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19 changed files with 272 additions and 353 deletions
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54
lovely.toml
54
lovely.toml
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@ -42,44 +42,12 @@ match_indent = true
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target = "functions/misc_functions.lua"
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target = "functions/misc_functions.lua"
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pattern = "local AC = G.SETTINGS.ambient_control"
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pattern = "local AC = G.SETTINGS.ambient_control"
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position = "before"
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position = "before"
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payload = '''if Jane and
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payload = '''if Jane and (type(G.ARGS.score_intensity.required_score) == "table" and G.ARGS.score_intensity.required_score:to_number() or G.ARGS.score_intensity.required_score) ~= 0 then
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(type(G.ARGS.score_intensity.required_score) == "table" and
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G.ARGS.score_intensity.required_score:to_number() or
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G.ARGS.score_intensity.required_score) ~= 0 then
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local break_infinity = ((Talisman or {}).config_file or {}).break_infinity
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local break_infinity = ((Talisman or {}).config_file or {}).break_infinity
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local big = (break_infinity == "" or break_infinity == nil) and function (x) return x end or to_big
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local big = (break_infinity == "" or break_infinity == nil) and function (x) return x end or to_big
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local base = Cryptid and 2 or G.ARGS.score_intensity.required_score
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local base = Cryptid and 2 or G.ARGS.score_intensity.required_score
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local expo = Cryptid and G.ARGS.score_intensity.required_score or 2
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local expo = Cryptid and G.ARGS.score_intensity.required_score or 2
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local ratio = (G.ARGS.score_intensity.earned_score / (big(base) ^ big(expo))):to_number()
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Jane.sinister = (G.ARGS.score_intensity.earned_score / (big(base) ^ big(expo))):to_number() > 1
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Jane.sinister = ratio > 1
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G.ARGS.score_intensity.ambientSurreal4 =
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(break_infinity and
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SMODS.Mods.Amulet and
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G.ARGS.score_intensity.earned_score >= Bakery_API.parse_hyper_e("e10#10##10000")) and 1 or 0
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G.ARGS.score_intensity.ambientSurreal3 =
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(G.ARGS.score_intensity.ambientSurreal4 == 0 and
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number_format(G.ARGS.score_intensity.earned_score):find("#")) and 1 or 0
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G.ARGS.score_intensity.ambientSurreal2 =
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(G.ARGS.score_intensity.ambientSurreal3 == 0 and
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G.ARGS.score_intensity.ambientSurreal4 == 0 and
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(G.ARGS.score_intensity.earned_score /
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(Cryptid and
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big(G.ARGS.score_intensity.required_score) ^
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big(G.ARGS.score_intensity.required_score) ^
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big(G.ARGS.score_intensity.required_score) or
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big(2) ^ big(G.ARGS.score_intensity.required_score)
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)
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):to_number() > 1
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) and 1 or 0
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G.ARGS.score_intensity.ambientSurreal1 =
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(Jane.sinister and
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G.ARGS.score_intensity.ambientSurreal2 == 0 and
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G.ARGS.score_intensity.ambientSurreal3 == 0 and
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G.ARGS.score_intensity.ambientSurreal4 == 0) and 1 or 0
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end'''
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end'''
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match_indent = true
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match_indent = true
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@ -89,7 +57,7 @@ target = "functions/state_events.lua"
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pattern = "for _, v in ipairs(SMODS.get_card_areas('playing_cards')) do"
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pattern = "for _, v in ipairs(SMODS.get_card_areas('playing_cards')) do"
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position = "after"
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position = "after"
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payload = '''if v == G.hand and not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card("j_jane_survivor")) then
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payload = '''if v == G.hand and not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card("j_jane_survivor")) then
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if Jane.cry then
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if Cryptid then
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for _, v in ipairs(G.hand.cards) do
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for _, v in ipairs(G.hand.cards) do
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local area = {cards = {v}}
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local area = {cards = {v}}
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SMODS.calculate_main_scoring({cardarea = area, full_hand = area.cards, scoring_hand = area.cards, scoring_name = text, poker_hands = poker_hands}, area.cards)
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SMODS.calculate_main_scoring({cardarea = area, full_hand = area.cards, scoring_hand = area.cards, scoring_name = text, poker_hands = poker_hands}, area.cards)
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@ -203,8 +171,7 @@ self.jokers = CardArea(
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CAI.joker_W+CAI.consumeable_W,
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CAI.joker_W+CAI.consumeable_W,
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CAI.joker_H,
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CAI.joker_H,
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{card_limit = (self.GAME.starting_params.joker_slots +
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{card_limit = (self.GAME.starting_params.joker_slots +
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self.GAME.starting_params.consumable_slots -
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self.GAME.starting_params.consumable_slots - 1) *
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(G.GAME.modifiers.jane_spacious_omega and 0 or 1)) *
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(G.GAME.modifiers.alt_jane_spacious and 2 or 1),
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(G.GAME.modifiers.alt_jane_spacious and 2 or 1),
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type = 'joker',
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type = 'joker',
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highlight_limit = 1e100
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highlight_limit = 1e100
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@ -258,16 +225,3 @@ if G.GAME.modifiers.jane_spacious then
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t = {G.jokers, G.vouchers}
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t = {G.jokers, G.vouchers}
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end'''
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end'''
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match_indent = true
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match_indent = true
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[[patches]]
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[patches.pattern]
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target = "functions/misc_functions.lua"
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pattern = "ambientOrgan1 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 100)/200*(G.ARGS.score_intensity.organ) end},"
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position = "after"
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payload = '''
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jane_ambientSurreal1 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 80)/200*((G.ARGS.score_intensity.ambientSurreal1 or 0) * 1.4) end},
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jane_ambientSurreal2 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 90)/200*((G.ARGS.score_intensity.ambientSurreal2 or 0) * 1.6) end},
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jane_ambientSurreal3 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 100)/200*((G.ARGS.score_intensity.ambientSurreal3 or 0) * 1.8) end},
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jane_ambientSurreal4 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 110)/200*((G.ARGS.score_intensity.ambientSurreal4 or 0) * 2) end},
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'''
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match_indent = true
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@ -13,10 +13,11 @@
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"dependencies": [
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"dependencies": [
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"Steamodded (>=1.0.0~BETA-1606b)",
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"Steamodded (>=1.0.0~BETA-1606b)",
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"Lovely (>=0.6)",
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"Lovely (>=0.6)",
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"Bakery (>=3.2.0~*)"
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"Bakery (>=3.2.0~*)",
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"Roland (>=2.8.0~*)"
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],
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],
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"conflicts": [
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"conflicts": [
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"Jen"
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"Jen"
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],
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],
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"version": "1.11.0"
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"version": "1.7.12"
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}
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}
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37
src/back.lua
37
src/back.lua
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@ -102,35 +102,35 @@ back {
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loc_txt = {
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loc_txt = {
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name = "Acceleration Deck",
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name = "Acceleration Deck",
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text = {
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text = {
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Jane.cry and "" or "{C:attention}Ante increases twice{} as strong",
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Cryptid and "" or "{C:attention}Ante increases twice{} as strong",
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"After defeating the {C:attention}Boss Blind{},",
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"After defeating the {C:attention}Boss Blind{},",
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Jane.cry and "set {C:attention}ante {}to the {C:attention}next" or "",
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Cryptid and "set {C:attention}ante {}to the {C:attention}next" or "",
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Jane.cry and "{C:attention}triangle number {}and create" or "",
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Cryptid and "{C:attention}triangle number {}and create" or "",
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Jane.cry and "an {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
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Cryptid and "an {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
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},
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},
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},
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},
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alt_loc_txt = {
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alt_loc_txt = {
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name = "Jolt Sleeve",
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name = "Jolt Sleeve",
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text = {
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text = {
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Jane.cry and "{C:attention}Ante number {}scales with {C:attention}square numbers" or "{C:attention}Ante increases twice{} as strong",
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Cryptid and "{C:attention}Ante number {}scales with {C:attention}square numbers" or "{C:attention}Ante increases twice{} as strong",
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"After defeating the {C:attention}Small {}or {C:attention}Big Blind{},",
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"After defeating the {C:attention}Small {}or {C:attention}Big Blind{},",
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Jane.cry and "create a {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
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Cryptid and "create a {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
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},
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},
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},
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},
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loc_vars = function(_, info_queue, _)
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loc_vars = function(_, info_queue, _)
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if info_queue then
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if info_queue then
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info_queue[#info_queue + 1] = Jane.cry and G.P_TAGS.tag_cry_empowered or G.P_CENTERS.c_soul
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info_queue[#info_queue + 1] = Cryptid and G.P_TAGS.tag_cry_empowered or G.P_CENTERS.c_soul
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end
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end
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return {vars = {}}
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return {vars = {}}
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end,
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end,
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alt_apply = function(_)
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alt_apply = function(_)
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G.GAME.win_ante = Jane.cry and G.GAME.win_ante * G.GAME.win_ante or G.GAME.win_ante * 4 - 1
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G.GAME.win_ante = Cryptid and G.GAME.win_ante * G.GAME.win_ante or G.GAME.win_ante * 4 - 1
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G.GAME.alt_nitro = true
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G.GAME.alt_nitro = true
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G.GAME.nitro = true
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G.GAME.nitro = true
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end,
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end,
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apply = function(_)
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apply = function(_)
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G.GAME.win_ante = Jane.cry and G.GAME.win_ante * (G.GAME.win_ante + 1) / 2 or G.GAME.win_ante * 2 - 1
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G.GAME.win_ante = Cryptid and G.GAME.win_ante * (G.GAME.win_ante + 1) / 2 or G.GAME.win_ante * 2 - 1
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G.GAME.nitro = true
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G.GAME.nitro = true
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end,
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end,
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alt_calculate = function(_, _, context)
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alt_calculate = function(_, _, context)
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@ -153,7 +153,7 @@ local rain_world_jokers = {
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"j_jane_monk",
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"j_jane_monk",
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"j_jane_survivor",
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"j_jane_survivor",
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"j_jane_spearmaster",
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"j_jane_spearmaster",
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"j_jane_gourmand",
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"j_jane_rivulet",
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"j_jane_saint",
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"j_jane_saint",
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}
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}
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@ -212,7 +212,7 @@ back {
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end,
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end,
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}
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}
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if Jane.cry then
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if Cryptid then
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back {
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back {
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key = "mysterious",
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key = "mysterious",
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atlas = "janedecks",
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atlas = "janedecks",
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@ -430,14 +430,14 @@ back {
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name = "Orrery Deck",
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name = "Orrery Deck",
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text = {
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text = {
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"{C:attention}Hand stats {}are",
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"{C:attention}Hand stats {}are",
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"always " .. (Jane.cry and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
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"always " .. (Cryptid and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
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},
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},
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},
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},
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alt_loc_txt = {
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alt_loc_txt = {
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name = "Ephemeris Sleeve",
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name = "Ephemeris Sleeve",
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text = {
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text = {
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"{C:blue}Hands{}, {C:red}discards{}, and {C:money}money",
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"{C:blue}Hands{}, {C:red}discards{}, and {C:money}money",
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"are always " .. (Jane.cry and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
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"are always " .. (Cryptid and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
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},
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},
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},
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},
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alt_apply = function(_)
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alt_apply = function(_)
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@ -562,7 +562,7 @@ local function two(x)
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end
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end
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end
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end
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local eternal_text = Jane.cry and "Absolute" or "Eternal"
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local eternal_text = Cryptid and "Absolute" or "Eternal"
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back {
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back {
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key = "weeck",
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key = "weeck",
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@ -570,7 +570,7 @@ back {
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pos = {x = 4, y = 1},
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pos = {x = 4, y = 1},
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loc_txt = {
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loc_txt = {
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name = "Weeck",
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name = "Weeck",
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text = Jane.cry and {
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text = Cryptid and {
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"Start with an {C:purple,E:1}" .. eternal_text,
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"Start with an {C:purple,E:1}" .. eternal_text,
|
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"{C:attention}Wee Joker {}and a deck",
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"{C:attention}Wee Joker {}and a deck",
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"containing {C:attention}2 {C:purple,E:1}" .. eternal_text,
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"containing {C:attention}2 {C:purple,E:1}" .. eternal_text,
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@ -631,7 +631,6 @@ back {
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||||||
text = {
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text = {
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"{C:attention}Joker {}and {C:attention}Consumable",
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"{C:attention}Joker {}and {C:attention}Consumable",
|
||||||
"slots are {C:attention}combined",
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"slots are {C:attention}combined",
|
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"{C:attention}-1 {}Slot",
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|
||||||
},
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},
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||||||
},
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},
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alt_loc_txt = {
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alt_loc_txt = {
|
||||||
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@ -690,13 +689,12 @@ back {
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||||||
apply_orrery()
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apply_orrery()
|
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G.GAME.modifiers.jane_spacious = true
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G.GAME.modifiers.jane_spacious = true
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G.GAME.used_vouchers.v_omen_globe = true
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G.GAME.used_vouchers.v_omen_globe = true
|
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G.GAME.modifiers.jane_spacious_omega = true
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|
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G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
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G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
|
||||||
|
|
||||||
Jane.q(function()
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Jane.q(function()
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add_rain_world_joker()
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|
||||||
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
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local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
|
||||||
G.jokers:emplace(wee)
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G.jokers:emplace(wee)
|
||||||
|
add_rain_world_joker()
|
||||||
G.GAME.tortoise = true
|
G.GAME.tortoise = true
|
||||||
G.GAME.obsidian = true
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G.GAME.obsidian = true
|
||||||
G.GAME.mysterious = true
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G.GAME.mysterious = true
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||||||
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@ -715,7 +713,6 @@ back {
|
||||||
end
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end
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||||||
end,
|
end,
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calculate = function(_, _, context)
|
calculate = function(_, _, context)
|
||||||
rebalance_orrery()
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|
||||||
G.GAME.mysterious = nil
|
G.GAME.mysterious = nil
|
||||||
|
|
||||||
if Jane.is_end_of_ante(context) then
|
if Jane.is_end_of_ante(context) then
|
||||||
|
|
@ -757,7 +754,7 @@ function ease_ante(mod)
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||||||
end
|
end
|
||||||
|
|
||||||
if G.GAME.nitro then
|
if G.GAME.nitro then
|
||||||
mod = Jane.cry and
|
mod = Cryptid and
|
||||||
(G.GAME.round_resets.ante < 0 and -G.GAME.round_resets.ante or
|
(G.GAME.round_resets.ante < 0 and -G.GAME.round_resets.ante or
|
||||||
math.ceil(next_number(G.GAME.round_resets.ante) - G.GAME.round_resets.ante)) or
|
math.ceil(next_number(G.GAME.round_resets.ante) - G.GAME.round_resets.ante)) or
|
||||||
(mod > 0 and mod * 2 or mod)
|
(mod > 0 and mod * 2 or mod)
|
||||||
|
|
|
||||||
|
|
@ -36,9 +36,9 @@ SMODS.Blind {
|
||||||
atlas = "janeblinds",
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atlas = "janeblinds",
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
vars = {},
|
vars = {},
|
||||||
dollars = Jane.cry and 7 or 5,
|
dollars = Cryptid and 7 or 5,
|
||||||
defeat = function(_)
|
defeat = function(_)
|
||||||
if not Jane.cry then
|
if not Cryptid then
|
||||||
offset_operator(2 - Jane.get_operator())
|
offset_operator(2 - Jane.get_operator())
|
||||||
elseif not G.GAME.blind.disabled then
|
elseif not G.GAME.blind.disabled then
|
||||||
offset_operator(1)
|
offset_operator(1)
|
||||||
|
|
@ -62,7 +62,7 @@ SMODS.Blind {
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if Jane.cry then
|
if Cryptid then
|
||||||
SMODS.Blind {
|
SMODS.Blind {
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "The Insignia",
|
name = "The Insignia",
|
||||||
|
|
@ -107,7 +107,7 @@ SMODS.Blind {
|
||||||
atlas = "janeblinds",
|
atlas = "janeblinds",
|
||||||
pos = {x = 0, y = 3},
|
pos = {x = 0, y = 3},
|
||||||
vars = {},
|
vars = {},
|
||||||
dollars = Jane.cry and 2 or 5,
|
dollars = Cryptid and 2 or 5,
|
||||||
disable = function(self)
|
disable = function(self)
|
||||||
self.disabled = true
|
self.disabled = true
|
||||||
end,
|
end,
|
||||||
|
|
|
||||||
|
|
@ -5,7 +5,7 @@ SMODS.Atlas {
|
||||||
path = Jane.config.texture_pack .. "/p_jane_boosters.png",
|
path = Jane.config.texture_pack .. "/p_jane_boosters.png",
|
||||||
}
|
}
|
||||||
|
|
||||||
if Jane.cry then
|
if Cryptid then
|
||||||
for i = 1, 2 do
|
for i = 1, 2 do
|
||||||
SMODS.Booster {
|
SMODS.Booster {
|
||||||
key = "ministandard" .. i,
|
key = "ministandard" .. i,
|
||||||
|
|
|
||||||
|
|
@ -10,36 +10,17 @@ local rain_world_jokers = {
|
||||||
"j_jane_rot",
|
"j_jane_rot",
|
||||||
}
|
}
|
||||||
|
|
||||||
local is_rain_world_joker, survival = {}, {}
|
local is_rain_world_joker = {}
|
||||||
|
|
||||||
for _, v in pairs(rain_world_jokers) do
|
for _, v in pairs(rain_world_jokers) do
|
||||||
is_rain_world_joker[v] = true
|
is_rain_world_joker[v] = true
|
||||||
end
|
end
|
||||||
|
|
||||||
Jane.q(function()
|
|
||||||
for gk, g in pairs(G.localization.descriptions) do
|
|
||||||
for ck, c in pairs((type(g) == "table" and not ({Back = true, Sleeve = true})[gk]) and g or {}) do
|
|
||||||
for _, text in pairs((type(c) == "table" and type(c.text) == "table" and G.P_CENTERS[ck]) and c.text or {}) do
|
|
||||||
if type(text) == "string" and (text:find("discard") or text:find("Discard")) then
|
|
||||||
survival[#survival + 1] = {id = ck}
|
|
||||||
break
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end, nil, nil, nil, nil, false, true)
|
|
||||||
|
|
||||||
SMODS.Challenge {
|
|
||||||
key = "survival",
|
|
||||||
loc_txt = {name = "Survival"},
|
|
||||||
jokers = {{id = "j_jane_survivor"}},
|
|
||||||
rules = {modifiers = {{id = "discards", value = 0}}},
|
|
||||||
restrictions = {banned_cards = survival},
|
|
||||||
}
|
|
||||||
|
|
||||||
SMODS.Challenge {
|
SMODS.Challenge {
|
||||||
key = "downpour",
|
key = "downpour",
|
||||||
loc_txt = {name = "Downpour"},
|
loc_txt = {
|
||||||
|
name = "Downpour",
|
||||||
|
},
|
||||||
rules = {custom = {{id = "jane_downpour1"}, {id = "jane_downpour2"}, {id = "jane_downpour3"}}},
|
rules = {custom = {{id = "jane_downpour1"}, {id = "jane_downpour2"}, {id = "jane_downpour3"}}},
|
||||||
apply = function(_)
|
apply = function(_)
|
||||||
for _, v in ipairs(rain_world_jokers) do
|
for _, v in ipairs(rain_world_jokers) do
|
||||||
|
|
|
||||||
|
|
@ -5,6 +5,10 @@ SMODS.Sound({key = "e_moire", path = "e_moire.ogg"})
|
||||||
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
|
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
|
||||||
|
|
||||||
local function allow_moire()
|
local function allow_moire()
|
||||||
|
if Cryptid then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
||||||
if v.ability.extra.is_attuned then
|
if v.ability.extra.is_attuned then
|
||||||
return true
|
return true
|
||||||
|
|
@ -23,7 +27,7 @@ SMODS.Edition({
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "Polygloss",
|
name = "Polygloss",
|
||||||
label = "Polygloss",
|
label = "Polygloss",
|
||||||
text = Jane.cry and {
|
text = Cryptid and {
|
||||||
"{C:chips}+#1#{} Chips",
|
"{C:chips}+#1#{} Chips",
|
||||||
"{C:mult}+#2#{}, {X:mult,C:white}X#3#{}, & {X:mult,C:dark_edition}^#4#{} Mult",
|
"{C:mult}+#2#{}, {X:mult,C:white}X#3#{}, & {X:mult,C:dark_edition}^#4#{} Mult",
|
||||||
"{C:money}$#5# {}when scored",
|
"{C:money}$#5# {}when scored",
|
||||||
|
|
@ -38,7 +42,7 @@ SMODS.Edition({
|
||||||
chips = 12,
|
chips = 12,
|
||||||
x_mult = 1.2,
|
x_mult = 1.2,
|
||||||
p_dollars = 1,
|
p_dollars = 1,
|
||||||
e_mult = Jane.cry and 1.02 or nil,
|
e_mult = Cryptid and 1.02 or nil,
|
||||||
},
|
},
|
||||||
sound = {sound = "jane_e_polygloss", per = 1.2, vol = 0.4},
|
sound = {sound = "jane_e_polygloss", per = 1.2, vol = 0.4},
|
||||||
weight = 10,
|
weight = 10,
|
||||||
|
|
@ -87,7 +91,7 @@ function Sprite:draw_shader(_shader, ...)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local jumbo_modifier = Jane.cry and 100 or 2
|
local jumbo_modifier = Cryptid and 100 or 2
|
||||||
|
|
||||||
local jumbo = SMODS.Edition({
|
local jumbo = SMODS.Edition({
|
||||||
key = "jumbo",
|
key = "jumbo",
|
||||||
|
|
@ -119,19 +123,12 @@ local jumbo = SMODS.Edition({
|
||||||
|
|
||||||
Jane.misprintize(card, {min = jumbo_modifier, max = jumbo_modifier}, nil, true)
|
Jane.misprintize(card, {min = jumbo_modifier, max = jumbo_modifier}, nil, true)
|
||||||
|
|
||||||
if (card.ability or {}).bonus and (card.base or {}).nominal then
|
|
||||||
card.ability.bonus = card.ability.bonus + card.base.nominal
|
|
||||||
end
|
|
||||||
|
|
||||||
if card.added_to_deck then
|
if card.added_to_deck then
|
||||||
card:add_to_deck()
|
card:add_to_deck()
|
||||||
end
|
end
|
||||||
|
|
||||||
Jane.resize(card, Jane.config.wee_sizemod)
|
Jane.resize(card, Jane.config.wee_sizemod)
|
||||||
end,
|
end,
|
||||||
on_load = function(card)
|
|
||||||
Jane.resize(card, Jane.config.wee_sizemod)
|
|
||||||
end,
|
|
||||||
on_remove = function(card)
|
on_remove = function(card)
|
||||||
if not card.Jane_jumbo then
|
if not card.Jane_jumbo then
|
||||||
return
|
return
|
||||||
|
|
@ -146,10 +143,6 @@ local jumbo = SMODS.Edition({
|
||||||
|
|
||||||
Jane.misprintize(card, {min = 1 / jumbo_modifier, max = 1 / jumbo_modifier}, nil, true)
|
Jane.misprintize(card, {min = 1 / jumbo_modifier, max = 1 / jumbo_modifier}, nil, true)
|
||||||
|
|
||||||
if (card.ability or {}).bonus and (card.base or {}).nominal then
|
|
||||||
card.ability.bonus = card.ability.bonus - card.base.nominal
|
|
||||||
end
|
|
||||||
|
|
||||||
if was_added then
|
if was_added then
|
||||||
card:add_to_deck()
|
card:add_to_deck()
|
||||||
end
|
end
|
||||||
|
|
@ -158,7 +151,7 @@ local jumbo = SMODS.Edition({
|
||||||
end,
|
end,
|
||||||
sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
|
sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
|
||||||
weight = 5,
|
weight = 5,
|
||||||
extra_cost = 2,
|
extra_cost = 5,
|
||||||
in_shop = true,
|
in_shop = true,
|
||||||
shader = false,
|
shader = false,
|
||||||
apply_to_float = false,
|
apply_to_float = false,
|
||||||
|
|
@ -171,21 +164,13 @@ function Card:set_ability(...)
|
||||||
local is_jumbo = self.edition and self.edition.jane_jumbo
|
local is_jumbo = self.edition and self.edition.jane_jumbo
|
||||||
|
|
||||||
if is_jumbo then
|
if is_jumbo then
|
||||||
if Jane.cry then
|
|
||||||
jumbo.on_remove(self)
|
jumbo.on_remove(self)
|
||||||
else
|
|
||||||
Jane.resize(self)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local ret = orig_set_ability(self, ...)
|
local ret = orig_set_ability(self, ...)
|
||||||
|
|
||||||
if is_jumbo then
|
if is_jumbo then
|
||||||
if Jane.cry then
|
|
||||||
jumbo.on_apply(self)
|
jumbo.on_apply(self)
|
||||||
else
|
|
||||||
Jane.resize(self, Jane.config.wee_sizemod)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
return ret
|
return ret
|
||||||
|
|
@ -201,15 +186,16 @@ SMODS.Edition({
|
||||||
"{X:mult,C:dark_edition}^#2#{C:mult} Mult",
|
"{X:mult,C:dark_edition}^#2#{C:mult} Mult",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {e_chips = Jane.cry and 0.8 or 0.9, e_mult = Jane.cry and 1.2 or 1.1},
|
config = {e_chips = Cryptid and 0.8 or 0.9, e_mult = Cryptid and 1.2 or 1.1},
|
||||||
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
|
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
|
||||||
weight = 1,
|
weight = 2,
|
||||||
extra_cost = 10,
|
extra_cost = 10,
|
||||||
in_shop = true,
|
in_shop = true,
|
||||||
shader = "moire",
|
shader = "moire",
|
||||||
|
in_pool = allow_moire,
|
||||||
apply_to_float = false,
|
apply_to_float = false,
|
||||||
get_weight = function(self)
|
get_weight = function(self)
|
||||||
return G.GAME.edition_rate * self.weight * (allow_moire() and 20 or 2)
|
return G.GAME.edition_rate * self.weight * (allow_moire() and 1 or 0)
|
||||||
end,
|
end,
|
||||||
loc_vars = function(self, _, _)
|
loc_vars = function(self, _, _)
|
||||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
for _, v in pairs({"7granddad", "betmma", "escapey", "honey", "oxy", "maxie", Jane.cry and "peppino" or nil}) do
|
for _, v in pairs({"7granddad", "betmma", "escapey", "honey", "oxy", "maxie", Cryptid and "peppino" or nil}) do
|
||||||
SMODS.Atlas {
|
SMODS.Atlas {
|
||||||
px = 71,
|
px = 71,
|
||||||
py = 95,
|
py = 95,
|
||||||
|
|
@ -15,7 +15,7 @@ SMODS.Sound({key = "corrupt_milestone", path = "corrupt_milestone.ogg"})
|
||||||
SMODS.Sound({key = "corrupt_untick", path = "corrupt_untick.ogg"})
|
SMODS.Sound({key = "corrupt_untick", path = "corrupt_untick.ogg"})
|
||||||
SMODS.Sound({key = "corrupt_tick", path = "corrupt_tick.ogg"})
|
SMODS.Sound({key = "corrupt_tick", path = "corrupt_tick.ogg"})
|
||||||
|
|
||||||
local exotic = Jane.cry and "cry_exotic" or 4
|
local exotic = Cryptid and "cry_exotic" or 4
|
||||||
|
|
||||||
local food = {
|
local food = {
|
||||||
"j_gros_michel",
|
"j_gros_michel",
|
||||||
|
|
@ -138,20 +138,6 @@ local escapey_quotes = {
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
local function escapey_button_text(card)
|
|
||||||
if card.debuff then
|
|
||||||
return "DEBUFFED"
|
|
||||||
end
|
|
||||||
|
|
||||||
for _, v in ipairs(G.consumeables.cards) do
|
|
||||||
if destructible(v) then
|
|
||||||
return "CONSUME"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
return "ESCAPE"
|
|
||||||
end
|
|
||||||
|
|
||||||
local esc = SMODS.Joker {
|
local esc = SMODS.Joker {
|
||||||
key = "escapey",
|
key = "escapey",
|
||||||
atlas = "janeescapey",
|
atlas = "janeescapey",
|
||||||
|
|
@ -168,7 +154,7 @@ local esc = SMODS.Joker {
|
||||||
"{C:inactive,s:0.75,E:1}#5#{C:red,s:1.5,E:1}#6#",
|
"{C:inactive,s:0.75,E:1}#5#{C:red,s:1.5,E:1}#6#",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {money = 2, xmoney = 2, max = 200, escape_label = "ESCAPE"}},
|
config = {extra = {money = 2, xmoney = 1.5, max = 1000}},
|
||||||
attributes = {"destroy_card", "economy", "tag"},
|
attributes = {"destroy_card", "economy", "tag"},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
sinis = {x = 2, y = 0},
|
sinis = {x = 2, y = 0},
|
||||||
|
|
@ -189,12 +175,6 @@ local esc = SMODS.Joker {
|
||||||
|
|
||||||
return {vars = {extra.xmoney, number_format(extra.max), extra.money, normal[1], normal[2], scared}}
|
return {vars = {extra.xmoney, number_format(extra.max), extra.money, normal[1], normal[2], scared}}
|
||||||
end,
|
end,
|
||||||
calculate = function(_, card)
|
|
||||||
local extra = card.ability.extra
|
|
||||||
local label = extra.escape_label
|
|
||||||
extra.escape_label = escapey_button_text(card)
|
|
||||||
local _ = label ~= extra.escape_label and Bakery_API.rehighlight(card)
|
|
||||||
end,
|
|
||||||
Bakery_can_use = function(_, card)
|
Bakery_can_use = function(_, card)
|
||||||
if not Jane.can_use() or card.debuff then
|
if not Jane.can_use() or card.debuff then
|
||||||
return false
|
return false
|
||||||
|
|
@ -213,7 +193,7 @@ local esc = SMODS.Joker {
|
||||||
return false
|
return false
|
||||||
end,
|
end,
|
||||||
Bakery_use_button_text = function(_, card)
|
Bakery_use_button_text = function(_, card)
|
||||||
return card.ability.extra.escape_label
|
return card.debuff and "DEBUFFED" or "ESCAPE"
|
||||||
end,
|
end,
|
||||||
Bakery_use_joker = function(self, card)
|
Bakery_use_joker = function(self, card)
|
||||||
if card.debuff then
|
if card.debuff then
|
||||||
|
|
@ -255,14 +235,14 @@ local esc = SMODS.Joker {
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local tag_money = Jane.cry and G.GAME.dollars or math.min(G.GAME.dollars, extra.max)
|
local scaling = Cryptid and G.GAME.dollars or math.min(G.GAME.dollars, extra.max)
|
||||||
local tag_times = Jane.cry and math.pow(extra.xmoney, xtimes) - 1 or xtimes
|
local tags = scaling * (math.pow(extra.xmoney, xtimes) - 1)
|
||||||
ease_dollars(math.ceil(times * extra.money + tag_money * tag_times))
|
ease_dollars(math.ceil(times * extra.money + tags))
|
||||||
end,
|
end,
|
||||||
tag_threshold = 30,
|
tag_threshold = 30,
|
||||||
}
|
}
|
||||||
|
|
||||||
