Compare commits
15 commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 027cef74ac | |||
| b18f37d5a1 | |||
| 48df303701 | |||
| c4d5010014 | |||
| 7e336fcbc8 | |||
| ce8362460e | |||
| 8faee842a5 | |||
| bebb4e49c0 | |||
| 970c736502 | |||
| 230f4680f8 | |||
| f28c9af277 | |||
| e9ae99e14e | |||
| 5d90c1b11d | |||
| bcd5e5b928 | |||
| 4206f4e16d |
28 changed files with 1783 additions and 63 deletions
BIN
assets/1x/default/c_jane_omegaplanets.png
Normal file
BIN
assets/1x/default/c_jane_omegaplanets.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 197 KiB |
BIN
assets/1x/default/c_jane_omegaspectrals.png
Normal file
BIN
assets/1x/default/c_jane_omegaspectrals.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 124 KiB |
BIN
assets/1x/default/c_jane_omegatarots.png
Normal file
BIN
assets/1x/default/c_jane_omegatarots.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 224 KiB |
BIN
assets/2x/default/c_jane_omegaplanets.png
Normal file
BIN
assets/2x/default/c_jane_omegaplanets.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 281 KiB |
BIN
assets/2x/default/c_jane_omegaspectrals.png
Normal file
BIN
assets/2x/default/c_jane_omegaspectrals.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 172 KiB |
BIN
assets/2x/default/c_jane_omegatarots.png
Normal file
BIN
assets/2x/default/c_jane_omegatarots.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 312 KiB |
117
assets/shaders/gaming.fs
Normal file
117
assets/shaders/gaming.fs
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
#if defined(VERTEX) || __VERSION__ > 100 || defined(GL_FRAGMENT_PRECISION_HIGH)
|
||||
#define MY_HIGHP_OR_MEDIUMP highp
|
||||
#else
|
||||
#define MY_HIGHP_OR_MEDIUMP mediump
|
||||
#endif
|
||||
|
||||
extern MY_HIGHP_OR_MEDIUMP vec2 gaming;
|
||||
extern MY_HIGHP_OR_MEDIUMP number dissolve;
|
||||
extern MY_HIGHP_OR_MEDIUMP number time;
|
||||
extern MY_HIGHP_OR_MEDIUMP vec4 texture_details;
|
||||
extern MY_HIGHP_OR_MEDIUMP vec2 image_details;
|
||||
extern bool shadow;
|
||||
extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_1;
|
||||
extern MY_HIGHP_OR_MEDIUMP vec4 burn_colour_2;
|
||||
|
||||
vec4 dissolve_mask(vec4 tex, vec2 texture_coords, vec2 uv)
|
||||
{
|
||||
if (dissolve < 0.001) {
|
||||
return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, shadow ? tex.a*0.3: tex.a);
|
||||
}
|
||||
|
||||
float adjusted_dissolve = (dissolve*dissolve*(3.-2.*dissolve))*1.02 - 0.01; //Adjusting 0.0-1.0 to fall to -0.1 - 1.1 scale so the mask does not pause at extreme values
|
||||
|
||||
float t = time * 10.0 + 2003.;
|
||||
vec2 floored_uv = (floor((uv*texture_details.ba)))/max(texture_details.b, texture_details.a);
|
||||
vec2 uv_scaled_centered = (floored_uv - 0.5) * 2.3 * max(texture_details.b, texture_details.a);
|
||||
|
||||
vec2 field_part1 = uv_scaled_centered + 50.*vec2(sin(-t / 143.6340), cos(-t / 99.4324));
|
||||
vec2 field_part2 = uv_scaled_centered + 50.*vec2(cos( t / 53.1532), cos( t / 61.4532));
|
||||
vec2 field_part3 = uv_scaled_centered + 50.*vec2(sin(-t / 87.53218), sin(-t / 49.0000));
|
||||
|
||||
float field = (1.+ (
|
||||
cos(length(field_part1) / 19.483) + sin(length(field_part2) / 33.155) * cos(field_part2.y / 15.73) +
|
||||
cos(length(field_part3) / 27.193) * sin(field_part3.x / 21.92) ))/2.;
|
||||
vec2 borders = vec2(0.2, 0.8);
|
||||
|
||||
float res = (.5 + .5* cos( (adjusted_dissolve) / 82.612 + ( field + -.5 ) *3.14))
|
||||
- (floored_uv.x > borders.y ? (floored_uv.x - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve)
|
||||
- (floored_uv.y > borders.y ? (floored_uv.y - borders.y)*(5. + 5.*dissolve) : 0.)*(dissolve)
|
||||
- (floored_uv.x < borders.x ? (borders.x - floored_uv.x)*(5. + 5.*dissolve) : 0.)*(dissolve)
|
||||
- (floored_uv.y < borders.x ? (borders.x - floored_uv.y)*(5. + 5.*dissolve) : 0.)*(dissolve);
|
||||
|
||||
if (tex.a > 0.01 && burn_colour_1.a > 0.01 && !shadow && res < adjusted_dissolve + 0.8*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) {
|
||||
if (!shadow && res < adjusted_dissolve + 0.5*(0.5-abs(adjusted_dissolve-0.5)) && res > adjusted_dissolve) {
|
||||
