Add more spice in Omega effects

This commit is contained in:
Emik 2026-10-05 07:25:55 +02:00
parent 970c736502
commit 018ae7aa1d
Signed by: emik
GPG key ID: 6B0CD72A5E503BDF
4 changed files with 210 additions and 215 deletions

View file

@ -16,5 +16,5 @@
"Bakery (>=3.0.0~*)"
],
"conflicts": [],
"version": "1.12.6"
"version": "1.12.7"
}

View file

@ -750,7 +750,7 @@ back {
end,
calculate = function(_, _, context)
if Jane.is_end_of_ante(context) then
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement ^ 0.765
G.GAME.modifiers.omega_replacement = G.GAME.modifiers.omega_replacement ^ 0.9
Jane.q(Jane.display_omega_odds)
end
end,

View file

@ -34,17 +34,14 @@ local function update_omega_from_collection()
return
end
local flag
for i = 1, #buffer do
if buffer[i] == "jane_omegaconsumable" then
table.remove(buffer, i)
flag = true
i = i - 1
end
end
if not flag and G.GAME.modifiers.omega_replacement then
if G.GAME.modifiers.omega_replacement then
buffer[#buffer + 1] = "jane_omegaconsumable"
end
end
@ -292,6 +289,13 @@ end
local orig_can_highlight = CardArea.can_highlight
function CardArea:can_highlight(...)
for _, v in pairs(type(self.cards) == "table" and self.cards or {}) do
if (((v or {}).config or {}).center or {}).key == "c_jane_fool_omega" then
self.config.highlighted_limit = math.max(self.config.highlighted_limit, 2)
return true
end
end
if self ~= G.consumeables then
return orig_can_highlight(self, ...)
end

View file

@ -66,7 +66,7 @@ local function create_card_set(needle, edition, amount)
end
local function omega_level_up(hand, number, card)
local factor = 3 ^ number
local factor = 2 ^ number
update_hand_text(
{sound = "button", volume = 0.7, pitch = 0.8, delay = 0.3},
@ -173,9 +173,9 @@ for _, v in ipairs({
loc_txt = {
name = v.n .. " {C:dark_edition}Omega",
text = {
"{C:attention}Triples {C:chips}Chips{}, {C:chips}Level Chips{},",
"{C:attention}Doubles {C:chips}Chips{}, {C:chips}Level Chips{},",
"{C:mult}Mult{}, {C:mult}Level Mult{}, and",
"{C:planet}planet level {}of {C:attention}" .. v.h,
"{C:planet}Level {}of {C:attention}" .. v.h,
},
},
set = "jane_omegaconsumable",
@ -204,9 +204,8 @@ SMODS.Consumable {
loc_txt = {
name = "{C:dark_edition}Sagittarius A*",
text = {
"{C:attention}Triples {C:chips}Chips{}, {C:chips}Level Chips{},",
"{C:mult}Mult{}, {C:mult}Level Mult{}, and",
"{C:planet}planet level {}of {C:attention}every hand",
"{C:attention}Double {}the {C:planet}Level",
"of played hand",
},
},
set = "jane_omegaconsumable",
@ -215,17 +214,20 @@ SMODS.Consumable {
cost = 15,
soul_rate = 0,
atlas = "janeomegaplanets",
pronouns = "any_all",
hidden = true,
can_stack = true,
can_divide = true,
can_bulk_use = true,
can_mass_use = true,
can_use = Jane.can_use,
use = function(self, card, area, copier)
self:bulk_use(card, area, copier, 1)
can_use = function(_, card)
return Jane.can_use() and card.area ~= G.consumeables
end,
bulk_use = function(_, card, _, _, number)
omega_level_up(nil, number, card)
use = function(self)
SMODS.add_card({key = self.key, area = G.consumeables, set = self.set})
end,
calculate = function(_, card, context)
return context.before and G.GAME.hands[context.scoring_name] and {
card = card,
message = localize("k_level_up_ex"),
level_up = G.GAME.hands[context.scoring_name].level,
} or nil
end,
}
@ -269,9 +271,8 @@ SMODS.Consumable {
loc_txt = {
name = "Aura {C:dark_edition}Omega",
text = {
"Apply {C:dark_edition}Crystal {}to all",
"{C:attention}selected Jokers {}and",
"{C:attention}playing cards",
"Apply {C:dark_edition}Negative {}to",
"{C:attention}all playing cards",
},
},
pos = {x = 0, y = 1},
@ -281,20 +282,14 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(_, info_queue)
info_queue[#info_queue + 1] = G.P_CENTERS.e_jane_crystal
info_queue[#info_queue + 1] = {key = "e_negative_playing_card", set = "Edition", config = {extra = 1}}
end,
can_use = function()
if not Jane.can_use() then
return false
end
for _, v in ipairs(G.jokers.highlighted) do
if not v.edition then
return true
end
end
for _, v in ipairs(G.hand.highlighted) do
for _, v in ipairs(G.playing_cards) do
if not v.edition then
return true
end
@ -303,15 +298,9 @@ SMODS.Consumable {
return false
end,
use = function()
for _, v in ipairs(G.jokers.highlighted) do
for _, v in ipairs(G.playing_cards) do
if not v.edition then
v:set_edition({jane_crystal = true})
end
end
for _, v in ipairs(G.hand.highlighted) do
if not v.edition then
v:set_edition({jane_crystal = true})
v:set_edition({negative = true})
end
end
end,
@ -323,8 +312,8 @@ SMODS.Consumable {
loc_txt = {
name = "Cryptid {C:dark_edition}Omega",
text = {
"Create {C:attention}20{} copies of",
"{C:attention}selected playing cards",
"Create {C:attention}52{} copies of a",
"{C:attention}selected playing card",
},
},
pos = {x = 0, y = 2},
@ -334,16 +323,14 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
can_use = function()
return Jane.can_use() and next(G.hand.highlighted)
return Jane.can_use() and #G.hand.highlighted == 1
end,
use = function(self, card, area, copier)
self:bulk_use(card, area, copier, 1)
end,
bulk_use = function(_, _, _, _, number)
for _, v in ipairs(G.hand.highlighted) do
for _ = 1, 20 * number do
SMODS.copy_card(v):start_materialize()
end
for _ = 1, 52 * number do
SMODS.copy_card(G.hand.highlighted[1]):start_materialize()
end
end,
}
@ -535,7 +522,8 @@ SMODS.Consumable {
loc_txt = {
name = "Immolate {C:dark_edition}Omega",
text = {
"{C:money}Sells{} all cards {C:attention}in hand",
"{C:money}Sells{} all remaining",
"cards in the deck",
"Each card {C:money}sold {}multiplies",
"{C:money}money{} by its {C:attention}rank",
not Jane.cry and "{C:inactive}(Max of {C:money}$#1#{C:inactive} each)" or nil,
@ -551,10 +539,10 @@ SMODS.Consumable {
return {vars = {200}}
end,
can_use = function()
return Jane.can_use() and next(G.hand.cards)
return Jane.can_use() and next(G.deck.cards)
end,
use = function()
for _, v in pairs(G.hand.cards) do
for _, v in pairs(G.deck.cards) do
Jane.q(function()
v:sell_card()
local amount = (v:norank() and 1 or v:get_id()) * G.GAME.dollars - G.GAME.dollars
@ -609,10 +597,9 @@ SMODS.Consumable {
loc_txt = {
name = "Ouija {C:dark_edition}Omega",
text = {
"{C:attention}Playing cards {}whose",
"rank doesn't match any",
"of the {C:attention}selected cards",
"will be {C:red}destroyed",
"Converts all playing",
"cards' {C:attention}rank {}to the",
"{C:attention}selected card",
},
},
pos = {x = 0, y = 11},
@ -622,34 +609,44 @@ SMODS.Consumable {
hidden = true,
atlas = "janeomegaspectrals",
can_use = function()
return Jane.can_use() and next(G.hand.highlighted)
return Jane.can_use() and
#G.hand.highlighted == 1 and
not SMODS.has_no_suit(G.hand.highlighted[1]) and
not SMODS.has_no_rank(G.hand.highlighted[1])
end,
use = function()
if not next(G.hand.highlighted) then
return
use = function(_, card)
Jane.q(function()
play_sound("tarot1")
card:juice_up(0.3, 0.5)
end, 0.4, nil, "after")
for i = 1, #G.hand.cards do
local percent = 1.15 - (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("card1", percent)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
local destroy = {}
local rank = G.hand.highlighted[1].base.value
for _, c in pairs(G.playing_cards) do
local safe = c.highlighted
if not safe then
for _, h in pairs(G.hand.highlighted) do
if h:get_id() == c:get_id() or
(h:norank() and c:norank()) then
safe = true
break
end
end
Jane.q(function()
assert(SMODS.change_base(c, nil, rank))
end)
end
if not safe then
destroy[#destroy + 1] = c
end
end
for i = 1, #G.hand.cards do
local percent = 0.85 + (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
SMODS.destroy_cards(destroy)
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("tarot2", percent, 0.6)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
end,
}
@ -659,58 +656,94 @@ SMODS.Consumable {
loc_txt = {
name = "Sigil {C:dark_edition}Omega",
text = {
"{C:attention}Playing cards {}whose",
"suit doesn't match any",
"of the {C:attention}selected cards",
"will be {C:red}destroyed",
"Converts all playing",
"cards' {C:attention}suit {}to the",
"{C:attention}selected card",
},
},
pos = {x = 0, y = 12},
soul_pos = {x = 1, y = 12},
soul_rate = 0,
cost = 175,
soul_rate = 0,
hidden = true,
atlas = "janeomegaspectrals",
can_use = function()
return Jane.can_use() and next(G.hand.highlighted)
return Jane.can_use() and
#G.hand.highlighted == 1 and
not SMODS.has_no_suit(G.hand.highlighted[1]) and
not SMODS.has_no_rank(G.hand.highlighted[1])
end,
use = function()
local destroy = {}
use = function(_, card)
Jane.q(function()
play_sound("tarot1")
card:juice_up(0.3, 0.5)
end, 0.4, nil, "after")
if not next(G.hand.highlighted) then
return
for i = 1, #G.hand.cards do
local percent = 1.15 - (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("card1", percent)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
local suit = G.hand.highlighted[1].base.suit
for _, c in pairs(G.playing_cards) do
local safe = c.highlighted
if not safe then
for _, h in pairs(G.hand.highlighted) do
if SMODS.has_any_suit(h) or
h.base.suit == c.base.suit or
(h:norank() and c:norank()) then
safe = true
break
end
end
Jane.q(function()
assert(SMODS.change_base(c, suit))
end)
end
if not safe then
destroy[#destroy + 1] = c
end
end
for i = 1, #G.hand.cards do
local percent = 0.85 + (i - 0.999) / (#G.hand.cards - 0.998) * 0.3
SMODS.destroy_cards(destroy)
Jane.q(function()
G.hand.cards[i]:flip()
play_sound("tarot2", percent, 0.6)
G.hand.cards[i]:juice_up(0.3, 0.3)
end, 0.15, nil, "after")
end
end,
}
local function create_many(set, count, rarity)
local showman = SMODS.add_card({key = "j_ring_master", set = "Joker"})
showman:set_perishable(true)
local ban = {}
for _, v in pairs(G.P_CENTER_POOLS.jane_omegaconsumable) do
ban[v.key] = G.GAME.banned_keys[v.key]
G.GAME.banned_keys[v.key] = true
end
for _ = 1, count do
Jane.q(function()
SMODS.add_card({set = set, rarity = rarity, key_append = "jane_" .. set}):juice_up(0.3, 0.5)
play_sound("timpani")
end, 0.4, nil, "after")
end
Jane.q(function()
SMODS.destroy_cards({showman})
for _, v in pairs(G.P_CENTER_POOLS.jane_omegaconsumable) do
G.GAME.banned_keys[v.key] = ban[v.key]
end
end)
end
SMODS.Consumable {
key = "wraith_omega",
set = "jane_omegaconsumable",
loc_txt = {
name = "Wraith {C:dark_edition}Omega",
text = {
"Create all {C:legendary,E:1}Legendary",
"{C:dark_edition,E:1}Jane {C:attention}Jokers",
"Fill all {C:attention}Joker Slots",
"with random {C:red}Rare {C:attention}Jokers",
"{C:inactive}(Adds a temporary Showman)",
},
},
pos = {x = 0, y = 15},
@ -719,33 +752,11 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegaspectrals",
loc_vars = function(self, info_queue)
for _, v in ipairs(self.jokers()) do
info_queue[#info_queue + 1] = v
end
can_use = function()
return Jane.can_use() and #G.jokers.cards < G.jokers.config.card_limit
end,
can_use = function(self)
return Jane.can_use() and #G.jokers.cards + #self.jokers() <= G.jokers.config.card_limit
end,
use = function(self)
for _, v in ipairs(self.jokers()) do
SMODS.add_card({key = v.key, set = "Joker"})
end
end,
jokers = function()
local out = {}
for _, v in pairs(G.P_CENTERS) do
if v.set == "Joker" and
v.mod and
v.mod.id == "jane" and
type(v.rarity) == "number" and
v.rarity == 4 then
out[#out + 1] = v
end
end
return out
use = function()
create_many("Joker", #G.jokers.cards - G.jokers.config.card_limit, "Rare")
end,
}
@ -754,10 +765,7 @@ SMODS.Consumable {
set = "jane_omegaconsumable",
loc_txt = {
name = "The Fool {C:dark_edition}Omega",
text = {
"Create {C:attention}2{} random",
"{C:jane_RGB,E:1}Omega{} cards",
},
text = {"Clone {C:attention}any {}selected card"},
},
pos = {x = 0, y = 0},
soul_pos = {x = 1, y = 0},
@ -765,18 +773,46 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegatarots",
can_use = function()
return Jane.can_use() and #G.consumeables.cards < G.consumeables.config.card_limit
can_use = function(self, card)
if not Jane.can_use() then
return false
end
local cards = self:highlighted(card)
if #cards ~= 1 then
return false
end
local area = cards[1].area
if not area or not area.config then
return false
end
if area == G.hand then
return true
end
local limits = area.config.card_limits
local free = card.area == area and 1 or 0
return not limits or not limits.extra_slots_used or #area.cards < area.config.card_limit + free
end,
use = function()
for _ = 1, 2 do
if #G.consumeables.cards < G.consumeables.config.card_limit then
local orig = G.GAME.banned_keys.c_jane_soul_omega
G.GAME.banned_keys.c_jane_soul_omega = true
SMODS.add_card({set = "jane_omegaconsumable"})
G.GAME.banned_keys.c_jane_soul_omega = orig
use = function(self, card)
SMODS.copy_card(self:highlighted(card)[1])
end,
highlighted = function(_, card)
local cards = {}
for _, v in pairs(G.I.CARDAREA) do
for _, vv in pairs(v.highlighted) do
if vv ~= card then
table.insert(cards, vv)
end
end
end
return cards
end,
}
@ -862,7 +898,7 @@ for _, v in ipairs({
text = {
"Enhance {C:attention}selected playing",
"{C:attention}cards {}to {C:attention}" .. v.c .. "{} cards",
"{C:attention}Duplicate {}each card {C:attention}10 times",
"{C:attention}Duplicate {}each card {C:attention}3 times",
},
},
pos = {x = 0, y = v.omega},
@ -926,7 +962,7 @@ for _, v in ipairs({
Jane.q(function()
for _, h in ipairs(to_copy) do
for _ = 1, 10 do
for _ = 1, 3 do
SMODS.copy_card(h):start_materialize()
end
end
@ -941,8 +977,7 @@ SMODS.Consumable {
loc_txt = {
name = "The High Priestess {C:dark_edition}Omega",
text = {
"Every {C:attention}Joker{}, {C:attention}consumable{},",
"and {C:attention}playing card{} will",
"All {C:attention}playing cards",
"trigger {C:spectral}Black Hole",
},
},
@ -957,50 +992,18 @@ SMODS.Consumable {
end,
can_use = Jane.can_use,
use = function()
SMODS.upgrade_poker_hands({
hands = G.handlist,
level_up = #G.jokers.cards + #G.consumeables.cards + #G.playing_cards,
})
SMODS.upgrade_poker_hands({hands = G.handlist, level_up = #G.playing_cards})
end,
}
local function create_many(set, count, rarity)
local showman = SMODS.add_card({key = "j_ring_master", set = "Joker"})
showman:set_perishable(true)
local ban = {}
for _, v in pairs(G.P_CENTER_POOLS.jane_omegaconsumable) do
ban[v.key] = G.GAME.banned_keys[v.key]
G.GAME.banned_keys[v.key] = true
end
for _ = 1, count do
Jane.q(function()
SMODS.add_card({set = set, rarity = rarity, key_append = "jane_" .. set}):juice_up(0.3, 0.5)
play_sound("timpani")
end, 0.4, nil, "after")
end
Jane.q(function()
SMODS.destroy_cards({showman})
for _, v in pairs(G.P_CENTER_POOLS.jane_omegaconsumable) do
G.GAME.banned_keys[v.key] = ban[v.key]
end
end)
end
SMODS.Consumable {
key = "emperor_omega",
set = "jane_omegaconsumable",
loc_txt = {
name = "The Emperor {C:dark_edition}Omega",
text = {
"Create a random {C:red}Rare",
"{C:attention}Joker {}for every {C:attention}King",
"in your deck",
"{C:inactive}(Currently #1#)",
"{C:inactive}(Adds a temporary Showman)",
"Create {C:attention}2{} random",
"{C:jane_RGB,E:1}Omega{} cards",
},
},
pos = {x = 0, y = 4},
@ -1009,44 +1012,31 @@ SMODS.Consumable {
soul_rate = 0,
hidden = true,
atlas = "janeomegatarots",
loc_vars = function()
if not G.playing_cards then
return
end
local count = 0
for _, v in pairs(G.playing_cards) do
if not v:norank() and v:get_id() == 13 then
count = count + 1
end
end
return {vars = {count}}
end,
can_use = function()
if not Jane.can_use() then
return false
end
for _, v in pairs(G.playing_cards) do
if not v:norank() and v:get_id() == 13 then
return true
end
end
return false
return Jane.can_use() and #G.consumeables.cards < G.consumeables.config.card_limit
end,
use = function()
local count = 0
for _ = 1, 2 do
if #G.consumeables.cards < G.consumeables.config.card_limit then
local banned, soul, black_hole =
G.GAME.banned_keys, "c_jane_soul_omega", "c_jane_black_hole_omega"
for _, v in pairs(G.playing_cards) do
if not v:norank() and v:get_id() == 13 then
count = count + 1
local orig_soul, orig_black_hole = banned[soul], banned[black_hole]
banned[soul], banned[black_hole] = true, true
SMODS.add_card(
{
set = "jane_omegaconsumable",
key = pseudorandom_element(
G.P_CENTER_POOLS.jane_omegaconsumable,
pseudoseed("emperor_omega")
).key,
}
)
banned[soul], banned[black_hole] = orig_soul, orig_black_hole
end
end
create_many("Joker", count, "Rare")
end,
}
@ -1188,6 +1178,7 @@ SMODS.Consumable {
cost = 0,
soul_rate = 0,
hidden = true,
pronouns = "any_all",
atlas = "janeomegatarots",
can_use = Jane.can_use,
use = function(_, card)
@ -1319,7 +1310,7 @@ function create_card(...)
})
end)
if key == "c_jane_soul_omega" then
if ({c_jane_soul_omega = true, c_jane_black_hole_omega = true})[key] then
play_sound("jane_chime", 1, 0.65)
end
end