Compare commits
No commits in common. "main" and "1.8.6" have entirely different histories.
8 changed files with 145 additions and 147 deletions
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@ -18,5 +18,5 @@
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"conflicts": [
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"conflicts": [
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"Jen"
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"Jen"
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],
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],
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"version": "1.11.0"
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"version": "1.8.6"
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}
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}
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@ -153,7 +153,7 @@ local rain_world_jokers = {
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"j_jane_monk",
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"j_jane_monk",
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"j_jane_survivor",
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"j_jane_survivor",
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"j_jane_spearmaster",
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"j_jane_spearmaster",
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"j_jane_gourmand",
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"j_jane_rivulet",
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"j_jane_saint",
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"j_jane_saint",
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}
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}
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@ -694,9 +694,9 @@ back {
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G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
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G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
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Jane.q(function()
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Jane.q(function()
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add_rain_world_joker()
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local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
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local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
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G.jokers:emplace(wee)
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G.jokers:emplace(wee)
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add_rain_world_joker()
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G.GAME.tortoise = true
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G.GAME.tortoise = true
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G.GAME.obsidian = true
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G.GAME.obsidian = true
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G.GAME.mysterious = true
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G.GAME.mysterious = true
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@ -715,7 +715,6 @@ back {
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end
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end
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end,
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end,
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calculate = function(_, _, context)
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calculate = function(_, _, context)
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rebalance_orrery()
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G.GAME.mysterious = nil
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G.GAME.mysterious = nil
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if Jane.is_end_of_ante(context) then
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if Jane.is_end_of_ante(context) then
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@ -10,31 +10,17 @@ local rain_world_jokers = {
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"j_jane_rot",
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"j_jane_rot",
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}
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}
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local is_rain_world_joker, survival = {}, {}
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local is_rain_world_joker = {}
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for _, v in pairs(rain_world_jokers) do
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for _, v in pairs(rain_world_jokers) do
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is_rain_world_joker[v] = true
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is_rain_world_joker[v] = true
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end
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end
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Jane.q(function()
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for gk, g in pairs(G.localization.descriptions) do
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for ck, c in pairs((type(g) == "table" and not ({Back = true, Sleeve = true})[gk]) and g or {}) do
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for _, text in pairs((type(c) == "table" and type(c.text) == "table" and G.P_CENTERS[ck]) and c.text or {}) do
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if type(text) == "string" and (text:find("discard") or text:find("Discard")) then
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survival[#survival + 1] = {id = ck}
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break
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end
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end
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end
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end
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end, nil, nil, nil, nil, false, true)
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SMODS.Challenge {
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SMODS.Challenge {
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key = "survival",
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key = "survival",
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loc_txt = {name = "Survival"},
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loc_txt = {name = "Survival"},
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jokers = {{id = "j_jane_survivor"}},
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jokers = {{id = "j_jane_survivor"}},
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rules = {modifiers = {{id = "discards", value = 0}}},
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rules = {modifiers = {{id = "discards", value = 0}}},
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restrictions = {banned_cards = survival},
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}
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}
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SMODS.Challenge {
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SMODS.Challenge {
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@ -119,19 +119,12 @@ local jumbo = SMODS.Edition({
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Jane.misprintize(card, {min = jumbo_modifier, max = jumbo_modifier}, nil, true)
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Jane.misprintize(card, {min = jumbo_modifier, max = jumbo_modifier}, nil, true)
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if (card.ability or {}).bonus and (card.base or {}).nominal then
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card.ability.bonus = card.ability.bonus + card.base.nominal
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end
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if card.added_to_deck then
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if card.added_to_deck then
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card:add_to_deck()
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card:add_to_deck()
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end
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end
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Jane.resize(card, Jane.config.wee_sizemod)
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Jane.resize(card, Jane.config.wee_sizemod)
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end,
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end,
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on_load = function(card)
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Jane.resize(card, Jane.config.wee_sizemod)
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end,
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on_remove = function(card)
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on_remove = function(card)
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if not card.Jane_jumbo then
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if not card.Jane_jumbo then
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return
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return
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@ -146,10 +139,6 @@ local jumbo = SMODS.Edition({
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Jane.misprintize(card, {min = 1 / jumbo_modifier, max = 1 / jumbo_modifier}, nil, true)
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Jane.misprintize(card, {min = 1 / jumbo_modifier, max = 1 / jumbo_modifier}, nil, true)
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if (card.ability or {}).bonus and (card.base or {}).nominal then
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card.ability.bonus = card.ability.bonus - card.base.nominal
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end
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if was_added then
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if was_added then
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card:add_to_deck()
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card:add_to_deck()
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end
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end
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@ -158,7 +147,7 @@ local jumbo = SMODS.Edition({
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end,
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end,
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sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
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sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
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weight = 5,
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weight = 5,
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extra_cost = 2,
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extra_cost = 5,
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in_shop = true,
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in_shop = true,
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shader = false,
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shader = false,
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apply_to_float = false,
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apply_to_float = false,
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@ -171,21 +160,13 @@ function Card:set_ability(...)
