SMODS.Atlas { key = "janetokens", px = 71, py = 95, path = Jane.config.texture_pack .. "/c_jane_tokens.png", } SMODS.Sound({key = "e_gilded", path = "e_gilded.ogg"}) SMODS.ConsumableType { key = "jane_tokens", default = "c_jane_token_tag_standard", loc_txt = { collection = "Tokens", name = "Token", }, shop_rate = 0, collection_rows = {5, 6}, primary_colour = G.C.CHIPS, secondary_colour = G.C.VOUCHER, } local function on_token_use(id) local t = Tag(id) if id == "tag_orbital" then local hands = {} for k, v in pairs(G.GAME.hands) do if v.visible then hands[#hands + 1] = k end end t.ability.orbital_hand = pseudorandom_element(hands, pseudoseed("jane_token_orbital")) end add_tag(t) end local vowels = {A = true, E = true, I = true, O = true, U = true} for _, v in pairs({ {"tag_standard", "Standard", 0, 0, 3}, {"tag_charm", "Charm", 1, 0, 5}, {"tag_meteor", "Meteor", 2, 0, 5}, {"tag_ethereal", "Ethereal", 3, 0, 5}, {"tag_buffoon", "Buffoon", 4, 0, 8}, {"tag_cry_console", "Console", 5, 0, 7}, {"tag_cry_loss", "Loss", 0, 1, 12}, {"tag_cry_bundle", "Bundle", 1, 1, 10}, {"tag_uncommon", "Uncommon", 2, 1, 3}, {"tag_rare", "Rare", 3, 1, 5}, {"tag_cry_epic", "Epic", 4, 1, 8}, {"tag_cry_gourmond", "Gourmond", 5, 1, 4}, {"tag_double", "Double", 0, 2, 6}, {"tag_cry_triple", "Triple", 1, 2, 8}, {"tag_cry_quadruple", "Quadruple", 2, 2, 10}, {"tag_cry_quintuple", "Quintuple", 3, 2, 13}, {"tag_skip", "Speed", 4, 2, 7}, {"tag_economy", "Economy", 5, 2, 10}, {"tag_investment", "Investment", 0, 3, 8}, {"tag_foil", "Foil", 1, 3, 3}, {"tag_holo", "Holographic", 2, 3, 4}, {"tag_polychrome", "Polychrome", 3, 3, 5}, {"tag_negative", "Negative", 4, 3, 10}, {"tag_d_six", "Dice", 0, 4, 2}, {"tag_orbital", "Orbital", 1, 4, 6}, {"tag_top_up", "Top-up", 2, 4, 2}, {"tag_cry_bettertop_up", "Top-up+", 3, 4, 3}, {"tag_coupon", "Coupon", 4, 4, 10}, {"tag_cry_memory", "Memory", 5, 4, 8}, {"tag_garbage", "Garbage", 0, 5, 6}, {"tag_handy", "Handy", 1, 5, 8}, {"tag_juggle", "Juggle", 2, 5, 2}, {"tag_cry_schematic", "Schematic", 3, 5, 10}, {"tag_voucher", "Voucher", 4, 5, 5}, {"tag_cry_better_voucher", "Voucher+", 5, 5, 7}, {"tag_cry_gambler", "Gamble", 0, 6, 10}, {"tag_cry_cat", "Cat", 1, 6, 1}, {"tag_cry_mosaic", "Mosaic", 2, 6, 6}, {"tag_cry_glass", "Fragile", 3, 6, 7}, {"tag_cry_astral", "Astral", 4, 6, 8}, {"tag_cry_m", "M", 5, 6, 8}, {"tag_cry_blur", "Blurred", 0, 7, 11}, {"tag_cry_oversat", "Oversaturated", 1, 7, 12}, {"tag_cry_glitched", "Glitched", 2, 7, 13}, {"tag_cry_gold", "Golden", 3, 7, 9}, {"tag_cry_booster", "Booster", 4, 7, 4}, {"tag_cry_scope", "Scope", 5, 7, 3}, {"tag_cry_banana", "Banana", 0, 8, 4}, }) do if Cryptid or v[1]:sub(1, 7) ~= "tag_cry" then SMODS.Consumable { key = "token_" .. v[1], set = "jane_tokens", atlas = "janetokens", loc_txt = { name = v[2] .. " Token", text = {"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or "") .. " {C:attention}" .. v[2] .. " Tag"}, }, loc_vars = function(_, info_queue, _) info_queue[#info_queue + 1] = v[1] ~= "tag_cry_cat" and G.P_TAGS[v[1]] or nil return {vars = {}} end, pos = {x = v[3], y = v[4]}, cost = v[5], can_stack = true, can_divide = true, can_use = Jane.can_use, in_pool = function(_, _) return G.GAME.used_vouchers.v_jane_token_voucher end, use = function(_, _, _, _) play_sound("jane_e_gilded", 1.25, 0.4) on_token_use(v[1]) end, bulk_use = function(_, _, _, _, number) play_sound("jane_e_gilded", 1.25, 0.4) for _ = 1, number do on_token_use(v[1]) end end, } end end