tex.rgba = burn_colour_1.rgba;
|
||||
} else if (burn_colour_2.a > 0.01) {
|
||||
tex.rgba = burn_colour_2.rgba;
|
||||
}
|
||||
}
|
||||
|
||||
return vec4(shadow ? vec3(0.,0.,0.) : tex.xyz, res > adjusted_dissolve ? (shadow ? tex.a*0.3: tex.a) : .0);
|
||||
}
|
||||
|
||||
vec3 oklab2srgb(vec3 c)
|
||||
{
|
||||
float l_ = c.r + 0.3963377774 * c.g + 0.2158037573 * c.b;
|
||||
float m_ = c.r - 0.1055613458 * c.g - 0.0638541728 * c.b;
|
||||
float s_ = c.r - 0.0894841775 * c.g - 1.2914855480 * c.b;
|
||||
|
||||
float l = l_ * l_ * l_;
|
||||
float m = m_ * m_ * m_;
|
||||
float s = s_ * s_ * s_;
|
||||
|
||||
return vec3(
|
||||
4.0767416621 * l - 3.3077115913 * m + 0.2309699292 * s,
|
||||
-1.2684380046 * l + 2.6097574011 * m - 0.3413193965 * s,
|
||||
-0.0041960863 * l - 0.7034186147 * m + 1.7076147010 * s
|
||||
);
|
||||
}
|
||||
|
||||
vec3 oklch2srgb(vec3 c)
|
||||
{
|
||||
return oklab2srgb(vec3(c.x, c.y * cos(c.z), c.y * sin(c.z)));
|
||||
}
|
||||
|
||||
vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords )
|
||||
{
|
||||
MY_HIGHP_OR_MEDIUMP vec4 tex = Texel( texture, texture_coords);
|
||||
|
||||
if (tex.r + tex.g + tex.b > 2.5) {
|
||||
tex = vec4(oklch2srgb(vec3(.95, 0.0325, gaming.y + texture_coords.y * 10)), tex.a);
|
||||
}
|
||||
else if (tex.r + tex.g + tex.b < 1.5) {
|
||||
tex = vec4(oklch2srgb(vec3(.7, 0.0325, gaming.y + texture_coords.y * 10 + 3.14159)), tex.a);
|
||||
}
|
||||
|
||||
MY_HIGHP_OR_MEDIUMP vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
|
||||
|
||||
if (!shadow && dissolve > 0.01){
|
||||
if (burn_colour_2.a > 0.01){
|
||||
tex.rgb = tex.rgb*(1.-0.6*dissolve) + 0.6*burn_colour_2.rgb*dissolve;
|
||||
} else if (burn_colour_1.a > 0.01){
|
||||
tex.rgb = tex.rgb*(1.-0.6*dissolve) + 0.6*burn_colour_1.rgb*dissolve;
|
||||
}
|
||||
}
|
||||
|
||||
return dissolve_mask(tex, texture_coords, uv);
|
||||
}
|
||||
|
||||
extern MY_HIGHP_OR_MEDIUMP vec2 mouse_screen_pos;
|
||||
extern MY_HIGHP_OR_MEDIUMP float hovering;
|
||||
extern MY_HIGHP_OR_MEDIUMP float screen_scale;
|
||||
|
||||
#ifdef VERTEX
|
||||
vec4 position( mat4 transform_projection, vec4 vertex_position )
|
||||
{
|
||||
if (hovering <= 0.){
|
||||
return transform_projection * vertex_position;
|
||||
}
|
||||
float mid_dist = length(vertex_position.xy - 0.5*love_ScreenSize.xy)/length(love_ScreenSize.xy);
|
||||
vec2 mouse_offset = (vertex_position.xy - mouse_screen_pos.xy)/screen_scale;
|
||||
float scale = 0.2*(-0.03 - 0.3*max(0., 0.3-mid_dist))
|
||||
*hovering*(length(mouse_offset)*length(mouse_offset))/(2. -mid_dist);
|
||||
|
||||
return transform_projection * vertex_position + vec4(0,0,0,scale);
|
||||
}
|
||||
#endif
|
||||
|
|
@ -207,7 +207,7 @@ vec4 effect( vec4 colour, Image texture, vec2 texture_coords, vec2 screen_coords
|
|||
vec4 tex = Texel(texture, texture_coords);
|
||||
vec2 uv = (((texture_coords)*(image_details)) - texture_details.xy*texture_details.ba)/texture_details.ba;
|
||||
|
||||
// Dummy, doesn't do anything but at least it makes the shader useable
|
||||
// Doesn't do anything it makes the shader useable
|
||||
if (uv.x > uv.x * 2.){
|
||||
uv = polygloss;
|
||||
}
|
||||
|
|
|
|||
BIN
assets/sounds/boost1.ogg
Normal file
BIN
assets/sounds/boost1.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/boost2.ogg
Normal file
BIN
assets/sounds/boost2.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/boost3.ogg
Normal file
BIN
assets/sounds/boost3.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/boost4.ogg
Normal file
BIN
assets/sounds/boost4.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/chime.ogg
Normal file
BIN
assets/sounds/chime.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/e_gaming.ogg
Normal file
BIN
assets/sounds/e_gaming.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/enchant.ogg
Normal file
BIN
assets/sounds/enchant.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/music_lua.ogg
Normal file
BIN
assets/sounds/music_lua.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/omega_card.ogg
Normal file
BIN
assets/sounds/omega_card.ogg
Normal file
Binary file not shown.
