Increase potency of Bedrock Sleeve
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parent
abf64c33d6
commit
9347fca3cc
3 changed files with 35 additions and 8 deletions
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@ -17,5 +17,5 @@
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"conflicts": [
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"Jen"
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],
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"version": "1.3.0"
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"version": "1.3.1"
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}
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32
src/back.lua
32
src/back.lua
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@ -333,6 +333,7 @@ back {
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end,
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alt_apply = function(_)
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G.GAME.alt_obsidian = true
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G.GAME.obsidian = true
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redeem_omen_globe()
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end,
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apply = function(_)
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@ -341,6 +342,37 @@ back {
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end,
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}
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local orig_get_current_pool = get_current_pool
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function get_current_pool(_type, ...)
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local pool, pool_key = orig_get_current_pool(_type, ...)
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if not G.GAME.alt_obsidian or not ({
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Code = true,
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Chess = true,
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Tarot = true,
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Planet = true,
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Alphabet = true,
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Spectral = true,
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jane_tokens = true,
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})[_type] then
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return pool, pool_key
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end
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for k, _ in pairs(pool) do
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pool[k] = "UNAVAILABLE"
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end
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for k, v in pairs(G.P_CENTERS) do
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if type(v) == "table" and (v.name == "Black Hole" or v.name == "The Soul") or v.hidden then
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pool[#pool + 1] = k
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end
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end
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print(pool_key)
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return pool, pool_key
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end
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local function apply_orrery()
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Jane.q(function()
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local orrery = {}
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@ -158,13 +158,8 @@ function Jane.get_small_chipmult_sum(chips, mult)
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end
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function Jane.hidden(card)
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local hidden = (type(card) == "table" and (card.name == "Black Hole" or card.name == "The Soul") or card.hidden)
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if G.GAME.alt_obsidian then
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return not hidden
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end
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return G.GAME and not G.GAME.obsidian and hidden
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return G.GAME and not G.GAME.obsidian and
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(type(card) == "table" and (card.name == "Black Hole" or card.name == "The Soul") or card.hidden)
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end
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function Jane.is_end_of_ante(context, card)
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