update BepInEx to current progress (Cassidy tree: commit 92de889)

This commit is contained in:
TuanAnh2901 2025-10-03 18:40:19 +07:00
parent d2a1dedd99
commit 2079d0b68b
12 changed files with 184 additions and 1122 deletions

File diff suppressed because it is too large Load diff

View file

@ -17,6 +17,10 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
if (!string.IsNullOrEmpty(__instance.text))
{
if (__instance.transform.parent != null && __instance.transform.parent.parent != null && __instance.transform.parent.parent.name.Contains("AbyssBagMenu"))
{
return;
}
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;
@ -44,6 +48,10 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.BaseTextObjects
{
if (!string.IsNullOrEmpty(__instance.text))
{
if (__instance.transform.parent != null && __instance.transform.parent.parent != null && __instance.transform.parent.parent.name.Contains("AbyssBagMenu"))
{
return;
}
__instance = StringStore.TranslateText(__instance);
__instance.autoSizeTextContainer = false;

View file

@ -18,6 +18,12 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
AbyssMenu2.Instance.UpdateIcons();
Utils.ConvertButtonText(__instance.transform, "Goback");
foreach (TextMeshProUGUI text in __instance.transform.FindChild("Background").GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText("背包_深渊");
text.font = FontStore.LoadTMPFont(Utils.Language.ToString());
}
}
}
}

View file

@ -3,6 +3,7 @@ using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
using System.Linq;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
{
@ -17,7 +18,19 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.ButtonObjects
foreach(TextMeshProUGUI txt in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
txt.text = StringStore.TranslateText(txt.text);
string text = txt.text;
Transform menuTransform = __instance.transform.parent.parent.parent.parent.parent.parent;
string customIZStringKey = StringStore.translationString.FirstOrDefault(x => x.Value == text).Key + "_IZ";
bool hasCustomIZString = StringStore.translationString.ContainsKey(customIZStringKey);
if (hasCustomIZString && menuTransform.name.Contains("IZMenu"))
{
txt.text = StringStore.TranslateText(customIZStringKey);
}
else
{
txt.text = StringStore.TranslateText(text);
}
txt.font = fontAsset;
}
}

View file

@ -3,6 +3,7 @@ using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
using System.Linq;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
{
@ -26,14 +27,14 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects
foreach (TravelBuff buff in __instance.travelBuffs)
{
TextMeshProUGUI cost = buff.transform.GetChild(1).GetComponent<TextMeshProUGUI>();
if (!cost.text.Contains('0'))
StringStore.TranslateTextUI(cost);
cost.font = Resources.Load<TMP_FontAsset>("fonts/Dynamic");
cost.font = FontStore.LoadTMPFont(Utils.Language.ToString());
FileLoader.DumpUntranslatedStrings(cost.text);
}
foreach (TextMeshProUGUI intr in __instance.introduces)
StringStore.TranslateTextUI(intr);
intr.text = StringStore.TranslateText(intr.text);
foreach (var textMesh in __instance.points)
StringStore.TranslateTextUI(textMesh);
textMesh.text = StringStore.TranslateText(textMesh.text);
}
}
}

View file

@ -9,9 +9,7 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
[HarmonyPatch(typeof(AbyssMenu2))]
public static class AbyssMenu2_Patch
{
[HarmonyPatch(nameof(AbyssMenu2.Start))]
[HarmonyPostfix]
private static void Start(AbyssMenu2 __instance)
private static void UpdateAbyss2Text(AbyssMenu2 __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
@ -38,37 +36,66 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
Transform refreshTextTransform = __instance.transform.FindChild("RefreshText").transform;
if (refreshTextTransform != null) StringStore.TranslateTextTransform(refreshTextTransform);
// Translate option buttons
Transform optionsTransform = __instance.transform.FindChild("Options").transform;
foreach (TextMeshProUGUI textMesh in optionsTransform.GetComponentsInChildren<TextMeshProUGUI>())
{
textMesh.text = StringStore.TranslateText(textMesh.text);
}
foreach (TextMeshProUGUI text in __instance.GetComponentsInChildren<TextMeshProUGUI>())
{
text.text = StringStore.TranslateText(text.text);
text.font = fontAsset;
}
}
[HarmonyPatch(nameof(AbyssMenu2.Start))]
[HarmonyPostfix]
private static void Start(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
Utils.ConvertButtonText(__instance.transform, "Help");
// custom bag text
__instance.transform.FindChild("Bag").FindChild("text").GetComponent<UnityEngine.UI.Text>().text += "_深渊";
Utils.ConvertButtonText(__instance.transform, "Bag");
}
[HarmonyPatch(nameof(AbyssMenu2.Awake))]
[HarmonyPostfix]
private static void Awake(AbyssMenu2 __instance)
{
TMP_FontAsset fontAsset = FontStore.LoadTMPFont(Utils.Language.ToString());
UpdateAbyss2Text(__instance);
}
__instance.buffCountText.text = StringStore.TranslateText(__instance.buffCountText.text);
__instance.buffCountText.font = fontAsset;
[HarmonyPatch(nameof(AbyssMenu2.UpdateIcons))]
[HarmonyPostfix]
private static void UpdateIcons(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
__instance.money.text = StringStore.TranslateText(__instance.money.text);
__instance.money.font = fontAsset;
[HarmonyPatch(nameof(AbyssMenu2.UpdateBuff))]
[HarmonyPostfix]
private static void UpdateBuff(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
__instance.refreshText.text = StringStore.TranslateText(__instance.refreshText.text);
__instance.refreshText.font = fontAsset;
[HarmonyPatch(nameof(AbyssMenu2.BuyBuff))]
[HarmonyPostfix]
private static void BuyBuff(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
__instance.statistics.text = StringStore.TranslateText(__instance.statistics.text);
__instance.statistics.font = fontAsset;
Transform buffTextTransform = __instance.transform.FindChild("BuffText").transform;
if (buffTextTransform != null) StringStore.TranslateTextTransform(buffTextTransform);
Transform moneyTransform = __instance.transform.FindChild("Money").transform;
if (moneyTransform != null) StringStore.TranslateTextTransform(moneyTransform);
Transform buffCountTextTransform = __instance.transform.FindChild("BuffCountText").transform;
if (buffCountTextTransform != null) StringStore.TranslateTextTransform(buffCountTextTransform);
Transform refreshTextTransform = __instance.transform.FindChild("RefreshText").transform;
if (refreshTextTransform != null) StringStore.TranslateTextTransform(refreshTextTransform);
[HarmonyPatch(nameof(AbyssMenu2.ShowBag))]
[HarmonyPostfix]
private static void ShowBag(AbyssMenu2 __instance)
{
UpdateAbyss2Text(__instance);
}
}
}

View file

@ -0,0 +1,69 @@
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using System.Text.RegularExpressions;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(IZBottomMenu))]
public static class IZBottomMenu_Patch
{
[HarmonyPatch(nameof(IZBottomMenu.ChangeString))]
[HarmonyPostfix]
public static void ChangeStringz(IZBottomMenu __instance)
{
TextMeshProUGUI[] array =
[
__instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>(),
];
for (int i = 0; i < array.Length; i++)
{
string pattern = "([^\\s]+),推荐难度:(\\d+)";
string[] parts = array[i].text.Split(",推荐难度:");
if (new Regex(pattern).IsMatch(array[i].text))
{
if (StringStore.translationStringRegex.TryGetValue(pattern, out string fmt))
{
array[i].text = string.Format(fmt, StringStore.TranslateText(parts[0]), parts[1]);
}
}
array[i] = StringStore.TranslateText(array[i]);
array[i].text = array[i].text.Replace("\n", " ");
}
}
[HarmonyPatch(nameof(IZBottomMenu.SetLevelName))]
[HarmonyPostfix]
public static void SetLevelName(IZBottomMenu __instance)
{
TextMeshProUGUI[] array =
[
__instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>(),
];
for (int i = 0; i < array.Length; i++)
{
string pattern = "([^\\s]+),推荐难度:(\\d+)";
string[] parts = array[i].text.Split(",推荐难度:");
if (new Regex(pattern).IsMatch(array[i].text))
{
if (StringStore.translationStringRegex.TryGetValue(pattern, out string fmt))
{
array[i].text = string.Format(fmt, StringStore.TranslateText(parts[0]), parts[1]);
}
}
array[i] = StringStore.TranslateText(array[i]);
array[i].text = array[i].text.Replace("\n", " ");
}
}
}
}

View file

@ -1,28 +0,0 @@
using HarmonyLib;
using System;
using TMPro;
using PvZ_Fusion_Translator__BepInEx_.AssetStore;
using UnityEngine;
namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
[HarmonyPatch(typeof(IZBottomMenu))]
public static class IZBottomMenu_Patch
{
[HarmonyPatch(nameof(IZBottomMenu.ChangeString))]
[HarmonyPostfix]
public static void Start(IZBottomMenu __instance)
{
TextMeshProUGUI[] array =
[
__instance.transform.GetChild(0).GetComponent<TextMeshProUGUI>(),
__instance.transform.GetChild(0).GetChild(0).GetComponent<TextMeshProUGUI>(),
];
for (int i = 0; i < array.Length; i++)
{
array[i] = StringStore.TranslateText(array[i]);
array[i].text = array[i].text.Replace("\n", " ");
}
}
}
}

View file

@ -27,13 +27,15 @@ namespace PvZ_Fusion_Translator__BepInEx_.Patches.Managers
{
array2[i].text = array2[i].text.Replace("\n", " ");
if (array2[i].text.Contains("配方:"))
Regex checkFusionChallenge = new Regex("^超级([^\\s:]+)(:?挑战1?)");
if (array2[i].text.Contains("配方:") && !checkFusionChallenge.IsMatch(array2[i].text))
{
string[] lines = array2[i].text.Split(":");
lines[1] = Utils.GetPlantNameFromAlmanac(lines[1]);
if (lines[1] == "")
{
Log.LogInfo("Couldn't find plant! (Fusion Showcase)");
Log.LogError("Couldn't find plant! (Fusion Showcase)");
lines[1] = StringStore.TranslateText(lines[1]);
}
array2[i].text = StringStore.TranslateText("配方:") + lines[1];

View file

@ -208,7 +208,7 @@
<Compile Include="Patches\Managers\GameAPP_Patch.cs" />
<Compile Include="Patches\Managers\Garden_Patch.cs" />
<Compile Include="Patches\Managers\InGameUI_Patch.cs" />
<Compile Include="Patches\Managers\IZEMgr_Patch.cs" />
<Compile Include="Patches\Managers\IZBottomMenu_Patch.cs" />
<Compile Include="Patches\Managers\OppositeBuffManager_Patch.cs" />
<Compile Include="Patches\Managers\SaveMenu_Patch.cs" />
<Compile Include="Patches\Managers\TowerManager_Patch.cs" />

View file

@ -291,6 +291,15 @@ namespace PvZ_Fusion_Translator__BepInEx_
return thePlantName;
}
public static bool CheckForUntranslatedText(string text)
{
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");
Match match = regex.Match(text);
return match.Success;
}
#if MULTI_LANGUAGE
internal static void ChangeLanguage(string language)
{
@ -311,6 +320,8 @@ namespace PvZ_Fusion_Translator__BepInEx_
StringStore.Reload();
TextureStore.Reload();
FileLoader.SaveLanguage();
RegisterPlantIndices();
PvZ_Fusion_Translator__BepInEx_.Patches.GameObjects.MinorObjects.Zombie_Patch.LoadHPStrings();
}
#endif

View file

@ -255,6 +255,14 @@ namespace PvZ_Fusion_Translator
}
}
public static bool CheckForUntranslatedText(string text)
{
Regex regex = new("\\p{IsCJKUnifiedIdeographs}+");
Match match = regex.Match(text);
return match.Success;
}
#if MULTI_LANGUAGE
internal static void ChangeLanguage(string language)
{