BIN
assets/sounds/pop.ogg
Normal file
BIN
assets/sounds/pop.ogg
Normal file
Binary file not shown.
|
|
@ -27,7 +27,7 @@ match_indent = true
|
|||
target = "functions/common_events.lua"
|
||||
pattern = "if v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden then"
|
||||
position = "at"
|
||||
payload = "if Jane and Jane.hidden(v) or v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden then"
|
||||
payload = "if Jane and Jane.hidden(v) or not Jane and (v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden) then"
|
||||
match_indent = true
|
||||
|
||||
[[patches]]
|
||||
|
|
@ -45,7 +45,10 @@ match_indent = true
|
|||
target = "functions/misc_functions.lua"
|
||||
pattern = "local AC = G.SETTINGS.ambient_control"
|
||||
position = "before"
|
||||
payload = '''if Jane and
|
||||
payload = '''local jane_rgb = G.C.jane_RGB
|
||||
jane_rgb[1], jane_rgb[2], jane_rgb[3] = Jane.hsv(1 - (G.TIMERS.REAL / 3 % 1), math.sin(G.TIMERS.REAL) / 10 + 0.6, 1)
|
||||
|
||||
if Jane and
|
||||
(type(G.ARGS.score_intensity.required_score) == "table" and
|
||||
G.ARGS.score_intensity.required_score:to_number() or
|
||||
G.ARGS.score_intensity.required_score) ~= 0 then
|
||||
|
|
|
|||
|
|
@ -16,5 +16,5 @@
|
|||
"Bakery (>=3.0.0~*)"
|
||||
],
|
||||
"conflicts": [],
|
||||
"version": "1.11.30"
|
||||
"version": "1.12.14"
|
||||
}
|
||||
146
src/back.lua
146
src/back.lua
|
|
@ -157,7 +157,7 @@ local rain_world_jokers = {
|
|||
"j_jane_saint",
|
||||
}
|
||||
|
||||
local function add_rain_world_joker()
|
||||
function Jane.add_rain_world_joker()
|
||||
if not G.jokers then
|
||||
return
|
||||
end
|
||||
|
|
@ -200,14 +200,14 @@ back {
|
|||
},
|
||||
},
|
||||
alt_apply = function(_)
|
||||
Jane.q(add_rain_world_joker)
|
||||
Jane.q(Jane.add_rain_world_joker)
|
||||
end,
|
||||
apply = function(_)
|
||||
Jane.q(add_rain_world_joker)
|
||||
Jane.q(Jane.add_rain_world_joker)
|
||||
end,
|
||||
alt_calculate = function(_, _, context)
|
||||
if Jane.is_end_of_ante(context) then
|
||||
add_rain_world_joker()
|
||||
Jane.add_rain_world_joker()
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
|
@ -228,7 +228,7 @@ if Jane.cry then
|
|||
},
|
||||
alt_loc_txt = {
|
||||
name = "Sleeve?",
|
||||
text = {"{C:attention}Ante order {}is {C:green,E:1}randomized"},
|
||||
text = {"{C:attention}Ante order {}is", "{C:green,E:1}randomized"},
|
||||
},
|
||||
alt_apply = function(_)
|
||||
G.GAME.mysterious = true
|
||||
|
|
@ -265,6 +265,17 @@ local function redeem_omen_globe()
|
|||
end)
|
||||
end
|
||||
|
||||
function Jane.increase_rates()
|
||||
for _, v in ipairs(SMODS.ConsumableType.obj_buffer) do
|
||||
local key = v:lower() .. "_rate"
|
||||
local n = G.GAME[key]
|
||||
|
||||
if v ~= "jane_omegaconsumable" and type(n) == "number" then
|
||||
G.GAME[key] = math.max(n, 1)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
back {
|
||||
key = "obsidian",
|
||||
atlas = "janedecks",
|
||||
|
|
@ -294,10 +305,12 @@ back {
|
|||
alt_apply = function(_)
|
||||
G.GAME.alt_obsidian = true
|
||||
G.GAME.obsidian = true
|
||||
Jane.increase_rates()
|
||||
redeem_omen_globe()
|
||||
end,
|
||||
apply = function(_)
|
||||
G.GAME.obsidian = true
|
||||
Jane.increase_rates()
|
||||
redeem_omen_globe()
|
||||
end,
|
||||
}
|
||||
|
|
@ -333,7 +346,7 @@ function get_current_pool(_type, ...)
|
|||
return pool, pool_key
|
||||
end
|
||||
|
||||
local function apply_orrery()
|
||||
function Jane.apply_orrery()
|
||||
Jane.q(function()
|
||||
local orrery = {}
|
||||
G.GAME.orrery = orrery
|
||||
|
|
@ -348,7 +361,7 @@ local function apply_orrery()
|
|||
end)
|
||||
end
|
||||
|
||||
local function rebalance_orrery()
|
||||
function Jane.rebalance_orrery()
|
||||
local function small(x)
|
||||
return type(x) == "table" and x:to_number() or x
|
||||
end
|
||||
|
|
@ -441,12 +454,12 @@ back {
|
|||
},
|
||||
},
|
||||
alt_apply = function(_)
|
||||
apply_orrery()
|
||||
Jane.apply_orrery()
|
||||
end,
|
||||
apply = function(_)
|
||||
apply_orrery()
|
||||
Jane.apply_orrery()
|
||||
end,
|
||||
calculate = rebalance_orrery,
|
||||
calculate = Jane.rebalance_orrery,
|
||||
alt_calculate = function(_, _, context)
|
||||
local function small(x)
|
||||
return type(x) == "table" and x:to_number() or x
|
||||
|
|
@ -480,7 +493,7 @@ back {
|
|||
ease_discard(new_discards, true)
|
||||
end
|
||||
|
||||
rebalance_orrery()
|
||||
Jane.rebalance_orrery()
|
||||
end,
|
||||
}
|
||||
|
||||
|
|
@ -650,6 +663,39 @@ back {
|
|||
end,
|
||||
}
|
||||
|
||||
function Jane.display_omega_odds()
|
||||
local omega_replacement = ((G.GAME or {}).modifiers or {}).omega_replacement
|
||||
|
||||
if not omega_replacement or omega_replacement == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local handy_speed = ((Handy or {}).speed_multiplier or {}).value or 1
|
||||
local pitch = 0.9 + (0.2 * math.random())
|
||||
|
||||
play_sound("jane_pop", pitch * 0.75, 0.75)
|
||||
play_sound("jane_pop", pitch * 1.5, 0.75)
|
||||
|
||||
Jane.card_status_text(
|
||||
nil,
|
||||
"Omega Cards are now a 1 in " .. number_format(1 / G.GAME.modifiers.omega_replacement),
|
||||
0,
|
||||
0.0005,
|
||||
G.C.jane_RGB,
|
||||
1.5,
|
||||
nil,
|
||||
nil,
|
||||
nil,
|
||||
"cm",
|
||||
"jane_pop",
|
||||
0.75,
|
||||
pitch,
|
||||
nil,
|
||||
nil,
|
||||
G.SETTINGS.GAMESPEED * handy_speed * 3
|
||||
)
|
||||
end
|
||||
|
||||
local banned_keys = {
|
||||
sleeve_Seen_Seen = true,
|
||||
sleeve_jane_omega = true,
|
||||
|
|
@ -662,8 +708,8 @@ back {
|
|||
loc_txt = {
|
||||
name = "Omega Deck",
|
||||
text = {
|
||||
"Applies the {C:legendary,E:1}upsides",
|
||||
"of {C:attention}every Jane deck",
|
||||
"{C:jane_RGB}Omega {}cards may appear",
|
||||
"Odds increase per {C:attention}ante",
|
||||
},
|
||||
},
|
||||
alt_loc_txt = {
|
||||
|
|
@ -690,21 +736,19 @@ back {
|
|||
end
|
||||
end,
|
||||
apply = function(_)
|
||||
apply_orrery()
|
||||
G.GAME.modifiers.jane_spacious = true
|
||||
G.GAME.used_vouchers.v_omen_globe = true
|
||||
G.GAME.modifiers.jane_spacious_omega = true
|
||||
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
|
||||
for _, v in ipairs({
|
||||
"j_Bakery_Lua",
|
||||
not Jane.cry and "tag_charm" or nil,
|
||||
"tag_meteor",
|
||||
"tag_ethereal",
|
||||
"c_jane_token_tag_charm",
|
||||
"c_jane_token_tag_meteor",
|
||||
"c_jane_token_tag_ethereal",
|
||||
}) do
|
||||
G.GAME.banned_keys[v] = true
|
||||
end
|
||||
|
||||
Jane.q(function()
|
||||
add_rain_world_joker()
|
||||
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
|
||||
G.jokers:emplace(wee)
|
||||
G.GAME.tortoise = true
|
||||
G.GAME.obsidian = true
|
||||
G.GAME.mysterious = true
|
||||
save_run()
|
||||
end)
|
||||
G.GAME.modifiers.omega_replacement = (not _G["MP"] or not _G["MP"]["LOBBY"]) and 1 / 301 or 0
|
||||
end,
|
||||
alt_calculate = function(_, ...)
|
||||
for _, v in pairs(G.P_CENTERS) do
|
||||
|
|
@ -720,14 +764,44 @@ back {
|
|||
G.hand.config.card_limit = math.max(G.hand.config.card_limit or 12, 12)
|
||||
end,
|
||||
calculate = function(_, _, context)
|
||||
rebalance_orrery()
|
||||
G.GAME.mysterious = nil
|
||||
if not _G["MP"] or not _G["MP"]["LOBBY"] then
|
||||
if Jane.is_end_of_ante(context) then
|
||||
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement ^ 0.95
|
||||
Jane.q(Jane.display_omega_odds)
|
||||
end
|
||||
|
||||
if Jane.is_end_of_ante(context) then
|
||||
Jane.q(function()
|
||||
Jane.empowered()
|
||||
end)
|
||||
return
|
||||
end
|
||||
|
||||
if not context.end_of_round or
|
||||
context.individual or
|
||||
context.repetition or
|
||||
context.blueprint then
|
||||
return
|
||||
end
|
||||
|
||||
local blind = ({
|
||||
["Small Blind"] = 8,
|
||||
["Big Blind"] = 5,
|
||||
})[G.GAME.blind.name] or 2
|
||||
|
||||
local ante = G.GAME.round_resets.ante
|
||||
local chance = 1 - math.pow(300 / 301, ante * 9 - blind)
|
||||
local key = "omega_mp_" .. number_format(ante) .. "_" .. number_format(blind)
|
||||
|
||||
Jane.q(function()
|
||||
G.GAME.modifiers.omega_replacement = chance
|
||||
Jane.display_omega_odds()
|
||||
G.GAME.modifiers.omega_replacement = 0
|
||||
end)
|
||||
|
||||
if pseudorandom(key) >= chance then
|
||||
return
|
||||
end
|
||||
|
||||
Jane.q(function()
|
||||
Jane.omega(key)
|
||||
end)
|
||||
end,
|
||||
}
|
||||
|
||||
|
|
@ -996,3 +1070,9 @@ function CardArea:emplace(card, location, stay_flipped)
|
|||
end
|
||||
end
|
||||
end
|
||||
|
||||
local orig_add_to_pool = SMODS.add_to_pool
|
||||
|
||||
function SMODS.add_to_pool(...)
|
||||
return G.GAME.obsidian or orig_add_to_pool(...)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -291,6 +291,7 @@ if Jane.cry then
|
|||
cost = 2,
|
||||
weight = 0.24,
|
||||
create_card = function(_, _)
|
||||
---@diagnostic disable-next-line: return-type-mismatch
|
||||
return create_card("Code", G.pack_cards, nil, nil, true, true, nil, "cry_program_3")
|
||||
end,
|
||||
ease_background_colour = function(_)
|
||||
|
|
@ -338,6 +339,7 @@ for i = 1, 2 do
|
|||
return {vars = {card.ability.choose, card.ability.extra}}
|
||||
end,
|
||||
create_card = function(_, _, _)
|
||||
---@diagnostic disable-next-line: return-type-mismatch
|
||||
return create_card("jane_tokens", G.pack_cards, nil, nil, true, true, nil, "jane_tokens" .. i)
|
||||
end,
|
||||
create_UIBox = function(_)
|
||||
|
|
|
|||
|
|
@ -93,3 +93,45 @@ G.localization.misc.v_text.ch_c_jane_downpour2 =
|
|||
|
||||
G.localization.misc.v_text.ch_c_jane_downpour3 =
|
||||
{"{C:attention}Boss Blind {}is defeated, or {C:red}lose"}
|
||||
|
||||
SMODS.Challenge {
|
||||
key = "jerma",
|
||||
loc_txt = {name = "Jerma"},
|
||||
rules = {custom = {{id = "jane_jerma1"}, {id = "jane_jerma2"}}},
|
||||
apply = function(_)
|
||||
Jane.apply_orrery()
|
||||
Jane.increase_rates()
|
||||
G.GAME.modifiers.jane_spacious = true
|
||||
G.GAME.used_vouchers.v_omen_globe = true
|
||||
G.GAME.modifiers.jane_spacious_omega = true
|
||||
G.GAME.starting_voucher_count = (G.GAME.starting_voucher_count or 0) + 1
|
||||
G.GAME.modifiers.omega_replacement = (not _G["MP"] or not _G["MP"]["LOBBY"]) and 1 / 301 or 0
|
||||
|
||||
Jane.q(function()
|
||||
Jane.add_rain_world_joker()
|
||||
local wee = create_card("Joker", G.jokers, nil, nil, nil, nil, "j_wee", "weeck")
|
||||
G.jokers:emplace(wee)
|
||||
G.GAME.tortoise = true
|
||||
G.GAME.obsidian = true
|
||||
G.GAME.mysterious = true
|
||||
save_run()
|
||||
end)
|
||||
end,
|
||||
calculate = function(card, context)
|
||||
G.P_CENTERS.b_jane_omega:calculate(card, context)
|
||||
Jane.rebalance_orrery()
|
||||
G.GAME.mysterious = nil
|
||||
|
||||
if Jane.is_end_of_ante(context) then
|
||||
Jane.q(function()
|
||||
Jane.empowered()
|
||||
end)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
G.localization.misc.v_text.ch_c_jane_jerma1 =
|
||||
{"Applies the {C:legendary,E:1}upsides"}
|
||||
|
||||
G.localization.misc.v_text.ch_c_jane_jerma2 =
|
||||
{"of {C:attention}every Jane deck"}
|
||||
|
|
|
|||
|
|
@ -1,15 +1,61 @@
|
|||
SMODS.Shader({key = "moire", path = "moire.fs"})
|
||||
SMODS.Shader({key = "gaming", path = "gaming.fs"})
|
||||
SMODS.Shader({key = "polygloss", path = "polygloss.fs"})
|
||||
|
||||
SMODS.Sound({key = "e_jumbo", path = "e_jumbo.ogg"})
|
||||
SMODS.Sound({key = "e_moire", path = "e_moire.ogg"})
|
||||
SMODS.Sound({key = "e_gaming", path = "e_gaming.ogg"})
|
||||
SMODS.Sound({key = "e_polygloss", path = "e_polygloss.ogg"})
|
||||
|
||||
local function get_weight(self)
|
||||
return self.weight *
|
||||
G.GAME.edition_rate *
|
||||
(G.GAME.modifiers.omega_replacement and 0 or 1) *
|
||||
(next(SMODS.find_card "j_jane_saint") and 10 or 1)
|
||||
end
|
||||
|
||||
SMODS.Edition({
|
||||
key = "gaming",
|
||||
loc_txt = {
|
||||
name = "Gaming",
|
||||
label = "Gaming",
|
||||
text = {
|
||||
"{C:blue}+Mult{} Chips",
|
||||
"{C:red}+Chips{} Mult",
|
||||
},
|
||||
},
|
||||
config = {e_chips = 1.2, e_mult = 0.8},
|
||||
sound = {sound = "jane_e_gaming", per = 1, vol = 0.7},
|
||||
weight = 1,
|
||||
extra_cost = 20,
|
||||
in_shop = true,
|
||||
no_shadow = true,
|
||||
apply_to_float = false,
|
||||
shader = "jane_gaming",
|
||||
disable_base_shader = true,
|
||||
loc_vars = function(self, _, _)
|
||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||
end,
|
||||
calculate = function(_, card, context)
|
||||
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
|
||||
return
|
||||
end
|
||||
|
||||
return {
|
||||
extra = {
|
||||
card = card,
|
||||
chips = mult,
|
||||
colour = G.C.jane_RGB,
|
||||
extra = {
|
||||
card = card,
|
||||
mult = hand_chips + mult,
|
||||
colour = G.C.jane_RGB,
|
||||
},
|
||||
},
|
||||
}
|
||||
end,
|
||||
})
|
||||
|
||||
SMODS.Edition({
|
||||
key = "polygloss",
|
||||
loc_txt = {
|
||||
|
|
@ -27,21 +73,19 @@ SMODS.Edition({
|
|||
},
|
||||
config = {
|
||||
mult = 2,
|
||||
chips = 22,
|
||||
chips = 21,
|
||||
x_mult = 1.2,
|
||||
p_dollars = 1,
|
||||
e_mult = Jane.cry and 1.02 or nil,
|
||||
},
|
||||
sound = {sound = "jane_e_polygloss", per = 1.2, vol = 0.4},
|
||||
weight = 10,
|
||||
extra_cost = 2,
|
||||
weight = 7,
|
||||
extra_cost = 5,
|
||||
in_shop = true,
|
||||
shader = "jane_polygloss",
|
||||
apply_to_float = false,
|
||||
loc_vars = function(self, _, _)
|
||||
local vars = {self.config.chips}
|
||||
vars[#vars + 1] = self.config.mult
|
||||
vars[#vars + 1] = self.config.x_mult
|
||||
local vars = {self.config.chips, self.config.mult, self.config.x_mult}
|
||||
vars[#vars + 1] = self.config.e_mult
|
||||
vars[#vars + 1] = self.config.p_dollars
|
||||
return {vars = vars}
|
||||
|
|
@ -71,7 +115,7 @@ SMODS.Edition({
|
|||
get_weight = get_weight,
|
||||
})
|
||||
|
||||
local moire = SMODS.Edition({
|
||||
SMODS.Edition({
|
||||
key = "moire",
|
||||
loc_txt = {
|
||||
name = "Moire",
|
||||
|
|
@ -84,11 +128,10 @@ local moire = SMODS.Edition({
|
|||
config = {e_chips = 0.8, e_mult = 1.2},
|
||||
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
|
||||
weight = 1,
|
||||
extra_cost = 10,
|
||||
extra_cost = 20,
|
||||
in_shop = true,
|
||||
shader = "jane_moire",
|
||||
apply_to_float = false,
|
||||
get_weight = get_weight,
|
||||
loc_vars = function(self, _, _)
|
||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||
end,
|
||||
|
|
@ -117,13 +160,20 @@ local jumbo_modifier = Jane.cry and 100 or 2
|
|||
local jumbo = SMODS.Edition({
|
||||
key = "jumbo",
|
||||
loc_txt = {
|
||||
name = "Jumbo",
|
||||
name = "{s:" .. math.pow(Jane.config.wee_sizemod, 2) .. "}" .. "Jumbo",
|
||||
label = "Jumbo",
|
||||
text = {
|
||||
"All card values are",
|
||||
"{C:attention}multiplied{} by {C:attention}up to " .. jumbo_modifier,
|
||||
"{C:inactive}(If possible)",
|
||||
"{C:inactive,E:1,s:0.75}Whoa, it's huge!!{}",
|
||||
"{s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
"All values are",
|
||||
"{C:attention,s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
"multiplied" ..
|
||||
"{s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
" by " ..
|
||||
"{C:attention,s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
jumbo_modifier,
|
||||
"{C:inactive,s:" .. Jane.config.wee_sizemod .. "}" ..
|
||||
"(If possible)",
|
||||
"{C:inactive,E:1}Whoa, it's huge!!",
|
||||
},
|
||||
},
|
||||
on_apply = function(card)
|
||||
|
|
@ -195,8 +245,8 @@ local jumbo = SMODS.Edition({
|
|||
end
|
||||
end,
|
||||
sound = {sound = "jane_e_jumbo", per = 1, vol = 0.5},
|
||||
weight = 6,
|
||||
extra_cost = 5,
|
||||
weight = 7,
|
||||
extra_cost = 10,
|
||||
in_shop = true,
|
||||
shader = false,
|
||||
apply_to_float = false,
|
||||
|
|
|
|||
63
src/main.lua
63
src/main.lua
|
|
@ -27,6 +27,25 @@ if not Jane.misprintize then
|
|||
assert(SMODS.load_file("src/misprintize.lua"))()
|
||||
end
|
||||
|
||||
local function update_omega_from_collection()
|
||||
local buffer = SMODS.ConsumableType.visible_buffer
|
||||
|
||||
if not buffer then
|
||||
return
|
||||
end
|
||||
|
||||
for i = 1, #buffer do
|
||||
if buffer[i] == "jane_omegaconsumable" then
|
||||
table.remove(buffer, i)
|
||||
i = i - 1
|
||||
end
|
||||
end
|
||||
|
||||
if G.GAME.modifiers.omega_replacement then
|
||||
buffer[#buffer + 1] = "jane_omegaconsumable"
|
||||
end
|
||||
end
|
||||
|
||||
function Jane.can_use()
|
||||
return not (((G.play and #G.play.cards > 0) or
|
||||
(G.CONTROLLER.locked) or
|
||||
|
|
@ -51,7 +70,8 @@ function Jane.card_status_text(
|
|||
volume,
|
||||
pitch,
|
||||
trigger,
|
||||
f
|
||||
f,
|
||||
hold
|
||||
)
|
||||
if (delay or 0) <= 0 then
|
||||
if type(f) == "function" then
|
||||
|
|
@ -61,7 +81,7 @@ function Jane.card_status_text(
|
|||
attention_text({
|
||||
text = text,
|
||||
scale = size or 1,
|
||||
hold = 0.7,
|
||||
hold = hold or 0.7,
|
||||
backdrop_colour = colour or (G.C.FILTER),
|
||||
align = align or "bm",
|
||||
major = card,
|
||||
|
|
@ -93,7 +113,7 @@ function Jane.card_status_text(
|
|||
attention_text({
|
||||
text = text,
|
||||
scale = size or 1,
|
||||
hold = 0.7 + (delay or 0),
|
||||
hold = (hold or 0.7) + (delay or 0),
|
||||
backdrop_colour = colour or (G.C.FILTER),
|
||||
align = align or "bm",
|
||||
major = card,
|
||||
|
|
@ -269,6 +289,13 @@ end
|
|||
local orig_can_highlight = CardArea.can_highlight
|
||||
|
||||
function CardArea:can_highlight(...)
|
||||
for _, v in pairs(type(self.cards) == "table" and self.cards or {}) do
|
||||
if (((v or {}).config or {}).center or {}).key == "c_jane_fool_omega" then
|
||||
self.config.highlighted_limit = math.max(self.config.highlighted_limit, 2)
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
if self ~= G.consumeables then
|
||||
return orig_can_highlight(self, ...)
|
||||
end
|
||||
|
|
@ -305,20 +332,47 @@ end
|
|||
local orig_menu = Game.main_menu
|
||||
|
||||
function Game:main_menu(change_context)
|
||||
Jane.sinister = nil
|
||||
orig_menu(self, change_context)
|
||||
|
||||
G.ARGS.score_intensity.ambientSurreal1,
|
||||
G.ARGS.score_intensity.ambientSurreal2,
|
||||
G.ARGS.score_intensity.ambientSurreal3,
|
||||
G.ARGS.score_intensity.ambientSurreal4 = 0, 0, 0, 0
|
||||
|
||||
update_omega_from_collection()
|
||||
G.C.BACKGROUND.C[4] = 1
|
||||
G.C.BACKGROUND.L[4] = 1
|
||||
Jane.sinister = nil
|
||||
end
|
||||
|
||||
local orig_start_run = Game.start_run
|
||||
|
||||
function Game:start_run(...)
|
||||
orig_start_run(self, ...)
|
||||
self.GAME.modifiers.omegas_found = nil
|
||||
Jane.q(Jane.display_omega_odds)
|
||||
update_omega_from_collection()
|
||||
|
||||
if self.GAME.banned_keys then
|
||||
for _, v in pairs(Jane.config.bans) do
|
||||
self.GAME.banned_keys[v] = true
|
||||
end
|
||||
end
|
||||
|
||||
if self.GAME.banned_keys.j_Bakery_Lua and next(SMODS.find_card("j_Bakery_Lua")) then
|
||||
G.C.BACKGROUND.L[4] = 0
|
||||
end
|
||||
end
|
||||
|
||||
local orig_card_collection_UIBox = SMODS.card_collection_UIBox
|
||||
|
||||
function SMODS.card_collection_UIBox(_pool, rows, ...)
|
||||
if _pool == G.P_CENTER_POOLS.Edition then
|
||||
rows[1] = rows[1] + 1
|
||||
rows[2] = rows[2] + 1
|
||||
end
|
||||
|
||||
return orig_card_collection_UIBox(_pool, rows, ...)
|
||||
end
|
||||
|
||||
local orig_draw_card = draw_card
|
||||
|
|
@ -362,6 +416,7 @@ for _, v in ipairs({
|
|||
"challenge",
|
||||
"edition",
|
||||
"joker",
|
||||
"omega",
|
||||
"slugcat",
|
||||
"spectral",
|
||||
"tarot",
|
||||
|
|
|
|||
1342
src/omega.lua
Normal file
1342
src/omega.lua
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -5,11 +5,24 @@ for i = 1, 8 do
|
|||
SMODS.Sound({key = "gore" .. i, path = "gore" .. i .. ".ogg"})
|
||||
end
|
||||
|
||||
local function playing()
|
||||
return ({
|
||||
[G.STATES.PLAY_TAROT] = true,
|
||||
[G.STATES.HAND_PLAYED] = true,
|
||||
[G.STATES.DRAW_TO_HAND] = true,
|
||||
[G.STATES.SELECTING_HAND] = true,
|
||||
})[G.STATE]
|
||||
end
|
||||
|
||||
SMODS.Sound({
|
||||
key = "music_attuned",
|
||||
path = "music_attuned.ogg",
|
||||
volume = 1,
|
||||
select_music_track = function()
|
||||
if not playing() or next(SMODS.find_card("j_Bakery_Lua")) then
|
||||
return -1 / 0
|
||||
end
|
||||
|
||||
for _, v in pairs(SMODS.find_card("j_jane_saint")) do
|
||||
if v.ability.extra.is_attuned then
|
||||
return 201
|
||||
|
|
@ -25,7 +38,7 @@ SMODS.Sound({
|
|||
path = "music_attuned_sinister.ogg",
|
||||
volume = 1,
|
||||
select_music_track = function()
|
||||
if not Jane.sinister then
|
||||
if not Jane.sinister or not playing() or next(SMODS.find_card("j_Bakery_Lua")) then
|
||||
return -1 / 0
|
||||
end
|
||||
|
||||
|
|
@ -39,6 +52,16 @@ SMODS.Sound({
|
|||
end,
|
||||
})
|
||||
|
||||
SMODS.Sound({
|
||||
key = "music_lua",
|
||||
path = "music_lua.ogg",
|
||||
pitch = 1,
|
||||
volume = 1,
|
||||
select_music_track = function()
|
||||
return playing() and next(SMODS.find_card("j_Bakery_Lua")) and 203 or -1 / 0
|
||||
end,
|
||||
})
|
||||
|
||||
for _, v in pairs({
|
||||
"artificer",
|
||||
"hunter",
|
||||
|
|
@ -292,7 +315,7 @@ SMODS.Joker {
|
|||
atlas = "janegourmand",
|
||||
loc_txt = {
|
||||
name = "The Gourmand",
|
||||
text = {"All cards are {C:dark_edition}Jumbo"},
|
||||
text = {"All cards are {C:dark_edition,s:" .. Jane.config.wee_sizemod .. "}Jumbo"},
|
||||
},
|
||||
pos = {x = 0, y = 0},
|
||||
soul_pos = {x = 1, y = 0},
|
||||
|
|
@ -313,7 +336,6 @@ local function add_to_consumable_ability_by(n)
|
|||
return type(v) == "number" and v + n or type(v) == "table" and f(v):map(new):table() or v
|
||||
end
|
||||
|
||||
---@param card Card
|
||||
return function(card)
|
||||
local ability = card.ability or {}
|
||||
|
||||
|
|
@ -412,6 +434,7 @@ SMODS.Joker {
|
|||
return not card.debuff and Jane.can_use() and next(G.hand.highlighted)
|
||||
end,
|
||||
Bakery_use_joker = function(_, card)
|
||||
---@diagnostic disable-next-line: deprecated
|
||||
local removed = {unpack(G.hand.highlighted)}
|
||||
|
||||
for _, v in pairs(removed) do
|
||||
|
|
@ -642,9 +665,6 @@ SMODS.Joker {
|
|||
}
|
||||
end,
|
||||
draw = function(_, card)
|
||||
local rgb = G.C.jane_RGB
|
||||
rgb[1], rgb[2], rgb[3] = Jane.hsv(1 - (G.TIMERS.REAL / 3 % 1), math.sin(G.TIMERS.REAL) / 10 + 0.6, 1)
|
||||
|
||||
local _ = card and
|
||||
card.children.floating_sprite and
|
||||
card.children.floating_sprite:set_sprite_pos({x = card.ability.extra.is_attuned and 2 or 1, y = 0})
|
||||
|
|
|
|||
|
|
@ -13,6 +13,15 @@ SMODS.ConsumableType {
|
|||
loc_txt = {
|
||||
collection = "Tokens",
|
||||
name = "Token",
|
||||
undiscovered = {
|
||||
name = "Not Discovered",
|
||||
text = {
|
||||
"Purchase or use",
|
||||
"this card in an",
|
||||
"unseeded run to",
|
||||
"learn what it does",
|
||||
},
|
||||
},
|
||||
},
|
||||
shop_rate = 0,
|
||||
collection_rows = {6, 6},
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue