Adjust rarities of jokers within non-cryptid
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parent
3c0578663c
commit
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2 changed files with 65 additions and 58 deletions
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@ -121,8 +121,8 @@ SMODS.Joker {
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sinis = {x = 2, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 10,
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rarity = 3,
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blueprint_compat = true,
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rarity = Cryptid and 3 or 4,
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loc_vars = function(_, _, center)
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return {vars = {
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center.ability.steel,
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@ -130,7 +130,7 @@ SMODS.Joker {
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Jane.sinister and "WHAT ARE YOU DOING DOWN THERE?!?" or "",
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}}
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end,
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calculate = function(self, card, context)
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calculate = function(_, card, context)
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if context.individual and
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context.cardarea == G.play and
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context.other_card.ability.name == "Steel Card" then
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@ -157,9 +157,9 @@ SMODS.Joker {
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 12,
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rarity = exotic,
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atlas = "jane7granddad",
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blueprint_compat = true,
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rarity = Cryptid and exotic or 3,
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loc_vars = function(_, _, center)
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return {vars = {center.ability.shopslots}}
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end,
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@ -258,7 +258,7 @@ SMODS.Joker {
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return {vars = {center.ability.extra.tet, 1 + (voucher_count() * center.ability.extra.tet)}}
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end,
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calculate = function(_, card, context)
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if context.cardarea ~= G.jokers or context.before or context.after or not context.scoring_name then
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if not context.joker_main then
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return
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end
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115
src/slugcat.lua
115
src/slugcat.lua
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@ -33,27 +33,6 @@ SMODS.Rarity {
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badge_colour = G.C.JOKER_GREY,
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}
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SMODS.Joker {
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key = "spearmaster",
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atlas = "janespearmaster",
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loc_txt = {
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name = "The Spearmaster",
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text = {
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"You can choose {C:attention}any number of cards",
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"after opening {C:attention}any Booster Pack",
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"{C:attention}Booster Packs{} have {C:green}+#1#{} additional cards",
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}
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},
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loc_vars = function(_, _, center)
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return {vars = {center.ability.extra.extrachoices}}
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end,
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config = {extra = {extrachoices = 1}},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 12,
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rarity = epic,
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}
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local orig_open = Card.open
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---@diagnostic disable-next-line: duplicate-set-field
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@ -98,7 +77,50 @@ SMODS.Joker {
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 20,
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rarity = 4,
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rarity = 3,
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}
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SMODS.Joker {
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key = "gourmand",
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atlas = "janegourmand",
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loc_txt = {
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name = "The Gourmand",
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text = {
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"Values on {C:attention}consumables",
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"are {C:attention}multiplied{} by {C:attention}#1#",
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"when they are created",
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"{C:inactive}(If possible)",
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}
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},
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loc_vars = function(_, _, center)
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return {vars = {center.ability.modifier}}
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end,
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config = {modifier = 2},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 50,
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rarity = 3,
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}
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SMODS.Joker {
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key = "spearmaster",
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atlas = "janespearmaster",
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loc_txt = {
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name = "The Spearmaster",
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text = {
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"You can choose {C:attention}any number of cards",
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"after opening {C:attention}any Booster Pack",
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"{C:attention}Booster Packs{} have {C:green}+#1#{} additional cards",
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}
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},
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loc_vars = function(_, _, center)
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return {vars = {center.ability.extra.extrachoices}}
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end,
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config = {extra = {extrachoices = 1}},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 12,
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rarity = Cryptid and epic or 4,
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}
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SMODS.Joker {
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@ -152,8 +174,8 @@ SMODS.Joker {
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config = {rounds_left = hunter[1]},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 20,
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rarity = 4,
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cost = Cryptid and 20 or 8,
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rarity = Cryptid and 4 or 3,
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loc_vars = function(_, _, center)
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local function rounds(amount)
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return " round" .. ((math.abs(amount) > 1 or math.abs(amount) == 0) and "s" or "")
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@ -291,28 +313,6 @@ SMODS.Joker {
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end
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}
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SMODS.Joker {
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key = "gourmand",
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atlas = "janegourmand",
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loc_txt = {
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name = "The Gourmand",
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text = {
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"Values on {C:attention}consumables",
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"are {C:attention}multiplied{} by {C:attention}#1#",
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"when they are created",
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"{C:inactive}(If possible)",
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}
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},
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loc_vars = function(_, _, center)
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return {vars = {center.ability.modifier}}
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end,
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config = {modifier = 2},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 50,
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rarity = 4,
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}
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local orig_set_ability = Card.set_ability
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---@diagnostic disable-next-line: duplicate-set-field
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@ -390,12 +390,12 @@ SMODS.Joker {
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loc_txt = {
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name = "The Saint{C:jane_RGB}#1#",
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text = {
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"{C:spectral}Gateway {}will {C:attention}not destroy Jokers",
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"{C:jane_RGB}#2#{}#3#{X:black,C:jane_RGB,s:1.5}#4#{C:spectral}#5#{C:chips}#6#{}#7#{C:mult}#8#",
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"{C:inactive,s:1.25}#9#{C:attention,s:1.25}#10#{C:inactive,s:1.25}#11#{C:inactive}#12#"
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"{C:spectral}#2# {}will {C:attention}not destroy Jokers",
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"{C:jane_RGB}#3#{}#4#{X:black,C:jane_RGB,s:1.5}#5#{C:spectral}#6#{C:chips}#7#{}#8#{C:mult}#9#",
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"{C:inactive,s:1.25}#10#{C:attention,s:1.25}#11#{C:inactive,s:1.25}#12#{C:inactive}#12#",
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}
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},
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config = {extra = {karma = 0, max_karma = Cryptid and 10 or 3}},
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config = {extra = {karma = 0, max_karma = Cryptid and 10 or 5}},
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pos = {x = 0, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 20,
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@ -409,10 +409,11 @@ SMODS.Joker {
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return {vars = {
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attuned and " (Attuned)" or "",
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Cryptid and "Gateway" or "Ankh",
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attuned and "" or "Attune ",
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attuned and "" or "after using ",
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attuned and (Cryptid and "^^" or "^") .. attunement or max_karma,
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attuned and "" or (Cryptid and " Gateways" or " Souls"),
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attuned and "" or (Cryptid and " Gateways" or " Ankh or Soul Cards"),
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attuned and " Chips " or "",
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attuned and "& " or "",
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attuned and "Mult" or "",
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@ -460,12 +461,18 @@ SMODS.Joker {
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if not (not context.blueprint and
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(not context.retrigger_joker_check and not context.retrigger_joker) and
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context.using_consumeable and
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context.consumeable and
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context.consumeable:gc().key == Cryptid and "c_cry_gateway" or "c_soul") then
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context.consumeable) then
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return
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end
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local quota = context.consumeable:getEvalQty()
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local key = context.consumeable:gc().key
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-- TODO: Make ankh not destroy jokers
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if Cryptid and key ~= "c_cry_gateway" or not Cryptid and (key ~= "c_ankh" and key ~= "c_soul") then
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return
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end
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local quota = context.consumeable.getEvalQty and context.consumeable:getEvalQty() or 1
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extra.karma = extra.karma + quota
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card_eval_status_text(
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