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local is_jumbo = self.edition and self.edition.jane_jumbo
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local is_jumbo = self.edition and self.edition.jane_jumbo
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if is_jumbo then
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if is_jumbo then
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if Jane.cry then
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jumbo.on_remove(self)
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jumbo.on_remove(self)
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else
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Jane.resize(self)
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end
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end
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end
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local ret = orig_set_ability(self, ...)
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local ret = orig_set_ability(self, ...)
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if is_jumbo then
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if is_jumbo then
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if Jane.cry then
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jumbo.on_apply(self)
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jumbo.on_apply(self)
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else
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Jane.resize(self, Jane.config.wee_sizemod)
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end
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end
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end
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return ret
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return ret
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@ -203,13 +184,14 @@ SMODS.Edition({
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},
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},
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config = {e_chips = Jane.cry and 0.8 or 0.9, e_mult = Jane.cry and 1.2 or 1.1},
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config = {e_chips = Jane.cry and 0.8 or 0.9, e_mult = Jane.cry and 1.2 or 1.1},
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sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
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sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
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weight = 1,
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weight = 2,
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extra_cost = 10,
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extra_cost = 10,
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in_shop = true,
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in_shop = true,
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shader = "moire",
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shader = "moire",
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in_pool = allow_moire,
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apply_to_float = false,
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apply_to_float = false,
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get_weight = function(self)
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get_weight = function(self)
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return G.GAME.edition_rate * self.weight * (allow_moire() and 20 or 2)
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return G.GAME.edition_rate * self.weight * (allow_moire() and 1 or 0)
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end,
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end,
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loc_vars = function(self, _, _)
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loc_vars = function(self, _, _)
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return {vars = {self.config.e_chips, self.config.e_mult}}
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return {vars = {self.config.e_chips, self.config.e_mult}}
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17
src/main.lua
17
src/main.lua
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@ -199,14 +199,13 @@ function Jane.resize(card, mod)
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end
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end
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end
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end
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function Jane.q(func, delay, timer, trigger, blockable, blocking, no_delete)
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function Jane.q(func, delay, timer, trigger, blockable, blocking)
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G.E_MANAGER:add_event(Event({
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G.E_MANAGER:add_event(Event({
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delay = delay,
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delay = delay,
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timer = timer,
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timer = timer,
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trigger = (delay and not trigger) and "after" or trigger,
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trigger = (delay and not trigger) and "after" or trigger,
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blocking = blocking,
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blocking = blocking,
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blockable = blockable,
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blockable = blockable,
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no_delete = no_delete,
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func = function(...)
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func = function(...)
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local ret = func(...)
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local ret = func(...)
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return ret == nil and true or ret
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return ret == nil and true or ret
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@ -214,20 +213,6 @@ function Jane.q(func, delay, timer, trigger, blockable, blocking, no_delete)
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}))
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}))
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end
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end
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if false then
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---@type table?
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Big = Big
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---@type { aliases: { [string]: string } }?
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Cryptid = Cryptid
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---@type { config_file: { break_infinity: boolean, disable_anims: boolean }? }?
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Talisman = Talisman
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---@type fun(any): boolean
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_G.is_number = _G.is_number
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end
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local orig_can_highlight = CardArea.can_highlight
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local orig_can_highlight = CardArea.can_highlight
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function CardArea:can_highlight(...)
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function CardArea:can_highlight(...)
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@ -137,7 +137,6 @@ function Jane.misprintize_tbl(name, ref_tbl, ref_value, clear, override, stack,
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(k == "h_x_chips" and not Jane.cry) and not
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(k == "h_x_chips" and not Jane.cry) and not
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(k == "id") and not
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(k == "id") and not
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(k == "colour") and not
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(k == "colour") and not
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(k == "nominal") and not
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(k == "suit_nominal") and not
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(k == "suit_nominal") and not
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(k == "base_nominal") and not
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(k == "base_nominal") and not
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(k == "face_nominal") and not
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(k == "face_nominal") and not
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213
src/slugcat.lua
213
src/slugcat.lua
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@ -275,16 +275,22 @@ SMODS.Joker {
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atlas = "janegourmand",
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atlas = "janegourmand",
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loc_txt = {
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loc_txt = {
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name = "The Gourmand",
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name = "The Gourmand",
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text = {"All cards are {C:dark_edition}Jumbo"},
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text = {
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"Values on {C:attention}consumables",
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"are {C:attention}" .. (Jane.cry and "multiplied" or "added") .. "{} by {C:attention}#1#" .. (Jane.cry and "" or "{} when"),
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(Jane.cry and "when " or "") .. "they are created",
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"{C:inactive}(If possible)",
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},
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},
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},
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loc_vars = function(_, _, center)
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return {vars = {center.ability.modifier}}
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end,
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config = {modifier = Jane.cry and 2 or 1},
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pos = {x = 0, y = 0},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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soul_pos = {x = 1, y = 0},
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blueprint_compat = false,
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blueprint_compat = false,
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cost = 20,
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cost = 8,
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rarity = 4,
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rarity = 3,
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loc_vars = function(_, info_queue)
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info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_jumbo
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end,
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}
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}
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local function add_to_consumable_ability_by(n)
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local function add_to_consumable_ability_by(n)
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@ -338,14 +344,14 @@ local orig_set_ability = Card.set_ability
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function Card:set_ability(center, initial, delay_sprites)
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function Card:set_ability(center, initial, delay_sprites)
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orig_set_ability(self, center, initial, delay_sprites)
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orig_set_ability(self, center, initial, delay_sprites)
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|
|
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if next(SMODS.find_card("j_jane_rivulet")) and
|
if next(SMODS.find_card("j_jane_gourmand")) and
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self.gc and
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self.gc and
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self:gc().key ~= "c_base" and
|
self:gc().key ~= "c_base" and
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string.sub(self:gc().key, 1, 2) == "c_" then
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string.sub(self:gc().key, 1, 2) == "c_" then
|
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if Jane.cry or not ((SMODS.Mods.Roland or {}).qol or {})[1] then
|
if Jane.cry or not ((SMODS.Mods.Roland or {}).qol or {})[1] then
|
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local mod = 1
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local mod = 1
|
||||||
|
|
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for _, v in pairs(SMODS.find_card("j_jane_rivulet")) do
|
for _, v in pairs(SMODS.find_card("j_jane_gourmand")) do
|
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mod = mod * v.ability.modifier
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mod = mod * v.ability.modifier
|
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end
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end
|
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|
|
||||||
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@ -353,7 +359,7 @@ function Card:set_ability(center, initial, delay_sprites)
|
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else
|
else
|
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local mod = 0
|
local mod = 0
|
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|
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_rivulet")) do
|
for _, v in pairs(SMODS.find_card("j_jane_gourmand")) do
|
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mod = mod + v.ability.modifier
|
mod = mod + v.ability.modifier
|
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end
|
end
|
||||||
|
|
||||||
|
|
@ -377,7 +383,6 @@ SMODS.Joker {
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pos = {x = 0, y = 0},
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pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
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config = {extra = {uses = 2}},
|
config = {extra = {uses = 2}},
|
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eternal_compat = false,
|
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
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cost = Jane.cry and 50 or 7,
|
cost = Jane.cry and 50 or 7,
|
||||||
rarity = Jane.cry and exotic or 3,
