Jane/src/edition.lua

152 lines
4.3 KiB
Lua

SMODS.Sound({key = "e_jumbo", path = "e_jumbo.ogg"})
SMODS.Shader({key = "polygloss", path = "polygloss.fs"})
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
SMODS.Edition({
key = "polygloss",
loc_txt = {
name = "Polygloss",
label = "Polygloss",
text = Cryptid and {
"{C:chips}+#1#{}, {X:chips,C:white}x#2#{} & {X:chips,C:dark_edition}^#3#{} Chips",
"{C:mult}+#4#{}, {X:mult,C:white}x#5#{} & {X:mult,C:dark_edition}^#6#{} Mult",
"{C:money}$#7# {}when scored",
} or {
"{C:chips}+#1#{} & {X:chips,C:white}x#2#{}",
"{C:mult}+#3#{} & {X:mult,C:white}x#4#{}",
"{C:money}$#5# {}when scored",
},
},
config = {
mult = 1,
chips = 1,
x_mult = 1.1,
x_chips = 1.1,
p_dollars = 1,
e_chips = Cryptid and 1.01 or nil,
e_mult = Cryptid and 1.01 or nil,
},
sound = {
sound = "jane_e_polygloss",
per = 1.2,
vol = 0.4,
},
weight = 8,
extra_cost = 4,
in_shop = true,
shader = "polygloss",
apply_to_float = false,
loc_vars = function(self)
local vars = {self.config.chips, self.config.x_chips}
vars[#vars + 1] = self.config.e_chips
vars[#vars + 1] = self.config.mult
vars[#vars + 1] = self.config.x_mult
vars[#vars + 1] = self.config.e_mult
vars[#vars + 1] = self.config.p_dollars
return {vars = vars}
end,
calculate = function(_, card, context)
if context.pre_joker then
return {
mult = card.edition.mult,
chips = card.edition.chips,
}
elseif context.post_joker then
return {
e_mult = card.edition.e_mult,
x_mult = card.edition.x_mult,
e_chips = card.edition.e_chips,
x_chips = card.edition.x_chips,
p_dollars = card.edition.p_dollars,
}
elseif context.main_scoring and context.cardarea == G.play then
return {
mult = card.edition.mult,
chips = card.edition.chips,
e_mult = card.edition.e_mult,
x_mult = card.edition.x_mult,
e_chips = card.edition.e_chips,
x_chips = card.edition.x_chips,
p_dollars = card.edition.p_dollars,
}
end
end,
})
local jumbo_modifier = Cryptid and 100 or 2
SMODS.Edition({
key = "jumbo",
loc_txt = {
name = "Jumbo",
label = "Jumbo",
text = {
"All card values are",
"{C:attention}multiplied{} by {C:attention}up to " .. jumbo_modifier,
"{C:inactive}(If possible)",
"{C:inactive,E:1,s:0.7}Whoa, it's huge!!{}",
},
},
on_apply = function(card)
G.E_MANAGER:add_event(Event({
blocking = false,
blockable = false,
func = function()
Jane.resize(card, Jane.config.wee_sizemod)
return true
end,
}))
local obj = card:gc()
if obj.set == "Booster" or obj.jumbo_mod then
jumbo_modifier = obj.jumbo_mod or 10
end
if card.added_to_deck then
card:remove_from_deck()
end
Jane.misprintize(card, {min = jumbo_modifier, max = jumbo_modifier}, nil, true)
if card.added_to_deck then
card:add_to_deck()
end
end,
on_remove = function(card)
G.E_MANAGER:add_event(Event({
blocking = false,
blockable = false,
func = function()
Jane.resize(card, 1 / Jane.config.wee_sizemod)
return true
end,
}))
local was_added = card.added_to_deck
if was_added then
card:remove_from_deck()
end
Jane.misprintize(card, {min = 1 / jumbo_modifier, max = 1 / jumbo_modifier}, nil, true)
if was_added then
card:add_to_deck()
end
end,
config = {twos_scored = 0},
sound = {
sound = "jane_e_jumbo",
per = 1,
vol = 0.5,
},
weight = 0.8,
in_shop = true,
shader = false,
extra_cost = 5,
apply_to_float = false,
get_weight = function(self)
return G.GAME.edition_rate * self.weight
end,
})