122 lines
4.7 KiB
TOML
122 lines
4.7 KiB
TOML
[manifest]
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version = "1.0.0"
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dump_lua = true
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priority = 2147483647
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[[patches]]
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[patches.pattern]
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target = "card.lua"
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pattern = "if v ~= chosen_joker then"
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position = "at"
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payload = "if v ~= chosen_joker and not next(SMODS.find_card('j_jane_saint')) then"
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "globals.lua"
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pattern = "EDITION = {1,1,1,1},"
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position = "before"
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payload = '''jane_RGB = {0,0,0,1},
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jane_RGB_HUE = 0,
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almighty = {0,0,1,1},'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/common_events.lua"
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pattern = "if v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden then"
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position = "at"
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payload = "if Jane.hidden(v) then"
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/misc_functions.lua"
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pattern = "G.GAME.current_round.current_hand.chips*G.GAME.current_round.current_hand.mult"
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position = "at"
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payload = '''Jane.get_chipmult_sum(G.GAME.current_round.current_hand.chips, G.GAME.current_round.current_hand.mult)'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/misc_functions.lua"
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pattern = "local AC = G.SETTINGS.ambient_control"
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position = "before"
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payload = '''if Jane and G.ARGS.score_intensity.required_score ~= 0 then
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local base = Cryptid and 10 or G.ARGS.score_intensity.required_score
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local expo = Cryptid and G.ARGS.score_intensity.required_score or 10
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Jane.sinister = (G.ARGS.score_intensity.earned_score / (to_big(base) ^ to_big(expo))):to_number() > 1
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end'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/state_events.lua"
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pattern = "for _, v in ipairs(SMODS.get_card_areas('playing_cards')) do"
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position = "after"
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payload = '''if v == G.hand and not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card("j_jane_survivor")) then
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for _, v in ipairs(G.hand.cards) do
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local area = {cards = {v}}
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SMODS.calculate_main_scoring({cardarea = area, full_hand = area.cards, scoring_hand = area.cards, scoring_name = text, poker_hands = poker_hands}, area.cards)
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SMODS.calculate_main_scoring({cardarea = area, full_hand = area.cards, scoring_hand = area.cards, scoring_name = text, poker_hands = poker_hands}, nil)
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end
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else'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/state_events.lua"
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pattern = "SMODS.calculate_main_scoring({cardarea = v, full_hand = G.play.cards, scoring_hand = scoring_hand, scoring_name = text, poker_hands = poker_hands}, v == G.play and scoring_hand or nil)"
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position = "after"
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payload = "end"
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/state_events.lua"
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pattern = "-- context.final_scoring_step calculations"
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position = "before"
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payload = '''if not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card('j_jane_survivor')) then
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for _, area in ipairs(SMODS.get_card_areas('jokers')) do
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for _, _card in ipairs(area.cards) do
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local eval = eval_card(_card, {
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cardarea = G.jokers,
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full_hand = G.hand.cards,
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scoring_hand = G.hand.cards,
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scoring_name = text,
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poker_hands = poker_hands,
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edition = true,
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pre_joker = true
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})
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end
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end
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end'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/state_events.lua"
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pattern = "SMODS.calculate_context({full_hand = G.play.cards, scoring_hand = scoring_hand, scoring_name = text, poker_hands = poker_hands, final_scoring_step = true})"
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position = "after"
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payload = '''if not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card('j_jane_survivor')) then
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SMODS.calculate_context({full_hand = G.hand.cards, scoring_hand = G.hand.cards, scoring_name = text, poker_hands = poker_hands, final_scoring_step = true})
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end'''
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/state_events.lua"
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pattern = "-- context.remove_playing_cards calculations"
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position = "before"
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payload = '''if not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card('j_jane_survivor')) then
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SMODS.calculate_destroying_cards({ full_hand = G.hand.cards, scoring_hand = G.hand.cards, scoring_name = text, poker_hands = poker_hands, cardarea = G.hand }, cards_destroyed, G.hand)
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end'''
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match_indent = true
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[[patches]]
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[patches.regex]
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target = "functions/state_events.lua"
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pattern = '''hand_chips\*mult'''
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position = "at"
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payload = "Jane.get_chipmult_sum(hand_chips, mult)"
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match_indent = true
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