|
rarity = Jane.cry and exotic or 3,
|
||||||
|
|
@ -516,21 +521,15 @@ SMODS.Joker {
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "The Rivulet",
|
name = "The Rivulet",
|
||||||
text = {
|
text = {
|
||||||
"Values on {C:attention}consumables",
|
"All cards are given",
|
||||||
"are {C:attention}" .. (Jane.cry and "multiplied" or "added") .. "{} by {C:attention}#1#" .. (Jane.cry and "" or "{} when"),
|
"a random {C:dark_edition}Edition",
|
||||||
(Jane.cry and "when " or "") .. "they are created",
|
|
||||||
"{C:inactive}(If possible)",
|
|
||||||
},
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},
|
||||||
},
|
},
|
||||||
config = {modifier = Jane.cry and 2 or 1},
|
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
||||||
cost = 8,
|
cost = 20,
|
||||||
rarity = 3,
|
rarity = 4,
|
||||||
loc_vars = function(_, _, center)
|
|
||||||
return {vars = {center.ability.modifier}}
|
|
||||||
end,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
local orig_draw = Card.draw
|
local orig_draw = Card.draw
|
||||||
|
|
@ -555,11 +554,11 @@ function Card:draw(layer)
|
||||||
if cen and
|
if cen and
|
||||||
self.facing == "front" and
|
self.facing == "front" and
|
||||||
self.config and
|
self.config and
|
||||||
(self.added_to_deck or (self.area and self.area == G.hand)) and
|
(self.added_to_deck or (self.area and self.area == G.hand)) and not
|
||||||
not self.edition and
|
self.edition and
|
||||||
(self.area == G.consumeables or cen.set ~= "Booster") and
|
(self.area == G.consumeables or cen.set ~= "Booster") and
|
||||||
next(SMODS.find_card("j_jane_gourmand")) then
|
next(SMODS.find_card("j_jane_rivulet")) then
|
||||||
self:set_edition("e_jane_jumbo", true, true)
|
self:set_edition(poll_edition("rivulet_edition", nil, true, true))
|
||||||
end
|
end
|
||||||
|
|
||||||
orig_draw(self, layer)
|
orig_draw(self, layer)
|
||||||
|
|
@ -576,28 +575,44 @@ function Card:set_debuff(should_debuff)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function attunement()
|
||||||
|
return (G.GAME or {}).weeckweeck and 2 or (Jane.cry and 1.002 or 1.25)
|
||||||
|
end
|
||||||
|
|
||||||
SMODS.Joker {
|
SMODS.Joker {
|
||||||
key = "saint",
|
key = "saint",
|
||||||
atlas = "janesaint",
|
atlas = "janesaint",
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = {"{}", "#1#{C:jane_RGB,s:0.8}#2#", "{C:jane_RGB,s:1.6}#3#"},
|
name = "The Saint{C:jane_RGB}#1#",
|
||||||
text = {
|
text = Jane.cry and {
|
||||||
"{C:attention}Use {}to toggle itself or",
|
"{C:attention}Use {}to toggle {X:legendary,C:white}Eternal{} stickers to the left",
|
||||||
"other Jokers to its",
|
"{C:spectral}Analog{}, {C:spectral}Ankh{}, {C:spectral}Gateway{}, and",
|
||||||
"left's {C:legendary}Eternal{} sticker",
|
"{C:spectral,s:0.95}Summoning {s:0.95}will {C:attention,s:0.95}not destroy Jokers",
|
||||||
"{C:attention}#4#{}#5#{C:spectral}#6#{}#7#",
|
"{C:jane_RGB}#2#{}#3#{X:black,C:jane_RGB,s:1.5}#4#{C:spectral}#5#{C:mult}#6#",
|
||||||
"{C:inactive,s:1.25}#8#{C:attention,s:1.25}#9#{C:inactive,s:1.25}#10#",
|
"{C:inactive,s:1.25}#7#{C:attention,s:1.25}#8#{C:inactive,s:1.25}#9#{C:inactive}#10#",
|
||||||
Jane.cry and "{C:inactive}(Gateway has no downside)" or nil,
|
} or {
|
||||||
|
"{C:attention}Use {}to toggle {X:legendary,C:white}Eternal{} stickers to the left",
|
||||||
|
"{C:jane_RGB}#2#{}#3#{C:dark_edition}#4#{C:spectral}#5#",
|
||||||
|
"{C:inactive,s:1.25}#6#{C:attention,s:1.25}#7#{C:inactive,s:1.25}#8#{C:inactive}#9#",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {changes_editions = false, jokers = Jane.cry and 10 or 1, karma = 0, max_karma = Jane.cry and 10 or 3}},
|
config = {extra = {karma = 0, max_karma = Jane.cry and 10 or 2}},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
cost = 20,
|
cost = 20,
|
||||||
rarity = 4,
|
rarity = 4,
|
||||||
blueprint_compat = true,
|
blueprint_compat = true,
|
||||||
loc_vars = function(_, info_queue, card)
|
loc_vars = function(_, info_queue, card)
|
||||||
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_cry_gateway or nil
|
if Jane.cry then
|
||||||
|
info_queue[#info_queue + 1] = G.P_CENTERS.c_cry_analog
|
||||||
|
end
|
||||||
|
|
||||||
|
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_ankh or nil
|
||||||
|
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_cry_gateway or G.P_CENTERS.c_soul
|
||||||
|
|
||||||
|
if Jane.cry then
|
||||||
|
info_queue[#info_queue + 1] = G.P_CENTERS.c_cry_summoning
|
||||||
|
end
|
||||||
|
|
||||||
local extra = card.ability.extra
|
local extra = card.ability.extra
|
||||||
local karma = extra.karma
|
local karma = extra.karma
|
||||||
|
|
@ -605,26 +620,36 @@ SMODS.Joker {
|
||||||
local attuned = karma >= max_karma
|
local attuned = karma >= max_karma
|
||||||
|
|
||||||
return {
|
return {
|
||||||
vars = {
|
vars = Jane.cry and {
|
||||||
attuned and "" or "The Saint",
|
attuned and " (Attuned)" or "",
|
||||||
attuned and "The" or "",
|
|
||||||
attuned and "Attuned" or "",
|
|
||||||
attuned and "" or "Attune ",
|
attuned and "" or "Attune ",
|
||||||
attuned and "" or "at ",
|
attuned and "" or "after using ",
|
||||||
attuned and (Jane.cry and "Gateways " or "Spectrals ") or
|
attuned and "^^" .. attunement() or max_karma,
|
||||||
max_karma .. (Jane.cry and " Gateways" or " Spectrals"),
|
attuned and "" or " Gateways",
|
||||||
attuned and "add Joker slots" or "",
|
attuned and " Mult" or "",
|
||||||
attuned and "[Currently " or "[",
|
attuned and "" or "[",
|
||||||
attuned and "+" .. karma or karma,
|
attuned and "" or karma,
|
||||||
attuned and "]" or " / " .. max_karma .. "]",
|
attuned and "" or " / " .. max_karma .. "]",
|
||||||
|
attuned and "(Cannot be debuffed)" or "",
|
||||||
|
} or {
|
||||||
|
attuned and " (Attuned)" or "",
|
||||||
|
attuned and "" or "Attune ",
|
||||||
|
attuned and "Boosts cards with " or "after using ",
|
||||||
|
attuned and "editions" or max_karma,
|
||||||
|
attuned and "" or " Ankh or Soul Cards",
|
||||||
|
attuned and "" or "[",
|
||||||
|
attuned and "" or karma,
|
||||||
|
attuned and "" or " / " .. max_karma .. "]",
|
||||||
|
attuned and "(Cannot be debuffed)" or "",
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end,
|
end,
|
||||||
update = function(_, card, _)
|
update = function(_, card, _)
|
||||||
if card.edition and card.edition.Roland_frozen then
|
card.debuff_immune = card.ability.extra.is_attuned
|
||||||
card:set_edition("e_base")
|
|
||||||
elseif card.children.floating_sprite then
|
if card.added_to_deck and card.children.center and card.children.floating_sprite then
|
||||||
card.children.floating_sprite:set_sprite_pos({x = card.ability.extra.is_attuned and 2 or 1, y = 0})
|
local extra = card.ability.extra
|
||||||
|
card.children.floating_sprite:set_sprite_pos({x = extra.is_attuned and 2 or 1, y = 0})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
calculate = function(_, card, context)
|
calculate = function(_, card, context)
|
||||||
|
|
@ -666,9 +691,49 @@ SMODS.Joker {
|
||||||
end, 1)
|
end, 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
if extra.karma >= max_karma then
|
if extra.is_attuned then
|
||||||
local karma = (extra.is_attuning or extra.is_attuned) and 0 or extra.karma
|
card.debuff = false
|
||||||
G.jokers:change_size(karma * extra.jokers)
|
|
||||||
|
if card.ability then
|
||||||
|
card.ability.perishable = false
|
||||||
|
card.ability.perish_tally = 1e9
|
||||||
|
end
|
||||||
|
|
||||||
|
if Jane.cry and not context.joker_main then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not Jane.cry and not context.other_joker and (not context.individual or context.cardarea ~= G.play) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local attune = attunement()
|
||||||
|
|
||||||
|
local trigger = ({
|
||||||
|
e_holo = {mult = 50},
|
||||||
|
e_foil = {chips = 250},
|
||||||
|
e_polychrome = {x_mult = 2.5},
|
||||||
|
e_jane_polygloss = {
|
||||||
|
mult = 10,
|
||||||
|
x_mult = 2,
|
||||||
|
chips = 100,
|
||||||
|
p_dollars = 10,
|
||||||
|
},
|
||||||
|
e_jane_moire = {
|
||||||
|
colour = G.C.jane_RGB,
|
||||||
|
sound = "talisman_eeechip",
|
||||||
|
EEchip_mod = Jane.cry and attune or nil,
|
||||||
|
[Jane.cry and "EEmult_mod" or "Emult_mod"] = attune,
|
||||||
|
message = (Jane.cry and "^^" or "^") .. attune .. (Jane.cry and " Chips & Mult" or ""),
|
||||||
|
},
|
||||||
|
})[Jane.cry and "e_jane_moire" or ((context.other_card or context.other_joker or {}).edition or {}).key]
|
||||||
|
|
||||||
|
if trigger then
|
||||||
|
trigger.card = card
|
||||||
|
end
|
||||||
|
|
||||||
|
return trigger
|
||||||
|
elseif extra.karma >= max_karma then
|
||||||
ascend()
|
ascend()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -679,9 +744,9 @@ SMODS.Joker {
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local gc = context.consumeable:gc()
|
local key = context.consumeable:gc().key
|
||||||
|
|
||||||
if Jane.cry and gc.key ~= "c_cry_gateway" or not Jane.cry and gc.set ~= "Spectral" then
|
if Jane.cry and key ~= "c_cry_gateway" or not Jane.cry and (key ~= "c_ankh" and key ~= "c_soul") then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -697,7 +762,7 @@ SMODS.Joker {
|
||||||
{message = "+" .. quota .. " Karma", colour = G.C.PALE_GREEN}
|
{message = "+" .. quota .. " Karma", colour = G.C.PALE_GREEN}
|
||||||
)
|
)
|
||||||
|
|
||||||
local _ = extra.karma <= max_karma and card_eval_status_text(
|
card_eval_status_text(
|
||||||
card,
|
card,
|
||||||
"extra",
|
"extra",
|
||||||
nil,
|
nil,
|
||||||
|
|
@ -710,49 +775,33 @@ SMODS.Joker {
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
G.jokers:change_size((extra.is_attuned and quota or extra.karma) * extra.jokers)
|
|
||||||
ascend()
|
ascend()
|
||||||
end,
|
end,
|
||||||
Bakery_can_use = function(_, card)
|
Bakery_can_use = function(_, card)
|
||||||
return Jane.can_use() and not card.debuff
|
return not card.debuff and Jane.can_use()
|
||||||
end,
|
end,
|
||||||
Bakery_use_joker = function(_, card)
|
Bakery_use_joker = function(self, card)
|
||||||
for joker_index = 1, math.max(card.rank - 1, 1) do
|
if not self:Bakery_can_use(card) then
|
||||||
local joker = G.jokers.cards[joker_index]
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for k, v in ipairs(G.jokers.cards) do
|
||||||
|
if card == v then
|
||||||
|
for i = 1, math.max(k - 1, 1) do
|
||||||
|
local joker = G.jokers.cards[i]
|
||||||
joker:set_eternal(not joker.ability.eternal)
|
joker:set_eternal(not joker.ability.eternal)
|
||||||
|
|
||||||
if joker.Roland_frozen_ability then
|
|
||||||
joker.Roland_frozen_ability.eternal = joker.ability.eternal
|
|
||||||
end
|
|
||||||
|
|
||||||
if not card.ability.extra.changes_editions or
|
|
||||||
not card.ability.extra.is_attuned or
|
|
||||||
joker.ability.eternal then
|
|
||||||
joker:juice_up()
|
joker:juice_up()
|
||||||
goto continue
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local edition = 1
|
return
|
||||||
|
|
||||||
for ii, vv in ipairs(joker.edition and G.P_CENTER_POOLS.Edition or {}) do
|
|
||||||
if vv.key == joker.edition.key then
|
|
||||||
edition = ii
|
|
||||||
break
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local next = edition < #G.P_CENTER_POOLS.Edition and edition + 1 or 1
|
|
||||||
joker:set_edition(G.P_CENTER_POOLS.Edition[next].key)
|
|
||||||
::continue::
|
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if Cryptid and Cryptid.aliases then
|
if Cryptid and Cryptid.aliases then
|
||||||
Cryptid.aliases["saint"] = "j_jane_saint"
|
Cryptid.aliases["saint"] = "j_jane_saint"
|
||||||
Cryptid.aliases["attuned"] = "j_jane_saint"
|
|
||||||
Cryptid.aliases["the saint"] = "j_jane_saint"
|
Cryptid.aliases["the saint"] = "j_jane_saint"
|
||||||
Cryptid.aliases["the attuned"] = "j_jane_saint"
|
|
||||||
end
|
end
|
||||||
|
|
||||||
SMODS.Joker {
|
SMODS.Joker {
|
||||||
|
|
|
||||||
|
|
@ -115,9 +115,7 @@ for _, v in pairs({
|
||||||
can_divide = true,
|
can_divide = true,
|
||||||
can_use = Jane.can_use,
|
can_use = Jane.can_use,
|
||||||
in_pool = function(_, _)
|
in_pool = function(_, _)
|
||||||
return G.GAME.used_vouchers.v_jane_token_voucher or
|
return G.GAME.used_vouchers.v_jane_token_voucher or G.GAME.modifiers.Roland_alt_swapper_deck
|
||||||
G.GAME.used_vouchers.v_jane_token_voucher_plus or
|
|
||||||
G.GAME.modifiers.Roland_alt_swapper_deck
|
|
||||||
end,
|
end,
|
||||||
use = function(_, _, _, _)
|
use = function(_, _, _, _)
|
||||||
play_sound("jane_e_gilded", 1.25, 0.4)
|
play_sound("jane_e_gilded", 1.25, 0.4)
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue