Remove centers in non-Cryptid that only worked in Cryptid
This commit is contained in:
parent
14ac080804
commit
a40e85c8c4
8 changed files with 360 additions and 346 deletions
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@ -17,5 +17,5 @@
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"conflicts": [
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"Jen"
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],
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"version": "1.5.22"
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"version": "1.5.23"
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}
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@ -213,7 +213,8 @@ back {
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end,
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}
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back {
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if Cryptid then
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back {
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key = "mysterious",
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atlas = "janedecks",
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pos = {x = 1, y = 0},
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@ -253,7 +254,8 @@ back {
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G.GAME.mysterious_init = true
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end
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end,
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}
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}
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end
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local function redeem_omen_globe()
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G.GAME.used_vouchers.v_omen_globe = true
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@ -62,6 +62,10 @@ SMODS.Blind {
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end,
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}
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if not Cryptid then
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return
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end
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SMODS.Blind {
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loc_txt = {
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name = "The Insignia",
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@ -5,7 +5,8 @@ SMODS.Atlas {
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path = Jane.config.texture_pack .. "/p_jane_boosters.png",
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}
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for i = 1, 2 do
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if Cryptid then
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for i = 1, 2 do
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SMODS.Booster {
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key = "ministandard" .. i,
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loc_txt = {
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@ -61,9 +62,9 @@ for i = 1, 2 do
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G.booster_pack_sparkles:fade(1, 0)
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end,
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}
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end
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end
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for i = 1, 2 do
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for i = 1, 2 do
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SMODS.Booster {
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key = "miniarcana" .. i,
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loc_txt = {
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@ -125,9 +126,9 @@ for i = 1, 2 do
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G.booster_pack_sparkles:fade(1, 0)
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end,
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}
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end
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end
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for i = 1, 2 do
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for i = 1, 2 do
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SMODS.Booster {
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key = "minicelestial" .. i,
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atlas = "janebooster",
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@ -218,9 +219,9 @@ for i = 1, 2 do
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card.ability.name = "Mini Celestial Pack"
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end,
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}
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end
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end
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for i = 1, 2 do
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for i = 1, 2 do
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SMODS.Booster {
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key = "minispectral" .. i,
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atlas = "janebooster",
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@ -272,9 +273,8 @@ for i = 1, 2 do
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G.booster_pack_sparkles:fade(1, 0)
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end,
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}
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end
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end
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if Cryptid then
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SMODS.Booster {
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atlas = "janebooster",
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key = "minicode",
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@ -61,18 +61,14 @@ SMODS.Challenge {
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end,
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}
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G.localization.misc.v_text["ch_c_jane_downpour1"] = {
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"Start with all {C:legendary}Rain World Jokers",
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}
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G.localization.misc.v_text.ch_c_jane_downpour1 =
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{"Start with all {C:legendary}Rain World Jokers"}
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G.localization.misc.v_text["ch_c_jane_downpour2"] = {
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"Destroy a random {C:legendary}Rain World Joker {}when",
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}
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G.localization.misc.v_text.ch_c_jane_downpour2 =
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{"Destroy a random {C:legendary}Rain World Joker {}when"}
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G.localization.misc.v_text["ch_c_jane_downpour3"] = {
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"{C:attention}Boss Blind {}is defeated, or {C:red}lose",
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}
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G.localization.misc.v_text.ch_c_jane_downpour3 =
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{"{C:attention}Boss Blind {}is defeated, or {C:red}lose"}
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G.localization.misc.v_text["ch_c_jane_downpour4"] = {
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"Win on {C:attention}Ante 16",
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}
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G.localization.misc.v_text.ch_c_jane_downpour4 =
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{"Win on {C:attention}Ante 16"}
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@ -152,34 +152,6 @@ local function randomize(targets, noanim)
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end
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end
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SMODS.Consumable {
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key = "obfuscation",
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atlas = "janeacc",
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set = "Spectral",
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loc_txt = {
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name = "Obfuscation",
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text = {
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"{C:green,E:1}Randomises{} all cards in hand",
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"{C:inactive}(Rank, seal, edition,",
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"{C:inactive}enhancement, and suit)",
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},
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},
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pos = {x = 0, y = 4},
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cost = 4,
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can_use = function(_, _)
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return Jane.can_use() and #((G.hand or {}).cards or {}) > 0
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end,
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use = function(_, card, _, _)
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Jane.q(function()
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play_sound("tarot1")
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card:juice_up(0.3, 0.5)
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end, 0.4)
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randomize(G.hand.cards)
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delay(0.5)
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end,
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}
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SMODS.Consumable {
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key = "conjure",
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set = "Spectral",
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@ -280,10 +252,44 @@ SMODS.Consumable {
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end,
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}
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SMODS.Consumable {
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key = "obfuscation",
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atlas = "janeacc",
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set = "Spectral",
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hidden = not Cryptid,
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soul_rate = not Cryptid and 0.003 or nil,
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soul_set = not Cryptid and "Spectral" or nil,
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loc_txt = {
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name = "Obfuscation",
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text = {
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"{C:green,E:1}Randomises{} all cards in hand",
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"{C:inactive}(Rank, seal, edition,",
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"{C:inactive}enhancement, and suit)",
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},
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},
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pos = {x = 0, y = 4},
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cost = 4,
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can_use = function(_, _)
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return Jane.can_use() and #((G.hand or {}).cards or {}) > 0
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end,
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use = function(_, card, _, _)
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Jane.q(function()
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play_sound("tarot1")
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card:juice_up(0.3, 0.5)
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end, 0.4)
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randomize(G.hand.cards)
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delay(0.5)
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end,
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}
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SMODS.Consumable {
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key = "rift",
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atlas = "janeacc",
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set = "Spectral",
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hidden = not Cryptid,
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soul_rate = not Cryptid and 0.003 or nil,
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soul_set = not Cryptid and "Spectral" or nil,
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loc_txt = {
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name = "Rift",
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text = {
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@ -1,3 +1,7 @@
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if not Cryptid then
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return
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end
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local function j()
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return G.GAME.used_vouchers.v_jane_jolly_voucher and "j_jolly" or "j_joker"
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end
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@ -12,7 +12,8 @@ SMODS.Atlas {
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path = Jane.config.texture_pack .. "/v_jane_token_voucher.png",
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}
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SMODS.Voucher {
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if Cryptid then
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SMODS.Voucher {
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key = "jolly_voucher",
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atlas = "janejollyvoucher",
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loc_txt = {
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@ -26,7 +27,8 @@ SMODS.Voucher {
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info_queue[#info_queue + 1] = G.P_CENTERS.j_jolly
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return {vars = {}}
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end,
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}
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}
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end
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SMODS.Voucher {
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key = "token_voucher",
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@ -36,7 +38,7 @@ SMODS.Voucher {
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text = {"{C:attention}Tokens {}can appear", "in the shop"},
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},
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pos = {x = 0, y = 0},
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cost = 15,
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cost = 10,
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redeem = function(_, _)
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G.GAME["jane_tokens_rate"] = 1.5
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end,
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