Add new song
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bcd5e5b928
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7 changed files with 73 additions and 24 deletions
BIN
assets/sounds/music_lua.ogg
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BIN
assets/sounds/music_lua.ogg
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@ -27,7 +27,7 @@ match_indent = true
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target = "functions/common_events.lua"
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target = "functions/common_events.lua"
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pattern = "if v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden then"
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pattern = "if v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden then"
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position = "at"
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position = "at"
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payload = "if Jane and Jane.hidden(v) or v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden then"
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payload = "if Jane and Jane.hidden(v) or not Jane and (v.name == 'Black Hole' or v.name == 'The Soul' or v.hidden) then"
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match_indent = true
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match_indent = true
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[[patches]]
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[[patches]]
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@ -16,5 +16,5 @@
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"Bakery (>=3.0.0~*)"
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"Bakery (>=3.0.0~*)"
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],
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],
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"conflicts": [],
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"conflicts": [],
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"version": "1.12.1"
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"version": "1.12.2"
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}
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}
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@ -228,7 +228,7 @@ if Jane.cry then
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},
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},
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alt_loc_txt = {
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alt_loc_txt = {
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name = "Sleeve?",
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name = "Sleeve?",
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text = {"{C:attention}Ante order {}is {C:green,E:1}randomized"},
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text = {"{C:attention}Ante order {}is", "{C:green,E:1}randomized"},
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},
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},
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alt_apply = function(_)
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alt_apply = function(_)
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G.GAME.mysterious = true
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G.GAME.mysterious = true
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@ -30,7 +30,19 @@ SMODS.Atlas {
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SMODS.ConsumableType {
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SMODS.ConsumableType {
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key = "jane_omegaconsumable",
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key = "jane_omegaconsumable",
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loc_txt = {collection = "Omega Cards", name = "Omega"},
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loc_txt = {
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collection = "Omega Cards",
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name = "Omega",
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undiscovered = {
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name = "Not Discovered",
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text = {
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"Purchase or use",
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"this {C:dark_edition,E:1}rare {}card in",
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"an unseeded run to",
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"learn what it does",
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},
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},
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},
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default = "c_jane_pluto_omega",
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default = "c_jane_pluto_omega",
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secondary_colour = G.C.jane_RGB,
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secondary_colour = G.C.jane_RGB,
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primary_colour = G.C.BLACK,
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primary_colour = G.C.BLACK,
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@ -1160,9 +1172,13 @@ function create_card(...)
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if not copy or copy <= 0 then
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if not copy or copy <= 0 then
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local pitch = math.pow(2 ^ (1 / 6), G.GAME.modifiers.omegas_found - 1)
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local pitch = math.pow(2 ^ (1 / 6), G.GAME.modifiers.omegas_found - 1)
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if not G.GAME.obsidian then
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play_sound("jane_omegacard", pitch, 0.4)
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play_sound("jane_omegacard", pitch, 0.4)
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end
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Jane.q(function()
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Jane.q(function()
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if not G.GAME.obsidian then
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Jane.q(function()
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Jane.q(function()
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local handy_speed = ((Handy or {}).speed_multiplier or {}).value or 1
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local handy_speed = ((Handy or {}).speed_multiplier or {}).value or 1
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@ -1184,12 +1200,13 @@ function create_card(...)
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if key == "c_jane_soul_omega" then
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if key == "c_jane_soul_omega" then
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play_sound("jane_chime", 1, 0.65)
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play_sound("jane_chime", 1, 0.65)
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end
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end
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end
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local anims = Talisman and
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local anims = Talisman and
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Talisman.config_file and
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Talisman.config_file and
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Talisman.config_file.disable_anims or
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Talisman.config_file.disable_anims or
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G.GAME.modifiers.omega_replacement >= 1 / 13 or
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G.GAME.modifiers.omega_replacement >= 1 / 13 or
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nil
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G.GAME.obsidian
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Jane.q(function()
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Jane.q(function()
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G.GAME.modifiers.omegas_found = 0
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G.GAME.modifiers.omegas_found = 0
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@ -5,11 +5,24 @@ for i = 1, 8 do
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SMODS.Sound({key = "gore" .. i, path = "gore" .. i .. ".ogg"})
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SMODS.Sound({key = "gore" .. i, path = "gore" .. i .. ".ogg"})
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end
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end
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local function playing()
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return ({
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[G.STATES.PLAY_TAROT] = true,
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[G.STATES.HAND_PLAYED] = true,
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[G.STATES.DRAW_TO_HAND] = true,
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[G.STATES.SELECTING_HAND] = true,
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})[G.STATE]
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end
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SMODS.Sound({
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SMODS.Sound({
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key = "music_attuned",
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key = "music_attuned",
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path = "music_attuned.ogg",
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path = "music_attuned.ogg",
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volume = 1,
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volume = 1,
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select_music_track = function()
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select_music_track = function()
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if not playing() or next(SMODS.find_card("j_Bakery_Lua")) then
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return -1 / 0
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end
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for _, v in pairs(SMODS.find_card("j_jane_saint")) do
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for _, v in pairs(SMODS.find_card("j_jane_saint")) do
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if v.ability.extra.is_attuned then
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if v.ability.extra.is_attuned then
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return 201
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return 201
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@ -25,7 +38,7 @@ SMODS.Sound({
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path = "music_attuned_sinister.ogg",
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path = "music_attuned_sinister.ogg",
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volume = 1,
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volume = 1,
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select_music_track = function()
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select_music_track = function()
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if not Jane.sinister then
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if not Jane.sinister or not playing() or next(SMODS.find_card("j_Bakery_Lua")) then
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return -1 / 0
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return -1 / 0
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end
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end
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@ -39,6 +52,16 @@ SMODS.Sound({
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end,
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end,
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})
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})
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SMODS.Sound({
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key = "music_lua",
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path = "music_lua.ogg",
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pitch = 1,
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volume = 1,
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select_music_track = function()
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return playing() and next(SMODS.find_card("j_Bakery_Lua")) and 203 or -1 / 0
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end,
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})
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for _, v in pairs({
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for _, v in pairs({
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"artificer",
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"artificer",
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"hunter",
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"hunter",
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@ -13,6 +13,15 @@ SMODS.ConsumableType {
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loc_txt = {
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loc_txt = {
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collection = "Tokens",
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collection = "Tokens",
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name = "Token",
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name = "Token",
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undiscovered = {
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name = "Not Discovered",
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text = {
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"Purchase or use",
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"this card in an",
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"unseeded run to",
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"learn what it does",
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},
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},
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},
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},
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shop_rate = 0,
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shop_rate = 0,
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collection_rows = {6, 6},
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collection_rows = {6, 6},
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