Reorder Editions and fix Moire shader
This commit is contained in:
parent
7084ec1f40
commit
fef90cb188
2 changed files with 53 additions and 50 deletions
|
|
@ -18,5 +18,5 @@
|
|||
"conflicts": [
|
||||
"Jen"
|
||||
],
|
||||
"version": "1.11.27"
|
||||
"version": "1.11.28"
|
||||
}
|
||||
101
src/edition.lua
101
src/edition.lua
|
|
@ -36,7 +36,7 @@ SMODS.Edition({
|
|||
weight = 10,
|
||||
extra_cost = 2,
|
||||
in_shop = true,
|
||||
shader = "polygloss",
|
||||
shader = "jane_polygloss",
|
||||
apply_to_float = false,
|
||||
loc_vars = function(self, _, _)
|
||||
local vars = {self.config.chips}
|
||||
|
|
@ -71,13 +71,46 @@ SMODS.Edition({
|
|||
get_weight = get_weight,
|
||||
})
|
||||
|
||||
local orig_draw_shader = Sprite.draw_shader
|
||||
local moire = SMODS.Edition({
|
||||
key = "moire",
|
||||
loc_txt = {
|
||||
name = "Moire",
|
||||
label = "Moire",
|
||||
text = {
|
||||
"{X:dark_edition,C:white}^#1#{} Chips",
|
||||
"{X:dark_edition,C:white}^#2#{} Mult",
|
||||
},
|
||||
},
|
||||
config = {e_chips = 0.8, e_mult = 1.2},
|
||||
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
|
||||
weight = 1,
|
||||
extra_cost = 10,
|
||||
in_shop = true,
|
||||
shader = "jane_moire",
|
||||
apply_to_float = false,
|
||||
get_weight = get_weight,
|
||||
loc_vars = function(self, _, _)
|
||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||
end,
|
||||
calculate = function(self, card, context)
|
||||
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
|
||||
return
|
||||
end
|
||||
|
||||
function Sprite:draw_shader(_shader, ...)
|
||||
if _shader ~= "jane_jumbo" then
|
||||
return orig_draw_shader(self, _shader, ...)
|
||||
end
|
||||
end
|
||||
return {
|
||||
extra = {
|
||||
card = card,
|
||||
colour = G.C.jane_RGB,
|
||||
e_chips = self.config.e_chips,
|
||||
extra = {
|
||||
card = card,
|
||||
colour = G.C.jane_RGB,
|
||||
e_mult = self.config.e_mult,
|
||||
},
|
||||
},
|
||||
}
|
||||
end,
|
||||
})
|
||||
|
||||
local jumbo_modifier = Jane.cry and 100 or 2
|
||||
|
||||
|
|
@ -196,46 +229,16 @@ function Card:set_ability(...)
|
|||
return ret
|
||||
end
|
||||
|
||||
SMODS.Edition({
|
||||
key = "moire",
|
||||
loc_txt = {
|
||||
name = "Moire",
|
||||
label = "Moire",
|
||||
text = {
|
||||
"{X:dark_edition,C:white}^#1#{} Chips",
|
||||
"{X:dark_edition,C:white}^#2#{} Mult",
|
||||
},
|
||||
},
|
||||
config = {e_chips = 0.8, e_mult = 1.2},
|
||||
sound = {sound = "jane_e_moire", per = 1, vol = 0.7},
|
||||
weight = 1,
|
||||
extra_cost = 10,
|
||||
in_shop = true,
|
||||
shader = "moire",
|
||||
apply_to_float = false,
|
||||
get_weight = get_weight,
|
||||
loc_vars = function(self, _, _)
|
||||
return {vars = {self.config.e_chips, self.config.e_mult}}
|
||||
end,
|
||||
draw = function()
|
||||
G.P_CENTERS.j_jane_saint:draw()
|
||||
end,
|
||||
calculate = function(self, card, context)
|
||||
if not context.post_joker and (not context.main_scoring or context.cardarea ~= G.play) then
|
||||
return
|
||||
end
|
||||
local orig_draw_shader = Sprite.draw_shader
|
||||
|
||||
return {
|
||||
extra = {
|
||||
card = card,
|
||||
colour = G.C.jane_RGB,
|
||||
e_chips = self.config.e_chips,
|
||||
extra = {
|
||||
card = card,
|
||||
colour = G.C.jane_RGB,
|
||||
e_mult = self.config.e_mult,
|
||||
},
|
||||
},
|
||||
}
|
||||
end,
|
||||
})
|
||||
function Sprite:draw_shader(_shader, ...)
|
||||
if _shader == "jane_jumbo" then
|
||||
return
|
||||
end
|
||||
|
||||
if _shader == "jane_moire" then
|
||||
G.P_CENTERS.j_jane_saint:draw()
|
||||
end
|
||||
|
||||
return orig_draw_shader(self, _shader, ...)
|
||||
end
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue