From 030e849a6b416a1e818ec5fbe74b190b5d9a2ca9 Mon Sep 17 00:00:00 2001 From: TuanAnh2901 Date: Mon, 2 Jun 2025 10:56:01 +0700 Subject: [PATCH] change EveBtn patched class to UIButton (idk) --- .../Patches/GameObjects/ButtonObjects/EveBtn_Patch.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/MelonLoader/Patches/GameObjects/ButtonObjects/EveBtn_Patch.cs b/MelonLoader/Patches/GameObjects/ButtonObjects/EveBtn_Patch.cs index f7327dc..157230c 100644 --- a/MelonLoader/Patches/GameObjects/ButtonObjects/EveBtn_Patch.cs +++ b/MelonLoader/Patches/GameObjects/ButtonObjects/EveBtn_Patch.cs @@ -6,12 +6,12 @@ using UnityEngine; namespace PvZ_Fusion_Translator.Patches.GameObjects.ButtonObjects { - [HarmonyPatch(typeof(EveManager))] - public static class EveManager_Patch + [HarmonyPatch(typeof(UIButton))] + public static class EveManager_UIButton_Patch { [HarmonyPostfix] - [HarmonyPatch(nameof(EveManager.Balanced))] - private static void Balanced(EveManager __instance) + [HarmonyPatch(nameof(UIButton.Start))] + private static void Start(UIButton __instance) { Transform sceneText = __instance.transform.FindChild("text"); if(sceneText != null)