local _ = Jane.cry or table.insert(
|
local _ = Cryptid or table.insert(
|
||||||
esc.loc_txt.text,
|
esc.loc_txt.text,
|
||||||
3,
|
3,
|
||||||
"{C:inactive,s:1.25}(Max of {C:money,s:1.25}$#2#{C:inactive,s:1.25})"
|
"{C:inactive,s:1.25}(Max of {C:money,s:1.25}$#2#{C:inactive,s:1.25})"
|
||||||
|
|
@ -296,7 +276,7 @@ SMODS.Joker {
|
||||||
"{C:inactive,s:0.75,E:1}#3#{C:red,s:1.5,E:1}#4#",
|
"{C:inactive,s:0.75,E:1}#3#{C:red,s:1.5,E:1}#4#",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {choices = Jane.cry and 2 or 1}},
|
config = {extra = {choices = Cryptid and 2 or 1}},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
sinis = {x = 2, y = 0},
|
sinis = {x = 2, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
|
|
@ -403,7 +383,7 @@ SMODS.Joker {
|
||||||
cost = 8,
|
cost = 8,
|
||||||
rarity = 3,
|
rarity = 3,
|
||||||
loc_vars = function(_, _, card)
|
loc_vars = function(_, _, card)
|
||||||
local level = tonumber(card.ability.extra.level) or 1
|
local level = tonumber(card.ability.extra.level)
|
||||||
|
|
||||||
local function level_name(i)
|
local function level_name(i)
|
||||||
local acc = ""
|
local acc = ""
|
||||||
|
|
@ -447,12 +427,12 @@ SMODS.Joker {
|
||||||
update = function(_, card, _)
|
update = function(_, card, _)
|
||||||
if card.added_to_deck and card.children.center and card.children.floating_sprite then
|
if card.added_to_deck and card.children.center and card.children.floating_sprite then
|
||||||
local extra = card.ability.extra or {}
|
local extra = card.ability.extra or {}
|
||||||
local y = (tonumber(extra.level) or 1) > 1 and 1 or 0
|
local y = tonumber(extra.level) > 1 and 1 or 0
|
||||||
card.children.center:set_sprite_pos({x = 0, y = y})
|
card.children.center:set_sprite_pos({x = 0, y = y})
|
||||||
card.children.floating_sprite:set_sprite_pos({x = Jane.sinister and 2 or 1, y = y})
|
card.children.floating_sprite:set_sprite_pos({x = Jane.sinister and 2 or 1, y = y})
|
||||||
end
|
end
|
||||||
|
|
||||||
local level = tonumber(card.ability.extra.level) or 1
|
local level = tonumber(card.ability.extra.level)
|
||||||
|
|
||||||
if not Jane.sinister and level > 2 then
|
if not Jane.sinister and level > 2 then
|
||||||
card:juice_up(0, math.random() * (level - 2) / #Jane.rarity_ids)
|
card:juice_up(0, math.random() * (level - 2) / #Jane.rarity_ids)
|
||||||
|
|
@ -460,7 +440,7 @@ SMODS.Joker {
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if Cryptid and Cryptid.aliases then
|
if Cryptid then
|
||||||
Cryptid.aliases["honey"] = "j_jane_honey"
|
Cryptid.aliases["honey"] = "j_jane_honey"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -470,7 +450,7 @@ function SMODS.poll_rarity(_pool_key, _rand_key)
|
||||||
local max = 0
|
local max = 0
|
||||||
|
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_honey")) do
|
for _, v in pairs(SMODS.find_card("j_jane_honey")) do
|
||||||
max = v.debuff and max or math.max(max, tonumber(v.ability.extra.level) or 1)
|
max = v.debuff and max or math.max(max, tonumber(v.ability.extra.level))
|
||||||
end
|
end
|
||||||
|
|
||||||
local rarity = orig_rarity(_pool_key, _rand_key)
|
local rarity = orig_rarity(_pool_key, _rand_key)
|
||||||
|
|
@ -542,7 +522,7 @@ SMODS.Joker {
|
||||||
"{C:inactive,s:0.75,E:1}#11#{C:red,s:1.5,E:1}#12#",
|
"{C:inactive,s:0.75,E:1}#11#{C:red,s:1.5,E:1}#12#",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {corrupted_steel = Jane.cry and 20 or 5, is_corrupted = false, milestone = 3, progress = 0}},
|
config = {extra = {corrupted_steel = Cryptid and 20 or 5, is_corrupted = false, milestone = 3, progress = 0}},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
sinis = {x = 2, y = 0},
|
sinis = {x = 2, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
|
|
@ -641,12 +621,12 @@ SMODS.Joker {
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if Cryptid and Cryptid.aliases then
|
if Cryptid then
|
||||||
Cryptid.aliases["oxy"] = "j_jane_oxy"
|
Cryptid.aliases["oxy"] = "j_jane_oxy"
|
||||||
end
|
end
|
||||||
|
|
||||||
local operator = Jane.cry and "^" or "X"
|
local operator = Cryptid and "^" or "X"
|
||||||
local operator_prefix = Jane.cry and "{X:dark_edition,C:mult}" or "{X:mult,C:white}"
|
local operator_prefix = Cryptid and "{X:dark_edition,C:mult}" or "{X:mult,C:white}"
|
||||||
|
|
||||||
SMODS.Joker {
|
SMODS.Joker {
|
||||||
key = "betmma",
|
key = "betmma",
|
||||||
|
|
@ -655,16 +635,16 @@ SMODS.Joker {
|
||||||
name = "Betmma",
|
name = "Betmma",
|
||||||
text = {
|
text = {
|
||||||
operator_prefix .. "+" .. operator .. "#1#{C:mult} Mult{} for every",
|
operator_prefix .. "+" .. operator .. "#1#{C:mult} Mult{} for every",
|
||||||
"{C:attention}" .. (Jane.cry and "Unique " or "") .. "Voucher{} redeemed",
|
"{C:attention}" .. (Cryptid and "Unique " or "") .. "Voucher{} redeemed",
|
||||||
"{C:inactive}(Currently " .. operator_prefix .. operator .. "#2#{C:inactive})",
|
"{C:inactive}(Currently " .. operator_prefix .. operator .. "#2#{C:inactive})",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {tet = Jane.cry and 0.25 or 0.5}},
|
config = {extra = {tet = Cryptid and 0.25 or 0.5}},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
blueprint_compat = true,
|
blueprint_compat = true,
|
||||||
cost = Jane.cry and 20 or 8,
|
cost = Cryptid and 20 or 8,
|
||||||
rarity = Jane.cry and 4 or 3,
|
rarity = Cryptid and 4 or 3,
|
||||||
loc_vars = function(_, _, center)
|
loc_vars = function(_, _, center)
|
||||||
return {vars = {center.ability.extra.tet, 1 + (voucher_count() * center.ability.extra.tet)}}
|
return {vars = {center.ability.extra.tet, 1 + (voucher_count() * center.ability.extra.tet)}}
|
||||||
end,
|
end,
|
||||||
|
|
@ -680,15 +660,15 @@ SMODS.Joker {
|
||||||
|
|
||||||
return {
|
return {
|
||||||
card = card,
|
card = card,
|
||||||
colour = Jane.cry and G.C.jane_RGB or nil,
|
colour = Cryptid and G.C.jane_RGB or nil,
|
||||||
message = Jane.cry and (operator .. number_format(num)) or nil,
|
message = Cryptid and (operator .. number_format(num)) or nil,
|
||||||
[Jane.cry and "e_mult" or "x_mult"] = num,
|
[Cryptid and "e_mult" or "x_mult"] = num,
|
||||||
}, true
|
}, true
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if not Jane.cry then
|
if not Cryptid then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -706,8 +686,8 @@ SMODS.Joker {
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
atlas = "jane7granddad",
|
atlas = "jane7granddad",
|
||||||
blueprint_compat = true,
|
blueprint_compat = true,
|
||||||
cost = Jane.cry and 49 or 7,
|
cost = Cryptid and 49 or 7,
|
||||||
rarity = Jane.cry and exotic or 3,
|
rarity = Cryptid and exotic or 3,
|
||||||
loc_vars = function(_, _, center)
|
loc_vars = function(_, _, center)
|
||||||
return {vars = {center.ability.shopslots}}
|
return {vars = {center.ability.shopslots}}
|
||||||
end,
|
end,
|
||||||
|
|
@ -726,19 +706,19 @@ SMODS.Joker {
|
||||||
if context.other_card and context.other_card:get_id() == 7 and scj(context) then
|
if context.other_card and context.other_card:get_id() == 7 and scj(context) then
|
||||||
grand_dad(card)
|
grand_dad(card)
|
||||||
local palette = granddad_palette[math.random(#granddad_palette)]
|
local palette = granddad_palette[math.random(#granddad_palette)]
|
||||||
local rnd = pseudorandom(pseudoseed("granddad"), 1, Jane.cry and 5 or 4)
|
local rnd = pseudorandom(pseudoseed("granddad"), 1, Cryptid and 5 or 4)
|
||||||
|
|
||||||
if rnd == 1 then
|
if rnd == 1 then
|
||||||
return {
|
return {
|
||||||
message = Jane.cry and "+777" or "+77",
|
message = Cryptid and "+777" or "+77",
|
||||||
chips = Jane.cry and 777 or 77,
|
chips = Cryptid and 777 or 77,
|
||||||
colour = palette,
|
colour = palette,
|
||||||
card = card,
|
card = card,
|
||||||
}, true
|
}, true
|
||||||
elseif rnd == 2 then
|
elseif rnd == 2 then
|
||||||
return {
|
return {
|
||||||
message = Jane.cry and "+777 Mult" or "+77 Mult",
|
message = Cryptid and "+777 Mult" or "+77 Mult",
|
||||||
mult = Jane.cry and 777 or 77,
|
mult = Cryptid and 777 or 77,
|
||||||
colour = palette,
|
colour = palette,
|
||||||
card = card,
|
card = card,
|
||||||
}, true
|
}, true
|
||||||
|
|
@ -751,8 +731,8 @@ SMODS.Joker {
|
||||||
}, true
|
}, true
|
||||||
elseif rnd == 4 then
|
elseif rnd == 4 then
|
||||||
return {
|
return {
|
||||||
message = Jane.cry and "X7 Mult" or "X1.77 Mult",
|
message = Cryptid and "X7 Mult" or "X1.77 Mult",
|
||||||
x_mult = Jane.cry and 7 or 1.77,
|
x_mult = Cryptid and 7 or 1.77,
|
||||||
colour = palette,
|
colour = palette,
|
||||||
card = card,
|
card = card,
|
||||||
}, true
|
}, true
|
||||||
|
|
@ -782,8 +762,8 @@ SMODS.Joker {
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
config = {extra = {base = 2}},
|
config = {extra = {base = 2}},
|
||||||
cost = Jane.cry and 20 or 8,
|
cost = Cryptid and 20 or 8,
|
||||||
rarity = Jane.cry and 4 or 3,
|
rarity = Cryptid and 4 or 3,
|
||||||
blueprint_compat = true,
|
blueprint_compat = true,
|
||||||
loc_vars = function(_, _, card)
|
loc_vars = function(_, _, card)
|
||||||
return {vars = {card.ability.extra.base ^ food_jokers_count()}}
|
return {vars = {card.ability.extra.base ^ food_jokers_count()}}
|
||||||
|
|
@ -792,7 +772,7 @@ SMODS.Joker {
|
||||||
local count = food_jokers_count()
|
local count = food_jokers_count()
|
||||||
|
|
||||||
if context.joker_main and count > 0 then
|
if context.joker_main and count > 0 then
|
||||||
return {[Jane.cry and "e_mult" or "x_mult"] = card.ability.extra.base ^ count}
|
return {[Cryptid and "e_mult" or "x_mult"] = card.ability.extra.base ^ count}
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
|
||||||
35
src/main.lua
35
src/main.lua
|
|
@ -1,15 +1,17 @@
|
||||||
Jane = {
|
Jane = {
|
||||||
cry = not not G.P_CENTERS.j_cry_m,
|
|
||||||
config = {
|
config = {
|
||||||
|
wee_sizemod = 1.25,
|
||||||
texture_pack = "default",
|
texture_pack = "default",
|
||||||
wee_sizemod = math.sqrt(2),
|
|
||||||
bans = {"j_cry_crustulum", "c_cry_hammerspace"},
|
bans = {"j_cry_crustulum", "c_cry_hammerspace"},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
Jane.rarity_ids = Jane.cry and {1, 2, 3, "cry_epic", 4, "cry_exotic", "jane_junk"} or {1, 2, 3, 4, "jane_junk"}
|
-- Jane.misprintize = (Cryptid or {}).misprintize
|
||||||
|
-- Jane.misprintize_tbl = (Cryptid or {}).misprintize_tbl
|
||||||
|
-- Jane.misprinitze_val = (Cryptid or {}).misprintize_val
|
||||||
|
Jane.rarity_ids = Cryptid and {1, 2, 3, "cry_epic", 4, "cry_exotic", "jane_junk"} or {1, 2, 3, 4, "jane_junk"}
|
||||||
|
|
||||||
Jane.rarity_names = Jane.cry and {"Common", "Uncommon", "Rare", "Epic", "Legendary", "Exotic", "Junk"} or
|
Jane.rarity_names = Cryptid and {"Common", "Uncommon", "Rare", "Epic", "Legendary", "Exotic", "Junk"} or
|
||||||
{"Common", "Uncommon", "Rare", "Legendary", "Junk"}
|
{"Common", "Uncommon", "Rare", "Legendary", "Junk"}
|
||||||
|
|
||||||
if not Jane.misprintize then
|
if not Jane.misprintize then
|
||||||
|
|
@ -113,7 +115,7 @@ function Jane.card_status_text(
|
||||||
end
|
end
|
||||||
|
|
||||||
function Jane.empowered()
|
function Jane.empowered()
|
||||||
if Jane.cry then
|
if Cryptid then
|
||||||
add_tag(Tag("tag_cry_empowered"))
|
add_tag(Tag("tag_cry_empowered"))
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
@ -199,14 +201,13 @@ function Jane.resize(card, mod)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Jane.q(func, delay, timer, trigger, blockable, blocking, no_delete)
|
function Jane.q(func, delay, timer, trigger, blockable, blocking)
|
||||||
G.E_MANAGER:add_event(Event({
|
G.E_MANAGER:add_event(Event({
|
||||||
delay = delay,
|
delay = delay,
|
||||||
timer = timer,
|
timer = timer,
|
||||||
trigger = (delay and not trigger) and "after" or trigger,
|
trigger = (delay and not trigger) and "after" or trigger,
|
||||||
blocking = blocking,
|
blocking = blocking,
|
||||||
blockable = blockable,
|
blockable = blockable,
|
||||||
no_delete = no_delete,
|
|
||||||
func = function(...)
|
func = function(...)
|
||||||
local ret = func(...)
|
local ret = func(...)
|
||||||
return ret == nil and true or ret
|
return ret == nil and true or ret
|
||||||
|
|
@ -214,20 +215,6 @@ function Jane.q(func, delay, timer, trigger, blockable, blocking, no_delete)
|
||||||
}))
|
}))
|
||||||
end
|
end
|
||||||
|
|
||||||
if false then
|
|
||||||
---@type table?
|
|
||||||
Big = Big
|
|
||||||
|
|
||||||
---@type { aliases: { [string]: string } }?
|
|
||||||
Cryptid = Cryptid
|
|
||||||
|
|
||||||
---@type { config_file: { break_infinity: boolean, disable_anims: boolean }? }?
|
|
||||||
Talisman = Talisman
|
|
||||||
|
|
||||||
---@type fun(any): boolean
|
|
||||||
_G.is_number = _G.is_number
|
|
||||||
end
|
|
||||||
|
|
||||||
local orig_can_highlight = CardArea.can_highlight
|
local orig_can_highlight = CardArea.can_highlight
|
||||||
|
|
||||||
function CardArea:can_highlight(...)
|
function CardArea:can_highlight(...)
|
||||||
|
|
@ -317,7 +304,7 @@ function Game:update(dt)
|
||||||
local ante = G.GAME.round_resets.ante
|
local ante = G.GAME.round_resets.ante
|
||||||
local blind = get_blind_amount((ante >= 1 and ante <= 8) and math.floor(ante) or ante)
|
local blind = get_blind_amount((ante >= 1 and ante <= 8) and math.floor(ante) or ante)
|
||||||
G.P_BLINDS["bl_jane_wee"].mult = 22 / blind
|
G.P_BLINDS["bl_jane_wee"].mult = 22 / blind
|
||||||
G.P_BLINDS["bl_jane_descending"].mult = math.ceil(8 * math.sqrt(blind)) / blind
|
G.P_BLINDS["bl_jane_descending"].mult = math.floor(8 * math.sqrt(blind)) / blind
|
||||||
Jane.update_honey()
|
Jane.update_honey()
|
||||||
|
|
||||||
if not Jane.bans_done then
|
if not Jane.bans_done then
|
||||||
|
|
@ -364,10 +351,6 @@ SMODS.Atlas {
|
||||||
path = Jane.config.texture_pack .. "/c_jane_acc.png",
|
path = Jane.config.texture_pack .. "/c_jane_acc.png",
|
||||||
}
|
}
|
||||||
|
|
||||||
for i = 1, 4 do
|
|
||||||
SMODS.Sound({key = "ambientSurreal" .. i, path = "ambient_surreal" .. i .. ".ogg"})
|
|
||||||
end
|
|
||||||
|
|
||||||
for _, v in ipairs({
|
for _, v in ipairs({
|
||||||
"back",
|
"back",
|
||||||
"blind",
|
"blind",
|
||||||
|
|
|
||||||
|
|
@ -133,11 +133,10 @@ function Jane.misprintize_tbl(name, ref_tbl, ref_value, clear, override, stack,
|
||||||
for k, v in pairs(tbl) do
|
for k, v in pairs(tbl) do
|
||||||
if (type(tbl[k]) ~= "table") or is_number(tbl[k]) then
|
if (type(tbl[k]) ~= "table") or is_number(tbl[k]) then
|
||||||
if is_number(tbl[k]) and not
|
if is_number(tbl[k]) and not
|
||||||
(k == "x_chips" and not Jane.cry) and not
|
(k == "x_chips" and not Cryptid) and not
|
||||||
(k == "h_x_chips" and not Jane.cry) and not
|
(k == "h_x_chips" and not Cryptid) and not
|
||||||
(k == "id") and not
|
(k == "id") and not
|
||||||
(k == "colour") and not
|
(k == "colour") and not
|
||||||
(k == "nominal") and not
|
|
||||||
(k == "suit_nominal") and not
|
(k == "suit_nominal") and not
|
||||||
(k == "base_nominal") and not
|
(k == "base_nominal") and not
|
||||||
(k == "face_nominal") and not
|
(k == "face_nominal") and not
|
||||||
|
|
|
||||||
271
src/slugcat.lua
271
src/slugcat.lua
|
|
@ -12,7 +12,7 @@ SMODS.Sound({
|
||||||
select_music_track = function()
|
select_music_track = function()
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
||||||
if v.ability.extra.is_attuned then
|
if v.ability.extra.is_attuned then
|
||||||
return 201
|
return Jane.sinister and -1 / 0 or 10
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -25,13 +25,9 @@ SMODS.Sound({
|
||||||
path = "music_attuned_sinister.ogg",
|
path = "music_attuned_sinister.ogg",
|
||||||
volume = 1,
|
volume = 1,
|
||||||
select_music_track = function()
|
select_music_track = function()
|
||||||
if not Jane.sinister then
|
|
||||||
return -1 / 0
|
|
||||||
end
|
|
||||||
|
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
||||||
if v.ability.extra.is_attuned then
|
if v.ability.extra.is_attuned then
|
||||||
return 202
|
return Jane.sinister and 10 or -1 / 0
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -58,8 +54,8 @@ for _, v in pairs({
|
||||||
}
|
}
|
||||||
end
|
end
|
||||||
|
|
||||||
local epic = Jane.cry and "cry_epic" or 3
|
local epic = Cryptid and "cry_epic" or 3
|
||||||
local exotic = Jane.cry and "cry_exotic" or 4
|
local exotic = Cryptid and "cry_exotic" or 4
|
||||||
|
|
||||||
SMODS.Rarity {
|
SMODS.Rarity {
|
||||||
key = "junk",
|
key = "junk",
|
||||||
|
|
@ -129,9 +125,9 @@ SMODS.Joker {
|
||||||
name = "The Survivor",
|
name = "The Survivor",
|
||||||
text = {
|
text = {
|
||||||
"All cards held in",
|
"All cards held in",
|
||||||
"hand also {C:attention}score" .. (Jane.cry and " {}and" or ""),
|
"hand also {C:attention}score" .. (Cryptid and " {}and" or ""),
|
||||||
Jane.cry and "considered as the" or nil,
|
Cryptid and "considered as the" or nil,
|
||||||
Jane.cry and "{C:attention}first {}played card" or nil,
|
Cryptid and "{C:attention}first {}played card" or nil,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
|
|
@ -148,9 +144,10 @@ SMODS.Joker {
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "The Hunter",
|
name = "The Hunter",
|
||||||
text = {
|
text = {
|
||||||
"{E:1}Succumbs to the {X:black,C:white,E:1}Rot{},",
|
"{E:1}Succumbs to the",
|
||||||
(Jane.cry and "creating an {C:spectral}Empowered" or "creating a {C:dark_edition}Negative"),
|
"{X:black,C:white,E:1}Rot{}, creating",
|
||||||
(Jane.cry and "{C:spectral}Tag" or "{C:spectral}Soul") .. " {}after #1#",
|
(Cryptid and "an {C:spectral}Empowered Tag" or "a {C:dark_edition}Negative {C:spectral}Soul"),
|
||||||
|
"after #1#",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {rounds_left = hunter[1]}},
|
config = {extra = {rounds_left = hunter[1]}},
|
||||||
|
|
@ -159,15 +156,15 @@ SMODS.Joker {
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
||||||
perishable_compat = false,
|
perishable_compat = false,
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
cost = Jane.cry and 15 or 8,
|
cost = Cryptid and 15 or 8,
|
||||||
rarity = Jane.cry and epic or 3,
|
rarity = Cryptid and epic or 3,
|
||||||
loc_vars = function(_, info_queue, card)
|
loc_vars = function(_, info_queue, card)
|
||||||
local function rounds(amount)
|
local function rounds(amount)
|
||||||
return " round" .. ((math.abs(amount) > 1 or math.abs(amount) == 0) and "s" or "")
|
return " round" .. ((math.abs(amount) > 1 or math.abs(amount) == 0) and "s" or "")
|
||||||
end
|
end
|
||||||
|
|
||||||
info_queue[#info_queue + 1] = G.P_CENTERS.j_jane_rot
|
info_queue[#info_queue + 1] = G.P_CENTERS.j_jane_rot
|
||||||
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_cry_empowered or G.P_CENTERS.c_soul
|
info_queue[#info_queue + 1] = Cryptid and G.P_CENTERS.c_cry_empowered or G.P_CENTERS.c_soul
|
||||||
local rounds_left = card.ability.extra.rounds_left
|
local rounds_left = card.ability.extra.rounds_left
|
||||||
local sold = rounds_left - hunter[5]
|
local sold = rounds_left - hunter[5]
|
||||||
|
|
||||||
|
|
@ -275,16 +272,22 @@ SMODS.Joker {
|
||||||
atlas = "janegourmand",
|
atlas = "janegourmand",
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "The Gourmand",
|
name = "The Gourmand",
|
||||||
text = {"All cards are {C:dark_edition}Jumbo"},
|
text = {
|
||||||
|
"Values on {C:attention}consumables",
|
||||||
|
"are {C:attention}" .. (Cryptid and "multiplied" or "added") .. "{} by {C:attention}#1#" .. (Cryptid and "" or "{} when"),
|
||||||
|
(Cryptid and "when " or "") .. "they are created",
|
||||||
|
"{C:inactive}(If possible)",
|
||||||
},
|
},
|
||||||
|
},
|
||||||
|
loc_vars = function(_, _, center)
|
||||||
|
return {vars = {center.ability.modifier}}
|
||||||
|
end,
|
||||||
|
config = {modifier = Cryptid and 2 or 1},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
||||||
cost = 20,
|
cost = 8,
|
||||||
rarity = 4,
|
rarity = 3,
|
||||||
loc_vars = function(_, info_queue)
|
|
||||||
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_jumbo
|
|
||||||
end,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
local function add_to_consumable_ability_by(n)
|
local function add_to_consumable_ability_by(n)
|
||||||
|
|
@ -338,14 +341,14 @@ local orig_set_ability = Card.set_ability
|
||||||
function Card:set_ability(center, initial, delay_sprites)
|
function Card:set_ability(center, initial, delay_sprites)
|
||||||
orig_set_ability(self, center, initial, delay_sprites)
|
orig_set_ability(self, center, initial, delay_sprites)
|
||||||
|
|
||||||
if next(SMODS.find_card("j_jane_rivulet")) and
|
if next(SMODS.find_card("j_jane_gourmand")) and
|
||||||
self.gc and
|
self.gc and
|
||||||
self:gc().key ~= "c_base" and
|
self:gc().key ~= "c_base" and
|
||||||
string.sub(self:gc().key, 1, 2) == "c_" then
|
string.sub(self:gc().key, 1, 2) == "c_" then
|
||||||
if Jane.cry or not ((SMODS.Mods.Roland or {}).qol or {})[1] then
|
if Cryptid then
|
||||||
local mod = 1
|
local mod = 1
|
||||||
|
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_rivulet")) do
|
for _, v in pairs(SMODS.find_card("j_jane_gourmand")) do
|
||||||
mod = mod * v.ability.modifier
|
mod = mod * v.ability.modifier
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -353,7 +356,7 @@ function Card:set_ability(center, initial, delay_sprites)
|
||||||
else
|
else
|
||||||
local mod = 0
|
local mod = 0
|
||||||
|
|
||||||
for _, v in pairs(SMODS.find_card("j_jane_rivulet")) do
|
for _, v in pairs(SMODS.find_card("j_jane_gourmand")) do
|
||||||
mod = mod + v.ability.modifier
|
mod = mod + v.ability.modifier
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -370,21 +373,17 @@ SMODS.Joker {
|
||||||
text = {
|
text = {
|
||||||
"Use to {C:red}destroy",
|
"Use to {C:red}destroy",
|
||||||
"selected {C:attention}playing cards",
|
"selected {C:attention}playing cards",
|
||||||
not Jane.cry and "{C:red,E:1}Self-destructs" or nil,
|
not Cryptid and "{C:red,E:1}Self-destructs" or nil,
|
||||||
not Jane.cry and "after {C:attention}#1# #2#" or nil,
|
not Cryptid and "after {C:attention}#1# #2#" or nil,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
config = {extra = {uses = 2}},
|
config = {extra = {uses = 2}},
|
||||||
eternal_compat = false,
|
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
||||||
cost = Jane.cry and 50 or 7,
|
cost = Cryptid and 50 or 20,
|
||||||
rarity = Jane.cry and exotic or 3,
|
rarity = Cryptid and exotic or 3,
|
||||||
loc_vars = function(_, _, card)
|
loc_vars = function(_, _, card)
|
||||||
card.ability = card.ability or {}
|
|
||||||
card.ability.extra = card.ability.extra or {}
|
|
||||||
card.ability.extra.uses = card.ability.extra.uses or 2
|
|
||||||
local uses = card.ability.extra.uses
|
local uses = card.ability.extra.uses
|
||||||
return {vars = {uses, uses == 1 and "use" or "uses"}}
|
return {vars = {uses, uses == 1 and "use" or "uses"}}
|
||||||
end,
|
end,
|
||||||
|
|
@ -401,7 +400,7 @@ SMODS.Joker {
|
||||||
v:start_dissolve()
|
v:start_dissolve()
|
||||||
end
|
end
|
||||||
|
|
||||||
if Jane.cry then
|
if Cryptid then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -439,8 +438,8 @@ SMODS.Joker {
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
||||||
cost = Jane.cry and 12 or 20,
|
cost = Cryptid and 12 or 20,
|
||||||
rarity = Jane.cry and epic or 4,
|
rarity = Cryptid and epic or 4,
|
||||||
Bakery_can_use = function(_, card)
|
Bakery_can_use = function(_, card)
|
||||||
if card.debuff or not
|
if card.debuff or not
|
||||||
Jane.can_use() or not
|
Jane.can_use() or not
|
||||||
|
|
@ -516,21 +515,15 @@ SMODS.Joker {
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "The Rivulet",
|
name = "The Rivulet",
|
||||||
text = {
|
text = {
|
||||||
"Values on {C:attention}consumables",
|
"Non-{C:dark_edition}editioned{} cards are",
|
||||||
"are {C:attention}" .. (Jane.cry and "multiplied" or "added") .. "{} by {C:attention}#1#" .. (Jane.cry and "" or "{} when"),
|
"given a random {C:dark_edition}Edition",
|
||||||
(Jane.cry and "when " or "") .. "they are created",
|
|
||||||
"{C:inactive}(If possible)",
|
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {modifier = Jane.cry and 2 or 1},
|
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
blueprint_compat = false,
|
blueprint_compat = false,
|
||||||
cost = 8,
|
cost = 20,
|
||||||
rarity = 3,
|
rarity = 4,
|
||||||
loc_vars = function(_, _, center)
|
|
||||||
return {vars = {center.ability.modifier}}
|
|
||||||
end,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
local orig_draw = Card.draw
|
local orig_draw = Card.draw
|
||||||
|
|
@ -555,11 +548,11 @@ function Card:draw(layer)
|
||||||
if cen and
|
if cen and
|
||||||
self.facing == "front" and
|
self.facing == "front" and
|
||||||
self.config and
|
self.config and
|
||||||
(self.added_to_deck or (self.area and self.area == G.hand)) and
|
(self.added_to_deck or (self.area and self.area == G.hand)) and not
|
||||||
not self.edition and
|
self.edition and
|
||||||
(self.area == G.consumeables or cen.set ~= "Booster") and
|
(self.area == G.consumeables or cen.set ~= "Booster") and
|
||||||
next(SMODS.find_card("j_jane_gourmand")) then
|
next(SMODS.find_card("j_jane_rivulet")) then
|
||||||
self:set_edition("e_jane_jumbo", true, true)
|
self:set_edition(poll_edition("rivulet_edition", nil, true, true))
|
||||||
end
|
end
|
||||||
|
|
||||||
orig_draw(self, layer)
|
orig_draw(self, layer)
|
||||||
|
|
@ -576,28 +569,44 @@ function Card:set_debuff(should_debuff)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local function attunement()
|
||||||
|
return (G.GAME or {}).weeckweeck and 2 or (Cryptid and 1.002 or 1.25)
|
||||||
|
end
|
||||||
|
|
||||||
SMODS.Joker {
|
SMODS.Joker {
|
||||||
key = "saint",
|
key = "saint",
|
||||||
atlas = "janesaint",
|
atlas = "janesaint",
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = {"{}", "#1#{C:jane_RGB,s:0.8}#2#", "{C:jane_RGB,s:1.6}#3#"},
|
name = "The Saint{C:jane_RGB}#1#",
|
||||||
text = {
|
text = Cryptid and {
|
||||||
"{C:attention}Use {}to toggle itself or",
|
"{C:attention}Use {}to toggle {X:legendary,C:white}Eternal{} stickers to the left",
|
||||||
"other Jokers to its",
|
"{C:spectral}Analog{}, {C:spectral}Ankh{}, {C:spectral}Gateway{}, and",
|
||||||
"left's {C:legendary}Eternal{} sticker",
|
"{C:spectral,s:0.95}Summoning {s:0.95}will {C:attention,s:0.95}not destroy Jokers",
|
||||||
"{C:attention}#4#{}#5#{C:spectral}#6#{}#7#",
|
"{C:jane_RGB}#2#{}#3#{X:black,C:jane_RGB,s:1.5}#4#{C:spectral}#5#{C:mult}#6#",
|
||||||
"{C:inactive,s:1.25}#8#{C:attention,s:1.25}#9#{C:inactive,s:1.25}#10#",
|
"{C:inactive,s:1.25}#7#{C:attention,s:1.25}#8#{C:inactive,s:1.25}#9#{C:inactive}#10#",
|
||||||
Jane.cry and "{C:inactive}(Gateway has no downside)" or nil,
|
} or {
|
||||||
|
"{C:attention}Use {}to toggle {X:legendary,C:white}Eternal{} stickers to the left",
|
||||||
|
"{C:jane_RGB}#2#{}#3#{C:dark_edition}#4#{C:spectral}#5#",
|
||||||
|
"{C:inactive,s:1.25}#6#{C:attention,s:1.25}#7#{C:inactive,s:1.25}#8#{C:inactive}#9#",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
config = {extra = {changes_editions = false, jokers = Jane.cry and 10 or 1, karma = 0, max_karma = Jane.cry and 10 or 3}},
|
config = {extra = {karma = 0, max_karma = Cryptid and 10 or 2}},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
soul_pos = {x = 1, y = 0},
|
soul_pos = {x = 1, y = 0},
|
||||||
cost = 20,
|
cost = 20,
|
||||||
rarity = 4,
|
rarity = 4,
|
||||||
blueprint_compat = true,
|
blueprint_compat = true,
|
||||||
loc_vars = function(_, info_queue, card)
|
loc_vars = function(_, info_queue, card)
|
||||||
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_cry_gateway or nil
|
if Cryptid then
|
||||||
|
info_queue[#info_queue + 1] = G.P_CENTERS.c_cry_analog
|
||||||
|
end
|
||||||
|
|
||||||
|
info_queue[#info_queue + 1] = Cryptid and G.P_CENTERS.c_ankh or nil
|
||||||
|
info_queue[#info_queue + 1] = Cryptid and G.P_CENTERS.c_cry_gateway or G.P_CENTERS.c_soul
|
||||||
|
|
||||||
|
if Cryptid then
|
||||||
|
info_queue[#info_queue + 1] = G.P_CENTERS.c_cry_summoning
|
||||||
|
end
|
||||||
|
|
||||||
local extra = card.ability.extra
|
local extra = card.ability.extra
|
||||||
local karma = extra.karma
|
local karma = extra.karma
|
||||||
|
|
@ -605,26 +614,36 @@ SMODS.Joker {
|
||||||
local attuned = karma >= max_karma
|
local attuned = karma >= max_karma
|
||||||
|
|
||||||
return {
|
return {
|
||||||
vars = {
|
vars = Cryptid and {
|
||||||
attuned and "" or "The Saint",
|
attuned and " (Attuned)" or "",
|
||||||
attuned and "The" or "",
|
|
||||||
attuned and "Attuned" or "",
|
|
||||||
attuned and "" or "Attune ",
|
attuned and "" or "Attune ",
|
||||||
attuned and "" or "at ",
|
attuned and "" or "after using ",
|
||||||
attuned and (Jane.cry and "Gateways " or "Spectrals ") or
|
attuned and "^^" .. attunement() or max_karma,
|
||||||
max_karma .. (Jane.cry and " Gateways" or " Spectrals"),
|
attuned and "" or " Gateways",
|
||||||
attuned and "add Joker slots" or "",
|
attuned and " Mult" or "",
|
||||||
attuned and "[Currently " or "[",
|
attuned and "" or "[",
|
||||||
attuned and "+" .. karma or karma,
|
attuned and "" or karma,
|
||||||
attuned and "]" or " / " .. max_karma .. "]",
|
attuned and "" or " / " .. max_karma .. "]",
|
||||||
|
attuned and "(Cannot be debuffed)" or "",
|
||||||
|
} or {
|
||||||
|
attuned and " (Attuned)" or "",
|
||||||
|
attuned and "" or "Attune ",
|
||||||
|
attuned and "Boosts cards with " or "after using ",
|
||||||
|
attuned and "editions" or max_karma,
|
||||||
|
attuned and "" or " Ankh or Soul Cards",
|
||||||
|
attuned and "" or "[",
|
||||||
|
attuned and "" or karma,
|
||||||
|
attuned and "" or " / " .. max_karma .. "]",
|
||||||
|
attuned and "(Cannot be debuffed)" or "",
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
end,
|
end,
|
||||||
update = function(_, card, _)
|
update = function(_, card, _)
|
||||||
if card.edition and card.edition.Roland_frozen then
|
card.debuff_immune = card.ability.extra.is_attuned
|
||||||
card:set_edition("e_base")
|
|
||||||
elseif card.children.floating_sprite then
|
if card.added_to_deck and card.children.center and card.children.floating_sprite then
|
||||||
card.children.floating_sprite:set_sprite_pos({x = card.ability.extra.is_attuned and 2 or 1, y = 0})
|
local extra = card.ability.extra
|
||||||
|
card.children.floating_sprite:set_sprite_pos({x = extra.is_attuned and 2 or 1, y = 0})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
calculate = function(_, card, context)
|
calculate = function(_, card, context)
|
||||||
|
|
@ -666,9 +685,49 @@ SMODS.Joker {
|
||||||
end, 1)
|
end, 1)
|
||||||
end
|
end
|
||||||
|
|
||||||
if extra.karma >= max_karma then
|
if extra.is_attuned then
|
||||||
local karma = (extra.is_attuning or extra.is_attuned) and 0 or extra.karma
|
card.debuff = false
|
||||||
G.jokers:change_size(karma * extra.jokers)
|
|
||||||
|
if card.ability then
|
||||||
|
card.ability.perishable = false
|
||||||
|
card.ability.perish_tally = 1e9
|
||||||
|
end
|
||||||
|
|
||||||
|
if Cryptid and not context.joker_main then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
if not Cryptid and not context.other_joker and (not context.individual or context.cardarea ~= G.play) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local attune = attunement()
|
||||||
|
|
||||||
|
local trigger = ({
|
||||||
|
e_holo = {mult = 50},
|
||||||
|
e_foil = {chips = 250},
|
||||||
|
e_polychrome = {x_mult = 2.5},
|
||||||
|
e_jane_polygloss = {
|
||||||
|
mult = 10,
|
||||||
|
x_mult = 2,
|
||||||
|
chips = 100,
|
||||||
|
p_dollars = 10,
|
||||||
|
},
|
||||||
|
e_jane_moire = {
|
||||||
|
colour = G.C.jane_RGB,
|
||||||
|
sound = "talisman_eeechip",
|
||||||
|
EEchip_mod = Cryptid and attune or nil,
|
||||||
|
[Cryptid and "EEmult_mod" or "Emult_mod"] = attune,
|
||||||
|
message = (Cryptid and "^^" or "^") .. attune .. (Cryptid and " Chips & Mult" or ""),
|
||||||
|
},
|
||||||
|
})[Cryptid and "e_jane_moire" or ((context.other_card or context.other_joker or {}).edition or {}).key]
|
||||||
|
|
||||||
|
if trigger then
|
||||||
|
trigger.card = card
|
||||||
|
end
|
||||||
|
|
||||||
|
return trigger
|
||||||
|
elseif extra.karma >= max_karma then
|
||||||
ascend()
|
ascend()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -679,9 +738,9 @@ SMODS.Joker {
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local gc = context.consumeable:gc()
|
local key = context.consumeable:gc().key
|
||||||
|
|
||||||
if Jane.cry and gc.key ~= "c_cry_gateway" or not Jane.cry and gc.set ~= "Spectral" then
|
if Cryptid and key ~= "c_cry_gateway" or not Cryptid and (key ~= "c_ankh" and key ~= "c_soul") then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -697,7 +756,7 @@ SMODS.Joker {
|
||||||
{message = "+" .. quota .. " Karma", colour = G.C.PALE_GREEN}
|
{message = "+" .. quota .. " Karma", colour = G.C.PALE_GREEN}
|
||||||
)
|
)
|
||||||
|
|
||||||
local _ = extra.karma <= max_karma and card_eval_status_text(
|
card_eval_status_text(
|
||||||
card,
|
card,
|
||||||
"extra",
|
"extra",
|
||||||
nil,
|
nil,
|
||||||
|
|
@ -710,49 +769,33 @@ SMODS.Joker {
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
G.jokers:change_size((extra.is_attuned and quota or extra.karma) * extra.jokers)
|
|
||||||
ascend()
|
ascend()
|
||||||
end,
|
end,
|
||||||
Bakery_can_use = function(_, card)
|
Bakery_can_use = function(_, card)
|
||||||
return Jane.can_use() and not card.debuff
|
return not card.debuff and Jane.can_use()
|
||||||
end,
|
end,
|
||||||
Bakery_use_joker = function(_, card)
|
Bakery_use_joker = function(self, card)
|
||||||
for joker_index = 1, math.max(card.rank - 1, 1) do
|
if not self:Bakery_can_use(card) then
|
||||||
local joker = G.jokers.cards[joker_index]
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
for k, v in ipairs(G.jokers.cards) do
|
||||||
|
if card == v then
|
||||||
|
for i = 1, math.max(k - 1, 1) do
|
||||||
|
local joker = G.jokers.cards[i]
|
||||||
joker:set_eternal(not joker.ability.eternal)
|
joker:set_eternal(not joker.ability.eternal)
|
||||||
|
|
||||||
if joker.Roland_frozen_ability then
|
|
||||||
joker.Roland_frozen_ability.eternal = joker.ability.eternal
|
|
||||||
end
|
|
||||||
|
|
||||||
if not card.ability.extra.changes_editions or
|
|
||||||
not card.ability.extra.is_attuned or
|
|
||||||
joker.ability.eternal then
|
|
||||||
joker:juice_up()
|
joker:juice_up()
|
||||||
goto continue
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local edition = 1
|
return
|
||||||
|
|
||||||
for ii, vv in ipairs(joker.edition and G.P_CENTER_POOLS.Edition or {}) do
|
|
||||||
if vv.key == joker.edition.key then
|
|
||||||
edition = ii
|
|
||||||
break
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local next = edition < #G.P_CENTER_POOLS.Edition and edition + 1 or 1
|
|
||||||
joker:set_edition(G.P_CENTER_POOLS.Edition[next].key)
|
|
||||||
::continue::
|
|
||||||
end
|
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if Cryptid and Cryptid.aliases then
|
if Cryptid then
|
||||||
Cryptid.aliases["saint"] = "j_jane_saint"
|
Cryptid.aliases["saint"] = "j_jane_saint"
|
||||||
Cryptid.aliases["attuned"] = "j_jane_saint"
|
|
||||||
Cryptid.aliases["the saint"] = "j_jane_saint"
|
Cryptid.aliases["the saint"] = "j_jane_saint"
|
||||||
Cryptid.aliases["the attuned"] = "j_jane_saint"
|
|
||||||
end
|
end
|
||||||
|
|
||||||
SMODS.Joker {
|
SMODS.Joker {
|
||||||
|
|
@ -761,8 +804,8 @@ SMODS.Joker {
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "The Rot",
|
name = "The Rot",
|
||||||
text = {
|
text = {
|
||||||
Jane.cry and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing",
|
Cryptid and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing",
|
||||||
Jane.cry and "end of {C:attention}every ante" or nil,
|
Cryptid and "end of {C:attention}every ante" or nil,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
pos = {x = 0, y = 0},
|
pos = {x = 0, y = 0},
|
||||||
|
|
@ -779,7 +822,7 @@ SMODS.Joker {
|
||||||
|
|
||||||
return not not next(SMODS.find_card("j_jane_rot"))
|
return not not next(SMODS.find_card("j_jane_rot"))
|
||||||
end,
|
end,
|
||||||
calculate = Jane.cry and function(_, card, context)
|
calculate = Cryptid and function(_, card, context)
|
||||||
local function has_room()
|
local function has_room()
|
||||||
return G.jokers.config.card_count < G.jokers.config.card_limit
|
return G.jokers.config.card_count < G.jokers.config.card_limit
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -183,8 +183,8 @@ SMODS.Consumable {
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "Shadows",
|
name = "Shadows",
|
||||||
text = {
|
text = {
|
||||||
"Create {C:attention}#1#{} random {C:dark_edition}Negative",
|
"Create {C:attention}#1#{} {C:green}random {C:dark_edition}Negative",
|
||||||
"{C:attention}Perishable Jokers{}, set {C:money}sell",
|
"{C:attention}Perishable {C:attention}Jokers{}, set {C:money}sell",
|
||||||
"{C:money}value {}of {C:attention}all Jokers {}to {C:money}$0",
|
"{C:money}value {}of {C:attention}all Jokers {}to {C:money}$0",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
|
@ -249,13 +249,13 @@ SMODS.Consumable {
|
||||||
key = "obfuscation",
|
key = "obfuscation",
|
||||||
atlas = "janeacc",
|
atlas = "janeacc",
|
||||||
set = "Spectral",
|
set = "Spectral",
|
||||||
hidden = not Jane.cry,
|
hidden = not Cryptid,
|
||||||
soul_rate = not Jane.cry and 0.003 or nil,
|
soul_rate = not Cryptid and 0.003 or nil,
|
||||||
soul_set = not Jane.cry and "Spectral" or nil,
|
soul_set = not Cryptid and "Spectral" or nil,
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "Obfuscation",
|
name = "Obfuscation",
|
||||||
text = {
|
text = {
|
||||||
"{C:green,E:1}Randomizes{} all cards in hand",
|
"{C:green,E:1}Randomises{} all cards in hand",
|
||||||
"{C:inactive}(Rank, seal, edition,",
|
"{C:inactive}(Rank, seal, edition,",
|
||||||
"{C:inactive}enhancement, and suit)",
|
"{C:inactive}enhancement, and suit)",
|
||||||
},
|
},
|
||||||
|
|
@ -280,14 +280,14 @@ SMODS.Consumable {
|
||||||
key = "rift",
|
key = "rift",
|
||||||
atlas = "janeacc",
|
atlas = "janeacc",
|
||||||
set = "Spectral",
|
set = "Spectral",
|
||||||
hidden = not Jane.cry,
|
hidden = not Cryptid,
|
||||||
soul_rate = not Jane.cry and 0.003 or nil,
|
soul_rate = not Cryptid and 0.003 or nil,
|
||||||
soul_set = not Jane.cry and "Spectral" or nil,
|
soul_set = not Cryptid and "Spectral" or nil,
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = "Rift",
|
name = "Rift",
|
||||||
text = {
|
text = {
|
||||||
"{C:red}Reset {}your deck to a",
|
"{C:attention}Reset {}your deck to a",
|
||||||
"standard 52-card deck",
|
"{C:attention}standard 52-card deck",
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
pos = {x = 4, y = 4},
|
pos = {x = 4, y = 4},
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
if not Jane.cry then
|
if not Cryptid then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
@ -97,7 +97,7 @@ SMODS.Consumable {
|
||||||
end,
|
end,
|
||||||
}
|
}
|
||||||
|
|
||||||
if Cryptid and Cryptid.aliases then
|
if Cryptid then
|
||||||
Cryptid.aliases["joker in a tarot"] = "c_jane_jokerinatarot"
|
Cryptid.aliases["joker in a tarot"] = "c_jane_jokerinatarot"
|
||||||
Cryptid.aliases["joker-in-a-tarot"] = "c_jane_jokerinatarot"
|
Cryptid.aliases["joker-in-a-tarot"] = "c_jane_jokerinatarot"
|
||||||
Cryptid.aliases["jolly in a tarot"] = "c_jane_jokerinatarot"
|
Cryptid.aliases["jolly in a tarot"] = "c_jane_jokerinatarot"
|
||||||
|
|
|
||||||
|
|
@ -93,17 +93,14 @@ for _, v in pairs({
|
||||||
{"tag_cry_scope", "Scope", 5, 7, 3},
|
{"tag_cry_scope", "Scope", 5, 7, 3},
|
||||||
{"tag_cry_banana", "Banana", 0, 8, 4},
|
{"tag_cry_banana", "Banana", 0, 8, 4},
|
||||||
}) do
|
}) do
|
||||||
if v[1] and (Jane.cry or v[1]:sub(1, 7) ~= "tag_cry") then
|
if v[1] and (Cryptid or v[1]:sub(1, 7) ~= "tag_cry") then
|
||||||
SMODS.Consumable {
|
SMODS.Consumable {
|
||||||
key = "token_" .. v[1],
|
key = "token_" .. v[1],
|
||||||
set = "jane_tokens",
|
set = "jane_tokens",
|
||||||
atlas = "janetokens",
|
atlas = "janetokens",
|
||||||
loc_txt = {
|
loc_txt = {
|
||||||
name = v[2] .. " Token",
|
name = v[2] .. " Token",
|
||||||
text = {
|
text = {"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or "") .. " {C:attention}" .. v[2] .. " Tag"},
|
||||||
"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or ""),
|
|
||||||
"{C:attention}" .. v[2] .. " Tag",
|
|
||||||
},
|
|
||||||
},
|
},
|
||||||
loc_vars = function(_, info_queue, _)
|
loc_vars = function(_, info_queue, _)
|
||||||
info_queue[#info_queue + 1] = v[1] ~= "tag_cry_cat" and G.P_TAGS[v[1]] or nil
|
info_queue[#info_queue + 1] = v[1] ~= "tag_cry_cat" and G.P_TAGS[v[1]] or nil
|
||||||
|
|
@ -115,9 +112,7 @@ for _, v in pairs({
|
||||||
can_divide = true,
|
can_divide = true,
|
||||||
can_use = Jane.can_use,
|
can_use = Jane.can_use,
|
||||||
in_pool = function(_, _)
|
in_pool = function(_, _)
|
||||||
return G.GAME.used_vouchers.v_jane_token_voucher or
|
return G.GAME.used_vouchers.v_jane_token_voucher or G.GAME.modifiers.Roland_alt_swapper_deck
|
||||||
G.GAME.used_vouchers.v_jane_token_voucher_plus or
|
|
||||||
G.GAME.modifiers.Roland_alt_swapper_deck
|
|
||||||
end,
|
end,
|
||||||
use = function(_, _, _, _)
|
use = function(_, _, _, _)
|
||||||
play_sound("jane_e_gilded", 1.25, 0.4)
|
play_sound("jane_e_gilded", 1.25, 0.4)
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ SMODS.Atlas {
|
||||||
path = Jane.config.texture_pack .. "/v_jane_token_voucher_plus.png",
|
path = Jane.config.texture_pack .. "/v_jane_token_voucher_plus.png",
|
||||||
}
|
}
|
||||||
|
|
||||||
if Jane.cry then
|
if Cryptid then
|
||||||
SMODS.Voucher {
|
SMODS.Voucher {
|
||||||
key = "jolly_voucher",
|
key = "jolly_voucher",
|
||||||
atlas = "janejollyvoucher",
|
atlas = "janejollyvoucher",
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue