Compare commits
12 commits
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|---|---|---|---|
| 027cef74ac | |||
| b18f37d5a1 | |||
| 48df303701 | |||
| c4d5010014 | |||
| 7e336fcbc8 | |||
| ce8362460e | |||
| 8faee842a5 | |||
| bebb4e49c0 | |||
| 970c736502 | |||
| 230f4680f8 | |||
| f28c9af277 | |||
| e9ae99e14e |
10 changed files with 776 additions and 487 deletions
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@ -1,98 +1,117 @@
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#if defined(VERTEX) || __VERSION__ > 100 || defined(GL_FRAGMENT_PRECISION_HIGH)
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#define MY_HIGHP_OR_MEDIUMP highp
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#else
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#define MY_HIGHP_OR_MEDIUMP mediump
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#endif
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extern MY_HIGHP_OR_MEDIUMP vec2 crystal;
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extern MY_HIGHP_OR_MEDIUMP number dissolve;
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extern MY_HIGHP_OR_MEDIUMP number time;
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extern MY_HIGHP_OR_MEDIUMP vec4 texture_details;
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extern MY_HIGHP_OR_MEDIUMP vec2 image_details;
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extern bool shadow;
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extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_1;
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extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_2;
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vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv)
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{
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if (dissolve < 0.001) {
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return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, shadow ? tex.a*0.3: tex.a);
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}
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float adjusted_dissolve = (dissolve*dissolve*(3.-2.*dissolve))*1.02 - 0.01; //Adjusting 0.0-1.0 to fall to -0.1 - 1.1 scale so the mask does not pause at extreme values
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float t = time * 10.0 + 2003.;
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vec2 floored_uv = (floor((uv*texture_details.ba)))/max(texture_details.b, texture_details.a);
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vec2 uv_scaled_centered = (floored_uv - 0.5) * 2.3 * max(texture_details.b, texture_details.a);
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vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324));
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vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532));
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vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000));
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float field = (1.+ (
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cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) +
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cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.;
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vec2 borders = vec2(0.2, 0.8);
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float res = (.5 + .5* cos( (adjusted_dissolve) / 82.612 + ( field + -.5 ) *3.14))
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- (floored_uv.x > borders.y ? (floored_uv.x - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve)
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- (floored_uv.y > borders.y ? (floored_uv.y - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve)
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- (floored_uv.x < borders.x ? (borders.x - floored_uv.x)*(5. + 5.*dissolve) : 0.)*(dissolve)
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- (floored_uv.y < borders.x ? (borders.x - floored_uv.y)*(5. + 5.*dissolve) : 0.)*(dissolve);
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if (tex.a > 0.01 && burn_colour_1.a > 0.01 && !shadow && res < adjusted_dissolve + 0.8*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) {
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if (!shadow && res < adjusted_dissolve + 0.5*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) {
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tex.rgba = burn_colour_1.rgba;
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} else if (burn_colour_2.a > 0.01) {
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tex.rgba = burn_colour_2.rgba;
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}
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}
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return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0);
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}
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vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords )
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{
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vec4 tex = Texel( texture, texture_coords);
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vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
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number low = min(tex.r, min(tex.g, tex.b));
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number high = max(tex.r, max(tex.g, tex.b));
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number delta = high-low -0.1;
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number fac = 0.8 + 0.9*sin(11.*uv.x+4.32*uv.y + crystal.r*12. + cos(crystal.r*5.3 + uv.y*4.2 - uv.x*4.));
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number fac2 = 0.5 + 0.5*sin(8.*uv.x+2.32*uv.y + crystal.r*5. - cos(crystal.r*2.3 + uv.x*8.2));
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number fac3 = 0.5 + 0.5*sin(10.*uv.x+5.32*uv.y + crystal.r*6.111 + sin(crystal.r*5.3 + uv.y*3.2));
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number fac4 = 0.5 + 0.5*sin(3.*uv.x+2.32*uv.y + crystal.r*8.111 + sin(crystal.r*1.3 + uv.y*11.2));
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number fac5 = sin(0.9*16.*uv.x+5.32*uv.y + crystal.r*12. + cos(crystal.r*5.3 + uv.y*4.2 - uv.x*4.));
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number maxfac = 0.7*max(max(fac, max(fac2, max(fac3,0.0))) + (fac+fac2+fac3*fac4), 0.);
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tex.rgb = tex.rgb*0.5 + vec3(0.4, 0.4, 0.8);
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tex.r = tex.r-delta + delta*maxfac*(0.7 + fac5*0.27) - 0.1;
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tex.g = tex.g-delta + delta*maxfac*(0.7 - fac5*0.27) - 0.1;
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tex.b = tex.b-delta + delta*maxfac*0.7 - 0.1;
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tex.a = 0.25+tex.a*(0.5*max(min(1., max(0.,0.3*max(low*0.2, delta)+ min(max(maxfac*0.1,0.), 0.4)) ), 0.) + 0.15*maxfac*(0.1+delta));
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return dissolve_mask(tex*colour, texture_coords, uv);
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}
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extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos;
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extern MY_HIGHP_OR_MEDIUMP float hovering;
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extern MY_HIGHP_OR_MEDIUMP float screen_scale;
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#ifdef VERTEX
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vec4 position( mat4 transform_projection, vec4 vertex_position )
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{
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if (hovering <= 0.){
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return transform_projection * vertex_position;
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}
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float mid_dist = length(vertex_position.xy - 0.5*love_ScreenSize.xy)/length(love_ScreenSize.xy);
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vec2 mouse_offset = (vertex_position.xy - mouse_screen_pos.xy)/screen_scale;
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float scale = 0.2*(-0.03 - 0.3*max(0., 0.3-mid_dist))
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*hovering*(length(mouse_offset)*length(mouse_offset))/(2. -mid_dist);
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return transform_projection * vertex_position + vec4(0,0,0,scale);
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}
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#endif
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#if defined(VERTEX) || __VERSION__ > 100 || defined(GL_FRAGMENT_PRECISION_HIGH)
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#define MY_HIGHP_OR_MEDIUMP highp
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#else
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#define MY_HIGHP_OR_MEDIUMP mediump
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#endif
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extern MY_HIGHP_OR_MEDIUMP vec2 gaming;
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extern MY_HIGHP_OR_MEDIUMP number dissolve;
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extern MY_HIGHP_OR_MEDIUMP number time;
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extern MY_HIGHP_OR_MEDIUMP vec4 texture_details;
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extern MY_HIGHP_OR_MEDIUMP vec2 image_details;
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extern bool shadow;
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extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_1;
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extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_2;
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vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv)
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{
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if (dissolve < 0.001) {
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return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, shadow ? tex.a*0.3: tex.a);
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}
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float adjusted_dissolve = (dissolve*dissolve*(3.-2.*dissolve))*1.02 - 0.01; //Adjusting 0.0-1.0 to fall to -0.1 - 1.1 scale so the mask does not pause at extreme values
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float t = time * 10.0 + 2003.;
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vec2 floored_uv = (floor((uv*texture_details.ba)))/max(texture_details.b, texture_details.a);
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vec2 uv_scaled_centered = (floored_uv - 0.5) * 2.3 * max(texture_details.b, texture_details.a);
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vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324));
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vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532));
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vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000));
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float field = (1.+ (
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cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) +
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cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.;
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vec2 borders = vec2(0.2, 0.8);
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float res = (.5 + .5* cos( (adjusted_dissolve) / 82.612 + ( field + -.5 ) *3.14))
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- (floored_uv.x > borders.y ? (floored_uv.x - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve)
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- (floored_uv.y > borders.y ? (floored_uv.y - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve)
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- (floored_uv.x < borders.x ? (borders.x - floored_uv.x)*(5. + 5.*dissolve) : 0.)*(dissolve)
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- (floored_uv.y < borders.x ? (borders.x - floored_uv.y)*(5. + 5.*dissolve) : 0.)*(dissolve);
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if (tex.a > 0.01 && burn_colour_1.a > 0.01 && !shadow && res < adjusted_dissolve + 0.8*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) {
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if (!shadow && res < adjusted_dissolve + 0.5*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) {
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tex.rgba = burn_colour_1.rgba;
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} else if (burn_colour_2.a > 0.01) {
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tex.rgba = burn_colour_2.rgba;
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}
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}
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return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0);
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}
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vec3 oklab2srgb(vec3 c)
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{
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float l_ = c.r + 0.3963377774 * c.g + 0.2158037573 * c.b;
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float m_ = c.r - 0.1055613458 * c.g - 0.0638541728 * c.b;
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float s_ = c.r - 0.0894841775 * c.g - 1.2914855480 * c.b;
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float l = l_ * l_ * l_;
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float m = m_ * m_ * m_;
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float s = s_ * s_ * s_;
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return vec3(
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4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
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-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
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-0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s
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);
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}
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vec3 oklch2srgb(vec3 c)
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{
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return oklab2srgb(vec3(c.x, c.y * cos(c.z), c.y * sin(c.z)));
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}
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vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords )
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{
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MY_HIGHP_OR_MEDIUMP vec4 tex = Texel( texture, texture_coords);
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if (tex.r + tex.g + tex.b > 2.5) {
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tex = vec4(oklch2srgb(vec3(.95, 0.0325, gaming.y + texture_coords.y * 10)), tex.a);
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}
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else if (tex.r + tex.g + tex.b < 1.5) {
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tex = vec4(oklch2srgb(vec3(.7, 0.0325, gaming.y + texture_coords.y * 10 + 3.14159)), tex.a);
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}
