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main ... 1.6.15

20 changed files with 370 additions and 635 deletions

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@ -42,44 +42,12 @@ match_indent = true
target = "functions/misc_functions.lua"
pattern = "local AC = G.SETTINGS.ambient_control"
position = "before"
payload = '''if Jane and
(type(G.ARGS.score_intensity.required_score) == "table" and
G.ARGS.score_intensity.required_score:to_number() or
G.ARGS.score_intensity.required_score) ~= 0 then
payload = '''if Jane and (type(G.ARGS.score_intensity.required_score) == "table" and G.ARGS.score_intensity.required_score:to_number() or G.ARGS.score_intensity.required_score) ~= 0 then
local break_infinity = ((Talisman or {}).config_file or {}).break_infinity
local big = (break_infinity == "" or break_infinity == nil) and function (x) return x end or to_big
local base = Cryptid and 2 or G.ARGS.score_intensity.required_score
local expo = Cryptid and G.ARGS.score_intensity.required_score or 2
local ratio = (G.ARGS.score_intensity.earned_score / (big(base) ^ big(expo))):to_number()
Jane.sinister = ratio > 1
G.ARGS.score_intensity.ambientSurreal4 =
(break_infinity and
SMODS.Mods.Amulet and
G.ARGS.score_intensity.earned_score >= Bakery_API.parse_hyper_e("e10#10##10000")) and 1 or 0
G.ARGS.score_intensity.ambientSurreal3 =
(G.ARGS.score_intensity.ambientSurreal4 == 0 and
number_format(G.ARGS.score_intensity.earned_score):find("#")) and 1 or 0
G.ARGS.score_intensity.ambientSurreal2 =
(G.ARGS.score_intensity.ambientSurreal3 == 0 and
G.ARGS.score_intensity.ambientSurreal4 == 0 and
(G.ARGS.score_intensity.earned_score /
(Cryptid and
big(G.ARGS.score_intensity.required_score) ^
big(G.ARGS.score_intensity.required_score) ^
big(G.ARGS.score_intensity.required_score) or
big(2) ^ big(G.ARGS.score_intensity.required_score)
)
):to_number() > 1
) and 1 or 0
G.ARGS.score_intensity.ambientSurreal1 =
(Jane.sinister and
G.ARGS.score_intensity.ambientSurreal2 == 0 and
G.ARGS.score_intensity.ambientSurreal3 == 0 and
G.ARGS.score_intensity.ambientSurreal4 == 0) and 1 or 0
Jane.sinister = (G.ARGS.score_intensity.earned_score / (big(base) ^ big(expo))):to_number() > 1
end'''
match_indent = true
@ -89,7 +57,7 @@ target = "functions/state_events.lua"
pattern = "for _, v in ipairs(SMODS.get_card_areas('playing_cards')) do"
position = "after"
payload = '''if v == G.hand and not (G.GAME.blind and G.GAME.blind.name == "The Card" and not G.GAME.blind.disabled) and next(SMODS.find_card("j_jane_survivor")) then
if Jane.cry then
if Cryptid then
for _, v in ipairs(G.hand.cards) do
local area = {cards = {v}}
SMODS.calculate_main_scoring({cardarea = area, full_hand = area.cards, scoring_hand = area.cards, scoring_name = text, poker_hands = poker_hands}, area.cards)
@ -183,91 +151,3 @@ pattern = "function SMODS.has_enhancement(card, key)"
position = "after"
payload = "if not card.config then return false end"
match_indent = true
[[patches]]
[patches.pattern]
target = "game.lua"
pattern = '''self.consumeables = CardArea('''
position = "before"
payload = '''if not G.GAME.modifiers.jane_spacious then'''
match_indent = true
[[patches]]
[patches.pattern]
target = "game.lua"
pattern = '''self.discard = CardArea('''
position = "before"
payload = '''else
self.jokers = CardArea(
0, 0,
CAI.joker_W+CAI.consumeable_W,
CAI.joker_H,
{card_limit = (self.GAME.starting_params.joker_slots +
self.GAME.starting_params.consumable_slots -
(G.GAME.modifiers.jane_spacious_omega and 0 or 1)) *
(G.GAME.modifiers.alt_jane_spacious and 2 or 1),
type = 'joker',
highlight_limit = 1e100
}
)
self.consumeables = self.jokers
end'''
match_indent = true
[[patches]]
[patches.pattern]
target = "functions/common_events.lua"
pattern = '''G.consumeables.T.y = 0'''
position = "after"
payload = '''G.jokers.T.x = G.hand.T.x - 0.1
G.jokers.T.y = 0'''
match_indent = true
[[patches]]
[patches.pattern]
target = "card.lua"
pattern = '''if G.consumeables.cards[1] then'''
position = "at"
payload = '''local eligible = {}
for i = 1, #G.consumeables.cards do
if G.consumeables.cards[i].ability.consumeable then
eligible[#eligible + 1] = G.consumeables.cards[i]
end
end
if #eligible > 0 then'''
match_indent = true
[[patches]]
[patches.pattern]
target = "card.lua"
pattern = '''local card = copy_card(pseudorandom_element(G.consumeables.cards, pseudoseed('perkeo')), nil)'''
position = "at"
payload = '''local card = copy_card(pseudorandom_element(eligible, pseudoseed('perkeo')), nil)'''
match_indent = true
[[patches]]
[patches.pattern]
target = '''=[SMODS _ "src/utils.lua"]'''
pattern = '''-- TARGET: add your own CardAreas for joker evaluation'''
position = "after"
payload = '''
if G.GAME.modifiers.jane_spacious then
t = {G.jokers, G.vouchers}
end'''
match_indent = true
[[patches]]
[patches.pattern]
target = "functions/misc_functions.lua"
pattern = "ambientOrgan1 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 100)/200*(G.ARGS.score_intensity.organ) end},"
position = "after"
payload = '''
jane_ambientSurreal1 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 80)/200*((G.ARGS.score_intensity.ambientSurreal1 or 0) * 1.4) end},
jane_ambientSurreal2 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 90)/200*((G.ARGS.score_intensity.ambientSurreal2 or 0) * 1.6) end},
jane_ambientSurreal3 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 100)/200*((G.ARGS.score_intensity.ambientSurreal3 or 0) * 1.8) end},
jane_ambientSurreal4 = {volfunc = function(_prev_volume) return _prev_volume*(1 - dt) + dt*0.6*(G.SETTINGS.SOUND.music_volume + 110)/200*((G.ARGS.score_intensity.ambientSurreal4 or 0) * 2) end},
'''
match_indent = true

View file

@ -11,12 +11,11 @@
"badge_colour": "3c3cff",
"priority": 114,
"dependencies": [
"Steamodded (>=1.0.0~BETA-1606b)",
"Lovely (>=0.6)",
"Bakery (>=3.2.0~*)"
"Steamodded (>=1.0.0~ALPHA-1304a)",
"Bakery (>=0.1.26~*)"
],
"conflicts": [
"Jen"
],
"version": "1.11.0"
"version": "1.6.15"
}

View file

@ -102,35 +102,35 @@ back {
loc_txt = {
name = "Acceleration Deck",
text = {
Jane.cry and "" or "{C:attention}Ante increases twice{} as strong",
Cryptid and "" or "{C:attention}Ante increases twice{} as strong",
"After defeating the {C:attention}Boss Blind{},",
Jane.cry and "set {C:attention}ante {}to the {C:attention}next" or "",
Jane.cry and "{C:attention}triangle number {}and create" or "",
Jane.cry and "an {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
Cryptid and "set {C:attention}ante {}to the {C:attention}next" or "",
Cryptid and "{C:attention}triangle number {}and create" or "",
Cryptid and "an {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
},
},
alt_loc_txt = {
name = "Jolt Sleeve",
text = {
Jane.cry and "{C:attention}Ante number {}scales with {C:attention}square numbers" or "{C:attention}Ante increases twice{} as strong",
Cryptid and "{C:attention}Ante number {}scales with {C:attention}square numbers" or "{C:attention}Ante increases twice{} as strong",
"After defeating the {C:attention}Small {}or {C:attention}Big Blind{},",
Jane.cry and "create a {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
Cryptid and "create a {C:spectral,E:1}Empowered Tag" or "create a {C:dark_edition}Negative {C:spectral,E:1}Soul",
},
},
loc_vars = function(_, info_queue, _)
if info_queue then
info_queue[#info_queue + 1] = Jane.cry and G.P_TAGS.tag_cry_empowered or G.P_CENTERS.c_soul
info_queue[#info_queue + 1] = Cryptid and G.P_TAGS.tag_cry_empowered or G.P_CENTERS.c_soul
end
return {vars = {}}
end,
alt_apply = function(_)
G.GAME.win_ante = Jane.cry and G.GAME.win_ante * G.GAME.win_ante or G.GAME.win_ante * 4 - 1
G.GAME.win_ante = Cryptid and G.GAME.win_ante * G.GAME.win_ante or G.GAME.win_ante * 4 - 1
G.GAME.alt_nitro = true
G.GAME.nitro = true
end,
apply = function(_)
G.GAME.win_ante = Jane.cry and G.GAME.win_ante * (G.GAME.win_ante + 1) / 2 or G.GAME.win_ante * 2 - 1
G.GAME.win_ante = Cryptid and G.GAME.win_ante * (G.GAME.win_ante + 1) / 2 or G.GAME.win_ante * 2 - 1
G.GAME.nitro = true
end,
alt_calculate = function(_, _, context)
@ -152,8 +152,9 @@ back {
local rain_world_jokers = {
"j_jane_monk",
"j_jane_survivor",
"j_jane_artificer",
"j_jane_spearmaster",
"j_jane_gourmand",
"j_jane_rivulet",
"j_jane_saint",
}
@ -212,7 +213,7 @@ back {
end,
}
if Jane.cry then
if Cryptid then
back {
key = "mysterious",
atlas = "janedecks",
@ -430,14 +431,14 @@ back {
name = "Orrery Deck",
text = {
"{C:attention}Hand stats {}are",
"always " .. (Jane.cry and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
"always " .. (Cryptid and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
},
},
alt_loc_txt = {
name = "Ephemeris Sleeve",
text = {
"{C:blue}Hands{}, {C:red}discards{}, and {C:money}money",
"are always " .. (Jane.cry and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
"are always " .. (Cryptid and "{C:cry_ascendant}" or "{C:attention}") .. "equalized",
},
},
alt_apply = function(_)
@ -562,7 +563,7 @@ local function two(x)
end
end
local eternal_text = Jane.cry and "Absolute" or "Eternal"
local eternal_text = Cryptid and "Absolute" or "Eternal"
back {
key = "weeck",
@ -570,7 +571,7 @@ back {
pos = {x = 4, y = 1},
loc_txt = {
name = "Weeck",
text = Jane.cry and {
text = Cryptid and {
"Start with an {C:purple,E:1}" .. eternal_text,
"{C:attention}Wee Joker {}and a deck",
"containing {C:attention}2 {C:purple,E:1}" .. eternal_text,
@ -622,31 +623,6 @@ back {
end,
}
back {
key = "spacious",
atlas = "janedecks",
pos = {x = 4, y = 0},
loc_txt = {
name = "Spacious Deck",
text = {
"{C:attention}Joker {}and {C:attention}Consumable",
"slots are {C:attention}combined",
"{C:attention}-1 {}Slot",
},
},
alt_loc_txt = {
name = "Boundless Sleeve",
text = {"Slots are {C:attention}doubled"},
},
alt_apply = function(_)
G.GAME.modifiers.alt_jane_spacious = true
G.GAME.modifiers.jane_spacious = true
end,
apply = function(_)
G.GAME.modifiers.jane_spacious = true
end,
}
local banned_keys = {
sleeve_Seen_Seen = true,
sleeve_jane_omega = true,
@ -688,15 +664,13 @@ back {
end,
apply = function(_)
apply_orrery()
G.GAME.modifiers.jane_spacious = true
G.GAME.used_vouchers.v_omen_globe = true
G.GAME.modifiers.jane_spacious_omega = true
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
Jane.q(function()
add_rain_world_joker()
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
G.jokers:emplace(wee)
add_rain_world_joker()
G.GAME.tortoise = true
G.GAME.obsidian = true
G.GAME.mysterious = true
@ -715,7 +689,6 @@ back {
end
end,
calculate = function(_, _, context)
rebalance_orrery()
G.GAME.mysterious = nil
if Jane.is_end_of_ante(context) then
@ -757,7 +730,7 @@ function ease_ante(mod)
end
if G.GAME.nitro then
mod = Jane.cry and
mod = Cryptid and
(G.GAME.round_resets.ante < 0 and -G.GAME.round_resets.ante or
math.ceil(next_number(G.GAME.round_resets.ante) - G.GAME.round_resets.ante)) or
(mod > 0 and mod * 2 or mod)

View file

@ -36,9 +36,9 @@ SMODS.Blind {
atlas = "janeblinds",
pos = {x = 0, y = 0},
vars = {},
dollars = Jane.cry and 7 or 5,
dollars = 6,
defeat = function(_)
if not Jane.cry then
if not Cryptid then
offset_operator(2 - Jane.get_operator())
elseif not G.GAME.blind.disabled then
offset_operator(1)
@ -62,7 +62,7 @@ SMODS.Blind {
end,
}
if Jane.cry then
if Cryptid then
SMODS.Blind {
loc_txt = {
name = "The Insignia",
@ -98,7 +98,7 @@ end
SMODS.Blind {
loc_txt = {
name = "The Wee",
text = {"All non-2s are debuffed", "and cannot be played"},
text = {"Only 2s can be played"},
},
key = "wee",
config = {},
@ -107,7 +107,7 @@ SMODS.Blind {
atlas = "janeblinds",
pos = {x = 0, y = 3},
vars = {},
dollars = Jane.cry and 2 or 5,
dollars = 2,
disable = function(self)
self.disabled = true
end,
@ -123,7 +123,7 @@ SMODS.Blind {
end
end,
get_loc_debuff_text = function(_)
return "Hand must strictly contain only 2s"
return "Hand must contain only 2s"
end,
recalc_debuff = function(self, card, _)
return not self.disabled and

View file

@ -5,7 +5,7 @@ SMODS.Atlas {
path = Jane.config.texture_pack .. "/p_jane_boosters.png",
}
if Jane.cry then
if Cryptid then
for i = 1, 2 do
SMODS.Booster {
key = "ministandard" .. i,

View file

@ -10,36 +10,17 @@ local rain_world_jokers = {
"j_jane_rot",
}
local is_rain_world_joker, survival = {}, {}
local is_rain_world_joker = {}
for _, v in pairs(rain_world_jokers) do
is_rain_world_joker[v] = true
end
Jane.q(function()
for gk, g in pairs(G.localization.descriptions) do
for ck, c in pairs((type(g) == "table" and not ({Back = true, Sleeve = true})[gk]) and g or {}) do
for _, text in pairs((type(c) == "table" and type(c.text) == "table" and G.P_CENTERS[ck]) and c.text or {}) do
if type(text) == "string" and (text:find("discard") or text:find("Discard")) then
survival[#survival + 1] = {id = ck}
break
end
end
end
end
end, nil, nil, nil, nil, false, true)
SMODS.Challenge {
key = "survival",
loc_txt = {name = "Survival"},
jokers = {{id = "j_jane_survivor"}},
rules = {modifiers = {{id = "discards", value = 0}}},
restrictions = {banned_cards = survival},
}
SMODS.Challenge {
key = "downpour",
loc_txt = {name = "Downpour"},
loc_txt = {
name = "Downpour",
},
rules = {custom = {{id = "jane_downpour1"}, {id = "jane_downpour2"}, {id = "jane_downpour3"}}},
apply = function(_)
for _, v in ipairs(rain_world_jokers) do

View file

@ -5,6 +5,10 @@ SMODS.Sound({key = "e_moire", path = "e_moire.ogg"})
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
local function allow_moire()
if Cryptid then
return true
end
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
if v.ability.extra.is_attuned then
return true
@ -23,7 +27,7 @@ SMODS.Edition({
loc_txt = {
name = "Polygloss",
label = "Polygloss",
text = Jane.cry and {
text = Cryptid and {
"{C:chips}+#1#{} Chips",
"{C:mult}+#2#{}, {X:mult,C:white}X#3#{}, & {X:mult,C:dark_edition}^#4#{} Mult",
"{C:money}$#5# {}when scored",
@ -38,7 +42,7 @@ SMODS.Edition({
chips = 12,
x_mult = 1.2,
p_dollars = 1,
e_mult = Jane.cry and 1.02 or nil,
e_mult = Cryptid and 1.02 or nil,
},
sound = {sound = "jane_e_polygloss", per = 1.2, vol = 0.4},
weight = 10,
@ -87,9 +91,9 @@ function Sprite:draw_shader(_shader, ...)
end
end
local jumbo_modifier = Jane.cry and 100 or 2
local jumbo_modifier = Cryptid and 100 or 2
local jumbo = SMODS.Edition({
SMODS.Edition({
key = "jumbo",
loc_txt = {
name = "Jumbo",
@ -98,7 +102,7 @@ local jumbo = SMODS.Edition({
"All card values are",
"{C:attention}multiplied{} by {C:attention}up to " .. jumbo_modifier,
"{C:inactive}(If possible)",
"{C:inactive,E:1,s:0.75}Whoa, it's huge!!{}",
"{C:inactive,E:1,s:0.7}Whoa, it's huge!!{}",
},
},
on_apply = function(card)
@ -107,10 +111,15 @@ local jumbo = SMODS.Edition({
end
card.Jane_jumbo = true
Jane.q(function()
Jane.resize(card, Jane.config.wee_sizemod)
end, nil, nil, nil, false, false)
local obj = card:gc()
if obj.set == "Booster" or obj.jumbo_mod then
jumbo_modifier = obj.jumbo_mod or 2
jumbo_modifier = obj.jumbo_mod or 10
end
if card.added_to_deck then
@ -119,18 +128,9 @@ local jumbo = SMODS.Edition({
Jane.misprintize(card, {min = jumbo_modifier, max = jumbo_modifier}, nil, true)
if (card.ability or {}).bonus and (card.base or {}).nominal then
card.ability.bonus = card.ability.bonus + card.base.nominal
end
if card.added_to_deck then
card:add_to_deck()
end
Jane.resize(card, Jane.config.wee_sizemod)
end,
on_load = function(card)
Jane.resize(card, Jane.config.wee_sizemod)
end,
on_remove = function(card)
if not card.Jane_jumbo then
@ -138,6 +138,11 @@ local jumbo = SMODS.Edition({
end
card.Jane_jumbo = nil
Jane.q(function()
Jane.resize(card, 1 / Jane.config.wee_sizemod)
end, nil, nil, nil, false, false)
local was_added = card.added_to_deck
if was_added then
@ -146,51 +151,19 @@ local jumbo = SMODS.Edition({
Jane.misprintize(card, {min = 1 / jumbo_modifier, max = 1 / jumbo_modifier}, nil, true)
if (card.ability or {}).bonus and (card.base or {}).nominal then
card.ability.bonus = card.ability.bonus - card.base.nominal
end
if was_added then
card:add_to_deck()
end
Jane.resize(card)
end,
sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
weight = 5,
extra_cost = 2,
extra_cost = 5,
in_shop = true,
shader = false,
apply_to_float = false,
get_weight = get_weight,
})
local orig_set_ability = Card.set_ability
function Card:set_ability(...)
local is_jumbo = self.edition and self.edition.jane_jumbo
if is_jumbo then
if Jane.cry then
jumbo.on_remove(self)
else
Jane.resize(self)
end
end
local ret = orig_set_ability(self, ...)
if is_jumbo then
if Jane.cry then
jumbo.on_apply(self)
else
Jane.resize(self, Jane.config.wee_sizemod)
end
end
return ret
end
SMODS.Edition({
key = "moire",
loc_txt = {
@ -201,15 +174,16 @@ SMODS.Edition({
"{X:mult,C:dark_edition}^#2#{C:mult} Mult",
},
},
config = {e_chips = Jane.cry and 0.8 or 0.9, e_mult = Jane.cry and 1.2 or 1.1},
config = {e_chips = Cryptid and 0.8 or 0.9, e_mult = Cryptid and 1.2 or 1.1},
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
weight = 1,
weight = 2,
extra_cost = 10,
in_shop = true,
shader = "moire",
in_pool = allow_moire,
apply_to_float = false,
get_weight = function(self)
return G.GAME.edition_rate * self.weight * (allow_moire() and 20 or 2)
return G.GAME.edition_rate * self.weight * (allow_moire() and 1 or 0)
end,
loc_vars = function(self, _, _)
return {vars = {self.config.e_chips, self.config.e_mult}}

View file

@ -1,4 +1,4 @@
for _, v in pairs({"7granddad", "betmma", "escapey", "honey", "oxy", "maxie", Jane.cry and "peppino" or nil}) do
for _, v in pairs({"7granddad", "betmma", "escapey", "honey", "oxy", "maxie", Cryptid and "peppino" or nil}) do
SMODS.Atlas {
px = 71,
py = 95,
@ -15,7 +15,7 @@ SMODS.Sound({key = "corrupt_milestone", path = "corrupt_milestone.ogg"})
SMODS.Sound({key = "corrupt_untick", path = "corrupt_untick.ogg"})
SMODS.Sound({key = "corrupt_tick", path = "corrupt_tick.ogg"})
local exotic = Jane.cry and "cry_exotic" or 4
local exotic = Cryptid and "cry_exotic" or 4
local food = {
"j_gros_michel",
@ -49,7 +49,7 @@ local granddad_palette = {
}
local function destructible(card)
return card.ability.consumeable and not card.highlighted and not (card.ability or {}).eternal
return not card.highlighted and not (card.ability or {}).eternal
end
local function food_jokers_count()
@ -138,21 +138,7 @@ local escapey_quotes = {
},
}
local function escapey_button_text(card)
if card.debuff then
return "DEBUFFED"
end
for _, v in ipairs(G.consumeables.cards) do
if destructible(v) then
return "CONSUME"
end
end
return "ESCAPE"
end
local esc = SMODS.Joker {
SMODS.Joker {
key = "escapey",
atlas = "janeescapey",
pronouns = "they_them",
@ -161,6 +147,7 @@ local esc = SMODS.Joker {
text = {
"{s:1.25}Use to sell {C:attention,s:1.25}tags",
"{s:1.25}for {X:money,C:white,s:1.25}$#1#X{s:1.25} each",
"{C:inactive,s:1.25}(Max of {C:money,s:1.25}$#2#{C:inactive,s:1.25})",
"If any {C:attention}consumables",
"are unselected, sell",
"those for {C:money}$#3# {}instead",
@ -168,7 +155,7 @@ local esc = SMODS.Joker {
"{C:inactive,s:0.75,E:1}#5#{C:red,s:1.5,E:1}#6#",
},
},
config = {extra = {money = 2, xmoney = 2, max = 200, escape_label = "ESCAPE"}},
config = {extra = {money = 2, xmoney = 1.5, max = 1000}},
attributes = {"destroy_card", "economy", "tag"},
pos = {x = 0, y = 0},
sinis = {x = 2, y = 0},
@ -189,12 +176,6 @@ local esc = SMODS.Joker {
return {vars = {extra.xmoney, number_format(extra.max), extra.money, normal[1], normal[2], scared}}
end,
calculate = function(_, card)
local extra = card.ability.extra
local label = extra.escape_label
extra.escape_label = escapey_button_text(card)
local _ = label ~= extra.escape_label and Bakery_API.rehighlight(card)
end,
Bakery_can_use = function(_, card)
if not Jane.can_use() or card.debuff then
return false
@ -213,7 +194,7 @@ local esc = SMODS.Joker {
return false
end,
Bakery_use_button_text = function(_, card)
return card.ability.extra.escape_label
return card.debuff and "DEBUFFED" or "ESCAPE"
end,
Bakery_use_joker = function(self, card)
if card.debuff then
@ -255,19 +236,12 @@ local esc = SMODS.Joker {
end
end
local tag_money = Jane.cry and G.GAME.dollars or math.min(G.GAME.dollars, extra.max)
local tag_times = Jane.cry and math.pow(extra.xmoney, xtimes) - 1 or xtimes
ease_dollars(math.ceil(times * extra.money + tag_money * tag_times))
local tags = math.min(G.GAME.dollars, extra.max) * (math.pow(extra.xmoney, xtimes) - 1)
ease_dollars(math.ceil(times * extra.money + tags))
end,
tag_threshold = 30,
}
local _ = Jane.cry or table.insert(
esc.loc_txt.text,
3,
"{C:inactive,s:1.25}(Max of {C:money,s:1.25}$#2#{C:inactive,s:1.25})"
)
local maxie_quotes = {
normal = {
"Hey! I hope we can become great friends together!",
@ -296,7 +270,7 @@ SMODS.Joker {
"{C:inactive,s:0.75,E:1}#3#{C:red,s:1.5,E:1}#4#",
},
},
config = {extra = {choices = Jane.cry and 2 or 1}},
config = {extra = {choices = Cryptid and 2 or 1}},
pos = {x = 0, y = 0},
sinis = {x = 2, y = 0},
soul_pos = {x = 1, y = 0},
@ -313,19 +287,14 @@ SMODS.Joker {
},
}
end,
calculate = function(self, card, context)
local _ = context.starting_shop and self:add_to_deck(card, false)
end,
add_to_deck = function(_, card, from_debuff)
if from_debuff then
return
end
calculate = function(_, card, context)
local min = math.min(card.ability.extra.choices, maxie_limit)
card.ability.extra.choices = min
for _ = 1, min do
SMODS.add_booster_to_shop()
if context.starting_shop then
for _ = 1, min do
SMODS.add_booster_to_shop()
end
end
end,
}
@ -403,7 +372,7 @@ SMODS.Joker {
cost = 8,
rarity = 3,
loc_vars = function(_, _, card)
local level = tonumber(card.ability.extra.level) or 1
local level = tonumber(card.ability.extra.level)
local function level_name(i)
local acc = ""
@ -447,12 +416,12 @@ SMODS.Joker {
update = function(_, card, _)
if card.added_to_deck and card.children.center and card.children.floating_sprite then
local extra = card.ability.extra or {}
local y = (tonumber(extra.level) or 1) > 1 and 1 or 0
local y = tonumber(extra.level) > 1 and 1 or 0
card.children.center:set_sprite_pos({x = 0, y = y})
card.children.floating_sprite:set_sprite_pos({x = Jane.sinister and 2 or 1, y = y})
end
local level = tonumber(card.ability.extra.level) or 1
local level = tonumber(card.ability.extra.level)
if not Jane.sinister and level > 2 then
card:juice_up(0, math.random() * (level - 2) / #Jane.rarity_ids)
@ -460,7 +429,7 @@ SMODS.Joker {
end,
}
if Cryptid and Cryptid.aliases then
if Cryptid then
Cryptid.aliases["honey"] = "j_jane_honey"
end
@ -470,7 +439,7 @@ function SMODS.poll_rarity(_pool_key, _rand_key)
local max = 0
for _, v in pairs(SMODS.find_card("j_jane_honey")) do
max = v.debuff and max or math.max(max, tonumber(v.ability.extra.level) or 1)
max = v.debuff and max or math.max(max, tonumber(v.ability.extra.level))
end
local rarity = orig_rarity(_pool_key, _rand_key)
@ -542,7 +511,7 @@ SMODS.Joker {
"{C:inactive,s:0.75,E:1}#11#{C:red,s:1.5,E:1}#12#",
},
},
config = {extra = {corrupted_steel = Jane.cry and 20 or 5, is_corrupted = false, milestone = 3, progress = 0}},
config = {extra = {corrupted_steel = Cryptid and 20 or 5, is_corrupted = false, milestone = 3, progress = 0}},
pos = {x = 0, y = 0},
sinis = {x = 2, y = 0},
soul_pos = {x = 1, y = 0},
@ -641,12 +610,12 @@ SMODS.Joker {
end,
}
if Cryptid and Cryptid.aliases then
if Cryptid then
Cryptid.aliases["oxy"] = "j_jane_oxy"
end
local operator = Jane.cry and "^" or "X"
local operator_prefix = Jane.cry and "{X:dark_edition,C:mult}" or "{X:mult,C:white}"
local operator = Cryptid and "^" or "X"
local operator_prefix = Cryptid and "{X:dark_edition,C:mult}" or "{X:mult,C:white}"
SMODS.Joker {
key = "betmma",
@ -655,16 +624,16 @@ SMODS.Joker {
name = "Betmma",
text = {
operator_prefix .. "+" .. operator .. "#1#{C:mult} Mult{} for every",
"{C:attention}" .. (Jane.cry and "Unique " or "") .. "Voucher{} redeemed",
"{C:attention}unique Voucher redeemed",
"{C:inactive}(Currently " .. operator_prefix .. operator .. "#2#{C:inactive})",
},
},
config = {extra = {tet = Jane.cry and 0.25 or 0.5}},
config = {extra = {tet = Cryptid and 0.25 or 0.5}},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
blueprint_compat = true,
cost = Jane.cry and 20 or 8,
rarity = Jane.cry and 4 or 3,
cost = Cryptid and 20 or 8,
rarity = Cryptid and 4 or 3,
loc_vars = function(_, _, center)
return {vars = {center.ability.extra.tet, 1 + (voucher_count() * center.ability.extra.tet)}}
end,
@ -680,15 +649,15 @@ SMODS.Joker {
return {
card = card,
colour = Jane.cry and G.C.jane_RGB or nil,
message = Jane.cry and (operator .. number_format(num)) or nil,
[Jane.cry and "e_mult" or "x_mult"] = num,
colour = Cryptid and G.C.jane_RGB or nil,
message = Cryptid and (operator .. number_format(num)) or nil,
[Cryptid and "e_mult" or "x_mult"] = num,
}, true
end
end,
}
if not Jane.cry then
if not Cryptid then
return
end
@ -706,8 +675,8 @@ SMODS.Joker {
soul_pos = {x = 1, y = 0},
atlas = "jane7granddad",
blueprint_compat = true,
cost = Jane.cry and 49 or 7,
rarity = Jane.cry and exotic or 3,
cost = Cryptid and 49 or 7,
rarity = Cryptid and exotic or 3,
loc_vars = function(_, _, center)
return {vars = {center.ability.shopslots}}
end,
@ -726,19 +695,19 @@ SMODS.Joker {
if context.other_card and context.other_card:get_id() == 7 and scj(context) then
grand_dad(card)
local palette = granddad_palette[math.random(#granddad_palette)]
local rnd = pseudorandom(pseudoseed("granddad"), 1, Jane.cry and 5 or 4)
local rnd = pseudorandom(pseudoseed("granddad"), 1, Cryptid and 5 or 4)
if rnd == 1 then
return {
message = Jane.cry and "+777" or "+77",
chips = Jane.cry and 777 or 77,
message = Cryptid and "+777" or "+77",
chips = Cryptid and 777 or 77,
colour = palette,
card = card,
}, true
elseif rnd == 2 then
return {
message = Jane.cry and "+777 Mult" or "+77 Mult",
mult = Jane.cry and 777 or 77,
message = Cryptid and "+777 Mult" or "+77 Mult",
mult = Cryptid and 777 or 77,
colour = palette,
card = card,
}, true
@ -751,8 +720,8 @@ SMODS.Joker {
}, true
elseif rnd == 4 then
return {
message = Jane.cry and "X7 Mult" or "X1.77 Mult",
x_mult = Jane.cry and 7 or 1.77,
message = Cryptid and "X7 Mult" or "X1.77 Mult",
x_mult = Cryptid and 7 or 1.77,
colour = palette,
card = card,
}, true
@ -782,8 +751,8 @@ SMODS.Joker {
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
config = {extra = {base = 2}},
cost = Jane.cry and 20 or 8,
rarity = Jane.cry and 4 or 3,
rarity = 3,
cost = 8,
blueprint_compat = true,
loc_vars = function(_, _, card)
return {vars = {card.ability.extra.base ^ food_jokers_count()}}
@ -792,7 +761,7 @@ SMODS.Joker {
local count = food_jokers_count()
if context.joker_main and count > 0 then
return {[Jane.cry and "e_mult" or "x_mult"] = card.ability.extra.base ^ count}
return {[Cryptid and "e_mult" or "x_mult"] = card.ability.extra.base ^ count}
end
end,
}

View file

@ -1,15 +1,17 @@
Jane = {
cry = not not G.P_CENTERS.j_cry_m,
config = {
wee_sizemod = 1.25,
texture_pack = "default",
wee_sizemod = math.sqrt(2),
bans = {"j_cry_crustulum", "c_cry_hammerspace"},
},
}
Jane.rarity_ids = Jane.cry and {1, 2, 3, "cry_epic", 4, "cry_exotic", "jane_junk"} or {1, 2, 3, 4, "jane_junk"}
Jane.misprintize = (Cryptid or {}).misprintize
Jane.misprintize_tbl = (Cryptid or {}).misprintize_tbl
Jane.misprinitze_val = (Cryptid or {}).misprintize_val
Jane.rarity_ids = Cryptid and {1, 2, 3, "cry_epic", 4, "cry_exotic", "jane_junk"} or {1, 2, 3, 4, "jane_junk"}
Jane.rarity_names = Jane.cry and {"Common", "Uncommon", "Rare", "Epic", "Legendary", "Exotic", "Junk"} or
Jane.rarity_names = Cryptid and {"Common", "Uncommon", "Rare", "Epic", "Legendary", "Exotic", "Junk"} or
{"Common", "Uncommon", "Rare", "Legendary", "Junk"}
if not Jane.misprintize then
@ -113,7 +115,7 @@ function Jane.card_status_text(
end
function Jane.empowered()
if Jane.cry then
if Cryptid then
add_tag(Tag("tag_cry_empowered"))
return
end
@ -171,24 +173,15 @@ function Jane.play_sound(sound, per, vol)
end)
end
function Jane.resize(card, mod)
if not card.origsize then
function Jane.resize(card, mod, force_save)
if force_save or not card.origsize then
card.origsize = {w = card.T.w, h = card.T.h}
end
card:hard_set_T(
card.T.x,
card.T.y,
mod and mod * card.T.w or card.origsize.w,
mod and mod * card.T.h or card.origsize.h
)
if not mod then
card.origsize = nil
end
card:hard_set_T(card.T.x, card.T.y, card.T.w * mod, card.T.h * mod)
remove_all(card.children)
card.children = {shadow = Moveable(0, 0, 0, 0)}
card.children = {}
card.children.shadow = Moveable(0, 0, 0, 0)
card:set_sprites(card.config.center, card.base.id and card.config.card)
if card.area and
@ -199,14 +192,13 @@ function Jane.resize(card, mod)
end
end
function Jane.q(func, delay, timer, trigger, blockable, blocking, no_delete)
function Jane.q(func, delay, timer, trigger, blockable, blocking)
G.E_MANAGER:add_event(Event({
delay = delay,
timer = timer,
trigger = (delay and not trigger) and "after" or trigger,
blocking = blocking,
blockable = blockable,
no_delete = no_delete,
func = function(...)
local ret = func(...)
return ret == nil and true or ret
@ -214,20 +206,6 @@ function Jane.q(func, delay, timer, trigger, blockable, blocking, no_delete)
}))
end
if false then
---@type table?
Big = Big
---@type { aliases: { [string]: string } }?
Cryptid = Cryptid
---@type { config_file: { break_infinity: boolean, disable_anims: boolean }? }?
Talisman = Talisman
---@type fun(any): boolean
_G.is_number = _G.is_number
end
local orig_can_highlight = CardArea.can_highlight
function CardArea:can_highlight(...)
@ -235,11 +213,9 @@ function CardArea:can_highlight(...)
return orig_can_highlight(self, ...)
end
local has_escapey = next(SMODS.find_card("j_jane_escapey"))
local config = self.config
config.old_limit = config.highlighted_limit == 1 / 0 and config.old_limit or config.highlighted_limit
config.highlighted_limit = has_escapey and 1 / 0 or config.old_limit
return has_escapey and true or orig_can_highlight(self, ...)
--- Allows more flexibility when using the Escapey joker to delete specific consumables.
self.config.highlighted_limit = 1 / 0
return true
end
local orig_highlight = Card.highlight
@ -317,7 +293,7 @@ function Game:update(dt)
local ante = G.GAME.round_resets.ante
local blind = get_blind_amount((ante >= 1 and ante <= 8) and math.floor(ante) or ante)
G.P_BLINDS["bl_jane_wee"].mult = 22 / blind
G.P_BLINDS["bl_jane_descending"].mult = math.ceil(8 * math.sqrt(blind)) / blind
G.P_BLINDS["bl_jane_descending"].mult = math.floor(8 * math.sqrt(blind)) / blind
Jane.update_honey()
if not Jane.bans_done then
@ -345,7 +321,7 @@ local orig_draw_card = draw_card
---@diagnostic disable-next-line: lowercase-global
function draw_card(a, b, c, d, e, f, ...)
if type(f) ~= "table" or (not f.shattered and not f.destroyed) then
if type(f) ~= "table" and not f.shattered and not f.destroyed then
return orig_draw_card(a, b, c, d, e, f, ...)
end
end
@ -364,10 +340,6 @@ SMODS.Atlas {
path = Jane.config.texture_pack .. "/c_jane_acc.png",
}
for i = 1, 4 do
SMODS.Sound({key = "ambientSurreal" .. i, path = "ambient_surreal" .. i .. ".ogg"})
end
for _, v in ipairs({
"back",
"blind",

View file

@ -133,11 +133,9 @@ function Jane.misprintize_tbl(name, ref_tbl, ref_value, clear, override, stack,
for k, v in pairs(tbl) do
if (type(tbl[k]) ~= "table") or is_number(tbl[k]) then
if is_number(tbl[k]) and not
(k == "x_chips" and not Jane.cry) and not
(k == "h_x_chips" and not Jane.cry) and not
(k == "x_chips" and not Cryptid) and not
(k == "id") and not
(k == "colour") and not
(k == "nominal") and not
(k == "suit_nominal") and not
(k == "base_nominal") and not
(k == "face_nominal") and not

View file

@ -12,7 +12,7 @@ SMODS.Sound({
select_music_track = function()
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
if v.ability.extra.is_attuned then
return 201
return Jane.sinister and -1 / 0 or 10
end
end
@ -25,13 +25,9 @@ SMODS.Sound({
path = "music_attuned_sinister.ogg",
volume = 1,
select_music_track = function()
if not Jane.sinister then
return -1 / 0
end
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
if v.ability.extra.is_attuned then
return 202
return Jane.sinister and 10 or -1 / 0
end
end
@ -58,8 +54,8 @@ for _, v in pairs({
}
end
local epic = Jane.cry and "cry_epic" or 3
local exotic = Jane.cry and "cry_exotic" or 4
local epic = Cryptid and "cry_epic" or 3
local exotic = Cryptid and "cry_exotic" or 4
SMODS.Rarity {
key = "junk",
@ -128,10 +124,10 @@ SMODS.Joker {
loc_txt = {
name = "The Survivor",
text = {
"All cards held in",
"hand also {C:attention}score" .. (Jane.cry and " {}and" or ""),
Jane.cry and "considered as the" or nil,
Jane.cry and "{C:attention}first {}played card" or nil,
"All cards held in hand",
"{C:attention}contribute to scoring" .. (Cryptid and " {}and" or ""),
Cryptid and "are all considered as" or nil,
Cryptid and "the {C:attention}first played card" or nil,
},
},
pos = {x = 0, y = 0},
@ -148,9 +144,11 @@ SMODS.Joker {
loc_txt = {
name = "The Hunter",
text = {
"{E:1}Succumbs to the {X:black,C:white,E:1}Rot{},",
(Jane.cry and "creating an {C:spectral}Empowered" or "creating a {C:dark_edition}Negative"),
(Jane.cry and "{C:spectral}Tag" or "{C:spectral}Soul") .. " {}after #1#",
"{C:blue}Provides infinite hands",
"{C:red,s,E:1}Succumbs to the Rot {}and creates",
(Cryptid and "an {C:spectral}Empowered Tag" or "a {C:dark_edition}Negative {C:spectral}Soul") .. " {}after #1#",
"When {C:attention}sold#2#{}, turns#3#",
"#4#{C:red}The Rot{} without rewards",
},
},
config = {extra = {rounds_left = hunter[1]}},
@ -159,15 +157,14 @@ SMODS.Joker {
blueprint_compat = false,
perishable_compat = false,
soul_pos = {x = 1, y = 0},
cost = Jane.cry and 15 or 8,
rarity = Jane.cry and epic or 3,
cost = Cryptid and 15 or 8,
rarity = Cryptid and epic or 3,
loc_vars = function(_, info_queue, card)
local function rounds(amount)
return " round" .. ((math.abs(amount) > 1 or math.abs(amount) == 0) and "s" or "")
end
info_queue[#info_queue + 1] = G.P_CENTERS.j_jane_rot
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_cry_empowered or G.P_CENTERS.c_soul
info_queue[#info_queue + 1] = Cryptid and G.P_CENTERS.c_cry_empowered or G.P_CENTERS.c_soul
local rounds_left = card.ability.extra.rounds_left
local sold = rounds_left - hunter[5]
@ -221,51 +218,72 @@ SMODS.Joker {
spawn_rot()
end
if context.blueprint or
context.individual or
context.repetition or
context.retrigger_joker or
not context.end_of_round then
if context.blueprint then
return
end
card.ability.extra.rounds_left = card.ability.extra.rounds_left - 1
local rl = card.ability.extra.rounds_left
Jane.card_status_text(card, tostring(card.ability.extra.rounds_left), nil, nil, G.C.RED, nil, nil, nil, nil,
nil, "generic1")
if rl > hunter[2] then
card:juice_up(0.6, 0.1)
elseif rl > hunter[3] then
if rl == hunter[2] then
Jane.play_sound("jane_gore1")
if context.selling_self and card.ability.extra.rounds_left <= hunter[5] then
spawn_rot()
elseif not context.individual and not context.repetition and not context.retrigger_joker then
if G.GAME.round_resets.hands <= 0 then
G.GAME.round_resets.hands = 1
end
card:juice_up(0.6, 0.1)
elseif rl > hunter[4] then
if rl == hunter[3] then
Jane.play_sound("jane_gore3")
if not card.hunter_prep then
card.hunter_prep = true
Jane.q(function()
card.hunter_prep = nil
if G.GAME.current_round.hands_left < G.GAME.round_resets.hands then
ease_hands_played(G.GAME.round_resets.hands - G.GAME.current_round.hands_left)
end
end)
end
card:juice_up(0.6, 0.1)
elseif rl > hunter[5] then
if rl == hunter[4] then
Jane.play_sound("jane_gore8")
if not context.end_of_round then
return
end
card:juice_up(0.6, 0.1)
Jane.play_sound("jane_warning_heartbeat")
elseif rl > 0 then
if rl == hunter[5] then
Jane.play_sound("jane_gore4")
end
card.hunter_prep = nil
card.ability.extra.rounds_left = card.ability.extra.rounds_left - 1
local rl = card.ability.extra.rounds_left
Jane.card_status_text(card, tostring(card.ability.extra.rounds_left), nil, nil, G.C.RED, nil, nil, nil, nil,
nil, "generic1")
card:juice_up(1.8, 0.3)
Jane.play_sound("jane_warning_heartbeat")
else
card:juice_up(2, 0.8)
Jane.play_sound("jane_warning_heartbeat")
Jane.q(die, 0)
if rl > hunter[2] then
card:juice_up(0.6, 0.1)
elseif rl > hunter[3] then
if rl == hunter[2] then
Jane.play_sound("jane_gore1")
end
card:juice_up(0.6, 0.1)
elseif rl > hunter[4] then
if rl == hunter[3] then
Jane.play_sound("jane_gore3")
end
card:juice_up(0.6, 0.1)
elseif rl > hunter[5] then
if rl == hunter[4] then
Jane.play_sound("jane_gore8")
end
card:juice_up(0.6, 0.1)
Jane.play_sound("jane_warning_heartbeat")
elseif rl > 0 then
if rl == hunter[5] then
Jane.play_sound("jane_gore4")
end
card:juice_up(1.8, 0.3)
Jane.play_sound("jane_warning_heartbeat")
else
card:juice_up(2, 0.8)
Jane.play_sound("jane_warning_heartbeat")
Jane.q(die, 0)
end
end
end,
}
@ -275,90 +293,41 @@ SMODS.Joker {
atlas = "janegourmand",
loc_txt = {
name = "The Gourmand",
text = {"All cards are {C:dark_edition}Jumbo"},
text = {
"Values on {C:attention}consumables",
"are {C:attention}multiplied{} by {C:attention}#1#",
"when they are created",
"{C:inactive}(If possible)",
},
},
loc_vars = function(_, _, center)
return {vars = {center.ability.modifier}}
end,
config = {modifier = 2},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
blueprint_compat = false,
cost = 20,
rarity = 4,
loc_vars = function(_, info_queue)
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_jumbo
end,
cost = 8,
rarity = 3,
}
local function add_to_consumable_ability_by(n)
local f = SMODS.Mods.Roland.qol[1]
local function new(v)
return type(v) == "number" and v + n or type(v) == "table" and f(v):map(new):table() or v
end
---@param card Card
return function(card)
local ability = card.ability or {}
local function go(key)
---@type { [string]: number }|number
local value = ability[key]
--print(key)
if not value then
return
end
if type(value) == "number" then
ability[key] = value + n
return
end
if type(value) ~= "table" then
return
end
local new_value = f(value):map(new):table()
f(new_value):each(function(v, k)
ability[k] = v
end)
ability[key] = new_value
end
local center_key = (card.config or {}).center_key
if center_key and center_key:sub(1, 2) == "c_" then
f {"extra", "consumeable"}:each(go)
end
end
end
local orig_set_ability = Card.set_ability
---@diagnostic disable-next-line: duplicate-set-field
function Card:set_ability(center, initial, delay_sprites)
orig_set_ability(self, center, initial, delay_sprites)
if next(SMODS.find_card("j_jane_rivulet")) and
if next(SMODS.find_card("j_jane_gourmand")) and
self.gc and
self:gc().key ~= "c_base" and
string.sub(self:gc().key, 1, 2) == "c_" then
if Jane.cry or not ((SMODS.Mods.Roland or {}).qol or {})[1] then
local mod = 1
local mod = 1
for _, v in pairs(SMODS.find_card("j_jane_rivulet")) do
mod = mod * v.ability.modifier
end
Jane.misprintize(self, {min = mod, max = mod}, nil, true)
else
local mod = 0
for _, v in pairs(SMODS.find_card("j_jane_rivulet")) do
mod = mod + v.ability.modifier
end
add_to_consumable_ability_by(mod)(self)
for _, v in pairs(SMODS.find_card("j_jane_gourmand")) do
mod = mod * v.ability.modifier
end
Jane.misprintize(self, {min = mod, max = mod}, nil, true)
end
end
@ -368,31 +337,20 @@ SMODS.Joker {
loc_txt = {
name = "The Artificer",
text = {
"Use to {C:red}destroy",
"Grants the {C:green}ability{} to {C:red}destroy",
"selected {C:attention}playing cards",
not Jane.cry and "{C:red,E:1}Self-destructs" or nil,
not Jane.cry and "after {C:attention}#1# #2#" or nil,
},
},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
config = {extra = {uses = 2}},
eternal_compat = false,
blueprint_compat = false,
cost = Jane.cry and 50 or 7,
rarity = Jane.cry and exotic or 3,
loc_vars = function(_, _, card)
card.ability = card.ability or {}
card.ability.extra = card.ability.extra or {}
card.ability.extra.uses = card.ability.extra.uses or 2
local uses = card.ability.extra.uses
return {vars = {uses, uses == 1 and "use" or "uses"}}
end,
cost = Cryptid and 50 or 20,
rarity = exotic,
Bakery_use_button_text = function(_, _) return "DESTROY" end,
Bakery_can_use = function(_, card)
return not card.debuff and Jane.can_use() and next(G.hand.highlighted)
end,
Bakery_use_joker = function(_, card)
Bakery_use_joker = function(_, _)
for _, v in pairs(SMODS.find_card("j_jane_oxy")) do
Jane.oxy(v, G.hand.highlighted)
end
@ -400,17 +358,6 @@ SMODS.Joker {
for _, v in pairs(G.hand.highlighted) do
v:start_dissolve()
end
if Jane.cry then
return
end
card.ability.extra.uses = card.ability.extra.uses - 1
local _ = card.ability.extra.uses <= 0 and card:start_dissolve()
local _ = card.ability.extra.uses == 1 and juice_card_until(card, function()
return card.area == G.jokers
end, true)
end,
}
@ -422,11 +369,9 @@ SMODS.Joker {
loc_txt = {
name = "The Spearmaster",
text = {
"You can choose {C:attention}any",
"number of cards",
"in {C:attention}Booster Packs",
"{C:attention}Booster Packs{} have",
"{C:green}+#1#{} additional cards",
"You can choose {C:attention}any number of cards",
"after opening {C:attention}any Booster Pack",
"{C:attention}Booster Packs{} have {C:green}+#1#{} additional cards",
},
},
config = {extra = {choices = 1}},
@ -439,8 +384,8 @@ SMODS.Joker {
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
blueprint_compat = false,
cost = Jane.cry and 12 or 20,
rarity = Jane.cry and epic or 4,
cost = Cryptid and 12 or 20,
rarity = Cryptid and epic or 4,
Bakery_can_use = function(_, card)
if card.debuff or not
Jane.can_use() or not
@ -516,21 +461,15 @@ SMODS.Joker {
loc_txt = {
name = "The Rivulet",
text = {
"Values on {C:attention}consumables",
"are {C:attention}" .. (Jane.cry and "multiplied" or "added") .. "{} by {C:attention}#1#" .. (Jane.cry and "" or "{} when"),
(Jane.cry and "when " or "") .. "they are created",
"{C:inactive}(If possible)",
"Non-{C:dark_edition}editioned{} cards are",
"{C:attention}given a random {C:dark_edition}Edition",
},
},
config = {modifier = Jane.cry and 2 or 1},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
blueprint_compat = false,
cost = 8,
rarity = 3,
loc_vars = function(_, _, center)
return {vars = {center.ability.modifier}}
end,
cost = 20,
rarity = 4,
}
local orig_draw = Card.draw
@ -555,11 +494,11 @@ function Card:draw(layer)
if cen and
self.facing == "front" and
self.config and
(self.added_to_deck or (self.area and self.area == G.hand)) and
not self.edition and
(self.added_to_deck or (self.area and self.area == G.hand)) and not
self.edition and
(self.area == G.consumeables or cen.set ~= "Booster") and
next(SMODS.find_card("j_jane_gourmand")) then
self:set_edition("e_jane_jumbo", true, true)
next(SMODS.find_card("j_jane_rivulet")) then
self:set_edition(poll_edition("rivulet_edition", nil, true, true))
end
orig_draw(self, layer)
@ -576,28 +515,44 @@ function Card:set_debuff(should_debuff)
end
end
local function attunement()
return (G.GAME or {}).weeckweeck and 2 or (Cryptid and 1.002 or 1.25)
end
SMODS.Joker {
key = "saint",
atlas = "janesaint",
loc_txt = {
name = {"{}", "#1#{C:jane_RGB,s:0.8}#2#", "{C:jane_RGB,s:1.6}#3#"},
text = {
"{C:attention}Use {}to toggle itself or",
"other Jokers to its",
"left's {C:legendary}Eternal{} sticker",
"{C:attention}#4#{}#5#{C:spectral}#6#{}#7#",
"{C:inactive,s:1.25}#8#{C:attention,s:1.25}#9#{C:inactive,s:1.25}#10#",
Jane.cry and "{C:inactive}(Gateway has no downside)" or nil,
name = "The Saint{C:jane_RGB}#1#",
text = Cryptid and {
"{C:attention}Use {}to toggle {X:legendary,C:white}Eternal{} stickers to the left",
"{C:spectral}Analog{}, {C:spectral}Ankh{}, {C:spectral}Gateway{}, and",
"{C:spectral,s:0.95}Summoning {s:0.95}will {C:attention,s:0.95}not destroy Jokers",
"{C:jane_RGB}#2#{}#3#{X:black,C:jane_RGB,s:1.5}#4#{C:spectral}#5#{C:mult}#6#",
"{C:inactive,s:1.25}#7#{C:attention,s:1.25}#8#{C:inactive,s:1.25}#9#{C:inactive}#10#",
} or {
"{C:attention}Use {}to toggle {X:legendary,C:white}Eternal{} stickers to the left",
"{C:jane_RGB}#2#{}#3#{C:dark_edition}#4#{C:spectral}#5#",
"{C:inactive,s:1.25}#6#{C:attention,s:1.25}#7#{C:inactive,s:1.25}#8#{C:inactive}#9#",
},
},
config = {extra = {changes_editions = false, jokers = Jane.cry and 10 or 1, karma = 0, max_karma = Jane.cry and 10 or 3}},
config = {extra = {karma = 0, max_karma = Cryptid and 10 or 2}},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
cost = 20,
rarity = 4,
blueprint_compat = true,
loc_vars = function(_, info_queue, card)
info_queue[#info_queue + 1] = Jane.cry and G.P_CENTERS.c_cry_gateway or nil
if Cryptid then
info_queue[#info_queue + 1] = G.P_CENTERS.c_cry_analog
end
info_queue[#info_queue + 1] = Cryptid and G.P_CENTERS.c_ankh or nil
info_queue[#info_queue + 1] = Cryptid and G.P_CENTERS.c_cry_gateway or G.P_CENTERS.c_soul
if Cryptid then
info_queue[#info_queue + 1] = G.P_CENTERS.c_cry_summoning
end
local extra = card.ability.extra
local karma = extra.karma
@ -605,26 +560,36 @@ SMODS.Joker {
local attuned = karma >= max_karma
return {
vars = {
attuned and "" or "The Saint",
attuned and "The" or "",
attuned and "Attuned" or "",
vars = Cryptid and {
attuned and " (Attuned)" or "",
attuned and "" or "Attune ",
attuned and "" or "at ",
attuned and (Jane.cry and "Gateways " or "Spectrals ") or
max_karma .. (Jane.cry and " Gateways" or " Spectrals"),
attuned and "add Joker slots" or "",
attuned and "[Currently " or "[",
attuned and "+" .. karma or karma,
attuned and "]" or " / " .. max_karma .. "]",
attuned and "" or "after using ",
attuned and "^^" .. attunement() or max_karma,
attuned and "" or " Gateways",
attuned and " Mult" or "",
attuned and "" or "[",
attuned and "" or karma,
attuned and "" or " / " .. max_karma .. "]",
attuned and "(Cannot be debuffed)" or "",
} or {
attuned and " (Attuned)" or "",
attuned and "" or "Attune ",
attuned and "Boosts cards with " or "after using ",
attuned and "editions" or max_karma,
attuned and "" or " Ankh or Soul Cards",
attuned and "" or "[",
attuned and "" or karma,
attuned and "" or " / " .. max_karma .. "]",
attuned and "(Cannot be debuffed)" or "",
},
}
end,
update = function(_, card, _)
if card.edition and card.edition.Roland_frozen then
card:set_edition("e_base")
elseif card.children.floating_sprite then
card.children.floating_sprite:set_sprite_pos({x = card.ability.extra.is_attuned and 2 or 1, y = 0})
card.debuff_immune = card.ability.extra.is_attuned
if card.added_to_deck and card.children.center and card.children.floating_sprite then
local extra = card.ability.extra
card.children.floating_sprite:set_sprite_pos({x = extra.is_attuned and 2 or 1, y = 0})
end
end,
calculate = function(_, card, context)
@ -666,9 +631,49 @@ SMODS.Joker {
end, 1)
end
if extra.karma >= max_karma then
local karma = (extra.is_attuning or extra.is_attuned) and 0 or extra.karma
G.jokers:change_size(karma * extra.jokers)
if extra.is_attuned then
card.debuff = false
if card.ability then
card.ability.perishable = false
card.ability.perish_tally = 1e9
end
if Cryptid and not context.joker_main then
return
end
if not Cryptid and not context.other_joker and (not context.individual or context.cardarea ~= G.play) then
return
end
local attune = attunement()
local trigger = ({
e_holo = {mult = 50},
e_foil = {chips = 250},
e_polychrome = {x_mult = 2.5},
e_jane_polygloss = {
mult = 10,
x_mult = 2,
chips = 100,
p_dollars = 10,
},
e_jane_moire = {
colour = G.C.jane_RGB,
sound = "talisman_eeechip",
EEchip_mod = Cryptid and attune or nil,
[Cryptid and "EEmult_mod" or "Emult_mod"] = attune,
message = (Cryptid and "^^" or "^") .. attune .. (Cryptid and " Chips & Mult" or ""),
},
})[Cryptid and "e_jane_moire" or ((context.other_card or context.other_joker or {}).edition or {}).key]
if trigger then
trigger.card = card
end
return trigger
elseif extra.karma >= max_karma then
ascend()
end
@ -679,9 +684,9 @@ SMODS.Joker {
return
end
local gc = context.consumeable:gc()
local key = context.consumeable:gc().key
if Jane.cry and gc.key ~= "c_cry_gateway" or not Jane.cry and gc.set ~= "Spectral" then
if Cryptid and key ~= "c_cry_gateway" or not Cryptid and (key ~= "c_ankh" and key ~= "c_soul") then
return
end
@ -697,7 +702,7 @@ SMODS.Joker {
{message = "+" .. quota .. " Karma", colour = G.C.PALE_GREEN}
)
local _ = extra.karma <= max_karma and card_eval_status_text(
card_eval_status_text(
card,
"extra",
nil,
@ -710,49 +715,33 @@ SMODS.Joker {
return
end
G.jokers:change_size((extra.is_attuned and quota or extra.karma) * extra.jokers)
ascend()
end,
Bakery_can_use = function(_, card)
return Jane.can_use() and not card.debuff
return not card.debuff and Jane.can_use()
end,
Bakery_use_joker = function(_, card)
for joker_index = 1, math.max(card.rank - 1, 1) do
local joker = G.jokers.cards[joker_index]
joker:set_eternal(not joker.ability.eternal)
Bakery_use_joker = function(self, card)
if not self:Bakery_can_use(card) then
return
end
if joker.Roland_frozen_ability then
joker.Roland_frozen_ability.eternal = joker.ability.eternal
end
if not card.ability.extra.changes_editions or
not card.ability.extra.is_attuned or
joker.ability.eternal then
joker:juice_up()
goto continue
end
local edition = 1
for ii, vv in ipairs(joker.edition and G.P_CENTER_POOLS.Edition or {}) do
if vv.key == joker.edition.key then
edition = ii
break
for k, v in ipairs(G.jokers.cards) do
if card == v then
for i = 1, math.max(k - 1, 1) do
local joker = G.jokers.cards[i]
joker:set_eternal(not joker.ability.eternal)
joker:juice_up()
end
end
local next = edition < #G.P_CENTER_POOLS.Edition and edition + 1 or 1
joker:set_edition(G.P_CENTER_POOLS.Edition[next].key)
::continue::
return
end
end
end,
}
if Cryptid and Cryptid.aliases then
if Cryptid then
Cryptid.aliases["saint"] = "j_jane_saint"
Cryptid.aliases["attuned"] = "j_jane_saint"
Cryptid.aliases["the saint"] = "j_jane_saint"
Cryptid.aliases["the attuned"] = "j_jane_saint"
end
SMODS.Joker {
@ -761,8 +750,9 @@ SMODS.Joker {
loc_txt = {
name = "The Rot",
text = {
Jane.cry and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing",
Jane.cry and "end of {C:attention}every ante" or nil,
not Cryptid and "{C:inactive,E:1}Does nothing" or nil,
Cryptid and "{C:attention}Duplicates itself{} at the" or nil,
Cryptid and "end of {C:attention}every ante" or nil,
},
},
pos = {x = 0, y = 0},
@ -779,7 +769,7 @@ SMODS.Joker {
return not not next(SMODS.find_card("j_jane_rot"))
end,
calculate = Jane.cry and function(_, card, context)
calculate = Cryptid and function(_, card, context)
local function has_room()
return G.jokers.config.card_count < G.jokers.config.card_limit
end

View file

@ -1,3 +1,10 @@
SMODS.Atlas {
key = "janertarots",
px = 71,
py = 95,
path = Jane.config.texture_pack .. "/c_jane_reversetarots.png",
}
SMODS.Sound({key = "draw", path = "draw.ogg"})
local function conjure(card, number)
@ -183,8 +190,8 @@ SMODS.Consumable {
loc_txt = {
name = "Shadows",
text = {
"Create {C:attention}#1#{} random {C:dark_edition}Negative",
"{C:attention}Perishable Jokers{}, set {C:money}sell",
"Create {C:attention}#1#{} {C:green}random {C:dark_edition}Negative",
"{C:attention}Perishable {C:attention}Jokers{}, set {C:money}sell",
"{C:money}value {}of {C:attention}all Jokers {}to {C:money}$0",
},
},
@ -249,13 +256,13 @@ SMODS.Consumable {
key = "obfuscation",
atlas = "janeacc",
set = "Spectral",
hidden = not Jane.cry,
soul_rate = not Jane.cry and 0.003 or nil,
soul_set = not Jane.cry and "Spectral" or nil,
hidden = not Cryptid,
soul_rate = not Cryptid and 0.003 or nil,
soul_set = not Cryptid and "Spectral" or nil,
loc_txt = {
name = "Obfuscation",
text = {
"{C:green,E:1}Randomizes{} all cards in hand",
"{C:green,E:1}Randomises{} all cards in hand",
"{C:inactive}(Rank, seal, edition,",
"{C:inactive}enhancement, and suit)",
},
@ -280,14 +287,14 @@ SMODS.Consumable {
key = "rift",
atlas = "janeacc",
set = "Spectral",
hidden = not Jane.cry,
soul_rate = not Jane.cry and 0.003 or nil,
soul_set = not Jane.cry and "Spectral" or nil,
hidden = not Cryptid,
soul_rate = not Cryptid and 0.003 or nil,
soul_set = not Cryptid and "Spectral" or nil,
loc_txt = {
name = "Rift",
text = {
"{C:red}Reset {}your deck to a",
"standard 52-card deck",
"{C:attention}Reset {}your deck to a",
"{C:attention}standard 52-card deck",
},
},
pos = {x = 4, y = 4},

View file

@ -1,4 +1,4 @@
if not Jane.cry then
if not Cryptid then
return
end
@ -97,7 +97,7 @@ SMODS.Consumable {
end,
}
if Cryptid and Cryptid.aliases then
if Cryptid then
Cryptid.aliases["joker in a tarot"] = "c_jane_jokerinatarot"
Cryptid.aliases["joker-in-a-tarot"] = "c_jane_jokerinatarot"
Cryptid.aliases["jolly in a tarot"] = "c_jane_jokerinatarot"

View file

@ -38,9 +38,6 @@ local function on_token_use(id)
add_tag(t)
end
local gourmand = G.P_TAGS.j_cry_gourmand and "j_cry_gourmand" or
(G.P_TAGS.j_cry_gourmond and "j_cry_gourmond" or nil)
local vowels = {A = true, E = true, I = true, O = true, U = true}
for _, v in pairs({
@ -55,7 +52,7 @@ for _, v in pairs({
{"tag_uncommon", "Uncommon", 2, 1, 3},
{"tag_rare", "Rare", 3, 1, 5},
{"tag_cry_epic", "Epic", 4, 1, 8},
{gourmand, "Gourmand", 5, 1, 4},
{"tag_cry_gourmond", "Gourmond", 5, 1, 4},
{"tag_double", "Double", 0, 2, 6},
{"tag_cry_triple", "Triple", 1, 2, 8},
{"tag_cry_quadruple", "Quadruple", 2, 2, 10},
@ -93,17 +90,14 @@ for _, v in pairs({
{"tag_cry_scope", "Scope", 5, 7, 3},
{"tag_cry_banana", "Banana", 0, 8, 4},
}) do
if v[1] and (Jane.cry or v[1]:sub(1, 7) ~= "tag_cry") then
if Cryptid or v[1]:sub(1, 7) ~= "tag_cry" then
SMODS.Consumable {
key = "token_" .. v[1],
set = "jane_tokens",
atlas = "janetokens",
loc_txt = {
name = v[2] .. " Token",
text = {
"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or ""),
"{C:attention}" .. v[2] .. " Tag",
},
text = {"Creates a" .. (vowels[v[2]:sub(1, 1)] and "n" or "") .. " {C:attention}" .. v[2] .. " Tag"},
},
loc_vars = function(_, info_queue, _)
info_queue[#info_queue + 1] = v[1] ~= "tag_cry_cat" and G.P_TAGS[v[1]] or nil
@ -115,9 +109,7 @@ for _, v in pairs({
can_divide = true,
can_use = Jane.can_use,
in_pool = function(_, _)
return G.GAME.used_vouchers.v_jane_token_voucher or
G.GAME.used_vouchers.v_jane_token_voucher_plus or
G.GAME.modifiers.Roland_alt_swapper_deck
return G.GAME.used_vouchers.v_jane_token_voucher or G.GAME.modifiers.Roland_alt_swapper_deck
end,
use = function(_, _, _, _)
play_sound("jane_e_gilded", 1.25, 0.4)

View file

@ -19,7 +19,7 @@ SMODS.Atlas {
path = Jane.config.texture_pack .. "/v_jane_token_voucher_plus.png",
}
if Jane.cry then
if Cryptid then
SMODS.Voucher {
key = "jolly_voucher",
atlas = "janejollyvoucher",