextMeshProUGUI text in __instance.textB_bad)
{
string stripText = text.text.Replace("但", "");
string translatedText = StringStore.TranslateText(stripText);
string replacementText = StringStore.translationString["但"] + translatedText;
text.text = replacementText;
}
foreach(TextMeshProUGUI text in __instance.textB_good)
{
text.text = StringStore.TranslateText(text.text);
}
}
#endif
[HarmonyPatch(nameof(OppositeBuffManager.SetText), new Type[] { typeof(TextMeshProUGUI), typeof(BuffType), typeof(int)})]
[HarmonyPostfix]
private static void SetText(OppositeBuffManager __instance, ref TextMeshProUGUI text)
{
StringStore.TranslateTextUI(text);
}
[HarmonyPatch(nameof(OppositeBuffManager.Awake))] [HarmonyPatch(nameof(OppositeBuffManager.Awake))]
[HarmonyPostfix] [HarmonyPostfix]
private static void Awake(OppositeBuffManager __instance) private static void Awake(OppositeBuffManager __instance)
{ {
StringStore.TranslateTextUI(__instance.textA_bad[0]); TranslateOppositeText(__instance.textA_bad, BuffType.Debuff, __instance.buffA.theDebuffID, true);
StringStore.TranslateTextUI(__instance.textA_bad[1]); TranslateOppositeText(__instance.textA_good, __instance.buffA.theOptionType, __instance.buffA.theOptionID);
StringStore.TranslateTextUI(__instance.textB_bad[0]); TranslateOppositeText(__instance.textB_bad, BuffType.Debuff, __instance.buffB.theDebuffID, true);
StringStore.TranslateTextUI(__instance.textB_bad[1]); TranslateOppositeText(__instance.textB_good, __instance.buffB.theOptionType, __instance.buffB.theOptionID);
} }
public static void TranslateOppositeText(Il2CppSystem.Collections.Generic.List<TextMeshProUGUI> textList, BuffType buffType, int buffIndex, bool isBad = false)
{
string buff = translatedTravelBuffs[buffLinks[buffType]][buffIndex];
foreach (var text in textList)
{
if (isBad)
{
text.text = string.Format(badFormat, buff);
}
else
{
text.text = buff;
}
text.font = fontAsset;
}
}
} }
} }

View file

@ -13,7 +13,8 @@
https://nuget.samboy.dev/v3/index.json https://nuget.samboy.dev/v3/index.json
</RestoreAdditionalProjectSources> </RestoreAdditionalProjectSources>
<RootNamespace>PvZ_Fusion_Translator__BepInEx_</RootNamespace> <RootNamespace>PvZ_Fusion_Translator__BepInEx_</RootNamespace>
<GamePath>D:\PvZ Fusion\BepInEx Game Files</GamePath> <GamePath>C:\Users\rainb\Desktop\PC_PVZ-Fusion_3.1.1-BepInEx</GamePath>
<GamePathMelon>C:\Users\rainb\Desktop\PC_PVZ-Fusion_3.1.1</GamePathMelon>
<Configurations>Debug;DebugEnglish;ReleaseMulti;ReleaseEnglish;DebugTesting;ReleaseOther;DebugObfuscate;ReleaseObfuscate;DebugMulti</Configurations> <Configurations>Debug;DebugEnglish;ReleaseMulti;ReleaseEnglish;DebugTesting;ReleaseOther;DebugObfuscate;ReleaseObfuscate;DebugMulti</Configurations>
<Platforms>AnyCPU;x64</Platforms> <Platforms>AnyCPU;x64</Platforms>
</PropertyGroup> </PropertyGroup>
@ -592,8 +593,7 @@
<Target Name="PostBuild" AfterTargets="PostBuildEvent"> <Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePath)\BepInEx\plugins&quot;" /> <Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePath)\BepInEx\plugins&quot;" />
<!--<Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePathMelon)\Translation Builds\&quot;" />--> <Exec Command="COPY &quot;$(TargetPath)&quot; &quot;$(GamePathMelon)\Translation Builds\&quot;" />
</Target> </Target>
</Project> </Project>

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@ -35,7 +35,7 @@ namespace PvZ_Fusion_Translator
AudioStore.Init(); AudioStore.Init();
FontStore.Init(); FontStore.Init();
Utils.RegisterPlantIndices(); Utils.RegisterPlantIndices();
//Utils.RegisterRecipeLinks();
} }
public override void OnLateInitializeMelon() public override void OnLateInitializeMelon()

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@ -7,6 +7,7 @@ using Unity.Collections;
using Unity.VisualScripting; using Unity.VisualScripting;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
using static Il2Cpp.AlmanacPlantBank;
using static PvZ_Fusion_Translator.FileLoader; using static PvZ_Fusion_Translator.FileLoader;
using static PvZ_Fusion_Translator.Utils; using static PvZ_Fusion_Translator.Utils;
@ -50,7 +51,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
public static bool SearchChanged(AlmanacPlantMenu __instance, ref TMP_InputField inputField) public static bool SearchChanged(AlmanacPlantMenu __instance, ref TMP_InputField inputField)
{ {
string search = inputField.text; string search = inputField.text;
if (search != StringStore.TranslateText("搜索")) if (search != StringStore.TranslateText("搜索") && search != "")
{ {
string currentLanguage = Utils.Language.ToString(); string currentLanguage = Utils.Language.ToString();
string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language); string almanacDir = GetAssetDir(AssetType.Almanac, Utils.Language);
@ -62,30 +63,12 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage); TMP_FontAsset fontAsset = FontStore.LoadTMPFont(currentLanguage);
AlmanacPlantBank.PlantData plantData = JsonUtility.FromJson<AlmanacPlantBank.PlantData>(json); PlantData plantData = JsonUtility.FromJson<PlantData>(json);
Il2CppSystem.Collections.Generic.List<PlantType> searchedPlants = new(); Il2CppSystem.Collections.Generic.List<PlantType> searchedPlants = new();
foreach (AlmanacPlantBank.PlantInfo plantInfo in plantData.plants) foreach (PlantInfo plantInfo in plantData.plants)
{ {
//List<int> uniqueIngredients = GetIngredients(plantInfo.seedType);
//// ingredient-based search
//foreach(int i in uniqueIngredients)
//{
// string name = Utils.GetPlantNameFromAlmanac((PlantType)i);
// if(name.ToLower().Contains(search.ToLower()))
// {
// searchedPlants.Add((PlantType)i);
// }
//}
// keyword-based search
// name-based search
if (plantInfo.name.ToLower().Contains(search.ToLower())) if (plantInfo.name.ToLower().Contains(search.ToLower()))
{ {
searchedPlants.Add((PlantType)plantInfo.seedType); searchedPlants.Add((PlantType)plantInfo.seedType);
@ -99,65 +82,5 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
return true; return true;
} }
private static List<int> GetIngredients(int theSeedType)
{
List<int> ingredientPairs = new();
Il2CppSystem.Array mixData = MixData.data.Cast<Il2CppSystem.Array>();
int rows = mixData.GetLength(0);
int columns = mixData.GetLength(1);
for(int i = 0; i < rows; i++)
{
for(int j = 0; j < columns; j++)
{
if(ContainsFormula(theSeedType))
{
if (mixData.GetValue(i, j).Unbox<int>() == theSeedType)
{
if (!ingredientPairs.Contains(i))
{
ingredientPairs.Add(i);
}
if (!ingredientPairs.Contains(j))
{
ingredientPairs.Add(j);
}
}
}
else
{
return ingredientPairs;
}
}
}
return ingredientPairs;
}
private static bool ContainsFormula(int theSeedType)
{
bool contains = false;
Il2CppSystem.Array mixData = MixData.data.Cast<Il2CppSystem.Array>();
int rows = mixData.GetLength(0);
int columns = mixData.GetLength(1);
for (int i = 0; i < rows; i++)
{
for (int j = 0; j < columns; j++)
{
if (mixData.GetValue(i, j).Unbox<int>() == theSeedType)
{
contains = true;
return contains;
}
}
}
return contains;
}
} }
} }

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@ -13,8 +13,8 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects
[HarmonyPatch(nameof(ExploreMakeZombieButton.Start))] [HarmonyPatch(nameof(ExploreMakeZombieButton.Start))]
public static void Start(ExploreMakeZombieButton __instance) public static void Start(ExploreMakeZombieButton __instance)
{ {
//__instance.sceneText.text = Utils.GetZombieNameFromAlmanac(__instance.theZombieType); __instance.sceneText.text = Utils.GetZombieNameFromAlmanac(__instance.theZombieType);
//__instance.sceneText.font = FontStore.LoadTMPFont(Utils.Language.ToString()); __instance.sceneText.font = FontStore.LoadTMPFont(Utils.Language.ToString());
} }
} }
} }

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@ -41,5 +41,45 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
} }
} }
} }
[HarmonyPatch(nameof(UIButton.OnMouseUpAsButton))]
[HarmonyPostfix]
public static void Postfix_OnMouseUpAsButton(UIButton __instance)
{
try
{
if (__instance.transform.childCount >= 2)
{
if (__instance.name == "EditMode")
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
TextMeshProUGUI text = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI[] extraTexts = __instance.transform.GetChild(1).GetComponentsInChildren<TextMeshProUGUI>();
text.text = StringStore.TranslateText(text.text, false);
text.font = fontAsset;
foreach (TextMeshProUGUI extraText in extraTexts)
{
extraText.text = StringStore.TranslateText(extraText.text, false);
extraText.font = fontAsset;
}
}
else
{
TextMeshProUGUI text = __instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
TextMeshProUGUI textShadow = __instance.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
text.text = StringStore.TranslateText(text.text, false);
textShadow.text = StringStore.TranslateText(textShadow.text, false);
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
textShadow.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}
catch (Exception) { }
}
} }
} }

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@ -0,0 +1,38 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(EveBuffMenu))]
public static class EveBuffMenu_Patch
{
[HarmonyPatch(nameof(EveBuffMenu.Start))]
[HarmonyPostfix]
private static void Start(EveBuffMenu __instance)
{
foreach (EveOptionWindow window in __instance.windows)
{
EveOptionWindow_Patch.TranslateEveOptionWindow(window);
}
foreach (TextMeshProUGUI text in __instance.quitButton.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText("合上");
}
}
[HarmonyPatch(nameof(EveBuffMenu.InitWindows))]
[HarmonyPostfix]
private static void InitWindows(EveBuffMenu __instance)
{
foreach(EveOptionWindow window in __instance.windows)
{
EveOptionWindow_Patch.TranslateEveOptionWindow(window);
}
}
}
}

View file

@ -0,0 +1,50 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(EveOptionWindow))]
public static class EveOptionWindow_Patch
{
[HarmonyPatch(nameof(EveOptionWindow.SetType))]
[HarmonyPostfix]
private static void SetType(EveOptionWindow __instance)
{
TranslateEveOptionWindow(__instance);
}
[HarmonyPatch(nameof(EveOptionWindow.OnAnimOver))]
[HarmonyPostfix]
private static void OnAnimOver(EveOptionWindow __instance)
{
TranslateEveOptionWindow(__instance);
}
[HarmonyPatch(nameof(EveOptionWindow.SelectedByRow))]
[HarmonyPostfix]
private static void SelectedByRow(EveOptionWindow __instance)
{
TranslateEveOptionWindow(__instance);
}
public static void TranslateEveOptionWindow(EveOptionWindow __instance)
{
Transform introduceTransform = __instance.transform.FindChild("Images").FindChild("Introduce");
TextMeshProUGUI introduceText = introduceTransform.GetComponent<TextMeshProUGUI>();
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
introduceText.text = StringStore.TranslateText(introduceText.text);
introduceText.font = fontAsset;
foreach (TextMeshProUGUI text in __instance.buttonText)
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
}
}

View file

@ -0,0 +1,57 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using System.Text.RegularExpressions;
using UnityEngine;
namespace PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects
{
[HarmonyPatch(typeof(Brain))]
public static class Brain_Patch
{
[HarmonyPostfix]
[HarmonyPatch(nameof(Brain.Awake))]
private static void Awake(Brain __instance)
{
// reposition original points
Transform pointsTransform = __instance.points.transform;
GameObject pointsObject = __instance.points.gameObject;
pointsTransform.position = new Vector3(-6.5f, pointsTransform.position.y, pointsTransform.position.z);
// instantiate and move new shadow
GameObject pointsShadowObject = UnityEngine.Object.Instantiate(pointsObject, parent: pointsTransform);
pointsShadowObject.SetActive(true);
Transform pointsShadowTransform = pointsShadowObject.transform;
pointsShadowTransform.position = new Vector3(-6.485f, pointsTransform.position.y - 0.015f, pointsTransform.position.z);
// set points text
TextMeshPro pointsShadowText = pointsShadowObject.GetComponent<TextMeshPro>();
pointsShadowText.text = __instance.points.text;
pointsShadowText.sortingOrder -= 2;
pointsShadowText.color = Color.black;
}
[HarmonyPostfix]
[HarmonyPatch(nameof(Brain.Update))]
private static void Update(Brain __instance)
{
if(__instance.transform.Find("Points").GetChild(0) != null)
{
TextMeshPro shadowText = __instance.transform.Find("Points").GetChild(0).GetComponent<TextMeshPro>();
shadowText.text = __instance.points.text;
}
}
[HarmonyPostfix]
[HarmonyPatch(nameof(Brain.WinAction))]
private static void WinAction(Brain __instance)
{
if (__instance.transform.Find("Points").GetChild(0) != null)
{
TextMeshPro shadowText = __instance.transform.Find("Points").GetChild(0).GetComponent<TextMeshPro>();
shadowText.text = __instance.points.text;
}
}
}
}

View file

@ -38,7 +38,7 @@ namespace PvZ_Fusion_Translator.Patches.GameObjects
string changelogText = File.ReadAllText(changelogDir); string changelogText = File.ReadAllText(changelogDir);
GameObject contentObject = __instance.transform.FindChild("Scroll View").GetChild(0).GetChild(0).gameObject; //bc normal Find or FindChild didn't work GameObject contentObject = __instance.transform.FindChild("Scroll View/Viewport/Content").gameObject;
TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>(); TextMeshProUGUI contentText = contentObject.GetComponent<TextMeshProUGUI>();
contentText.text = changelogText; contentText.text = changelogText;

View file

@ -0,0 +1,37 @@
using HarmonyLib;
using Il2Cpp;
using Il2CppTMPro;
using PvZ_Fusion_Translator.AssetStore;
using UnityEngine;
using System.Text.RegularExpressions;
namespace PvZ_Fusion_Translator.Patches.GameObjects
{
[HarmonyPatch(typeof(PlantDamageMenu))]
public static class PlantDamageMenu_Patch
{
[HarmonyPatch(nameof(PlantDamageMenu.Awake))]
[HarmonyPostfix]
private static void Awake(PlantDamageMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach(TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
[HarmonyPatch(nameof(PlantDamageMenu.InitCards))]
[HarmonyPostfix]
private static void InitCards(PlantDamageMenu __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
}
}

View file

@ -14,24 +14,19 @@ namespace PvZ_Fusion_Translator.Patches.Managers
[HarmonyPostfix] [HarmonyPostfix]
public static void ChangeStringz(IZBottomMenu __instance) public static void ChangeStringz(IZBottomMenu __instance)
{ {
TextMeshProUGUI[] array = foreach(TextMeshProUGUI text in __instance.levelName)
[
__instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>(),
];
for (int i = 0; i < array.Length; i++)
{ {
string fStr = StringStore.translationStringRegex["([^\\s]+),推荐难度:(\\d+)"]; string fStr = StringStore.translationStringRegex["([^\\s]+),推荐难度:(\\d+)"];
string[] parts = array[i].text.Split(",推荐难度:"); string[] parts = text.text.Split(",推荐难度:");
if(new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(array[i].text)) if(new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(text.text))
{ {
string customName = (StringStore.translationString.ContainsKey(parts[0] + "_IZ")) ? parts[0] + "_IZ" : parts[0]; string customName = (StringStore.translationString.ContainsKey(parts[0] + "_IZ")) ? parts[0] + "_IZ" : parts[0];
array[i].text = string.Format(fStr, StringStore.TranslateText(customName), parts[1]); text.text = string.Format(fStr, StringStore.TranslateText(customName), parts[1]);
} }
array[i] = StringStore.TranslateText(array[i]); text.text = StringStore.TranslateText(text.text);
array[i].text = array[i].text.Replace("\n", " "); text.text = text.text.Replace("\n", " ");
} }
} }
@ -39,23 +34,18 @@ namespace PvZ_Fusion_Translator.Patches.Managers
[HarmonyPostfix] [HarmonyPostfix]
public static void SetLevelName(IZBottomMenu __instance) public static void SetLevelName(IZBottomMenu __instance)
{ {
TextMeshProUGUI[] array = foreach(TextMeshProUGUI text in __instance.levelName)
[
__instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>(),
];
for (int i = 0; i < array.Length; i++)
{ {
string fStr = StringStore.translationStringRegex["([^\\s]+),推荐难度:(\\d+)"]; string fStr = StringStore.translationStringRegex["([^\\s]+),推荐难度:(\\d+)"];
string[] parts = array[i].text.Split(",推荐难度:"); string[] parts = text.text.Split(",推荐难度:");
if (new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(array[i].text)) if (new Regex("([^\\s]+),推荐难度:(\\d+)").IsMatch(text.text))
{ {
array[i].text = string.Format(fStr, StringStore.TranslateText(parts[0]), parts[1]); text.text = string.Format(fStr, StringStore.TranslateText(parts[0]), parts[1]);
} }
array[i] = StringStore.TranslateText(array[i]); text.text = StringStore.TranslateText(text.text);
array[i].text = array[i].text.Replace("\n", " "); text.text = text.text.Replace("\n", " ");
} }
} }
} }

View file

@ -406,6 +406,10 @@
<Compile Include="Patches\GameObjects\AlmanacPlantMenu_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacPlantMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\AlmanacPlantWindow_Patch.cs" /> <Compile Include="Patches\GameObjects\AlmanacPlantWindow_Patch.cs" />
<Compile Include="Patches\GameObjects\Almanac_Patch.cs" /> <Compile Include="Patches\GameObjects\Almanac_Patch.cs" />
<Compile Include="Patches\GameObjects\MinorObjects\Brain_Patch.cs" />
<Compile Include="Patches\GameObjects\PlantDamageMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\EveBuffMenu_Patch.cs" />
<Compile Include="Patches\GameObjects\EveOptionWindow_Patch.cs" />
<Compile Include="Patches\Managers\GameAPP_Patch.cs" /> <Compile Include="Patches\Managers\GameAPP_Patch.cs" />
<Compile Include="Patches\Managers\OppositeBuffManager_Patch.cs" /> <Compile Include="Patches\Managers\OppositeBuffManager_Patch.cs" />
<Compile Include="Patches\GameObjects\ButtonObjects\ExploreMakeSceneButton_Patch.cs" /> <Compile Include="Patches\GameObjects\ButtonObjects\ExploreMakeSceneButton_Patch.cs" />

View file

@ -7,6 +7,7 @@ using PvZ_Fusion_Translator.AssetStore;
using PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects; using PvZ_Fusion_Translator.Patches.GameObjects.MinorObjects;
using System.Diagnostics; using System.Diagnostics;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Unity.Burst.Intrinsics;
using UnityEngine; using UnityEngine;
using UnityEngine.Experimental.Rendering; using UnityEngine.Experimental.Rendering;
using UnityEngine.UI; using UnityEngine.UI;
@ -299,6 +300,49 @@ namespace PvZ_Fusion_Translator
} }
} }
public static Dictionary<int, List<int>> recipeLinks = new Dictionary<int, List<int>>();
public static void RegisterRecipeLinks()
{
recipeLinks.Clear();
Il2CppSystem.Array mixData = MixData.data.Cast<Il2CppSystem.Array>();
int rows = mixData.GetLength(0);
int columns = mixData.GetLength(1);
foreach (PlantType plantType in Enum.GetValues(typeof(PlantType)))
{
int seedType = (int)plantType;
recipeLinks.Add(seedType, new());
if(seedType > 0)
{
foreach (PlantType checkType in Enum.GetValues(typeof(PlantType)))
{
if(checkType > 0)
{
int[] checks = [mixData.GetValue(seedType, (int)checkType).Unbox<int>(), mixData.GetValue((int)checkType, seedType).Unbox<int>()];
if (checks[0] != 0)
{
recipeLinks[seedType].Add(checks[0]);
}
if (checks[1] != 0)
{
recipeLinks[seedType].Add(checks[1]);
}
}
}
}
if (recipeLinks[seedType].Count > 0)
{
Log.LogDebug($"Found {recipeLinks[seedType].Count} fusions for {seedType}!");
}
}
}
public static bool CheckForUntranslatedText(string text) public static bool CheckForUntranslatedText(string text)
{ {
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+"); Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");