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MY_HIGHP_OR_MEDIUMP vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
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if (!shadow && dissolve > 0.01){
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if (burn_colour_2.a > 0.01){
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tex.rgb = tex.rgb*(1.-0.6*dissolve) + 0.6*burn_colour_2.rgb*dissolve;
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} else if (burn_colour_1.a > 0.01){
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tex.rgb = tex.rgb*(1.-0.6*dissolve) + 0.6*burn_colour_1.rgb*dissolve;
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}
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}
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return dissolve_mask(tex, texture_coords, uv);
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}
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extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos;
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extern MY_HIGHP_OR_MEDIUMP float hovering;
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extern MY_HIGHP_OR_MEDIUMP float screen_scale;
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#ifdef VERTEX
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vec4 position( mat4 transform_projection, vec4 vertex_position )
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{
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if (hovering <= 0.){
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return transform_projection * vertex_position;
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}
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float mid_dist = length(vertex_position.xy - 0.5*love_ScreenSize.xy)/length(love_ScreenSize.xy);
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vec2 mouse_offset = (vertex_position.xy - mouse_screen_pos.xy)/screen_scale;
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float scale = 0.2*(-0.03 - 0.3*max(0., 0.3-mid_dist))
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*hovering*(length(mouse_offset)*length(mouse_offset))/(2. -mid_dist);
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return transform_projection * vertex_position + vec4(0,0,0,scale);
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}
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#endif
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@ -207,7 +207,7 @@ vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords
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vec4 tex = Texel(texture, texture_coords);
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vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
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// Dummy, doesn't do anything but at least it makes the shader useable
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// Doesn't do anything it makes the shader useable
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if (uv.x > uv.x * 2.){
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uv = polygloss;
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}
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@ -16,5 +16,5 @@
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"Bakery (>=3.0.0~*)"
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],
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"conflicts": [],
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"version": "1.12.2"
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"version": "1.12.14"
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}
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134
src/back.lua
134
src/back.lua
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@ -157,7 +157,7 @@ local rain_world_jokers = {
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"j_jane_saint",
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}
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local function add_rain_world_joker()
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function Jane.add_rain_world_joker()
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if not G.jokers then
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return
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end
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@ -200,14 +200,14 @@ back {
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},
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},
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alt_apply = function(_)
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Jane.q(add_rain_world_joker)
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Jane.q(Jane.add_rain_world_joker)
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end,
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apply = function(_)
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Jane.q(add_rain_world_joker)
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Jane.q(Jane.add_rain_world_joker)
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end,
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alt_calculate = function(_, _, context)
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if Jane.is_end_of_ante(context) then
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add_rain_world_joker()
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Jane.add_rain_world_joker()
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end
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end,
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}
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@ -265,12 +265,12 @@ local function redeem_omen_globe()
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end)
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end
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local function increase_rates()
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function Jane.increase_rates()
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for _, v in ipairs(SMODS.ConsumableType.obj_buffer) do
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local key = v:lower() .. "_rate"
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local n = G.GAME[key]
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if type(n) == "number" then
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if v ~= "jane_omegaconsumable" and type(n) == "number" then
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G.GAME[key] = math.max(n, 1)
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end
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end
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|
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@ -305,13 +305,13 @@ back {
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alt_apply = function(_)
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G.GAME.alt_obsidian = true
|
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G.GAME.obsidian = true
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Jane.increase_rates()
|
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redeem_omen_globe()
|
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increase_rates()
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end,
|
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apply = function(_)
|
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G.GAME.obsidian = true
|
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Jane.increase_rates()
|
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redeem_omen_globe()
|
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increase_rates()
|
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end,
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}
|
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|
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|
|
@ -346,7 +346,7 @@ function get_current_pool(_type, ...)
|
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return pool, pool_key
|
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end
|
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|
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local function apply_orrery()
|
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function Jane.apply_orrery()
|
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Jane.q(function()
|
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local orrery = {}
|
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G.GAME.orrery = orrery
|
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|
|
@ -361,7 +361,7 @@ local function apply_orrery()
|
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end)
|
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end
|
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|
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local function rebalance_orrery()
|
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function Jane.rebalance_orrery()
|
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local function small(x)
|
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return type(x) == "table" and x:to_number() or x
|
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end
|
||||
|
|
@ -454,12 +454,12 @@ back {
|
|||
},
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||||
},
|
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alt_apply = function(_)
|
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apply_orrery()
|
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Jane.apply_orrery()
|
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end,
|
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apply = function(_)
|
||||
apply_orrery()
|
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Jane.apply_orrery()
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end,
|
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calculate = rebalance_orrery,
|
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calculate = Jane.rebalance_orrery,
|
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alt_calculate = function(_, _, context)
|
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local function small(x)
|
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return type(x) == "table" and x:to_number() or x
|
||||
|
|
@ -493,7 +493,7 @@ back {
|
|||
ease_discard(new_discards, true)
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end
|
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|
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rebalance_orrery()
|
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Jane.rebalance_orrery()
|
||||
end,
|
||||
}
|
||||
|
||||
|
|
@ -663,6 +663,39 @@ back {
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|||
end,
|
||||
}
|
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function Jane.display_omega_odds()
|
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local omega_replacement = ((G.GAME or {}).modifiers or {}).omega_replacement
|
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|
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if not omega_replacement or omega_replacement == 0 then
|
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return
|
||||
end
|
||||
|
||||
local handy_speed = ((Handy or {}).speed_multiplier or {}).value or 1
|
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local pitch = 0.9 + (0.2 * math.random())
|
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|
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play_sound("jane_pop", pitch * 0.75, 0.75)
|
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play_sound("jane_pop", pitch * 1.5, 0.75)
|
||||
|
||||
Jane.card_status_text(
|
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nil,
|
||||
"Omega Cards are now a 1 in " .. number_format(1 / G.GAME.modifiers.omega_replacement),
|
||||
0,
|
||||
0.0005,
|
||||
G.C.jane_RGB,
|
||||
1.5,
|
||||
nil,
|
||||
nil,
|
||||
nil,
|
||||
"cm",
|
||||
"jane_pop",
|
||||
0.75,
|
||||
pitch,
|
||||
nil,
|
||||
nil,
|
||||
G.SETTINGS.GAMESPEED * handy_speed * 3
|
||||
)
|
||||
end
|
||||
|
||||
local banned_keys = {
|
||||
sleeve_Seen_Seen = true,
|
||||
sleeve_jane_omega = true,
|
||||
|
|
@ -675,8 +708,8 @@ back {
|
|||
loc_txt = {
|
||||
name = "Omega Deck",
|
||||
text = {
|
||||
"Applies the {C:legendary,E:1}upsides",
|
||||
"of {C:attention}every Jane deck",
|
||||
"{C:jane_RGB}Omega {}cards may appear",
|
||||
"Odds increase per {C:attention}ante",
|
||||
},
|
||||
},
|
||||
alt_loc_txt = {
|
||||
|
|
@ -703,22 +736,19 @@ back {
|
|||
end
|
||||
end,
|
||||
apply = function(_)
|
||||
apply_orrery()
|
||||
increase_rates()
|
||||
G.GAME.modifiers.jane_spacious = true
|
||||
G.GAME.used_vouchers.v_omen_globe = true
|
||||
G.GAME.modifiers.jane_spacious_omega = true
|
||||
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
|
||||
for _, v in ipairs({
|
||||
"j_Bakery_Lua",
|
||||
not Jane.cry and "tag_charm" or nil,
|
||||
"tag_meteor",
|
||||
"tag_ethereal",
|
||||
"c_jane_token_tag_charm",
|
||||
"c_jane_token_tag_meteor",
|
||||
"c_jane_token_tag_ethereal",
|
||||
}) do
|
||||
G.GAME.banned_keys[v] = true
|
||||
end
|
||||
|
||||
Jane.q(function()
|
||||
add_rain_world_joker()
|
||||
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
|
||||
G.jokers:emplace(wee)
|
||||
G.GAME.tortoise = true
|
||||
G.GAME.obsidian = true
|
||||
G.GAME.mysterious = true
|
||||
save_run()
|
||||
end)
|
||||
G.GAME.modifiers.omega_replacement = (not _G["MP"] or not _G["MP"]["LOBBY"]) and 1 / 301 or 0
|
||||
end,
|
||||
alt_calculate = function(_, ...)
|
||||
for _, v in pairs(G.P_CENTERS) do
|
||||
|
|
@ -734,14 +764,44 @@ back {
|
|||
G.hand.config.card_limit = math.max(G.hand.config.card_limit or 12, 12)
|
||||
end,
|
||||
calculate = function(_, _, context)
|
||||
rebalance_orrery()
|
||||
G.GAME.mysterious = nil
|
||||
if not _G["MP"] or not _G["MP"]["LOBBY"] then
|
||||
if Jane.is_end_of_ante(context) then
|
||||
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement ^ 0.95
|
||||
Jane.q(Jane.display_omega_odds)
|
||||
end
|
||||
|
||||
if Jane.is_end_of_ante(context) then
|
||||
Jane.q(function()
|
||||
Jane.empowered()
|
||||
end)
|
||||
return
|
||||
end
|
||||
|
||||
if not context.end_of_round or
|
||||
context.individual or
|
||||
context.repetition or
|
||||
context.blueprint then
|
||||
return
|
||||
end
|
||||
|
||||
local blind = ({
|
||||
["Small Blind"] = 8,
|
||||
["Big Blind"] = 5,
|
||||
})[G.GAME.blind.name] or 2
|
||||
|
||||
local ante = G.GAME.round_resets.ante
|
||||
local chance = 1 - math.pow(300 / 301, ante * 9 - blind)
|
||||
local key = "omega_mp_" .. number_format(ante) .. "_" .. number_format(blind)
|
||||
|
||||
Jane.q(function()
|
||||
G.GAME.modifiers.omega_replacement = chance
|
||||
Jane.display_omega_odds()
|
||||
G.GAME.modifiers.omega_replacement = 0
|
||||
end)
|
||||
|
||||
if pseudorandom(key) >= chance then
|
||||
return
|
||||
end
|
||||
|
||||
Jane.q(function()
|
||||
Jane.omega(key)
|
||||
end)
|
||||
end,
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -93,3 +93,45 @@ G.localization.misc.v_text.ch_c_jane_downpour2 =
|
|||
|
||||
G.localization.misc.v_text.ch_c_jane_downpour3 =
|
||||
{"{C:attention}Boss Blind {}is defeated, or {C:red}lose"}
|
||||
|
||||
SMODS.Challenge {
|
||||
key = "jerma",
|
||||
loc_txt = {name = "Jerma"},
|
||||
rules = {custom = {{id = "jane_jerma1"}, {id = "jane_jerma2"}}},
|
||||
apply = function(_)
|
||||
Jane.apply_orrery()
|
||||
Jane.increase_rates()
|
||||
G.GAME.modifiers.jane_spacious = true
|
||||
G.GAME.used_vouchers.v_omen_globe = true
|
||||
G.GAME.modifiers.jane_spacious_omega = true
|
||||
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
|
||||
G.GAME.modifiers.omega_replacement = (not _G["MP"] or not _G["MP"]["LOBBY"]) and 1 / 301 or 0
|
||||
|
||||
Jane.q(function()
|
||||
Jane.add_rain_world_joker()
|
||||
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
|
||||
G.jokers:emplace(wee)
|
||||
G.GAME.tortoise = true
|
||||
G.GAME.obsidian = true
|
||||
G.GAME.mysterious = true
|
||||
save_run()
|
||||
end)
|
||||
end,
|
||||
calculate = function(card, context)
|
||||
G.P_CENTERS.b_jane_omega:calculate(card, context)
|
||||
Jane.rebalance_orrery()
|
||||
G.GAME.mysterious = nil
|
||||
|
||||
if Jane.is_end_of_ante(context) then
|
||||
Jane.q(function()
|
||||
Jane.empowered()
|
||||
end)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
G.localization.misc.v_text.ch_c_jane_jerma1 =
|
||||
{"Applies the {C:legendary,E:1}upsides"}
|
||||
|
||||
G.localization.misc.v_text.ch_c_jane_jerma2 =
|
||||
{"of {C:attention}every Jane deck"}
|
||||
|
|
|
|||
124
src/edition.lua
124
src/edition.lua
|
|
@ -1,18 +1,61 @@
|
|||
SMODS.Shader({key = "moire", path = "moire.fs"})
|
||||
SMODS.Shader({key = "crystal", path = "crystal.fs"})
|
||||
SMODS.Shader({key = "gaming", path = "gaming.fs"})
|
||||
SMODS.Shader({key = "polygloss", path = "polygloss.fs"})
|
||||
|
||||
SMODS.Sound({key = "e_jumbo", path = "e_jumbo.ogg"})
|
||||
SMODS.Sound({key = "e_moire", path = "e_moire.ogg"})
|
||||
SMODS.Sound({key = "e_crystal", path = "e_crystal.ogg"})
|
||||
SMODS.Sound({key = "e_gaming", path = "e_gaming.ogg"})
|
||||
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
|
||||
|
||||
local function get_weight(self)
|
||||
return self.weight *
|
||||
G.GAME.edition_rate *
|
||||
(G.GAME.modifiers.omega_replacement and 0 or 1) *
|
||||
(next(SMODS.find_card "j_jane_saint") and 10 or 1)
|
||||
end
|
||||
|
||||
SMODS.Edition({
|
||||
key = "gaming",
|
||||
loc_txt = {
|
||||
name = "Gaming",
|
||||
label = "Gaming",
|
||||
text = {
|
||||
"{C:blue}+Mult{} Chips",
|
||||
"{C:red}+Chips{} Mult",
|
||||
},
|
||||
},
|
||||
config = {e_chips = 1.2, e_mult = 0.8},
|
||||
sound = {sound = "jane_e_gaming", per = 1, vol = 0.7},
|
||||
weight = 1,
|
||||
extra_cost = 20,
|
||||
in_shop = true,
|
||||
no_shadow = true,
|
||||
apply_to_float = false,
|
||||
shader = "jane_gaming",
|
||||
disable_base_shader = true,
|
||||
loc_vars = function(self, _, _)
|
||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||
end,
|
||||
calculate = function(_, card, context)
|
||||
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
|
||||
return
|
||||
end
|
||||
|
||||
return {
|
||||
extra = {
|
||||
card = card,
|
||||
chips = mult,
|
||||
colour = G.C.jane_RGB,
|
||||
extra = {
|
||||
card = card,
|
||||
mult = hand_chips + mult,
|
||||
colour = G.C.jane_RGB,
|
||||
},
|
||||
},
|
||||
}
|
||||
end,
|
||||
})
|
||||
|
||||
SMODS.Edition({
|
||||
key = "polygloss",
|
||||
loc_txt = {
|
||||
|
|
@ -30,21 +73,19 @@ SMODS.Edition({
|
|||
},
|
||||
config = {
|
||||
mult = 2,
|
||||
chips = 22,
|
||||
chips = 21,
|
||||
x_mult = 1.2,
|
||||
p_dollars = 1,
|
||||
e_mult = Jane.cry and 1.02 or nil,
|
||||
},
|
||||
sound = {sound = "jane_e_polygloss", per = 1.2, vol = 0.4},
|
||||
weight = 10,
|
||||
extra_cost = 2,
|
||||
weight = 7,
|
||||
extra_cost = 5,
|
||||
in_shop = true,
|
||||
shader = "jane_polygloss",
|
||||
apply_to_float = false,
|
||||
loc_vars = function(self, _, _)
|
||||
local vars = {self.config.chips}
|
||||
vars[#vars + 1] = self.config.mult
|
||||
vars[#vars + 1] = self.config.x_mult
|
||||
local vars = {self.config.chips, self.config.mult, self.config.x_mult}
|
||||
vars[#vars + 1] = self.config.e_mult
|
||||
vars[#vars + 1] = self.config.p_dollars
|
||||
return {vars = vars}
|
||||
|
|
@ -74,48 +115,6 @@ SMODS.Edition({
|
|||
get_weight = get_weight,
|
||||
})
|
||||
|
||||
SMODS.Edition({
|
||||
key = "crystal",
|
||||
loc_txt = {
|
||||
name = "Crystal",
|
||||
label = "Crystal",
|
||||
text = {
|
||||
"{C:blue}+Mult{} Chips",
|
||||
"{C:red}+Chips{} Mult",
|
||||
},
|
||||
},
|
||||
config = {e_chips = 1.2, e_mult = 0.8},
|
||||
sound = {sound = "jane_e_crystal", per = 1, vol = 0.7},
|
||||
weight = 0,
|
||||
extra_cost = 10,
|
||||
in_shop = true,
|
||||
no_shadow = true,
|
||||
apply_to_float = false,
|
||||
shader = "jane_crystal",
|
||||
disable_base_shader = true,
|
||||
loc_vars = function(self, _, _)
|
||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||
end,
|
||||
calculate = function(self, card, context)
|
||||
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
|
||||
return
|
||||
end
|
||||
|
||||
return {
|
||||
extra = {
|
||||
card = card,
|
||||
chips = mult,
|
||||
colour = G.C.jane_RGB,
|
||||
extra = {
|
||||
card = card,
|
||||
mult = hand_chips + mult,
|
||||
colour = G.C.jane_RGB,
|
||||
},
|
||||
},
|
||||
}
|
||||
end,
|
||||
})
|
||||
|
||||
SMODS.Edition({
|
||||
key = "moire",
|
||||
loc_txt = {
|
||||
|
|
@ -128,8 +127,8 @@ SMODS.Edition({
|
|||
},
|
||||
config = {e_chips = 0.8, e_mult = 1.2},
|
||||
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
|
||||
weight = 0,
|
||||
extra_cost = 10,
|
||||
weight = 1,
|
||||
extra_cost = 20,
|
||||
in_shop = true,
|
||||
shader = "jane_moire",
|
||||
apply_to_float = false,
|
||||
|
|
@ -161,13 +160,20 @@ local jumbo_modifier = Jane.cry and 100 or 2
|
|||
local jumbo = SMODS.Edition({
|
||||
key = "jumbo",
|
||||
loc_txt = {
|
||||
name = "Jumbo",
|
||||
name = "{s:" .. math.pow(Jane.config.wee_sizemod, 2) .. "}" .. "Jumbo",
|
||||
label = "Jumbo",
|
||||
text = {
|
||||
"All card values are",
|
||||
"{C:attention}multiplied{} by {C:attention}up to " .. jumbo_modifier,
|
||||
"{C:inactive}(If possible)",
|
||||
"{C:inactive,E:1,s:0.75}Whoa, it's huge!!{}",
|
||||
"{s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
"All values are",
|
||||
"{C:attention,s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
"multiplied" ..
|
||||
"{s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
" by " ..
|
||||
"{C:attention,s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
jumbo_modifier,
|
||||
"{C:inactive,s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
"(If possible)",
|
||||
"{C:inactive,E:1}Whoa, it's huge!!",
|
||||
},
|
||||
},
|
||||
on_apply = function(card)
|
||||
|
|
@ -239,8 +245,8 @@ local jumbo = SMODS.Edition({
|
|||
end
|
||||
end,
|
||||
sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
|
||||
weight = 6,
|
||||
extra_cost = 5,
|
||||
weight = 7,
|
||||
extra_cost = 10,
|
||||
in_shop = true,
|
||||
shader = false,
|
||||
apply_to_float = false,
|
||||
|
|
|
|||
67
src/main.lua
67
src/main.lua
|
|
@ -12,10 +12,9 @@ end
|
|||
Jane = {
|
||||
cry = SMODS.Mods.Cryptid and not SMODS.Mods.Cryptid.disabled,
|
||||
config = {
|
||||
omega_chance = 1 / 301,
|
||||
texture_pack = "default",
|
||||
wee_sizemod = math.sqrt(2),
|
||||
bans = {"j_Bakery_Lua", "j_cry_crustulum", "c_cry_hammerspace"},
|
||||
bans = {"j_cry_crustulum", "c_cry_hammerspace"},
|
||||
},
|
||||
}
|
||||
|
||||
|
|
@ -28,6 +27,25 @@ if not Jane.misprintize then
|
|||
assert(SMODS.load_file("src/misprintize.lua"))()
|
||||
end
|
||||
|
||||
local function update_omega_from_collection()
|
||||
local buffer = SMODS.ConsumableType.visible_buffer
|
||||
|
||||
if not buffer then
|
||||
return
|
||||
end
|
||||
|
||||
for i = 1, #buffer do
|
||||
if buffer[i] == "jane_omegaconsumable" then
|
||||
table.remove(buffer, i)
|
||||
i = i - 1
|
||||
end
|
||||
end
|
||||
|
||||
if G.GAME.modifiers.omega_replacement then
|
||||
buffer[#buffer + 1] = "jane_omegaconsumable"
|
||||
end
|
||||
end
|
||||
|
||||
function Jane.can_use()
|
||||
return not (((G.play and #G.play.cards > 0) or
|
||||
(G.CONTROLLER.locked) or
|
||||
|
|
@ -52,7 +70,8 @@ function Jane.card_status_text(
|
|||
volume,
|
||||
pitch,
|
||||
trigger,
|
||||
f
|
||||
f,
|
||||
hold
|
||||
)
|
||||
if (delay or 0) <= 0 then
|
||||
if type(f) == "function" then
|
||||
|
|
@ -62,7 +81,7 @@ function Jane.card_status_text(
|
|||
attention_text({
|
||||
text = text,
|
||||
scale = size or 1,
|
||||
hold = 0.7,
|
||||
hold = hold or 0.7,
|
||||
backdrop_colour = colour or (G.C.FILTER),
|
||||
align = align or "bm",
|
||||
major = card,
|
||||
|
|
@ -94,7 +113,7 @@ function Jane.card_status_text(
|
|||
attention_text({
|
||||
text = text,
|
||||
scale = size or 1,
|
||||
hold = 0.7 + (delay or 0),
|
||||
hold = (hold or 0.7) + (delay or 0),
|
||||
backdrop_colour = colour or (G.C.FILTER),
|
||||
align = align or "bm",
|
||||
major = card,
|
||||
|
|
@ -270,6 +289,13 @@ end
|
|||
local orig_can_highlight = CardArea.can_highlight
|
||||
|
||||
function CardArea:can_highlight(...)
|
||||
for _, v in pairs(type(self.cards) == "table" and self.cards or {}) do
|
||||
if (((v or {}).config or {}).center or {}).key == "c_jane_fool_omega" then
|
||||
self.config.highlighted_limit = math.max(self.config.highlighted_limit, 2)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if self ~= G.consumeables then
|
||||
return orig_can_highlight(self, ...)
|
||||
end
|
||||
|
|
@ -306,8 +332,17 @@ end
|
|||
local orig_menu = Game.main_menu
|
||||
|
||||
function Game:main_menu(change_context)
|
||||
Jane.sinister = nil
|
||||
orig_menu(self, change_context)
|
||||
|
||||
G.ARGS.score_intensity.ambientSurreal1,
|
||||
G.ARGS.score_intensity.ambientSurreal2,
|
||||
G.ARGS.score_intensity.ambientSurreal3,
|
||||
G.ARGS.score_intensity.ambientSurreal4 = 0, 0, 0, 0
|
||||
|
||||
update_omega_from_collection()
|
||||
G.C.BACKGROUND.C[4] = 1
|
||||
G.C.BACKGROUND.L[4] = 1
|
||||
Jane.sinister = nil
|
||||
end
|
||||
|
||||
local orig_start_run = Game.start_run
|
||||
|
|
@ -315,15 +350,29 @@ local orig_start_run = Game.start_run
|
|||
function Game:start_run(...)
|
||||
orig_start_run(self, ...)
|
||||
self.GAME.modifiers.omegas_found = nil
|
||||
|
||||
self.GAME.modifiers.omega_replacement =
|
||||
self.GAME.modifiers.omega_replacement or Jane.config.omega_chance
|
||||
Jane.q(Jane.display_omega_odds)
|
||||
update_omega_from_collection()
|
||||
|
||||
if self.GAME.banned_keys then
|
||||
for _, v in pairs(Jane.config.bans) do
|
||||
self.GAME.banned_keys[v] = true
|
||||
end
|
||||
end
|
||||
|
||||
if self.GAME.banned_keys.j_Bakery_Lua and next(SMODS.find_card("j_Bakery_Lua")) then
|
||||
G.C.BACKGROUND.L[4] = 0
|
||||
end
|
||||
end
|
||||
|
||||
local orig_card_collection_UIBox = SMODS.card_collection_UIBox
|
||||
|
||||
function SMODS.card_collection_UIBox(_pool, rows, ...)
|
||||
if _pool == G.P_CENTER_POOLS.Edition then
|
||||
rows[1] = rows[1] + 1
|
||||
rows[2] = rows[2] + 1
|
||||
end
|
||||
|
||||
return orig_card_collection_UIBox(_pool, rows, ...)
|
||||
end
|
||||
|
||||
local orig_draw_card = draw_card
|
||||
|
|
|
|||
666
src/omega.lua
666
src/omega.lua
File diff suppressed because it is too large
Load diff
|
|
@ -315,7 +315,7 @@ SMODS.Joker {
|
|||
atlas = "janegourmand",
|
||||
loc_txt = {
|
||||
name = "The Gourmand",
|
||||
text = {"All cards are {C:dark_edition}Jumbo"},
|
||||
text = {"All cards are {C:dark_edition,s:" .. Jane.config.wee_sizemod .. "}Jumbo"},
|
||||
},
|
||||
pos = {x = 0, y = 0},
|
||||
soul_pos = {x = 1, y = 0},
|
||||
|
|
@ -336,7 +336,6 @@ local function add_to_consumable_ability_by(n)
|
|||
return type(v) == "number" and v + n or type(v) == "table" and f(v):map(new):table() or v
|
||||
end
|
||||
|
||||
---@param card Card
|
||||
return function(card)
|
||||
local ability = card.ability or {}
|
||||
|
||||
|
|
@ -832,7 +831,7 @@ SMODS.Joker {
|
|||
loc_txt = {
|
||||
name = "The Rot",
|
||||
text = {
|
||||
Jane.cry and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing?",
|
||||
Jane.cry and "{C:attention}Duplicates itself{} at the" or "{C:inactive,E:1}Does nothing",
|
||||
Jane.cry and "end of {C:attention}every ante" or nil,
|
||||
},
|
||||
},
|
||||
|
|
@ -844,12 +843,6 @@ SMODS.Joker {
|
|||
in_pool = function()
|
||||
return true, {allow_duplicates = true}
|
||||
end,
|
||||
add_to_deck = function()
|
||||
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement * 2
|
||||
end,
|
||||
remove_from_deck = function()
|
||||
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement / 2
|
||||
end,
|
||||
calculate = Jane.cry and function(_, card, context)
|
||||
local function has_room()
|
||||
return G.jokers.config.card_count < G.jokers.config.card_limit
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue