Add Escapey joker, move Peppino to Cryptid, nerf challenge goal
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commit
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7 changed files with 131 additions and 6 deletions
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assets/1x/default/j_jane_escapey.png
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assets/1x/default/j_jane_escapey.png
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assets/2x/default/j_jane_escapey.png
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assets/2x/default/j_jane_escapey.png
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@ -17,5 +17,5 @@
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"conflicts": [
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"Jen"
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],
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"version": "1.5.38"
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"version": "1.6.0"
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}
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@ -28,7 +28,7 @@ SMODS.Challenge {
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{id = "jane_downpour4"},
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}},
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apply = function(_)
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G.GAME.win_ante = 16
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G.GAME.win_ante = 10
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for _, v in ipairs(rain_world_jokers) do
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Jane.q(function()
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@ -83,4 +83,4 @@ G.localization.misc.v_text.ch_c_jane_downpour3 =
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{"{C:attention}Boss Blind {}is defeated, or {C:red}lose"}
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G.localization.misc.v_text.ch_c_jane_downpour4 =
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{"Win on {C:attention}Ante 16"}
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{"Win on {C:attention}Ante 10"}
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102
src/joker.lua
102
src/joker.lua
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@ -1,4 +1,4 @@
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for _, v in pairs({"7granddad", "betmma", "honey", "oxy", "maxie", "peppino"}) do
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for _, v in pairs({"7granddad", "betmma", "escapey", "honey", "oxy", "maxie", Cryptid and "peppino" or nil}) do
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SMODS.Atlas {
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px = 71,
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py = 95,
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@ -48,6 +48,10 @@ local granddad_palette = {
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HEX("6c0700"),
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}
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local function destructible(card)
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return not card.highlighted and not (card.ability or {}).eternal
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end
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local function food_jokers_count()
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if not G.jokers or not next(G.jokers.cards) then
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return 0
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@ -116,6 +120,98 @@ local function voucher_count()
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return count
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end
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SMODS.Joker {
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key = "escapey",
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atlas = "janeescapey",
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pronouns = "they_them",
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loc_txt = {
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name = "Escapey",
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text = {
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"Use to sell {C:attention}tags",
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"for {X:money,C:white}$#1#X{} each",
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"{s:0.75}If any {C:attention,s:0.75}consumables",
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"{s:0.75}are unselected, sell",
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"{s:0.75}those for {C:money,s:0.75}$#2# {s:0.75}instead",
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},
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},
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config = {extra = {money = 2, xmoney = 1.5}},
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attributes = {"destroy_card", "economy", "tag"},
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pos = {x = 0, y = 0},
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sinis = {x = 2, y = 0},
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soul_pos = {x = 1, y = 0},
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cost = 4,
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rarity = 2,
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eternal_compat = true,
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blueprint_compat = false,
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perishable_compat = true,
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loc_vars = function(_, _, card)
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return {vars = {card.ability.extra.xmoney, card.ability.extra.money}}
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end,
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Bakery_can_use = function(_, card)
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if not Jane.can_use() or card.debuff or G.GAME.used_vouchers.v_jane_token_voucher then
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return false
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end
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if next(G.GAME.tags) then
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return true
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end
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for _, v in ipairs(G.consumeables.cards) do
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if destructible(v) then
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return true
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end
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end
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return false
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end,
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Bakery_use_button_text = function(_, card)
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return (card.debuff or G.GAME.used_vouchers.v_jane_token_voucher) and "DEBUFFED" or "ESCAPE"
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end,
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Bakery_use_joker = function(self, card)
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if card.debuff then
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return
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end
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local times, xtimes = 0, 0
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local extra = card.ability.extra
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for _, v in ipairs(G.consumeables.cards) do
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if destructible(v) then
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v:start_dissolve({HEX "57ecabff"}, nil, 1.6)
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times = times + 1
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end
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end
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if times == 0 then
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local delay = #G.GAME.tags >= self.tag_threshold and 0 or 1 / #G.GAME.tags
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local trigger = delay == 0 and "immediate" or "before"
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for _, v in ipairs(G.GAME.tags) do
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Jane.q(function()
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attention_text {
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scale = 0.7,
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align = "cm",
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text = "ESC",
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cover = v.HUD_tag,
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colour = G.C.WHITE,
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cover_colour = G.C.BLACK,
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hold = 0.3 / G.SETTINGS.GAMESPEED,
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}
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play_sound("cancel", 1.66, 0.5)
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v.HUD_tag.states.visible = false
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v:remove()
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end, delay, nil, trigger, nil, delay ~= 0)
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xtimes = xtimes + 1
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end
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end
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ease_dollars(math.ceil(times * extra.money + G.GAME.dollars * (math.pow(extra.xmoney, xtimes) - 1)))
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end,
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tag_threshold = 30,
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}
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local maxie_quotes = {
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normal = {
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"Hey! I hope we can become great friends together!",
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@ -608,6 +704,10 @@ SMODS.Joker {
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end,
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}
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if not Cryptid then
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return
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end
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SMODS.Joker {
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key = "peppino",
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atlas = "janepeppino",
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22
src/main.lua
22
src/main.lua
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@ -206,6 +206,28 @@ function Jane.q(func, delay, timer, trigger, blockable, blocking)
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}))
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end
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local orig_can_highlight = CardArea.can_highlight
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function CardArea:can_highlight(...)
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if self ~= G.consumeables then
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return orig_can_highlight(self, ...)
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end
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--- Allows more flexibility when using the Escapey joker to delete specific consumables.
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self.config.highlighted_limit = 1 / 0
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return true
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end
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local orig_highlight = Card.highlight
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function Card:highlight(is_highlighted, ...)
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self.highlighted = is_highlighted
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if not G.CONTROLLER.HID.controller then
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return orig_highlight(self, is_highlighted, ...)
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end
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end
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function Card:gc()
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return (self.config or {}).center or {}
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end
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@ -35,12 +35,15 @@ SMODS.Voucher {
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atlas = "janetokenvoucher",
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loc_txt = {
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name = "Token Voucher",
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text = {"{C:attention}Tokens {}can appear", "in the shop", SMODS.Mods.Roland and "{C:inactive}(Permanently disables Escapey)"},
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text = {"{C:attention}Tokens {}can appear", "in the shop", "{C:inactive}(Disables Escapey)"},
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},
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pos = {x = 0, y = 0},
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cost = 10,
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loc_vars = function(_, info_queue, _)
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info_queue[#info_queue + 1] = G.P_CENTERS.j_jane_escapey
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return {vars = {}}
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end,
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redeem = function(_, _)
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G.GAME.jane_tokens_rate = 1.5
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G.GAME.modifiers.Roland_debuff_escapey = true
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end,
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}
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