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1.12.3 ... main

9 changed files with 703 additions and 479 deletions

View file

@ -4,7 +4,7 @@
#define MY_HIGHP_OR_MEDIUMP mediump
#endif
extern MY_HIGHP_OR_MEDIUMP vec2 crystal;
extern MY_HIGHP_OR_MEDIUMP vec2 gaming;
extern MY_HIGHP_OR_MEDIUMP number dissolve;
extern MY_HIGHP_OR_MEDIUMP number time;
extern MY_HIGHP_OR_MEDIUMP vec4 texture_details;
@ -51,31 +51,50 @@ vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv)
return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0);
}
vec3 oklab2srgb(vec3 c)
{
float l_ = c.r + 0.3963377774 * c.g + 0.2158037573 * c.b;
float m_ = c.r - 0.1055613458 * c.g - 0.0638541728 * c.b;
float s_ = c.r - 0.0894841775 * c.g - 1.2914855480 * c.b;
float l = l_ * l_ * l_;
float m = m_ * m_ * m_;
float s = s_ * s_ * s_;
return vec3(
4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
-0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s
);
}
vec3 oklch2srgb(vec3 c)
{
return oklab2srgb(vec3(c.x, c.y * cos(c.z), c.y * sin(c.z)));
}
vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords )
{
vec4 tex = Texel( texture, texture_coords);
vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
MY_HIGHP_OR_MEDIUMP vec4 tex = Texel( texture, texture_coords);
number low = min(tex.r, min(tex.g, tex.b));
number high = max(tex.r, max(tex.g, tex.b));
number delta = high-low -0.1;
if (tex.r + tex.g + tex.b > 2.5) {
tex = vec4(oklch2srgb(vec3(.95, 0.0325, gaming.y + texture_coords.y * 10)), tex.a);
}
else if (tex.r + tex.g + tex.b < 1.5) {
tex = vec4(oklch2srgb(vec3(.7, 0.0325, gaming.y + texture_coords.y * 10 + 3.14159)), tex.a);
}
number fac = 0.8 + 0.9*sin(11.*uv.x+4.32*uv.y + crystal.r*12. + cos(crystal.r*5.3 + uv.y*4.2 - uv.x*4.));
number fac2 = 0.5 + 0.5*sin(8.*uv.x+2.32*uv.y + crystal.r*5. - cos(crystal.r*2.3 + uv.x*8.2));
number fac3 = 0.5 + 0.5*sin(10.*uv.x+5.32*uv.y + crystal.r*6.111 + sin(crystal.r*5.3 + uv.y*3.2));
number fac4 = 0.5 + 0.5*sin(3.*uv.x+2.32*uv.y + crystal.r*8.111 + sin(crystal.r*1.3 + uv.y*11.2));
number fac5 = sin(0.9*16.*uv.x+5.32*uv.y + crystal.r*12. + cos(crystal.r*5.3 + uv.y*4.2 - uv.x*4.));
MY_HIGHP_OR_MEDIUMP vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
number maxfac = 0.7*max(max(fac, max(fac2, max(fac3,0.0))) + (fac+fac2+fac3*fac4), 0.);
if (!shadow && dissolve > 0.01){
if (burn_colour_2.a > 0.01){
tex.rgb = tex.rgb*(1.-0.6*dissolve) + 0.6*burn_colour_2.rgb*dissolve;
} else if (burn_colour_1.a > 0.01){
tex.rgb = tex.rgb*(1.-0.6*dissolve) + 0.6*burn_colour_1.rgb*dissolve;
}
}
tex.rgb = tex.rgb*0.5 + vec3(0.4, 0.4, 0.8);
tex.r = tex.r-delta + delta*maxfac*(0.7 + fac5*0.27) - 0.1;
tex.g = tex.g-delta + delta*maxfac*(0.7 - fac5*0.27) - 0.1;
tex.b = tex.b-delta + delta*maxfac*0.7 - 0.1;
tex.a = 0.25+tex.a*(0.5*max(min(1., max(0.,0.3*max(low*0.2, delta)+ min(max(maxfac*0.1,0.), 0.4)) ), 0.) + 0.15*maxfac*(0.1+delta));
return dissolve_mask(tex*colour, texture_coords, uv);
return dissolve_mask(tex, texture_coords, uv);
}
extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos;

View file

@ -16,5 +16,5 @@
"Bakery (>=3.0.0~*)"
],
"conflicts": [],
"version": "1.12.3"
"version": "1.12.14"
}

View file

@ -157,7 +157,7 @@ local rain_world_jokers = {
"j_jane_saint",
}
local function add_rain_world_joker()
function Jane.add_rain_world_joker()
if not G.jokers then
return
end
@ -200,14 +200,14 @@ back {
},
},
alt_apply = function(_)
Jane.q(add_rain_world_joker)
Jane.q(Jane.add_rain_world_joker)
end,
apply = function(_)
Jane.q(add_rain_world_joker)
Jane.q(Jane.add_rain_world_joker)
end,
alt_calculate = function(_, _, context)
if Jane.is_end_of_ante(context) then
add_rain_world_joker()
Jane.add_rain_world_joker()
end
end,
}
@ -265,12 +265,12 @@ local function redeem_omen_globe()
end)
end
local function increase_rates()
function Jane.increase_rates()
for _, v in ipairs(SMODS.ConsumableType.obj_buffer) do
local key = v:lower() .. "_rate"
local n = G.GAME[key]
if type(n) == "number" then
if v ~= "jane_omegaconsumable" and type(n) == "number" then
G.GAME[key] = math.max(n, 1)
end
end
@ -305,13 +305,13 @@ back {
alt_apply = function(_)
G.GAME.alt_obsidian = true
G.GAME.obsidian = true
Jane.increase_rates()
redeem_omen_globe()
increase_rates()
end,
apply = function(_)
G.GAME.obsidian = true
Jane.increase_rates()
redeem_omen_globe()
increase_rates()
end,
}
@ -346,7 +346,7 @@ function get_current_pool(_type, ...)
return pool, pool_key
end
local function apply_orrery()
function Jane.apply_orrery()
Jane.q(function()
local orrery = {}
G.GAME.orrery = orrery
@ -361,7 +361,7 @@ local function apply_orrery()
end)
end
local function rebalance_orrery()
function Jane.rebalance_orrery()
local function small(x)
return type(x) == "table" and x:to_number() or x
end
@ -454,12 +454,12 @@ back {
},
},
alt_apply = function(_)
apply_orrery()
Jane.apply_orrery()
end,
apply = function(_)
apply_orrery()
Jane.apply_orrery()
end,
calculate = rebalance_orrery,
calculate = Jane.rebalance_orrery,
alt_calculate = function(_, _, context)
local function small(x)
return type(x) == "table" and x:to_number() or x
@ -493,7 +493,7 @@ back {
ease_discard(new_discards, true)
end
rebalance_orrery()
Jane.rebalance_orrery()
end,
}
@ -663,6 +663,39 @@ back {
end,
}
function Jane.display_omega_odds()
local omega_replacement = ((G.GAME or {}).modifiers or {}).omega_replacement
if not omega_replacement or omega_replacement == 0 then
return
end
local handy_speed = ((Handy or {}).speed_multiplier or {}).value or 1
local pitch = 0.9 + (0.2 * math.random())
play_sound("jane_pop", pitch * 0.75, 0.75)
play_sound("jane_pop", pitch * 1.5, 0.75)
Jane.card_status_text(
nil,
"Omega Cards are now a 1 in " .. number_format(1 / G.GAME.modifiers.omega_replacement),
0,
0.0005,
G.C.jane_RGB,
1.5,
nil,
nil,
nil,
"cm",
"jane_pop",
0.75,
pitch,
nil,
nil,
G.SETTINGS.GAMESPEED * handy_speed * 3
)
end
local banned_keys = {
sleeve_Seen_Seen = true,
sleeve_jane_omega = true,
@ -675,8 +708,8 @@ back {
loc_txt = {
name = "Omega Deck",
text = {
"Applies the {C:legendary,E:1}upsides",
"of {C:attention}every Jane deck",
"{C:jane_RGB}Omega {}cards may appear",
"Odds increase per {C:attention}ante",
},
},
alt_loc_txt = {
@ -703,22 +736,19 @@ back {
end
end,
apply = function(_)
apply_orrery()
increase_rates()
G.GAME.modifiers.jane_spacious = true
G.GAME.used_vouchers.v_omen_globe = true
G.GAME.modifiers.jane_spacious_omega = true
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
for _, v in ipairs({
"j_Bakery_Lua",
not Jane.cry and "tag_charm" or nil,
"tag_meteor",
"tag_ethereal",
"c_jane_token_tag_charm",
"c_jane_token_tag_meteor",
"c_jane_token_tag_ethereal",
}) do
G.GAME.banned_keys[v] = true
end
Jane.q(function()
add_rain_world_joker()
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
G.jokers:emplace(wee)
G.GAME.tortoise = true
G.GAME.obsidian = true
G.GAME.mysterious = true
save_run()
end)
G.GAME.modifiers.omega_replacement = (not _G["MP"] or not _G["MP"]["LOBBY"]) and 1 / 301 or 0
end,
alt_calculate = function(_, ...)
for _, v in pairs(G.P_CENTERS) do
@ -734,14 +764,44 @@ back {
G.hand.config.card_limit = math.max(G.hand.config.card_limit or 12, 12)
end,
calculate = function(_, _, context)
rebalance_orrery()
G.GAME.mysterious = nil
if not _G["MP"] or not _G["MP"]["LOBBY"] then
if Jane.is_end_of_ante(context) then
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement ^ 0.95
Jane.q(Jane.display_omega_odds)
end
if Jane.is_end_of_ante(context) then
Jane.q(function()
Jane.empowered()
end)
return
end
if not context.end_of_round or
context.individual or
context.repetition or
context.blueprint then
return
end
local blind = ({
["Small Blind"] = 8,
["Big Blind"] = 5,
})[G.GAME.blind.name] or 2
local ante = G.GAME.round_resets.ante
local chance = 1 - math.pow(300 / 301, ante * 9 - blind)
local key = "omega_mp_" .. number_format(ante) .. "_" .. number_format(blind)
Jane.q(function()
G.GAME.modifiers.omega_replacement = chance
Jane.display_omega_odds()
G.GAME.modifiers.omega_replacement = 0
end)
if pseudorandom(key) >= chance then
return
end
Jane.q(function()
Jane.omega(key)
end)
end,
}

View file

@ -93,3 +93,45 @@ G.localization.misc.v_text.ch_c_jane_downpour2 =
G.localization.misc.v_text.ch_c_jane_downpour3 =
{"{C:attention}Boss Blind {}is defeated, or {C:red}lose"}
SMODS.Challenge {
key = "jerma",
loc_txt = {name = "Jerma"},
rules = {custom = {{id = "jane_jerma1"}, {id = "jane_jerma2"}}},
apply = function(_)
Jane.apply_orrery()
Jane.increase_rates()
G.GAME.modifiers.jane_spacious = true
G.GAME.used_vouchers.v_omen_globe = true
G.GAME.modifiers.jane_spacious_omega = true
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
G.GAME.modifiers.omega_replacement = (not _G["MP"] or not _G["MP"]["LOBBY"]) and 1 / 301 or 0
Jane.q(function()
Jane.add_rain_world_joker()
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
G.jokers:emplace(wee)
G.GAME.tortoise = true
G.GAME.obsidian = true
G.GAME.mysterious = true
save_run()
end)
end,
calculate = function(card, context)
G.P_CENTERS.b_jane_omega:calculate(card, context)
Jane.rebalance_orrery()
G.GAME.mysterious = nil
if Jane.is_end_of_ante(context) then
Jane.q(function()
Jane.empowered()
end)
end
end,
}
G.localization.misc.v_text.ch_c_jane_jerma1 =
{"Applies the {C:legendary,E:1}upsides"}
G.localization.misc.v_text.ch_c_jane_jerma2 =
{"of {C:attention}every Jane deck"}

View file

@ -1,18 +1,61 @@
SMODS.Shader({key = "moire", path = "moire.fs"})
SMODS.Shader({key = "crystal", path = "crystal.fs"})
SMODS.Shader({key = "gaming", path = "gaming.fs"})
SMODS.Shader({key = "polygloss", path = "polygloss.fs"})
SMODS.Sound({key = "e_jumbo", path = "e_jumbo.ogg"})
SMODS.Sound({key = "e_moire", path = "e_moire.ogg"})
SMODS.Sound({key = "e_crystal", path = "e_crystal.ogg"})
SMODS.Sound({key = "e_gaming", path = "e_gaming.ogg"})
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
local function get_weight(self)
return self.weight *
G.GAME.edition_rate *
(G.GAME.modifiers.omega_replacement and 0 or 1) *
(next(SMODS.find_card "j_jane_saint") and 10 or 1)
end
SMODS.Edition({
key = "gaming",
loc_txt = {
name = "Gaming",
label = "Gaming",
text = {
"{C:blue}+Mult{} Chips",
"{C:red}+Chips{} Mult",
},
},
config = {e_chips = 1.2, e_mult = 0.8},
sound = {sound = "jane_e_gaming", per = 1, vol = 0.7},
weight = 1,
extra_cost = 20,
in_shop = true,
no_shadow = true,
apply_to_float = false,
shader = "jane_gaming",
disable_base_shader = true,
loc_vars = function(self, _, _)
return {vars = {self.config.e_chips, self.config.e_mult}}
end,
calculate = function(_, card, context)
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
return
end
return {
extra = {
card = card,
chips = mult,
colour = G.C.jane_RGB,
extra = {
card = card,
mult = hand_chips + mult,
colour = G.C.jane_RGB,
},
},
}
end,
})
SMODS.Edition({
key = "polygloss",
loc_txt = {
@ -30,21 +73,19 @@ SMODS.Edition({
},
config = {
mult = 2,
chips = 22,
chips = 21,
x_mult = 1.2,
p_dollars = 1,
e_mult = Jane.cry and 1.02 or nil,
},
sound = {sound = "jane_e_polygloss", per = 1.2, vol = 0.4},
weight = 10,
extra_cost = 2,
weight = 7,
extra_cost = 5,
in_shop = true,
shader = "jane_polygloss",
apply_to_float = false,
loc_vars = function(self, _, _)
local vars = {self.config.chips}
vars[#vars + 1] = self.config.mult
vars[#vars + 1] = self.config.x_mult
local vars = {self.config.chips, self.config.mult, self.config.x_mult}
vars[#vars + 1] = self.config.e_mult
vars[#vars + 1] = self.config.p_dollars
return {vars = vars}
@ -74,48 +115,6 @@ SMODS.Edition({
get_weight = get_weight,
})
SMODS.Edition({
key = "crystal",
loc_txt = {
name = "Crystal",
label = "Crystal",
text = {
"{C:blue}+Mult{} Chips",
"{C:red}+Chips{} Mult",
},
},
config = {e_chips = 1.2, e_mult = 0.8},
sound = {sound = "jane_e_crystal", per = 1, vol = 0.7},
weight = 0,
extra_cost = 10,
in_shop = true,
no_shadow = true,
apply_to_float = false,
shader = "jane_crystal",
disable_base_shader = true,
loc_vars = function(self, _, _)
return {vars = {self.config.e_chips, self.config.e_mult}}
end,
calculate = function(self, card, context)
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
return
end
return {
extra = {
card = card,
chips = mult,
colour = G.C.jane_RGB,
extra = {
card = card,
mult = hand_chips + mult,
colour = G.C.jane_RGB,
},
},
}
end,
})
SMODS.Edition({
key = "moire",
loc_txt = {
@ -126,10 +125,10 @@ SMODS.Edition({
"{X:dark_edition,C:white}^#2#{} Mult",
},
},
config = {e_chips = 0.75, e_mult = 1.25},
config = {e_chips = 0.8, e_mult = 1.2},
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
weight = 0,
extra_cost = 10,
weight = 1,
extra_cost = 20,
in_shop = true,
shader = "jane_moire",
apply_to_float = false,
@ -161,13 +160,20 @@ local jumbo_modifier = Jane.cry and 100 or 2
local jumbo = SMODS.Edition({
key = "jumbo",
loc_txt = {
name = "Jumbo",
name = "{s:" .. math.pow(Jane.config.wee_sizemod, 2) .. "}" .. "Jumbo",
label = "Jumbo",
text = {
"All card values are",
"{C:attention}multiplied{} by {C:attention}up to " .. jumbo_modifier,
"{C:inactive}(If possible)",
"{C:inactive,E:1,s:0.75}Whoa, it's huge!!{}",
"{s:" .. Jane.config.wee_sizemod .. "}" ..
"All values are",
"{C:attention,s:" .. Jane.config.wee_sizemod .. "}" ..
"multiplied" ..
"{s:" .. Jane.config.wee_sizemod .. "}" ..
" by " ..
"{C:attention,s:" .. Jane.config.wee_sizemod .. "}" ..
jumbo_modifier,
"{C:inactive,s:" .. Jane.config.wee_sizemod .. "}" ..
"(If possible)",
"{C:inactive,E:1}Whoa, it's huge!!",
},
},
on_apply = function(card)
@ -239,8 +245,8 @@ local jumbo = SMODS.Edition({
end
end,
sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
weight = 6,
extra_cost = 5,
weight = 7,
extra_cost = 10,
in_shop = true,
shader = false,
apply_to_float = false,

View file

@ -12,10 +12,9 @@ end
Jane = {
cry = SMODS.Mods.Cryptid and not SMODS.Mods.Cryptid.disabled,
config = {
omega_chance = 1 / 301,
texture_pack = "default",
wee_sizemod = math.sqrt(2),
bans = {"j_Bakery_Lua", "j_cry_crustulum", "c_cry_hammerspace"},
bans = {"j_cry_crustulum", "c_cry_hammerspace"},
},
}
@ -28,6 +27,25 @@ if not Jane.misprintize then
assert(SMODS.load_file("src/misprintize.lua"))()
end
local function update_omega_from_collection()
local buffer = SMODS.ConsumableType.visible_buffer
if not buffer then
return
end
for i = 1, #buffer do
if buffer[i] == "jane_omegaconsumable" then
table.remove(buffer, i)
i = i - 1
end
end
if G.GAME.modifiers.omega_replacement then
buffer[#buffer + 1] = "jane_omegaconsumable"
end
end
function Jane.can_use()
return not (((G.play and #G.play.cards > 0) or
(G.CONTROLLER.locked) or
@ -52,7 +70,8 @@ function Jane.card_status_text(
volume,
pitch,
trigger,
f
f,
hold
)
if (delay or 0) <= 0 then
if type(f) == "function" then
@ -62,7 +81,7 @@ function Jane.card_status_text(
attention_text({
text = text,
scale = size or 1,
hold = 0.7,
hold = hold or 0.7,
backdrop_colour = colour or (G.C.FILTER),
align = align or "bm",
major = card,
@ -94,7 +113,7 @@ function Jane.card_status_text(
attention_text({
text = text,
scale = size or 1,
hold = 0.7 + (delay or 0),
hold = (hold or 0.7) + (delay or 0),
backdrop_colour = colour or (G.C.FILTER),
align = align or "bm",
major = card,
@ -270,6 +289,13 @@ end
local orig_can_highlight = CardArea.can_highlight
function CardArea:can_highlight(...)
for _, v in pairs(type(self.cards) == "table" and self.cards or {}) do
if (((v or {}).config or {}).center or {}).key == "c_jane_fool_omega" then
self.config.highlighted_limit = math.max(self.config.highlighted_limit, 2)
return true
end
end
if self ~= G.consumeables then
return orig_can_highlight(self, ...)
end
@ -306,8 +332,17 @@ end
local orig_menu = Game.main_menu
function Game:main_menu(change_context)
Jane.sinister = nil
orig_menu(self, change_context)
G.ARGS.score_intensity.ambientSurreal1,
G.ARGS.score_intensity.ambientSurreal2,
G.ARGS.score_intensity.ambientSurreal3,
G.ARGS.score_intensity.ambientSurreal4 = 0, 0, 0, 0
update_omega_from_collection()
G.C.BACKGROUND.C[4] = 1
G.C.BACKGROUND.L[4] = 1
Jane.sinister = nil
end
local orig_start_run = Game.start_run
@ -315,15 +350,29 @@ local orig_start_run = Game.start_run
function Game:start_run(...)
orig_start_run(self, ...)
self.GAME.modifiers.omegas_found = nil
self.GAME.modifiers.omega_replacement =
self.GAME.modifiers.omega_replacement or Jane.config.omega_chance
Jane.q(Jane.display_omega_odds)
update_omega_from_collection()
if self.GAME.banned_keys then
for _, v in pairs(Jane.config.bans) do
self.GAME.banned_keys[v] = true
end
end
if self.GAME.banned_keys.j_Bakery_Lua and next(SMODS.find_card("j_Bakery_Lua")) then
G.C.BACKGROUND.L[4] = 0
end
end
local orig_card_collection_UIBox = SMODS.card_collection_UIBox
function SMODS.card_collection_UIBox(_pool, rows, ...)
if _pool == G.P_CENTER_POOLS.Edition then
rows[1] = rows[1] + 1
rows[2] = rows[2] + 1
end
return orig_card_collection_UIBox(_pool, rows, ...)
end
local orig_draw_card = draw_card

View file

@ -36,10 +36,10 @@ SMODS.ConsumableType {
undiscovered = {
name = "Not Discovered",
text = {
"Purchase or use",
"this {C:dark_edition,E:1}rare {}card in",
"an unseeded run to",
"learn what it does",
"Use this {C:dark_edition,E:1}very rare",
"card in an unseeded",
"run to learn what",
"it is {C:dark_edition,E:1}capable of",
},
},
},
@ -65,11 +65,8 @@ local function create_card_set(needle, edition, amount)
end
end
---@param hand string?
---@param number number
---@param card Card
local function omega_level_up(hand, number, card)
local factor = 3 ^ number
local factor = 2 ^ number
update_hand_text(
{sound = "button", volume = 0.7, pitch = 0.8, delay = 0.3},
@ -86,64 +83,68 @@ local function omega_level_up(hand, number, card)
v.l_mult = v.l_mult * factor
end
Jane.q(function()
play_sound("jane_boost1", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
if not Talisman or not Talisman.config_file or not Talisman.config_file.disable_anims then
Jane.q(function()
play_sound("jane_boost1", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
update_hand_text({delay = 1}, {chips = "X" .. factor, StatusText = true})
update_hand_text({delay = 1}, {chips = "X" .. factor, StatusText = true})
Jane.q(function()
play_sound("jane_boost2", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
Jane.q(function()
play_sound("jane_boost2", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
update_hand_text({delay = 1}, {mult = "X" .. factor, StatusText = true})
update_hand_text({delay = 1}, {mult = "X" .. factor, StatusText = true})
update_hand_text(
{sound = "button", volume = 0.7, pitch = 1, delay = 1},
{
chips = hand and G.GAME.hands[hand].l_chips,
mult = hand and G.GAME.hands[hand].l_mult,
}
)
update_hand_text(
{sound = "button", volume = 0.7, pitch = 1, delay = 1},
{
chips = hand and G.GAME.hands[hand].l_chips,
mult = hand and G.GAME.hands[hand].l_mult,
}
)
delay(1)
delay(1)
update_hand_text(
{sound = "button", volume = 0.7, pitch = 0.8, delay = 1},
{
chips = hand and G.GAME.hands[hand].chips,
mult = hand and G.GAME.hands[hand].mult,
}
)
update_hand_text(
{sound = "button", volume = 0.7, pitch = 0.8, delay = 1},
{
chips = hand and G.GAME.hands[hand].chips,
mult = hand and G.GAME.hands[hand].mult,
}
)
end
for _, v in pairs(hand and {G.GAME.hands[hand]} or G.GAME.hands) do
v.chips = v.chips * factor
v.mult = v.mult * factor
end
Jane.q(function()
play_sound("jane_boost3", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
if not Talisman or not Talisman.config_file or not Talisman.config_file.disable_anims then
Jane.q(function()
play_sound("jane_boost3", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
update_hand_text({delay = 1}, {chips = "X" .. factor, StatusText = true})
update_hand_text({delay = 1}, {chips = "X" .. factor, StatusText = true})
Jane.q(function()
play_sound("jane_boost4", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
Jane.q(function()
play_sound("jane_boost4", 1, 0.4)
card:juice_up(0.8, 0.5)
end, 1, nil, "after")
update_hand_text({delay = 1}, {mult = "X" .. factor, StatusText = true})
update_hand_text({delay = 1}, {mult = "X" .. factor, StatusText = true})
update_hand_text(
{sound = "button", volume = 0.7, pitch = 1, delay = 1},
{
chips = hand and G.GAME.hands[hand].chips,
mult = hand and G.GAME.hands[hand].mult,
}
)
update_hand_text(
{sound = "button", volume = 0.7, pitch = 1, delay = 1},
{
chips = hand and G.GAME.hands[hand].chips,
mult = hand and G.GAME.hands[hand].mult,
}
)
end
for k, v in pairs(hand and {[hand] = G.GAME.hands[hand]} or G.GAME.hands) do
SMODS.upgrade_poker_hands({
@ -172,9 +173,9 @@ for _, v in ipairs({
loc_txt = {
name = v.n .. " {C:dark_edition}Omega",
text = {
"{C:attention}Triples {C:chips}Chips{}, {C:chips}Level Chips{},",
"{C:attention}Doubles {C:chips}Chips{}, {C:chips}Level Chips{},",
"{C:mult}Mult{}, {C:mult}Level Mult{}, and",
"{C:planet}planet level {}of {C:attention}" .. v.h,
"{C:planet}Level {}of {C:attention}" .. v.h,
},
},
set = "jane_omegaconsumable",
@ -203,9 +204,8 @@ SMODS.Consumable {
loc_txt = {
name = "{C:dark_edition}Sagittarius A*",
text = {
"{C:attention}Nonuples {C:chips}Chips{}, {C:chips}Level Chips{},",
"{C:mult}Mult{}, {C:mult}Level Mult{}, and",
"{C:planet}planet level {}of {C:attention}all hands",
"{C:attention}Double {}the {C:planet}Level",
"of played hand",
},
},
set = "jane_omegaconsumable",
@ -214,17 +214,20 @@ SMODS.Consumable {
cost = 15,
soul_rate = 0,
atlas = "janeomegaplanets",
pronouns = "any_all",
hidden = true,
can_stack = true,
can_divide = true,
can_bulk_use = true,
can_mass_use = true,
can_use = Jane.can_use,
use = function(self, card, area, copier)
self:bulk_use(card, area, copier, 1)
can_use = function(_, card)
return Jane.can_use() and card.area ~= G.consumeables
end,
bulk_use = function(_, card, _, _, number)
omega_level_up(nil, number * 2, card)
use = function(self)
SMODS.add_card({key = self.key, area = G.consumeables, set = self.set})
end,
calculate = function(_, card, context)
return context.before and G.GAME.hands[context.scoring_name] and {
card = card,
message = localize("k_level_up_ex"),
level_up = G.GAME.hands[context.scoring_name].level,
} or nil
end,
}
@ -244,7 +247,7 @@ SMODS.Consumable {
can_use = function()
return Jane.can_use() and
G.jokers.highlighted[1] and
#G.jokers.cards + 3 <= G.jokers.config.card_limit
#G.jokers.cards < G.jokers.config.card_limit
end,
use = function(self, card, area, copier)
self:bulk_use(card, area, copier, 1)
@ -256,7 +259,9 @@ SMODS.Consumable {
return
end
for _ = 1, 3 * number do
local count = math.min(number * 3, G.jokers.config.card_limit - #G.jokers.cards)
for _ = 1, count do
SMODS.copy_card(joker):start_materialize()
end
end,
@ -268,9 +273,8 @@ SMODS.Consumable {
loc_txt = {
name = "Aura {C:dark_edition}Omega",
text = {
"Apply {C:dark_edition}Crystal {}to all",
"{C:attention}selected Jokers {}and",
"{C:attention}playing cards",
"Apply {C:dark_edition}Negative {}to",
"{C:attention}all playing cards",
},
},
pos = {x = 0, y = 1},
@ -280,20 +284,14 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(_, info_queue)
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_crystal
info_queue[#info_queue + 1] = {key = "e_negative_playing_card", set = "Edition", config = {extra = 1}}
end,
can_use = function()
if not Jane.can_use() then
return false
end
for _, v in ipairs(G.jokers.highlighted) do
if not v.edition then
return true
end
end
for _, v in ipairs(G.hand.highlighted) do
for _, v in ipairs(G.playing_cards) do
if not v.edition then
return true
end
@ -302,15 +300,9 @@ SMODS.Consumable {
return false
end,
use = function()
for _, v in ipairs(G.jokers.highlighted) do
for _, v in ipairs(G.playing_cards) do
if not v.edition then
v:set_edition({jane_crystal = true})
end
end
for _, v in ipairs(G.hand.highlighted) do
if not v.edition then
v:set_edition({jane_crystal = true})
v:set_edition({negative = true})
end
end
end,
@ -322,8 +314,8 @@ SMODS.Consumable {
loc_txt = {
name = "Cryptid {C:dark_edition}Omega",
text = {
"Create {C:attention}20{} copies of",
"{C:attention}selected playing cards",
"Create {C:attention}52{} copies of a",
"{C:attention}selected playing card",
},
},
pos = {x = 0, y = 2},
@ -333,16 +325,14 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
can_use = function()
return Jane.can_use() and next(G.hand.highlighted)
return Jane.can_use() and #G.hand.highlighted == 1
end,
use = function(self, card, area, copier)
self:bulk_use(card, area, copier, 1)
end,
bulk_use = function(_, _, _, _, number)
for _, v in ipairs(G.hand.highlighted) do
for _ = 1, 20 * number do
SMODS.copy_card(v):start_materialize()
end
for _ = 1, number * 52 do
SMODS.copy_card(G.hand.highlighted[1]):start_materialize()
end
end,
}
@ -380,7 +370,9 @@ for _, v in ipairs({
end
for _, card in pairs(G.playing_cards) do
card:set_seal(v.s, true, true)
if card.area ~= G.hand then
card:set_seal(v.s, true, true)
end
end
end,
}
@ -431,7 +423,7 @@ SMODS.Consumable {
name = "Familiar {C:dark_edition}Omega",
text = {
"Add a {C:attention}full set{} of",
"{C:dark_edition,E:1}Moire {C:attention}Kings{}, {C:dark_edition,E:1}Crystal",
"{C:dark_edition,E:1}Gaming {C:attention}Kings{}, {C:dark_edition,E:1}Moire",
"{C:attention}Queens{}, and {C:dark_edition,E:1}Polygloss",
"{C:attention}Jacks {}to your deck",
},
@ -443,8 +435,8 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(_, info_queue)
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_gaming
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_moire
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_crystal
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_polygloss
end,
can_use = Jane.can_use,
@ -452,8 +444,8 @@ SMODS.Consumable {
self:bulk_use(card, area, copier, 1)
end,
bulk_use = function(_, _, _, _, number)
create_card_set("_K", "e_jane_moire", number)
create_card_set("_Q", "e_jane_crystal", number)
create_card_set("_K", "e_jane_gaming", number)
create_card_set("_Q", "e_jane_moire", number)
create_card_set("_J", "e_jane_polygloss", number)
end,
}
@ -534,7 +526,8 @@ SMODS.Consumable {
loc_txt = {
name = "Immolate {C:dark_edition}Omega",
text = {
"{C:money}Sells{} all cards {C:attention}in hand",
"{C:money}Sells{} all remaining",
"cards in the deck",
"Each card {C:money}sold {}multiplies",
"{C:money}money{} by its {C:attention}rank",
not Jane.cry and "{C:inactive}(Max of {C:money}$#1#{C:inactive} each)" or nil,
@ -546,21 +539,18 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(_, info_queue)
return {vars = {2000}}
loc_vars = function()
return {vars = {200}}
end,
can_use = function()
return Jane.can_use() and next(G.hand.cards)
return Jane.can_use() and next(G.deck.cards)
end,
use = function()
---@diagnostic disable-next-line: deprecated
local copy = {unpack(G.hand.cards)}
for _, v in pairs(copy) do
for _, v in pairs(G.deck.cards) do
Jane.q(function()
v:sell_card()
local amount = (v:norank() and 1 or v:get_id()) * G.GAME.dollars - G.GAME.dollars
ease_dollars(Jane.cry and amount or math.min(amount, 2000))
ease_dollars(Jane.cry and amount or math.min(amount, 200))
end)
end
end,
@ -574,8 +564,8 @@ SMODS.Consumable {
text = {
"Add a {C:attention}full set{} of cards",
"{C:attention}2{} through {C:attention}10 {}to your deck",
"{C:dark_edition,E:1}Polygloss{} on {C:attention}odd ranks",
"{C:dark_edition,E:1}Crystal{} on {C:attention}even ranks",
"{C:dark_edition,E:1}Gaming{} on {C:attention}odd ranks",
"{C:dark_edition,E:1}Polygloss{} on {C:attention}even ranks",
},
},
pos = {x = 0, y = 9},
@ -585,23 +575,23 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(_, info_queue)
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_gaming
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_polygloss
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_crystal
end,
can_use = Jane.can_use,
use = function(self, card, area, copier)
self:bulk_use(card, area, copier, 1)
end,
bulk_use = function(_, _, _, _, number)
create_card_set("_2", "e_jane_crystal", number)
create_card_set("_3", "e_jane_polygloss", number)
create_card_set("_4", "e_jane_crystal", number)
create_card_set("_5", "e_jane_polygloss", number)
create_card_set("_6", "e_jane_crystal", number)
create_card_set("_7", "e_jane_polygloss", number)
create_card_set("_8", "e_jane_crystal", number)
create_card_set("_9", "e_jane_polygloss", number)
create_card_set("_T", "e_jane_crystal", number)
create_card_set("_2", "e_jane_polygloss", number)
create_card_set("_3", "e_jane_gaming", number)
create_card_set("_4", "e_jane_polygloss", number)
create_card_set("_5", "e_jane_gaming", number)
create_card_set("_6", "e_jane_polygloss", number)
create_card_set("_7", "e_jane_gaming", number)
create_card_set("_8", "e_jane_polygloss", number)
create_card_set("_9", "e_jane_gaming", number)
create_card_set("_T", "e_jane_polygloss", number)
end,
}
@ -611,10 +601,9 @@ SMODS.Consumable {
loc_txt = {
name = "Ouija {C:dark_edition}Omega",
text = {
"{C:attention}Playing cards {}whose",
"rank doesn't match any",
"of the {C:attention}selected cards",
"will be {C:red}destroyed",
"Converts all playing",
"cards' {C:attention}rank {}to the",
"{C:attention}selected card",
},
},
pos = {x = 0, y = 11},
@ -624,34 +613,44 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
can_use = function()
return Jane.can_use() and next(G.hand.highlighted)
return Jane.can_use() and
#G.hand.highlighted == 1 and
not SMODS.has_no_suit(G.hand.highlighted[1]) and
not SMODS.has_no_rank(G.hand.highlighted[1])
end,
use = function()
if not next(G.hand.highlighted) then
return
use = function(_, card)
Jane.q(function()
play_sound("tarot1")
card:juice_up(0.3, 0.5)
end, 0.4, nil, "after")
for i = 1, #G.hand.cards do
local percent = 1.15 - (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("card1", percent)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
local destroy = {}
local rank = G.hand.highlighted[1].base.value
for _, c in pairs(G.playing_cards) do
local safe = c.highlighted
if not safe then
for _, h in pairs(G.hand.highlighted) do
if h:get_id() == c:get_id() or
(h:norank() and c:norank()) then
safe = true
break
end
end
Jane.q(function()
for _, c in pairs(G.playing_cards) do
assert(SMODS.change_base(c, nil, rank))
end
end)
if not safe then
destroy[#destroy + 1] = c
end
for i = 1, #G.hand.cards do
local percent = 0.85 + (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("tarot2", percent, 0.6)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
SMODS.destroy_cards(destroy)
end,
}
@ -661,58 +660,94 @@ SMODS.Consumable {
loc_txt = {
name = "Sigil {C:dark_edition}Omega",
text = {
"{C:attention}Playing cards {}whose",
"suit doesn't match any",
"of the {C:attention}selected cards",
"will be {C:red}destroyed",
"Converts all playing",
"cards' {C:attention}suit {}to the",
"{C:attention}selected card",
},
},
pos = {x = 0, y = 12},
soul_pos = {x = 1, y = 12},
soul_rate = 0,
cost = 175,
soul_rate = 0,
hidden = true,
atlas = "janeomegaspectrals",
can_use = function()
return Jane.can_use() and next(G.hand.highlighted)
return Jane.can_use() and
#G.hand.highlighted == 1 and
not SMODS.has_no_suit(G.hand.highlighted[1]) and
not SMODS.has_no_rank(G.hand.highlighted[1])
end,
use = function()
local destroy = {}
use = function(_, card)
Jane.q(function()
play_sound("tarot1")
card:juice_up(0.3, 0.5)
end, 0.4, nil, "after")
if not next(G.hand.highlighted) then
return
for i = 1, #G.hand.cards do
local percent = 1.15 - (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("card1", percent)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
for _, c in pairs(G.playing_cards) do
local safe = c.highlighted
local suit = G.hand.highlighted[1].base.suit
if not safe then
for _, h in pairs(G.hand.highlighted) do
if SMODS.has_any_suit(h) or
h.base.suit == c.base.suit or
(h:norank() and c:norank()) then
safe = true
break
end
end
Jane.q(function()
for _, c in pairs(G.playing_cards) do
assert(SMODS.change_base(c, suit))
end
end)
if not safe then
destroy[#destroy + 1] = c
end
for i = 1, #G.hand.cards do
local percent = 0.85 + (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("tarot2", percent, 0.6)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
SMODS.destroy_cards(destroy)
end,
}
local function create_many(set, count, rarity)
local showman = SMODS.add_card({key = "j_ring_master", set = "Joker"})
showman:set_perishable(true)
local ban = {}
for _, v in pairs(G.P_CENTER_POOLS.jane_omegaconsumable) do
ban[v.key] = G.GAME.banned_keys[v.key]
G.GAME.banned_keys[v.key] = true
end
for _ = 1, count do
Jane.q(function()
SMODS.add_card({set = set, rarity = rarity, key_append = "jane_" .. set}):juice_up(0.3, 0.5)
play_sound("timpani")
end, 0.4, nil, "after")
end
Jane.q(function()
SMODS.destroy_cards({showman})
for _, v in pairs(G.P_CENTER_POOLS.jane_omegaconsumable) do
G.GAME.banned_keys[v.key] = ban[v.key]
end
end)
end
SMODS.Consumable {
key = "wraith_omega",
set = "jane_omegaconsumable",
loc_txt = {
name = "Wraith {C:dark_edition}Omega",
text = {
"Create all {C:legendary,E:1}Legendary",
"{C:dark_edition,E:1}Jane {C:attention}Jokers",
"Fill empty {C:attention}Joker Slots",
"with random {C:red}Rare {C:attention}Jokers",
"{C:inactive}(Adds a temporary Showman)",
},
},
pos = {x = 0, y = 15},
@ -721,33 +756,11 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(self, info_queue)
for _, v in ipairs(self.jokers()) do
info_queue[#info_queue + 1] = v
end
can_use = function()
return Jane.can_use() and #G.jokers.cards < G.jokers.config.card_limit
end,
can_use = function(self)
return Jane.can_use() and #G.jokers.cards + #self.jokers() <= G.jokers.config.card_limit
end,
use = function(self)
for _, v in ipairs(self.jokers()) do
SMODS.add_card({key = v.key, set = "Joker"})
end
end,
jokers = function()
local out = {}
for _, v in pairs(G.P_CENTERS) do
if v.set == "Joker" and
v.mod and
v.mod.id == "jane" and
type(v.rarity) == "number" and
v.rarity == 4 then
out[#out + 1] = v
end
end
return out
use = function()
create_many("Joker", G.jokers.config.card_limit - #G.jokers.cards, "Rare")
end,
}
@ -756,10 +769,7 @@ SMODS.Consumable {
set = "jane_omegaconsumable",
loc_txt = {
name = "The Fool {C:dark_edition}Omega",
text = {
"Create {C:attention}2{} random",
"{C:jane_RGB,E:1}Omega{} cards",
},
text = {"Clone {C:attention}any {}selected card"},
},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
@ -767,16 +777,46 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegatarots",
can_use = Jane.can_use,
use = function()
for _ = 1, 2 do
if G.consumeables.config.card_limit > #G.consumeables.cards then
local orig = G.GAME.banned_keys.c_jane_soul_omega
G.GAME.banned_keys.c_jane_soul_omega = true
SMODS.add_card({set = "jane_omegaconsumable"})
G.GAME.banned_keys.c_jane_soul_omega = orig
can_use = function(self, card)
if not Jane.can_use() then
return false
end
local cards = self:highlighted(card)
if #cards ~= 1 then
return false
end
local area = cards[1].area
if not area or not area.config then
return false
end
if area == G.hand then
return true
end
local limits = area.config.card_limits
local free = card.area == area and 1 or 0
return not limits or not limits.extra_slots_used or #area.cards < area.config.card_limit + free
end,
use = function(self, card)
SMODS.copy_card(self:highlighted(card)[1])
end,
highlighted = function(_, card)
local cards = {}
for _, v in pairs(G.I.CARDAREA) do
for _, vv in pairs(v.highlighted) do
if vv ~= card then
table.insert(cards, vv)
end
end
end
return cards
end,
}
@ -861,8 +901,8 @@ for _, v in ipairs({
name = v.o .. " {C:dark_edition}Omega",
text = {
"Enhance {C:attention}selected playing",
"{C:attention}cards {}to {C:attention}" .. v.c .. "{} cards,",
"{C:attention}Duplicate {}each card {C:attention}10 times",
"{C:attention}cards {}to {C:attention}" .. v.c .. "{} cards",
"{C:attention}Duplicate {}each card {C:attention}3 times",
},
},
pos = {x = 0, y = v.omega},
@ -926,7 +966,7 @@ for _, v in ipairs({
Jane.q(function()
for _, h in ipairs(to_copy) do
for _ = 1, 10 do
for _ = 1, 3 do
SMODS.copy_card(h):start_materialize()
end
end
@ -941,8 +981,7 @@ SMODS.Consumable {
loc_txt = {
name = "The High Priestess {C:dark_edition}Omega",
text = {
"Every {C:attention}Joker{}, {C:attention}consumable{},",
"and {C:attention}playing card{} will",
"All {C:attention}playing cards",
"trigger {C:spectral}Black Hole",
},
},
@ -957,27 +996,24 @@ SMODS.Consumable {
end,
can_use = Jane.can_use,
use = function()
SMODS.upgrade_poker_hands({
hands = G.handlist,
level_up = #G.jokers.cards + #G.consumeables.cards + #G.playing_cards,
})
SMODS.upgrade_poker_hands({hands = G.handlist, level_up = #G.playing_cards})
end,
}
local function create_many(set, count, rarity)
local showman = SMODS.add_card({key = "j_ring_master", set = "Joker"})
showman:set_perishable(true)
function Jane.omega(key)
local banned, soul, black_hole =
G.GAME.banned_keys, "c_jane_soul_omega", "c_jane_black_hole_omega"
for _ = 1, count do
Jane.q(function()
SMODS.add_card({set = set, rarity = rarity, key_append = "jane_" .. set}):juice_up(0.3, 0.5)
play_sound("timpani")
end, 0.4, nil, "after")
end
local orig_soul, orig_black_hole = banned[soul], banned[black_hole]
banned[soul], banned[black_hole] = true, true
Jane.q(function()
SMODS.destroy_cards({showman})
end)
local omega_card = SMODS.add_card({
set = "jane_omegaconsumable",
key = pseudorandom_element(G.P_CENTER_POOLS.jane_omegaconsumable, pseudoseed(key or "omega")).key,
})
banned[soul], banned[black_hole] = orig_soul, orig_black_hole
return omega_card
end
SMODS.Consumable {
@ -986,10 +1022,8 @@ SMODS.Consumable {
loc_txt = {
name = "The Emperor {C:dark_edition}Omega",
text = {
"Create a random {C:red}Rare",
"{C:attention}Joker {}for every {C:attention}King",
"in your deck",
"{C:inactive}(Adds a temporary Showman)",
"Create {C:attention}2{} random",
"{C:jane_RGB,E:1}Omega{} cards",
},
},
pos = {x = 0, y = 4},
@ -998,17 +1032,18 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegatarots",
can_use = Jane.can_use,
can_use = function()
return Jane.can_use() and #G.consumeables.cards <= G.consumeables.config.card_limit
end,
use = function()
local count = 0
local count = math.min(G.consumeables.config.card_limit - #G.consumeables.cards - 1, 2)
for _, v in pairs(G.playing_cards) do
if not v:norank() and v:get_id() == 13 then
count = count + 1
end
for _ = 1, count do
Jane.q(function()
play_sound("jane_draw")
Jane.omega()
end, 0.4)
end
create_many("Joker", count, "Rare")
end,
}
@ -1018,9 +1053,8 @@ SMODS.Consumable {
loc_txt = {
name = "The Hermit {C:dark_edition}Omega",
text = {
"Gain {X:money,C:dark_edition}+$^2",
"Gain {X:money,C:dark_edition}+$^1.5",
"{C:inactive}(Currently {C:money}+$#1#{C:inactive})",
not Jane.cry and "{C:inactive}(Max of {C:money}$#2#{C:inactive})" or nil,
},
},
pos = {x = 0, y = 9},
@ -1030,15 +1064,11 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegatarots",
can_use = Jane.can_use,
loc_vars = function(self)
return {vars = {self.money(), 20000}}
loc_vars = function()
return {vars = {math.ceil(G.GAME.dollars ^ 1.5)}}
end,
use = function(self)
ease_dollars(self.money())
end,
money = function()
return not (G.GAME or {}).dollars and 0 or
(Jane.cry and G.GAME.dollars ^ 2 or math.min(G.GAME.dollars ^ 2, 20000))
use = function()
ease_dollars(math.ceil(G.GAME.dollars ^ 1.5))
end,
}
@ -1064,7 +1094,7 @@ SMODS.Consumable {
return {vars = {((G.GAME or {}).dollars or 0) ^ 2}}
end,
use = function()
create_many("Consumeables", 50, "Rare")
create_many("Consumeables", 50)
end,
}
@ -1081,7 +1111,7 @@ for _, vv in pairs({
name = "The " .. string.upper(string.sub(vv.b, 1, 1)) .. string.sub(vv.b, 2, string.len(vv.b)) .. " {C:dark_edition}Omega",
text = {
"Convert {C:attention}all {C:" .. string.lower(vv.s) .. "}" .. vv.s,
"to {C:dark_edition,E:1}Crystal{}, {C:dark_edition,E:1}Moire{},",
"to {C:dark_edition,E:1}Gaming{}, {C:dark_edition,E:1}Moire{},",
"or {C:dark_edition,E:1}Polygloss",
},
},
@ -1092,7 +1122,7 @@ for _, vv in pairs({
hidden = true,
atlas = "janeomegatarots",
loc_vars = function(_, info_queue)
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_crystal
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_gaming
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_moire
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_polygloss
end,
@ -1110,7 +1140,7 @@ for _, vv in pairs({
return false
end,
use = function()
local editions = {"jane_crystal", "jane_moire", "jane_polygloss"}
local editions = {"jane_gaming", "jane_moire", "jane_polygloss"}
play_sound("jane_pop")
@ -1155,6 +1185,7 @@ SMODS.Consumable {
cost = 0,
soul_rate = 0,
hidden = true,
pronouns = "any_all",
atlas = "janeomegatarots",
can_use = Jane.can_use,
use = function(_, card)
@ -1174,6 +1205,10 @@ SMODS.Consumable {
"bm",
"generic1"
)
Jane.q(function()
G.C.BACKGROUND.L[4] = 1 - i / 60
end)
end
if not G.P_CENTERS.j_Bakery_Lua then
@ -1181,9 +1216,16 @@ SMODS.Consumable {
end
Jane.q(function()
local lua = G.GAME.banned_keys.j_Bakery_Lua
if G.GAME.banned_keys.j_Bakery_Lua then
SMODS.destroy_cards(G.jokers.cards, {bypass_eternal = true})
G.jokers:change_size(1 - G.jokers.config.card_limits.base)
else
G.jokers:change_size(1)
end
G.GAME.banned_keys.j_Bakery_Lua = nil
SMODS.destroy_cards(G.jokers.cards, {bypass_eternal = true})
G.jokers:change_size(1 - G.jokers.config.card_limits.base)
SMODS.add_card {
set = "Joker",
@ -1193,8 +1235,21 @@ SMODS.Consumable {
}
play_sound("jane_enchant", 0.75, 1)
G.GAME.banned_keys.j_Bakery_Lua = true
G.GAME.banned_keys.c_jane_soul_omega = true
G.GAME.banned_keys.j_Bakery_Lua = lua
G.GAME.banned_keys.c_jane_soul_omega = lua
local function darken(i)
if i > 450 then
return
end
Jane.q(function()
G.C.BACKGROUND.C[4] = i / 450
darken(i + 1)
end, 1 / 60, "REAL", "after", false, false)
end
darken(0)
end, 0.75, "REAL", "after")
end,
}
@ -1217,7 +1272,7 @@ end
function create_card(...)
local card = orig_create_card(...)
if G.STATE ~= G.STATES.SMODS_BOOSTER_OPENED or not card.gc then
if G.STATE ~= G.STATES.SMODS_BOOSTER_OPENED or not card.gc or not G.GAME.modifiers.omega_replacement then
return card
end
@ -1227,15 +1282,15 @@ function create_card(...)
if not G.GAME.banned_keys[key] and
card:gc().key:sub(2) == key:sub(#"c_jane_", #key - #"_omega") and
pseudorandom("omega_replacement") < G.GAME.modifiers.omega_replacement then
local copy = G.GAME.modifiers.omegas_found
G.GAME.modifiers.omegas_found = (G.GAME.modifiers.omegas_found or 0) + 1
local copy = G.GAME.modifiers.omegas_found or 0
G.GAME.modifiers.omegas_found = copy + 1
Jane.q(function()
card:set_ability(G.P_CENTERS[key])
card:juice_up(1.5, 1.5)
card:set_cost()
if not copy or copy <= 0 then
if copy <= 0 then
local pitch = math.pow(2 ^ (1 / 6), G.GAME.modifiers.omegas_found - 1)
if not G.GAME.obsidian then
@ -1262,7 +1317,7 @@ function create_card(...)
})
end)
if key == "c_jane_soul_omega" then
if ({c_jane_soul_omega = true, c_jane_black_hole_omega = true})[key] then
play_sound("jane_chime", 1, 0.65)
end
end

View file

@ -315,7 +315,7 @@ SMODS.Joker {
atlas = "janegourmand",
loc_txt = {
name = "The Gourmand",
text = {"All cards are {C:dark_edition}Jumbo"},
text = {"All cards are {C:dark_edition,s:" .. Jane.config.wee_sizemod .. "}Jumbo"},
},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
@ -336,7 +336,6 @@ local function add_to_consumable_ability_by(n)
return type(v) == "number" and v + n or type(v) == "table" and f(v):map(new):table() or v
end
---@param card Card
return function(card)
local ability = card.ability or {}
@ -832,7 +831,7 @@ SMODS.Joker {
loc_txt = {
name = "The Rot",
text = {
Jane.cry and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing?",
Jane.cry and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing",
Jane.cry and "end of {C:attention}every ante" or nil,
},
},
@ -844,12 +843,6 @@ SMODS.Joker {
in_pool = function()
return true, {allow_duplicates = true}
end,
add_to_deck = function()
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement * 2
end,
remove_from_deck = function()
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement / 2
end,
calculate = Jane.cry and function(_, card, context)
local function has_room()
return G.jokers.config.card_count < G.jokers.config.card_limit